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SkillArray

Struct SkillArray 

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pub struct SkillArray(/* private fields */);
Expand description

IL2CPP class: App.SkillArray Inherits: Object

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impl SkillArray

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pub fn base(self) -> Object

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impl SkillArray

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pub fn max_count() -> i32

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pub fn set_max_count(value: i32)

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pub fn capacity() -> i32

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pub fn set_capacity(value: i32)

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pub fn version() -> i32

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pub fn set_version(value: i32)

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impl SkillArray

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn ctor_2_method_info() -> &'static MethodInfo

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pub fn get_enumerator_method_info() -> &'static MethodInfo

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pub fn get_flags_method_info() -> &'static MethodInfo

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pub fn test_method_info() -> &'static MethodInfo

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pub fn test_2_method_info() -> &'static MethodInfo

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pub fn test_3_method_info() -> &'static MethodInfo

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pub fn test_4_method_info() -> &'static MethodInfo

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pub fn test_5_method_info() -> &'static MethodInfo

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pub fn test_6_method_info() -> &'static MethodInfo

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pub fn test_7_method_info() -> &'static MethodInfo

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pub fn test_8_method_info() -> &'static MethodInfo

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pub fn test_9_method_info() -> &'static MethodInfo

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pub fn test_10_method_info() -> &'static MethodInfo

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pub fn test_11_method_info() -> &'static MethodInfo

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pub fn get_bad_states_method_info() -> &'static MethodInfo

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pub fn set_method_info() -> &'static MethodInfo

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pub fn set_2_method_info() -> &'static MethodInfo

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pub fn set_3_method_info() -> &'static MethodInfo

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pub fn set_4_method_info() -> &'static MethodInfo

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pub fn add_method_info() -> &'static MethodInfo

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pub fn add_2_method_info() -> &'static MethodInfo

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pub fn add_without_update_method_info() -> &'static MethodInfo

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pub fn update_method_info() -> &'static MethodInfo

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pub fn add_3_method_info() -> &'static MethodInfo

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pub fn add_4_method_info() -> &'static MethodInfo

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pub fn add_5_method_info() -> &'static MethodInfo

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pub fn remove_method_info() -> &'static MethodInfo

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pub fn remove_2_method_info() -> &'static MethodInfo

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pub fn remove_3_method_info() -> &'static MethodInfo

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pub fn remove_4_method_info() -> &'static MethodInfo

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pub fn replace_method_info() -> &'static MethodInfo

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pub fn replace_2_method_info() -> &'static MethodInfo

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pub fn move_method_info() -> &'static MethodInfo

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pub fn sort_method_info() -> &'static MethodInfo

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pub fn get_give_skill_method_info() -> &'static MethodInfo

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pub fn add_impl_method_info() -> &'static MethodInfo

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pub fn add_impl_2_method_info() -> &'static MethodInfo

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pub fn remove_impl_method_info() -> &'static MethodInfo

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pub fn remove_impl_2_method_info() -> &'static MethodInfo

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pub fn replace_impl_method_info() -> &'static MethodInfo

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pub fn move_impl_method_info() -> &'static MethodInfo

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pub fn add_sync_impl_method_info() -> &'static MethodInfo

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pub fn can_give_method_info() -> &'static MethodInfo

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pub fn commit_method_info() -> &'static MethodInfo

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pub fn get_item_range_i_method_info() -> &'static MethodInfo

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pub fn get_item_range_o_method_info() -> &'static MethodInfo

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pub fn get_item_distance_method_info() -> &'static MethodInfo

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pub fn get_rod_range_extend_method_info() -> &'static MethodInfo

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pub fn update_impl_method_info() -> &'static MethodInfo

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pub fn clear_method_info() -> &'static MethodInfo

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pub fn copy_method_info() -> &'static MethodInfo

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pub fn change_method_info() -> &'static MethodInfo

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pub fn is_exist_method_info() -> &'static MethodInfo

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pub fn is_ignore_method_info() -> &'static MethodInfo

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pub fn index_of_method_info() -> &'static MethodInfo

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pub fn index_of_2_method_info() -> &'static MethodInfo

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pub fn get_count_method_info() -> &'static MethodInfo

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pub fn get_item_method_info() -> &'static MethodInfo

