pub struct ProfileCardRoot(/* private fields */);Expand description
IL2CPP class: App.ProfileCardRoot
Inherits: MonoBehaviour
Implementations§
Source§impl ProfileCardRoot
impl ProfileCardRoot
pub fn base(self) -> MonoBehaviour
Source§impl ProfileCardRoot
impl ProfileCardRoot
pub fn prefab_path() -> Il2CppString
pub fn set_prefab_path(value: Il2CppString)
pub fn m_character_stamp_empty_image_name() -> Il2CppString
pub fn set_m_character_stamp_empty_image_name(value: Il2CppString)
Source§impl ProfileCardRoot
impl ProfileCardRoot
pub fn ctor_method_info() -> &'static MethodInfo
pub fn start_method_info() -> &'static MethodInfo
pub fn set_start_handler_method_info() -> &'static MethodInfo
pub fn is_opening_method_info() -> &'static MethodInfo
pub fn set_alpha_method_info() -> &'static MethodInfo
pub fn update_card_method_info() -> &'static MethodInfo
pub fn updata_user_name_method_info() -> &'static MethodInfo
pub fn update_title_method_info() -> &'static MethodInfo
pub fn update_hyphen_method_info() -> &'static MethodInfo
pub fn update_photo_method_info() -> &'static MethodInfo
pub fn destroy_photo_method_info() -> &'static MethodInfo
pub fn update_comment_method_info() -> &'static MethodInfo
pub fn update_play_time_method_info() -> &'static MethodInfo
pub fn update_play_time_2_method_info() -> &'static MethodInfo
pub fn update_favorite_character_method_info() -> &'static MethodInfo
pub fn update_favorite_map_method_info() -> &'static MethodInfo
pub fn update_bg_method_info() -> &'static MethodInfo
pub fn update_bg_2_method_info() -> &'static MethodInfo
pub fn update_frame_method_info() -> &'static MethodInfo
pub fn update_frame_2_method_info() -> &'static MethodInfo
pub fn update_character_stamp_method_info() -> &'static MethodInfo
pub fn update_character_stamp_2_method_info() -> &'static MethodInfo
pub fn update_text_deco_method_info() -> &'static MethodInfo
pub fn update_text_deco_2_method_info() -> &'static MethodInfo
pub fn update_text_color_method_info() -> &'static MethodInfo
pub fn update_text_color_2_method_info() -> &'static MethodInfo
pub fn update_free_stamp_method_info() -> &'static MethodInfo
pub fn set_free_stamp_visibility_method_info() -> &'static MethodInfo
pub fn add_free_stamp_method_info() -> &'static MethodInfo
pub fn remove_free_stamp_method_info() -> &'static MethodInfo
pub fn clear_free_stamp_method_info() -> &'static MethodInfo
pub fn clear_free_stamp_2_method_info() -> &'static MethodInfo
pub fn get_stamp_object_method_info() -> &'static MethodInfo
pub fn get_stamp_method_info() -> &'static MethodInfo
pub fn set_stamp_frame_active_method_info() -> &'static MethodInfo
pub fn is_stamp_exist_method_info() -> &'static MethodInfo
pub fn get_overlapped_stamp_method_info() -> &'static MethodInfo
pub fn get_overlapped_stamp_index_method_info() -> &'static MethodInfo
pub fn contain_method_info() -> &'static MethodInfo
pub fn get_rect_method_info() -> &'static MethodInfo
pub fn open_method_info() -> &'static MethodInfo
pub fn switch_pages_method_info() -> &'static MethodInfo
pub fn is_swithcing_pages_method_info() -> &'static MethodInfo
pub fn is_front_method_info() -> &'static MethodInfo
pub fn switch_scale_method_info() -> &'static MethodInfo
pub fn scale_small_method_info() -> &'static MethodInfo
pub fn scale_small_immediately_method_info() -> &'static MethodInfo
pub fn scale_large_method_info() -> &'static MethodInfo
pub fn is_scaling_small_method_info() -> &'static MethodInfo
