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IAISimulatorBase

Trait IAISimulatorBase 

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pub trait IAISimulatorBase: IObject {
    // Provided methods
    fn m_offense(self) -> Unit { ... }
    fn set_m_offense(self, value: Unit) { ... }
    fn m_offense_index(self) -> i32 { ... }
    fn set_m_offense_index(self, value: i32) { ... }
    fn m_defense(self) -> Unit { ... }
    fn set_m_defense(self, value: Unit) { ... }
    fn m_battle_info(self) -> BattleInfo { ... }
    fn set_m_battle_info(self, value: BattleInfo) { ... }
    fn m_score(self) -> u32 { ... }
    fn set_m_score(self, value: u32) { ... }
}

Provided Methods§

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fn m_offense(self) -> Unit

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fn set_m_offense(self, value: Unit)

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fn m_offense_index(self) -> i32

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fn set_m_offense_index(self, value: i32)

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fn m_defense(self) -> Unit

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fn set_m_defense(self, value: Unit)

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fn m_battle_info(self) -> BattleInfo

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fn set_m_battle_info(self, value: BattleInfo)

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fn m_score(self) -> u32

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fn set_m_score(self, value: u32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§