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pub fn get_skill_method_info() -> &'static MethodInfo

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pub fn try_get_skill_method_info() -> &'static MethodInfo

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pub fn get_entity_method_info() -> &'static MethodInfo

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pub fn get_age_method_info() -> &'static MethodInfo

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pub fn get_age_2_method_info() -> &'static MethodInfo

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pub fn get_decay_method_info() -> &'static MethodInfo

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pub fn get_category_method_info() -> &'static MethodInfo

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pub fn get_category_2_method_info() -> &'static MethodInfo

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pub fn find_method_info() -> &'static MethodInfo

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pub fn find_2_method_info() -> &'static MethodInfo

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pub fn find_3_method_info() -> &'static MethodInfo

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pub fn find_4_method_info() -> &'static MethodInfo

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pub fn update_aging_method_info() -> &'static MethodInfo

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pub fn update_aging_2_method_info() -> &'static MethodInfo

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pub fn update_aging_impl_method_info() -> &'static MethodInfo

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pub fn clear_cycles_method_info() -> &'static MethodInfo

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pub fn serialize_method_info() -> &'static MethodInfo

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pub fn deserialize_method_info() -> &'static MethodInfo

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pub fn calc_work_method_info() -> &'static MethodInfo

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pub fn get_power_method_info() -> &'static MethodInfo

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pub fn get_efficacy_value_method_info() -> &'static MethodInfo

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pub fn get_efficacy_mask_method_info() -> &'static MethodInfo

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pub fn is_efficacy_method_info() -> &'static MethodInfo

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pub fn get_weapon_levels_method_info() -> &'static MethodInfo

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pub fn get_is_equip_skill_first_null_method_info() -> &'static MethodInfo

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pub fn set_is_equip_skill_first_null_method_info() -> &'static MethodInfo

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impl SkillArray

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pub fn new() -> Self

.ctor() — no args

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pub fn new_2(src: SkillArray) -> Self

.ctor(crate::app::skillarray::SkillArray) — overload selector

Trait Implementations§

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impl ClassIdentity for SkillArray

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "SkillArray"

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fn class() -> Class

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impl Clone for SkillArray

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fn clone(&self) -> SkillArray

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for SkillArray

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl ISkillArray for SkillArray

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impl IlType for SkillArray

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fn il_type() -> &'static Il2CppType

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impl Copy for SkillArray

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impl IObject for SkillArray

Auto Trait Implementations§

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impl Freeze for SkillArray

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impl RefUnwindSafe for SkillArray

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impl !Send for SkillArray

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impl !Sync for SkillArray

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impl Unpin for SkillArray

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impl UnwindSafe for SkillArray

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, capacity: i32)
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_item(self, index: i32) -> T0
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn unchecked_add(self, item: T0)
where Self: Sized,

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fn ensure_capacity(self, minimum: i32)
where Self: Sized,

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impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_location_name(self) -> Il2CppString
where Self: Sized,

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fn set_location_name(self, value: Il2CppString)
where Self: Sized,

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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

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fn get_download_status(self) -> DownloadStatus
where Self: Sized,

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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

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fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

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fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

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fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

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fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

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fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn get_debug_name(self) -> Il2CppString
where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

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fn get_hash_code(self) -> i32
where Self: Sized,

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fn wait_for_completion(self) -> T0
where Self: Sized,

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fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

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fn get_is_done(self) -> bool
where Self: Sized,

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fn is_valid(self) -> bool
where Self: Sized,

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fn get_percent_complete(self) -> f32
where Self: Sized,

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fn get_reference_count(self) -> i32
where Self: Sized,

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fn release(self)
where Self: Sized,

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fn get_result(self) -> T0
where Self: Sized,

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fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get(self) -> (T0, T0)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<__T> ISkillArrayMethods for __T
where __T: ISkillArray,

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fn ctor(self)

.ctor() overload
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fn ctor_2(self, src: impl Into<SkillArray>)

.ctor(crate::app::skillarray::SkillArray) overload
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fn get_enumerator(self) -> SkillArray_Enumerator

GetEnumerator() overload
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fn get_flags(self) -> SkillData_Flags

get_Flags() overload
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fn test(self, sid: impl Into<Il2CppString>) -> bool