pub fn is_scaling_large_method_info() -> &'static MethodInfo
pub fn is_scaled_small_method_info() -> &'static MethodInfo
pub fn blink_bg_method_info() -> &'static MethodInfo
pub fn blink_frame_method_info() -> &'static MethodInfo
pub fn blink_text_deco_method_info() -> &'static MethodInfo
pub fn blink_text_method_info() -> &'static MethodInfo
pub fn blink_title_method_info() -> &'static MethodInfo
pub fn blink_photo_method_info() -> &'static MethodInfo
pub fn blink_character_stamp_method_info() -> &'static MethodInfo
pub fn blink_comment_method_info() -> &'static MethodInfo
pub fn blink_favorite_character_method_info() -> &'static MethodInfo
pub fn blink_favorite_relay_map_method_info() -> &'static MethodInfo
pub fn close_method_info() -> &'static MethodInfo
pub fn is_closing_method_info() -> &'static MethodInfo
pub fn is_closed_method_info() -> &'static MethodInfo
pub fn destroy_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl ProfileCardRoot
impl ProfileCardRoot
Sourcepub unsafe fn open(this: impl Into<IlInstance>)
pub unsafe fn open(this: impl Into<IlInstance>)
Direct (non-virtual) call to ProfileCardRoot’s own Open. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for ProfileCardRoot
impl ClassIdentity for ProfileCardRoot
Source§impl Clone for ProfileCardRoot
impl Clone for ProfileCardRoot
Source§fn clone(&self) -> ProfileCardRoot
fn clone(&self) -> ProfileCardRoot
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ProfileCardRoot
impl FromIlInstance for ProfileCardRoot
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for ProfileCardRoot
impl IObject_2 for ProfileCardRoot
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IProfileCardRoot for ProfileCardRoot
impl IProfileCardRoot for ProfileCardRoot
fn m_rect_transform(self) -> RectTransform
fn set_m_rect_transform(self, value: RectTransform)
fn m_animator(self) -> Animator
fn set_m_animator(self, value: Animator)
fn m_canvas_group(self) -> CanvasGroup
fn set_m_canvas_group(self, value: CanvasGroup)
fn m_frame_image(self) -> Image
fn set_m_frame_image(self, value: Image)
fn m_bg_image(self) -> Image
fn set_m_bg_image(self, value: Image)
fn m_front_page(self) -> GameObject
fn set_m_front_page(self, value: GameObject)
fn m_user_name(self) -> TextMeshProUGUI
fn set_m_user_name(self, value: TextMeshProUGUI)
fn m_hyphen(self) -> GameObject
fn set_m_hyphen(self, value: GameObject)
fn m_title(self) -> TextMeshProUGUI
fn set_m_title(self, value: TextMeshProUGUI)
fn m_title_bg_image(self) -> Image
fn set_m_title_bg_image(self, value: Image)
fn m_photo(self) -> Image
fn set_m_photo(self, value: Image)
fn m_character_stamp(self) -> Image
fn set_m_character_stamp(self, value: Image)
fn m_comment(self) -> TextMeshProUGUI
fn set_m_comment(self, value: TextMeshProUGUI)
fn m_comment_bg_image(self) -> Image
fn set_m_comment_bg_image(self, value: Image)
fn m_player_info_caption(self) -> TextMeshProUGUI
fn set_m_player_info_caption(self, value: TextMeshProUGUI)
fn m_player_info_caption_bg_image(self) -> Image
fn set_m_player_info_caption_bg_image(self, value: Image)
fn m_play_time_caption(self) -> TextMeshProUGUI
fn set_m_play_time_caption(self, value: TextMeshProUGUI)
fn m_play_time(self) -> TextMeshProUGUI
fn set_m_play_time(self, value: TextMeshProUGUI)
fn m_play_time_bg_image(self) -> Image
fn set_m_play_time_bg_image(self, value: Image)
fn m_birthday_caption(self) -> TextMeshProUGUI
fn set_m_birthday_caption(self, value: TextMeshProUGUI)
fn m_birthday(self) -> TextMeshProUGUI
fn set_m_birthday(self, value: TextMeshProUGUI)
fn m_birthday_bg_imane(self) -> Image
fn set_m_birthday_bg_imane(self, value: Image)
fn m_difficulty_caption(self) -> TextMeshProUGUI
fn set_m_difficulty_caption(self, value: TextMeshProUGUI)
fn m_difficulty(self) -> TextMeshProUGUI
fn set_m_difficulty(self, value: TextMeshProUGUI)
fn m_difficulty_bg_image(self) -> Image
fn set_m_difficulty_bg_image(self, value: Image)
fn m_mode_caption(self) -> TextMeshProUGUI
fn set_m_mode_caption(self, value: TextMeshProUGUI)
fn m_mode(self) -> TextMeshProUGUI
fn set_m_mode(self, value: TextMeshProUGUI)
fn m_mode_bg_image(self) -> Image
fn set_m_mode_bg_image(self, value: Image)
fn m_favorite_character_caption(self) -> TextMeshProUGUI
fn set_m_favorite_character_caption(self, value: TextMeshProUGUI)
fn m_favorite_character(self) -> TextMeshProUGUI
fn set_m_favorite_character(self, value: TextMeshProUGUI)
fn m_favorite_character_bg_image(self) -> Image
fn set_m_favorite_character_bg_image(self, value: Image)
fn m_favorite_map_caption(self) -> TextMeshProUGUI
fn set_m_favorite_map_caption(self, value: TextMeshProUGUI)
fn m_favorite_map(self) -> TextMeshProUGUI
fn set_m_favorite_map(self, value: TextMeshProUGUI)
fn m_favorite_map_bg_image(self) -> Image
fn set_m_favorite_map_bg_image(self, value: Image)
fn m_relay_caption(self) -> TextMeshProUGUI
fn set_m_relay_caption(self, value: TextMeshProUGUI)
fn m_relay_caption_bg_image(self) -> Image
fn set_m_relay_caption_bg_image(self, value: Image)
fn m_relay_play_count_caption(self) -> TextMeshProUGUI
fn set_m_relay_play_count_caption(self, value: TextMeshProUGUI)
fn m_relay_play_count(self) -> TextMeshProUGUI
fn set_m_relay_play_count(self, value: TextMeshProUGUI)
fn m_relay_play_count_bg_image(self) -> Image
fn set_m_relay_play_count_bg_image(self, value: Image)
fn m_versus_caption(self) -> TextMeshProUGUI
fn set_m_versus_caption(self, value: TextMeshProUGUI)
fn m_versus_caption_bg_image(self) -> Image
fn set_m_versus_caption_bg_image(self, value: Image)
fn m_versus_map_theme_caption(self) -> TextMeshProUGUI
fn set_m_versus_map_theme_caption(self, value: TextMeshProUGUI)
fn m_versus_map_theme(self) -> TextMeshProUGUI
fn set_m_versus_map_theme(self, value: TextMeshProUGUI)
fn m_versus_map_theme_bg_image(self) -> Image
fn set_m_versus_map_theme_bg_image(self, value: Image)
fn m_versus_play_count_caption(self) -> TextMeshProUGUI
fn set_m_versus_play_count_caption(self, value: TextMeshProUGUI)
fn m_versus_play_count(self) -> TextMeshProUGUI
fn set_m_versus_play_count(self, value: TextMeshProUGUI)
fn m_versus_play_count_bg_image(self) -> Image
fn set_m_versus_play_count_bg_image(self, value: Image)
fn m_versus_rate_caption(self) -> TextMeshProUGUI
fn set_m_versus_rate_caption(self, value: TextMeshProUGUI)
fn m_versus_rate(self) -> TextMeshProUGUI
fn set_m_versus_rate(self, value: TextMeshProUGUI)
fn m_versus_rate_bg_image(self) -> Image
fn set_m_versus_rate_bg_image(self, value: Image)
fn m_info_line_image(self) -> Array<Image>
fn set_m_info_line_image(self, value: Array<Image>)
fn m_front_stamp_root(self) -> GameObject
fn set_m_front_stamp_root(self, value: GameObject)
fn m_front_stamp_origin(self) -> GameObject
fn set_m_front_stamp_origin(self, value: GameObject)
fn m_back_page(self) -> GameObject
fn set_m_back_page(self, value: GameObject)
fn m_sortie_count_caption(self) -> TextMeshProUGUI
fn set_m_sortie_count_caption(self, value: TextMeshProUGUI)
fn m_sortie_count_caption_bg_image(self) -> Image
fn set_m_sortie_count_caption_bg_image(self, value: Image)
fn m_sortie_count(self) -> Array<ProfileCardRoot_SortieCountInfo>
fn set_m_sortie_count(self, value: Array<ProfileCardRoot_SortieCountInfo>)
fn m_achievement_caption(self) -> TextMeshProUGUI
fn set_m_achievement_caption(self, value: TextMeshProUGUI)
fn m_achievement_caption_bg_image(self) -> Image
fn set_m_achievement_caption_bg_image(self, value: Image)
fn m_achievement(self) -> Array<ProfileCardRoot_AchievementInfo>
fn set_m_achievement(self, value: Array<ProfileCardRoot_AchievementInfo>)
fn m_back_stamp_root(self) -> GameObject
fn set_m_back_stamp_root(self, value: GameObject)
fn m_back_stamp_origin(self) -> GameObject
fn set_m_back_stamp_origin(self, value: GameObject)
fn m_bg_highlight_animator(self) -> Animator
fn set_m_bg_highlight_animator(self, value: Animator)
fn m_frame_highlight_animator(self) -> Animator
fn set_m_frame_highlight_animator(self, value: Animator)
fn m_text_deco_highlight_animator(self) -> Animator
fn set_m_text_deco_highlight_animator(self, value: Animator)
fn m_text_highlight_animator(self) -> Animator
fn set_m_text_highlight_animator(self, value: Animator)
fn m_title_hightlight_animator(self) -> Animator
fn set_m_title_hightlight_animator(self, value: Animator)
fn m_photo_highlight_animator(self) -> Animator
fn set_m_photo_highlight_animator(self, value: Animator)
fn m_chara_stamp_highlight_animator(self) -> Animator
fn set_m_chara_stamp_highlight_animator(self, value: Animator)
fn m_comment_highlight_animator(self) -> Animator
fn set_m_comment_highlight_animator(self, value: Animator)
fn m_favorite_character_highlight_animator(self) -> Animator
fn set_m_favorite_character_highlight_animator(self, value: Animator)
fn m_favorite_relay_map_highlight_animator(self) -> Animator
fn set_m_favorite_relay_map_highlight_animator(self, value: Animator)
fn m_open_position_y(self) -> f32
fn set_m_open_position_y(self, value: f32)
fn m_small_position(self) -> Vector2
fn set_m_small_position(self, value: Vector2)
fn m_small_scale(self) -> Vector2
fn set_m_small_scale(self, value: Vector2)
fn m_is_front(self) -> bool
fn set_m_is_front(self, value: bool)
fn m_is_efigs(self) -> bool
fn set_m_is_efigs(self, value: bool)
fn m_stamp_is_visible(self) -> bool
fn set_m_stamp_is_visible(self, value: bool)
fn m_bg_data(self) -> ProfileCardBgData
fn set_m_bg_data(self, value: ProfileCardBgData)
fn m_bg_data_loading(self) -> ProfileCardBgData
fn set_m_bg_data_loading(self, value: ProfileCardBgData)
fn m_frame_data(self) -> ProfileCardFrameData
fn set_m_frame_data(self, value: ProfileCardFrameData)
fn m_frame_data_loading(self) -> ProfileCardFrameData
fn set_m_frame_data_loading(self, value: ProfileCardFrameData)
fn m_photo_texture2d(self) -> Texture2D
fn set_m_photo_texture2d(self, value: Texture2D)
fn m_photo_sprite(self) -> Sprite
fn set_m_photo_sprite(self, value: Sprite)
fn m_start_handler(self) -> ProfileCardRoot_StartHandler
fn set_m_start_handler(self, value: ProfileCardRoot_StartHandler)
impl Copy for ProfileCardRoot
impl IBehaviour for ProfileCardRoot
impl IComponent for ProfileCardRoot
impl IMonoBehaviour for ProfileCardRoot
impl IObject for ProfileCardRoot
Auto Trait Implementations§
impl Freeze for ProfileCardRoot
impl RefUnwindSafe for ProfileCardRoot
impl !Send for ProfileCardRoot
impl !Sync for ProfileCardRoot
impl Unpin for ProfileCardRoot
impl UnwindSafe for ProfileCardRoot
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)
fn get_components_for_list_internal( self, search_type: impl Into<SystemType>, result_list: impl Into<Object>, )
GetComponentsForListInternal(::unity::SystemType, crate::system::object::Object) overloadSource§fn get_components(
self,
type: impl Into<SystemType>,
results: impl Into<List_1<Component>>,
)
fn get_components( self, type: impl Into<SystemType>, results: impl Into<List_1<Component>>, )
GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overloadfn get_components_2<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
Source§fn get_tag(self) -> Il2CppString
fn get_tag(self) -> Il2CppString
get_tag() overloadSource§fn set_tag(self, value: impl Into<Il2CppString>)
fn set_tag(self, value: impl Into<Il2CppString>)
set_tag(::unity::Il2CppString) overloadfn get_components_3<M0: IlType + Copy + ClassIdentity>(self) -> Array<M0>
Source§fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool
fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool
CompareTag(::unity::Il2CppString) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<__T> IProfileCardRootMethods for __Twhere
__T: IProfileCardRoot,
impl<__T> IProfileCardRootMethods for __Twhere
__T: IProfileCardRoot,
Source§fn set_start_handler(
self,
start_handler: impl Into<ProfileCardRoot_StartHandler>,
)
fn set_start_handler( self, start_handler: impl Into<ProfileCardRoot_StartHandler>, )
SetStartHandler(crate::app::profilecardroot::ProfileCardRoot_StartHandler) overloadSource§fn is_opening(self) -> bool
fn is_opening(self) -> bool
IsOpening() overloadSource§fn update_card(self, card: impl Into<ProfileCard>)
fn update_card(self, card: impl Into<ProfileCard>)
UpdateCard(crate::app::profilecard::ProfileCard) overloadSource§fn updata_user_name(self, user_name: impl Into<Il2CppString>)
fn updata_user_name(self, user_name: impl Into<Il2CppString>)
UpdataUserName(::unity::Il2CppString) overloadSource§fn update_title(self, title_data: impl Into<ProfileCardTitleData>)
fn update_title(self, title_data: impl Into<ProfileCardTitleData>)
UpdateTitle(crate::app::profilecardtitledata::ProfileCardTitleData) overloadSource§fn update_hyphen(self)
fn update_hyphen(self)
UpdateHyphen() overloadSource§fn update_photo(self, image: impl Into<Array<u8>>)
fn update_photo(self, image: impl Into<Array<u8>>)
UpdatePhoto(::unity::Array<u8>) overloadSource§fn destroy_photo(self)
fn destroy_photo(self)
DestroyPhoto() overloadSource§fn update_comment(self, comment_string: impl Into<Il2CppString>)
fn update_comment(self, comment_string: impl Into<Il2CppString>)
UpdateComment(::unity::Il2CppString) overloadSource§fn update_play_time(self, play_time: impl Into<f32>)
fn update_play_time(self, play_time: impl Into<f32>)
UpdatePlayTime(f32) overloadSource§fn update_play_time_2(self, hour: impl Into<i32>, minute: impl Into<i32>)
fn update_play_time_2(self, hour: impl Into<i32>, minute: impl Into<i32>)
UpdatePlayTime(i32, i32) overloadSource§fn update_favorite_character(
self,
character_data: impl Into<ProfileCardFavoriteCharacterData>,
)
fn update_favorite_character( self, character_data: impl Into<ProfileCardFavoriteCharacterData>, )
UpdateFavoriteCharacter(crate::app::profilecardfavoritecharacterdata::ProfileCardFavoriteCharacterData) overloadSource§fn update_favorite_map(self, map_data: impl Into<ProfileCardFavoriteMapData>)
fn update_favorite_map(self, map_data: impl Into<ProfileCardFavoriteMapData>)
UpdateFavoriteMap(crate::app::profilecardfavoritemapdata::ProfileCardFavoriteMapData) overloadSource§fn update_bg(self, pcbgid: impl Into<Il2CppString>)
