pub struct CommonRewardSequence(/* private fields */);Expand description
IL2CPP class: App.CommonRewardSequence
Inherits: ProcInst
Implementations§
Source§impl CommonRewardSequence
impl CommonRewardSequence
Sourcepub fn create_bind(
super_: impl Into<ProcInst>,
reward_exp_list: impl Into<Dictionary_2<Unit, i32>>,
reward_list: impl Into<List_1<ItemData>>,
reward_money: impl Into<i32>,
is_create_bg: impl Into<bool>,
)
pub fn create_bind( super_: impl Into<ProcInst>, reward_exp_list: impl Into<Dictionary_2<Unit, i32>>, reward_list: impl Into<List_1<ItemData>>, reward_money: impl Into<i32>, is_create_bg: impl Into<bool>, )
CreateBind(crate::app::procinst::ProcInst, crate::system::collections::generic::dictionary_2::Dictionary_2<crate::app::unit::Unit,i32>, crate::system::collections::generic::list_1::List_1<crate::app::itemdata::ItemData>, i32, bool) overload
Sourcepub fn create_bind_clear(
super_: impl Into<ProcInst>,
reward_list: impl Into<List_1<ItemData>>,
)
pub fn create_bind_clear( super_: impl Into<ProcInst>, reward_list: impl Into<List_1<ItemData>>, )
CreateBindClear(crate::app::procinst::ProcInst, crate::system::collections::generic::list_1::List_1<crate::app::itemdata::ItemData>) overload
Sourcepub fn create_bind_for_well(
super_: impl Into<ProcInst>,
reward_list: impl Into<List_1<ItemData>>,
title: impl Into<Il2CppString>,
)
pub fn create_bind_for_well( super_: impl Into<ProcInst>, reward_list: impl Into<List_1<ItemData>>, title: impl Into<Il2CppString>, )
CreateBindForWell(crate::app::procinst::ProcInst, crate::system::collections::generic::list_1::List_1<crate::app::itemdata::ItemData>, ::unity::Il2CppString) overload
Sourcepub fn try_create_bind_discard_message(
super_: impl Into<ProcInst>,
discard: impl Into<bool>,
) -> ProcInst
pub fn try_create_bind_discard_message( super_: impl Into<ProcInst>, discard: impl Into<bool>, ) -> ProcInst
TryCreateBindDiscardMessage(crate::app::procinst::ProcInst, bool) overload
Sourcepub fn calc_reward_item_list(
item_list: impl Into<List_1<ItemData>>,
) -> (Dictionary_2<ItemData, i32>, i32, bool)
pub fn calc_reward_item_list( item_list: impl Into<List_1<ItemData>>, ) -> (Dictionary_2<ItemData, i32>, i32, bool)
CalcRewardItemList(crate::system::collections::generic::list_1::List_1<crate::app::itemdata::ItemData>, *muti32, *mutbool) overload
Source§impl CommonRewardSequence
impl CommonRewardSequence
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn create_bind_clear_method_info() -> &'static MethodInfo
pub fn create_bind_for_well_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn create_desc_method_info() -> &'static MethodInfo
pub fn create_desc_for_well_method_info() -> &'static MethodInfo
pub fn load_res_method_info() -> &'static MethodInfo
pub fn is_loading_res_method_info() -> &'static MethodInfo
pub fn open_reward_exp_method_info() -> &'static MethodInfo
pub fn check_level_up_method_info() -> &'static MethodInfo
pub fn try_create_bind_discard_message_method_info() -> &'static MethodInfo
pub fn calc_reward_item_list_method_info() -> &'static MethodInfo
pub fn calc_reward_item_list_2_method_info() -> &'static MethodInfo
pub fn open_reward_item_method_info() -> &'static MethodInfo
pub fn open_reward_item_for_well_method_info() -> &'static MethodInfo
pub fn close_method_info() -> &'static MethodInfo
pub fn check_item_overflow_method_info() -> &'static MethodInfo
Source§impl CommonRewardSequence
impl CommonRewardSequence
Sourcepub fn new(
reward_exp_list: Dictionary_2<Unit, i32>,
reward_item_list: List_1<ItemData>,
reward_money: i32,
is_create_bg: bool,
is_clear: bool,
) -> Self
pub fn new( reward_exp_list: Dictionary_2<Unit, i32>, reward_item_list: List_1<ItemData>, reward_money: i32, is_create_bg: bool, is_clear: bool, ) -> Self
.ctor(crate::system::collections::generic::dictionary_2::Dictionary_2<crate::app::unit::Unit,i32>, crate::system::collections::generic::list_1::List_1<crate::app::itemdata::ItemData>, i32, bool, bool) — overload selector