Test(::unity::Il2CppString) overload
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fn test_2(self, skill: impl Into<SkillData>) -> bool

Test(crate::app::skilldata::SkillData) overload
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fn test_3(self, flags: impl Into<SkillData_Flags>) -> bool

Test(crate::app::skilldata::SkillData_Flags) overload
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fn test_4(self, states: impl Into<SkillData_States>) -> bool

Test(crate::app::skilldata::SkillData_States) overload
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fn test_5(self, timing: impl Into<SkillData_Timings>) -> bool

Test(crate::app::skilldata::SkillData_Timings) overload
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fn test_6( self, timing1: impl Into<SkillData_Timings>, timing2: impl Into<SkillData_Timings>, ) -> bool

Test(crate::app::skilldata::SkillData_Timings, crate::app::skilldata::SkillData_Timings) overload
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fn test_7(self, mask: impl Into<SkillData_TimingMasks>) -> bool

Test(crate::app::skilldata::SkillData_TimingMasks) overload
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fn test_8(self, cycle: impl Into<SkillData_Cycles>) -> bool

Test(crate::app::skilldata::SkillData_Cycles) overload
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fn test_9( self, cycle1: impl Into<SkillData_Cycles>, cycle2: impl Into<SkillData_Cycles>, ) -> bool

Test(crate::app::skilldata::SkillData_Cycles, crate::app::skilldata::SkillData_Cycles) overload
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fn test_10(self, mask: impl Into<SkillData_CycleMasks>) -> bool

Test(crate::app::skilldata::SkillData_CycleMasks) overload
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fn test_11(self, target: impl Into<SkillData_Targets>) -> bool

Test(crate::app::skilldata::SkillData_Targets) overload
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fn get_bad_states(self) -> SkillData_States

GetBadStates() overload
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fn set( self, sid: impl Into<Il2CppString>, category: impl Into<SkillData_Categorys>, ) -> bool

Set(::unity::Il2CppString, crate::app::skilldata::SkillData_Categorys) overload
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fn set_2( self, skill: impl Into<SkillData>, category: impl Into<SkillData_Categorys>, ) -> bool

Set(crate::app::skilldata::SkillData, crate::app::skilldata::SkillData_Categorys) overload
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fn set_3( self, sids: impl Into<Array<Il2CppString>>, category: impl Into<SkillData_Categorys>, )

Set(::unity::Array<::unity::Il2CppString>, crate::app::skilldata::SkillData_Categorys) overload
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fn set_4(self, src: impl Into<SkillArray>)

Set(crate::app::skillarray::SkillArray) overload
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fn add( self, sid: impl Into<Il2CppString>, category: impl Into<SkillData_Categorys>, age: impl Into<i32>, ) -> bool

Add(::unity::Il2CppString, crate::app::skilldata::SkillData_Categorys, i32) overload
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fn add_2( self, skill: impl Into<SkillData>, category: impl Into<SkillData_Categorys>, age: impl Into<i32>, ) -> bool

Add(crate::app::skilldata::SkillData, crate::app::skilldata::SkillData_Categorys, i32) overload
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fn add_without_update( self, skill: impl Into<SkillData>, category: impl Into<SkillData_Categorys>, age: impl Into<i32>, ) -> bool

AddWithoutUpdate(crate::app::skilldata::SkillData, crate::app::skilldata::SkillData_Categorys, i32) overload
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fn update(self)

Update() overload
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fn add_3( self, sids: impl Into<Array<Il2CppString>>, category: impl Into<SkillData_Categorys>, ) -> bool

Add(::unity::Array<::unity::Il2CppString>, crate::app::skilldata::SkillData_Categorys) overload
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fn add_4( self, skills: impl Into<List_1<SkillData>>, category: impl Into<SkillData_Categorys>, ) -> bool

Add(crate::system::collections::generic::list_1::List_1<crate::app::skilldata::SkillData>, crate::app::skilldata::SkillData_Categorys) overload
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fn add_5(self, src: impl Into<SkillArray>) -> bool

Add(crate::app::skillarray::SkillArray) overload
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fn remove(self, sid: impl Into<Il2CppString>) -> bool

Remove(::unity::Il2CppString) overload
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fn remove_2(self, src: impl Into<SkillArray>) -> bool

Remove(crate::app::skillarray::SkillArray) overload
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fn remove_3(self, skill: impl Into<SkillData>) -> bool

Remove(crate::app::skilldata::SkillData) overload
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fn remove_4(self, flags: impl Into<SkillData_Flags>) -> bool

Remove(crate::app::skilldata::SkillData_Flags) overload
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fn replace( self, index: impl Into<i32>, skill: impl Into<SkillData>, category: impl Into<SkillData_Categorys>, ) -> bool

Replace(i32, crate::app::skilldata::SkillData, crate::app::skilldata::SkillData_Categorys) overload
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fn replace_2(self, skill: impl Into<SkillData>) -> bool

Replace(crate::app::skilldata::SkillData) overload
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fn move(self, old_index: impl Into<i32>, new_index: impl Into<i32>) -> bool

Move(i32, i32) overload
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fn sort(self)

Sort() overload
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fn get_give_skill(self, give: impl Into<SkillData>) -> SkillData

GetGiveSkill(crate::app::skilldata::SkillData) overload
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fn add_impl( self, sid: impl Into<Il2CppString>, category: impl Into<SkillData_Categorys>, age: impl Into<i32>, ) -> bool

AddImpl(::unity::Il2CppString, crate::app::skilldata::SkillData_Categorys, i32) overload
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fn add_impl_2( self, skill: impl Into<SkillData>, category: impl Into<SkillData_Categorys>, age: impl Into<i32>, ) -> bool

AddImpl(crate::app::skilldata::SkillData, crate::app::skilldata::SkillData_Categorys, i32) overload
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fn remove_impl(self, skill: impl Into<SkillData>) -> bool

RemoveImpl(crate::app::skilldata::SkillData) overload
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fn remove_impl_2(self, index: impl Into<i32>) -> bool

RemoveImpl(i32) overload
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fn replace_impl( self, index: impl Into<i32>, skill: impl Into<SkillData>, category: impl Into<SkillData_Categorys>, age: impl Into<i32>, ) -> bool

ReplaceImpl(i32, crate::app::skilldata::SkillData, crate::app::skilldata::SkillData_Categorys, i32) overload
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fn move_impl(self, old_index: impl Into<i32>, new_index: impl Into<i32>) -> bool

MoveImpl(i32, i32) overload
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fn add_sync_impl( self, unit: impl Into<Unit>, skill: impl Into<SkillData>, category: impl Into<SkillData_Categorys>, ) -> bool

AddSyncImpl(crate::app::unit::Unit, crate::app::skilldata::SkillData, crate::app::skilldata::SkillData_Categorys) overload
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fn can_give(self, give: impl Into<SkillData>) -> bool

CanGive(crate::app::skilldata::SkillData) overload
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fn commit(self, unit: impl Into<Unit>)

Commit(crate::app::unit::Unit) overload
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fn get_item_range_i( self, unit: impl Into<Unit>, item: impl Into<ItemData>, ) -> i32

GetItemRangeI(crate::app::unit::Unit, crate::app::itemdata::ItemData) overload
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fn get_item_range_o( self, unit: impl Into<Unit>, item: impl Into<ItemData>, ) -> i32

GetItemRangeO(crate::app::unit::Unit, crate::app::itemdata::ItemData) overload
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fn get_item_distance( self, unit: impl Into<Unit>, item: impl Into<ItemData>, ) -> i32

GetItemDistance(crate::app::unit::Unit, crate::app::itemdata::ItemData) overload
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fn get_rod_range_extend(self, item: impl Into<ItemData>) -> i32

GetRodRangeExtend(crate::app::itemdata::ItemData) overload
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fn update_impl(self)

UpdateImpl() overload
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fn clear(self)

Clear() overload
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fn copy(self, src: impl Into<SkillArray>)

Copy(crate::app::skillarray::SkillArray) overload
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fn change(self, index: impl Into<i32>)

Change(i32) overload
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fn is_exist(self) -> bool

IsExist() overload
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fn is_ignore(self, state: impl Into<SkillData_States>) -> bool

IsIgnore(crate::app::skilldata::SkillData_States) overload
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fn index_of(self, sid: impl Into<Il2CppString>) -> i32

IndexOf(::unity::Il2CppString) overload
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fn index_of_2(self, skill: impl Into<SkillData>) -> i32

IndexOf(crate::app::skilldata::SkillData) overload
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fn get_count(self) -> i32

get_Count() overload
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fn get_item(self, index: impl Into<i32>) -> SkillData

get_Item(i32) overload
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fn get_skill(self, index: impl Into<i32>) -> SkillData

GetSkill(i32) overload
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fn try_get_skill(self, index: impl Into<i32>) -> SkillData

TryGetSkill(i32) overload
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fn get_entity(self, index: impl Into<i32>) -> SkillArray_Entity

GetEntity(i32) overload
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fn get_age(self, index: impl Into<i32>) -> i32

GetAge(i32) overload
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fn get_age_2(self, skill: impl Into<SkillData>) -> i32

GetAge(crate::app::skilldata::SkillData) overload
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fn get_decay(self, index: impl Into<i32>) -> i32

GetDecay(i32) overload
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fn get_category(self, index: impl Into<i32>) -> SkillData_Categorys

GetCategory(i32) overload
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fn get_category_2(self, skill: impl Into<SkillData>) -> SkillData_Categorys

GetCategory(crate::app::skilldata::SkillData) overload
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fn find(self, sid: impl Into<Il2CppString>) -> SkillData

Find(::unity::Il2CppString) overload
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fn find_2(self, flags: impl Into<SkillData_Flags>) -> SkillData

Find(crate::app::skilldata::SkillData_Flags) overload
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fn find_3(self, states: impl Into<SkillData_States>) -> SkillData

Find(crate::app::skilldata::SkillData_States) overload
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fn find_4(self, work: impl Into<SkillData_Works>) -> SkillData

Find(crate::app::skilldata::SkillData_Works) overload
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fn update_aging( self, cycle: impl Into<SkillData_Cycles>, ignore: impl Into<Func_2<SkillData, bool>>, ) -> bool

UpdateAging(crate::app::skilldata::SkillData_Cycles, crate::system::func_2::Func_2<crate::app::skilldata::SkillData,bool>) overload
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fn update_aging_2( self, cycle1: impl Into<SkillData_Cycles>, cycle2: impl Into<SkillData_Cycles>, ignore: impl Into<Func_2<SkillData, bool>>, ) -> bool

UpdateAging(crate::app::skilldata::SkillData_Cycles, crate::app::skilldata::SkillData_Cycles, crate::system::func_2::Func_2<crate::app::skilldata::SkillData,bool>) overload
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fn update_aging_impl( self, mask: impl Into<SkillData_CycleMasks>, ignore: impl Into<Func_2<SkillData, bool>>, ) -> bool

UpdateAgingImpl(crate::app::skilldata::SkillData_CycleMasks, crate::system::func_2::Func_2<crate::app::skilldata::SkillData,bool>) overload
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fn clear_cycles(self)

ClearCycles() overload
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fn serialize(self, stream: impl Into<Stream_2>)

Serialize(crate::app::stream_2::Stream_2) overload
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fn deserialize(self, stream: impl Into<Stream_2>)

Deserialize(crate::app::stream_2::Stream_2) overload
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fn calc_work( self, value: impl Into<i32>, work: impl Into<SkillData_Works>, ) -> i32

CalcWork(i32, crate::app::skilldata::SkillData_Works) overload
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fn get_power(self) -> i32

GetPower() overload
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fn get_efficacy_value(self, target: impl Into<Unit>) -> i32

GetEfficacyValue(crate::app::unit::Unit) overload
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fn get_efficacy_mask(self, target: impl Into<Unit>) -> SkillData_Attrs

GetEfficacyMask(crate::app::unit::Unit) overload
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fn is_efficacy(self, target: impl Into<Unit>) -> bool

IsEfficacy(crate::app::unit::Unit) overload
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fn get_weapon_levels(self) -> WeaponLevels

get_WeaponLevels() overload
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fn get_is_equip_skill_first_null(self) -> bool

get_IsEquipSkillFirstNull() overload
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fn set_is_equip_skill_first_null(self, value: impl Into<bool>)

set_IsEquipSkillFirstNull(bool) overload
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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
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impl<T> ToOwned for T
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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.