fn update_bg(self, pcbgid: impl Into<Il2CppString>)
UpdateBg(::unity::Il2CppString) overloadSource§fn update_bg_2(self, bg_data: impl Into<ProfileCardBgData>)
fn update_bg_2(self, bg_data: impl Into<ProfileCardBgData>)
UpdateBg(crate::app::profilecardbgdata::ProfileCardBgData) overloadSource§fn update_frame(self, pcfid: impl Into<Il2CppString>)
fn update_frame(self, pcfid: impl Into<Il2CppString>)
UpdateFrame(::unity::Il2CppString) overloadSource§fn update_frame_2(self, frame_data: impl Into<ProfileCardFrameData>)
fn update_frame_2(self, frame_data: impl Into<ProfileCardFrameData>)
UpdateFrame(crate::app::profilecardframedata::ProfileCardFrameData) overloadSource§fn update_character_stamp(self, id: impl Into<Il2CppString>)
fn update_character_stamp(self, id: impl Into<Il2CppString>)
UpdateCharacterStamp(::unity::Il2CppString) overloadSource§fn update_character_stamp_2(
self,
stamp_data: impl Into<ProfileCardCharacterStampData>,
)
fn update_character_stamp_2( self, stamp_data: impl Into<ProfileCardCharacterStampData>, )
UpdateCharacterStamp(crate::app::profilecardcharacterstampdata::ProfileCardCharacterStampData) overloadSource§fn update_text_deco(self, pctdid: impl Into<Il2CppString>)
fn update_text_deco(self, pctdid: impl Into<Il2CppString>)
UpdateTextDeco(::unity::Il2CppString) overloadSource§fn update_text_deco_2(self, deco_data: impl Into<ProfileCardTextDecoData>)
fn update_text_deco_2(self, deco_data: impl Into<ProfileCardTextDecoData>)
UpdateTextDeco(crate::app::profilecardtextdecodata::ProfileCardTextDecoData) overloadSource§fn update_text_color(self, pctcid: impl Into<Il2CppString>)
fn update_text_color(self, pctcid: impl Into<Il2CppString>)
UpdateTextColor(::unity::Il2CppString) overloadSource§fn update_text_color_2(
self,
text_color_data: impl Into<ProfileCardTextColorData>,
)
fn update_text_color_2( self, text_color_data: impl Into<ProfileCardTextColorData>, )
UpdateTextColor(crate::app::profilecardtextcolordata::ProfileCardTextColorData) overloadSource§fn update_free_stamp(
self,
free_stamp_list_array: impl Into<Array<List_1<ProfileCard_FreeStamp>>>,
)
fn update_free_stamp( self, free_stamp_list_array: impl Into<Array<List_1<ProfileCard_FreeStamp>>>, )
UpdateFreeStamp(::unity::Array<crate::system::collections::generic::list_1::List_1<crate::app::profilecard::ProfileCard_FreeStamp>>) overloadSource§fn set_free_stamp_visibility(self, visible: impl Into<bool>)
fn set_free_stamp_visibility(self, visible: impl Into<bool>)
SetFreeStampVisibility(bool) overloadSource§fn add_free_stamp(
self,
free_stamp: impl Into<ProfileCard_FreeStamp>,
page: impl Into<i32>,
)
fn add_free_stamp( self, free_stamp: impl Into<ProfileCard_FreeStamp>, page: impl Into<i32>, )
AddFreeStamp(crate::app::profilecard::ProfileCard_FreeStamp, i32) overloadSource§fn remove_free_stamp(
self,
free_stamp: impl Into<ProfileCard_FreeStamp>,
page: impl Into<i32>,
)
fn remove_free_stamp( self, free_stamp: impl Into<ProfileCard_FreeStamp>, page: impl Into<i32>, )
RemoveFreeStamp(crate::app::profilecard::ProfileCard_FreeStamp, i32) overloadSource§fn clear_free_stamp(self)
fn clear_free_stamp(self)
ClearFreeStamp() overloadSource§fn clear_free_stamp_2(self, page: impl Into<i32>)
fn clear_free_stamp_2(self, page: impl Into<i32>)
ClearFreeStamp(i32) overloadSource§fn get_stamp_object(self, index: impl Into<i32>) -> ProfileCardStampObject
fn get_stamp_object(self, index: impl Into<i32>) -> ProfileCardStampObject
