pub struct AISimulatorBase(/* private fields */);Expand description
IL2CPP class: App.AISimulatorBase
Inherits: Object
Implementations§
Source§impl AISimulatorBase
impl AISimulatorBase
pub fn get_score_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for AISimulatorBase
impl ClassIdentity for AISimulatorBase
Source§impl Clone for AISimulatorBase
impl Clone for AISimulatorBase
Source§fn clone(&self) -> AISimulatorBase
fn clone(&self) -> AISimulatorBase
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for AISimulatorBase
impl FromIlInstance for AISimulatorBase
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IAISimulatorBase for AISimulatorBase
impl IAISimulatorBase for AISimulatorBase
fn m_offense(self) -> Unit
fn set_m_offense(self, value: Unit)
fn m_offense_index(self) -> i32
fn set_m_offense_index(self, value: i32)
fn m_defense(self) -> Unit
fn set_m_defense(self, value: Unit)
fn m_battle_info(self) -> BattleInfo
fn set_m_battle_info(self, value: BattleInfo)
fn m_score(self) -> u32
fn set_m_score(self, value: u32)
impl Copy for AISimulatorBase
impl IObject for AISimulatorBase
Auto Trait Implementations§
impl Freeze for AISimulatorBase
impl RefUnwindSafe for AISimulatorBase
impl !Send for AISimulatorBase
impl !Sync for AISimulatorBase
impl Unpin for AISimulatorBase
impl UnwindSafe for AISimulatorBase
Blanket Implementations§
§impl<T> Any for Twhere
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impl<T> Any for Twhere
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fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<__T> IAISimulatorBaseMethods for __Twhere
__T: IAISimulatorBase,
impl<__T> IAISimulatorBaseMethods for __Twhere
__T: IAISimulatorBase,
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
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impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
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__U: ClassIdentity,
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Self: Sized,
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Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
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fn add(self, item: T0)where
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fn to_array(self) -> Array<T0>where
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fn get_location_name(self) -> Il2CppStringwhere
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fn set_location_name(self, value: Il2CppString)where
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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
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fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
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fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
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fn get_is_done(self) -> boolwhere
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fn is_valid(self) -> boolwhere
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fn get_percent_complete(self) -> f32where
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fn get_reference_count(self) -> i32where
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fn release(self)where
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fn get_result(self) -> T0where
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fn get_status(self) -> AsyncOperationStatuswhere
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fn system_collections_i_enumerator_get_current(self) -> Objectwhere
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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
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fn dispose(self)where
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fn move_next(self) -> boolwhere
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fn get_current(self) -> T0where
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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
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fn dispose(self)where
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fn move_next(self) -> boolwhere
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fn get_current(self) -> T0where
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fn ctor(self, list: LinkedList_1<T0>)where
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Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
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