Trait Implementations§
Source§impl ClassIdentity for CommonRewardSequence
impl ClassIdentity for CommonRewardSequence
Source§impl Clone for CommonRewardSequence
impl Clone for CommonRewardSequence
Source§fn clone(&self) -> CommonRewardSequence
fn clone(&self) -> CommonRewardSequence
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for CommonRewardSequence
impl FromIlInstance for CommonRewardSequence
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl ICommonRewardSequence for CommonRewardSequence
impl ICommonRewardSequence for CommonRewardSequence
fn m_bg(self) -> MenuBg
fn set_m_bg(self, value: MenuBg)
fn m_reward_exp_list(self) -> Dictionary_2<Unit, i32>
fn set_m_reward_exp_list(self, value: Dictionary_2<Unit, i32>)
fn m_reward_item_list(self) -> List_1<ItemData>
fn set_m_reward_item_list(self, value: List_1<ItemData>)
fn m_reward_money(self) -> i32
fn set_m_reward_money(self, value: i32)
fn m_is_discard(self) -> bool
fn set_m_is_discard(self, value: bool)
fn m_is_create_bg(self) -> bool
fn set_m_is_create_bg(self, value: bool)
fn m_is_clear(self) -> bool
fn set_m_is_clear(self, value: bool)
fn title_mid(self) -> Il2CppString
fn set_title_mid(self, value: Il2CppString)
fn m_level_up_unit_list(self) -> Dictionary_2<Unit, i32>
fn set_m_level_up_unit_list(self, value: Dictionary_2<Unit, i32>)
Source§impl IProcInst for CommonRewardSequence
impl IProcInst for CommonRewardSequence
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
impl Copy for CommonRewardSequence
impl IObject for CommonRewardSequence
Auto Trait Implementations§
impl Freeze for CommonRewardSequence
impl RefUnwindSafe for CommonRewardSequence
impl !Send for CommonRewardSequence
impl !Sync for CommonRewardSequence
impl Unpin for CommonRewardSequence
impl UnwindSafe for CommonRewardSequence
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Source§impl<__T> ICommonRewardSequenceMethods for __Twhere
__T: ICommonRewardSequence,
impl<__T> ICommonRewardSequenceMethods for __Twhere
__T: ICommonRewardSequence,
Source§fn ctor(
self,
reward_exp_list: impl Into<Dictionary_2<Unit, i32>>,
reward_item_list: impl Into<List_1<ItemData>>,
reward_money: impl Into<i32>,
is_create_bg: impl Into<bool>,
is_clear: impl Into<bool>,
)
fn ctor( self, reward_exp_list: impl Into<Dictionary_2<Unit, i32>>, reward_item_list: impl Into<List_1<ItemData>>, reward_money: impl Into<i32>, is_create_bg: impl Into<bool>, is_clear: impl Into<bool>, )
.ctor(crate::system::collections::generic::dictionary_2::Dictionary_2<crate::app::unit::Unit,i32>, crate::system::collections::generic::list_1::List_1<crate::app::itemdata::ItemData>, i32, bool, bool) overloadSource§fn create_desc(self) -> Array<ProcDesc>
fn create_desc(self) -> Array<ProcDesc>
CreateDesc() overloadSource§fn create_desc_for_well(self) -> Array<ProcDesc>
fn create_desc_for_well(self) -> Array<ProcDesc>
CreateDescForWell() overloadSource§fn is_loading_res(self) -> bool
fn is_loading_res(self) -> bool
IsLoadingRes() overloadSource§fn open_reward_exp(self)
fn open_reward_exp(self)
OpenRewardExp() overloadSource§fn check_level_up(self)
fn check_level_up(self)
CheckLevelUp() overloadSource§fn calc_reward_item_list_2(self) -> Dictionary_2<ItemData, i32>
fn calc_reward_item_list_2(self) -> Dictionary_2<ItemData, i32>
CalcRewardItemList() overloadSource§fn open_reward_item(self)
fn open_reward_item(self)
OpenRewardItem() overloadSource§fn open_reward_item_for_well(self)
fn open_reward_item_for_well(self)
OpenRewardItemForWell() overloadSource§fn check_item_overflow(self)
fn check_item_overflow(self)
CheckItemOverflow() overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
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CreateNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_bind(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload