pub trait IAISimulatorBase: IObject {
// Provided methods
fn m_offense(self) -> Unit { ... }
fn set_m_offense(self, value: Unit) { ... }
fn m_offense_index(self) -> i32 { ... }
fn set_m_offense_index(self, value: i32) { ... }
fn m_defense(self) -> Unit { ... }
fn set_m_defense(self, value: Unit) { ... }
fn m_battle_info(self) -> BattleInfo { ... }
fn set_m_battle_info(self, value: BattleInfo) { ... }
fn m_score(self) -> u32 { ... }
fn set_m_score(self, value: u32) { ... }
}Provided Methods§
fn m_offense(self) -> Unit
fn set_m_offense(self, value: Unit)
fn m_offense_index(self) -> i32
fn set_m_offense_index(self, value: i32)
fn m_defense(self) -> Unit
fn set_m_defense(self, value: Unit)
fn m_battle_info(self) -> BattleInfo
fn set_m_battle_info(self, value: BattleInfo)
fn m_score(self) -> u32
fn set_m_score(self, value: u32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.