GetStampObject(i32) overloadSource§fn get_stamp(self, index: impl Into<i32>) -> ProfileCard_FreeStamp
fn get_stamp(self, index: impl Into<i32>) -> ProfileCard_FreeStamp
GetStamp(i32) overloadSource§fn set_stamp_frame_active(
self,
stamp_index: impl Into<i32>,
actived: impl Into<bool>,
)
fn set_stamp_frame_active( self, stamp_index: impl Into<i32>, actived: impl Into<bool>, )
SetStampFrameActive(i32, bool) overloadSource§fn is_stamp_exist(self, rect: impl Into<ProfileCardRoot_RectInfo>) -> bool
fn is_stamp_exist(self, rect: impl Into<ProfileCardRoot_RectInfo>) -> bool
IsStampExist(crate::app::profilecardroot::ProfileCardRoot_RectInfo) overloadSource§fn get_overlapped_stamp(
self,
rect: impl Into<ProfileCardRoot_RectInfo>,
) -> ProfileCard_FreeStamp
fn get_overlapped_stamp( self, rect: impl Into<ProfileCardRoot_RectInfo>, ) -> ProfileCard_FreeStamp
GetOverlappedStamp(crate::app::profilecardroot::ProfileCardRoot_RectInfo) overloadSource§fn get_overlapped_stamp_index(
self,
rect: impl Into<ProfileCardRoot_RectInfo>,
) -> i32
fn get_overlapped_stamp_index( self, rect: impl Into<ProfileCardRoot_RectInfo>, ) -> i32
GetOverlappedStampIndex(crate::app::profilecardroot::ProfileCardRoot_RectInfo) overloadSource§fn contain(self, rect_transform: impl Into<RectTransform>) -> bool
fn contain(self, rect_transform: impl Into<RectTransform>) -> bool
Contain(crate::unity_engine::recttransform::RectTransform) overloadSource§fn switch_pages(self)
fn switch_pages(self)
SwitchPages() overloadSource§fn is_swithcing_pages(self) -> bool
fn is_swithcing_pages(self) -> bool
IsSwithcingPages() overloadSource§fn switch_scale(self)
fn switch_scale(self)
SwitchScale() overloadSource§fn scale_small(self)
fn scale_small(self)
ScaleSmall() overloadSource§fn scale_small_immediately(self)
fn scale_small_immediately(self)
ScaleSmallImmediately() overloadSource§fn scale_large(self)
fn scale_large(self)
ScaleLarge() overloadSource§fn is_scaling_small(self) -> bool
fn is_scaling_small(self) -> bool
IsScalingSmall() overloadSource§fn is_scaling_large(self) -> bool
fn is_scaling_large(self) -> bool
IsScalingLarge() overloadSource§fn is_scaled_small(self) -> bool
fn is_scaled_small(self) -> bool
IsScaledSmall() overloadSource§fn blink_frame(self, on: impl Into<bool>)
fn blink_frame(self, on: impl Into<bool>)
BlinkFrame(bool) overloadSource§fn blink_text_deco(self, on: impl Into<bool>)
fn blink_text_deco(self, on: impl Into<bool>)
BlinkTextDeco(bool) overloadSource§fn blink_text(self, on: impl Into<bool>)
fn blink_text(self, on: impl Into<bool>)
BlinkText(bool) overloadSource§fn blink_title(self, on: impl Into<bool>)
fn blink_title(self, on: impl Into<bool>)
BlinkTitle(bool) overloadSource§fn blink_photo(self, on: impl Into<bool>)
fn blink_photo(self, on: impl Into<bool>)
BlinkPhoto(bool) overloadSource§fn blink_character_stamp(self, on: impl Into<bool>)
fn blink_character_stamp(self, on: impl Into<bool>)
BlinkCharacterStamp(bool) overloadSource§fn blink_comment(self, on: impl Into<bool>)
fn blink_comment(self, on: impl Into<bool>)
BlinkComment(bool) overloadSource§fn blink_favorite_character(self, on: impl Into<bool>)
fn blink_favorite_character(self, on: impl Into<bool>)
BlinkFavoriteCharacter(bool) overloadSource§fn blink_favorite_relay_map(self, on: impl Into<bool>)
fn blink_favorite_relay_map(self, on: impl Into<bool>)
BlinkFavoriteRelayMap(bool) overloadSource§fn is_closing(self) -> bool
fn is_closing(self) -> bool
IsClosing() overload