pub struct RewindMenuItemContent(/* private fields */);Expand description
IL2CPP class: App.RewindMenuItemContent
Inherits: BasicMenuItemContent
Implementations§
Source§impl RewindMenuItemContent
impl RewindMenuItemContent
pub fn base(self) -> BasicMenuItemContent
Source§impl RewindMenuItemContent
impl RewindMenuItemContent
pub fn ctor_method_info() -> &'static MethodInfo
pub fn awake_method_info() -> &'static MethodInfo
pub fn show_method_info() -> &'static MethodInfo
pub fn hide_method_info() -> &'static MethodInfo
pub fn set_enable_image_and_text_method_info() -> &'static MethodInfo
pub fn set_select_color_method_info() -> &'static MethodInfo
pub fn build_method_info() -> &'static MethodInfo
pub fn disable_method_info() -> &'static MethodInfo
pub fn is_anim_state_name_method_info() -> &'static MethodInfo
pub fn is_move_anim_state_method_info() -> &'static MethodInfo
pub fn is_moving_method_info() -> &'static MethodInfo
pub fn move_up_method_info() -> &'static MethodInfo
pub fn move_down_method_info() -> &'static MethodInfo
pub fn move_up_imm_method_info() -> &'static MethodInfo
pub fn move_down_imm_method_info() -> &'static MethodInfo
pub fn play_anim_move_up_method_info() -> &'static MethodInfo
pub fn play_anim_move_down_method_info() -> &'static MethodInfo
Source§impl RewindMenuItemContent
impl RewindMenuItemContent
Sourcepub unsafe fn build(this: impl Into<IlInstance>, menu_item: BasicMenuItem)
pub unsafe fn build(this: impl Into<IlInstance>, menu_item: BasicMenuItem)
Direct (non-virtual) call to RewindMenuItemContent’s own Build. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn disable(this: impl Into<IlInstance>)
pub unsafe fn disable(this: impl Into<IlInstance>)
Direct (non-virtual) call to RewindMenuItemContent’s own Disable. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for RewindMenuItemContent
impl Clone for RewindMenuItemContent
Source§fn clone(&self) -> RewindMenuItemContent
fn clone(&self) -> RewindMenuItemContent
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for RewindMenuItemContent
impl FromIlInstance for RewindMenuItemContent
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IBasicMenuItemContent for RewindMenuItemContent
impl IBasicMenuItemContent for RewindMenuItemContent
fn m_text_base_color(self) -> Color
fn set_m_text_base_color(self, value: Color)
fn m_text_blend_color(self) -> Color
fn set_m_text_blend_color(self, value: Color)
fn m_frm_content(self) -> GameObject
fn set_m_frm_content(self, value: GameObject)
Source§impl IObject_2 for RewindMenuItemContent
impl IObject_2 for RewindMenuItemContent
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IRewindMenuItemContent for RewindMenuItemContent
impl IRewindMenuItemContent for RewindMenuItemContent
fn m_prev(self) -> RewindMenuItemContent
fn set_m_prev(self, value: RewindMenuItemContent)
fn m_next(self) -> RewindMenuItemContent
fn set_m_next(self, value: RewindMenuItemContent)
fn m_init_state_name(self) -> Il2CppString
fn set_m_init_state_name(self, value: Il2CppString)
fn m_animator(self) -> Animator
fn set_m_animator(self, value: Animator)
fn m_window_image(self) -> Image
fn set_m_window_image(self, value: Image)
fn m_white_image(self) -> Image
fn set_m_white_image(self, value: Image)
fn m_log_text(self) -> TextMeshProUGUI
fn set_m_log_text(self, value: TextMeshProUGUI)
fn m_unit_object(self) -> GameObject
fn set_m_unit_object(self, value: GameObject)
fn m_unit_icon(self) -> UnitIcon
fn set_m_unit_icon(self, value: UnitIcon)
fn m_unit_name(self) -> TextMeshProUGUI
fn set_m_unit_name(self, value: TextMeshProUGUI)
fn m_die_unit_icon(self) -> UnitIcon
fn set_m_die_unit_icon(self, value: UnitIcon)
fn m_die_icon_image(self) -> Image
fn set_m_die_icon_image(self, value: Image)
impl Copy for RewindMenuItemContent
impl IBehaviour for RewindMenuItemContent
impl IComponent for RewindMenuItemContent
impl IMonoBehaviour for RewindMenuItemContent
impl IObject for RewindMenuItemContent
Auto Trait Implementations§
impl Freeze for RewindMenuItemContent
impl RefUnwindSafe for RewindMenuItemContent
impl !Send for RewindMenuItemContent
impl !Sync for RewindMenuItemContent
impl Unpin for RewindMenuItemContent
impl UnwindSafe for RewindMenuItemContent
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Source§impl<__T> IBasicMenuItemContentMethods for __Twhere
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method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IRewindMenuItemContentMethods for __Twhere
__T: IRewindMenuItemContent,
impl<__T> IRewindMenuItemContentMethods for __Twhere
__T: IRewindMenuItemContent,
Source§fn set_enable_image_and_text(self, enable: impl Into<bool>)
fn set_enable_image_and_text(self, enable: impl Into<bool>)
SetEnableImageAndText(bool) overloadSource§fn set_select_color(self, color: impl Into<Color>)
fn set_select_color(self, color: impl Into<Color>)
SetSelectColor(crate::unity_engine::color::Color) overloadSource§fn build(self, menu_item: impl Into<BasicMenuItem>)
fn build(self, menu_item: impl Into<BasicMenuItem>)
Build(crate::app::basicmenuitem::BasicMenuItem) overloadSetupByMenuItem(crate::app::rewindmenu::RewindMenu_MenuItem) overloadGetMenuItem(i32) overloadSource§fn is_anim_state_name(self, state_name: impl Into<Il2CppString>) -> bool
fn is_anim_state_name(self, state_name: impl Into<Il2CppString>) -> bool
IsAnimStateName(::unity::Il2CppString) overloadSource§fn is_move_anim_state(self, from: impl Into<i32>, to: impl Into<i32>) -> bool
fn is_move_anim_state(self, from: impl Into<i32>, to: impl Into<i32>) -> bool
IsMoveAnimState(i32, i32) overloadSource§fn move_up_imm(self)
fn move_up_imm(self)
MoveUpImm() overloadSource§fn move_down_imm(self)
fn move_down_imm(self)
MoveDownImm() overloadSource§fn play_anim_move_up(self)
fn play_anim_move_up(self)
PlayAnimMoveUp() overloadSource§fn play_anim_move_down(self)
fn play_anim_move_down(self)
PlayAnimMoveDown() overload