pub struct HubPlayTalk(/* private fields */);Expand description
IL2CPP class: App.HubPlayTalk
Inherits: ProcInst
Implementations§
Source§impl HubPlayTalk
impl HubPlayTalk
pub fn give_accessory_flag1() -> Il2CppString
pub fn set_give_accessory_flag1(value: Il2CppString)
pub fn give_accessory_flag2() -> Il2CppString
pub fn set_give_accessory_flag2(value: Il2CppString)
Source§impl HubPlayTalk
impl HubPlayTalk
Sourcepub fn get_mess_pid(mid: impl Into<Il2CppString>) -> Il2CppString
pub fn get_mess_pid(mid: impl Into<Il2CppString>) -> Il2CppString
GetMessPID(::unity::Il2CppString) overload
Sourcepub fn get_mess_pid_list(mid: impl Into<Il2CppString>) -> List_1<Il2CppString>
pub fn get_mess_pid_list(mid: impl Into<Il2CppString>) -> List_1<Il2CppString>
GetMessPIDList(::unity::Il2CppString) overload
Sourcepub fn create_bind(
super_: impl Into<ProcInst>,
talk_type: impl Into<HubPlayTalk_TalkType>,
player: impl Into<HubPlayerController>,
camera: impl Into<HubCamera>,
access: impl Into<HubAccess>,
)
pub fn create_bind( super_: impl Into<ProcInst>, talk_type: impl Into<HubPlayTalk_TalkType>, player: impl Into<HubPlayerController>, camera: impl Into<HubCamera>, access: impl Into<HubAccess>, )
CreateBind(crate::app::procinst::ProcInst, crate::app::hubplaytalk::HubPlayTalk_TalkType, crate::app::hubplayercontroller::HubPlayerController, crate::app::hubcamera::HubCamera, crate::app::hubaccess::HubAccess) overload
Sourcepub fn create_bind_2(
super_: impl Into<ProcInst>,
talk_type: impl Into<HubPlayTalk_TalkType>,
player: impl Into<HubPlayerController>,
camera: impl Into<HubCamera>,
mid: impl Into<Il2CppString>,
script: impl Into<Il2CppString>,
)
pub fn create_bind_2( super_: impl Into<ProcInst>, talk_type: impl Into<HubPlayTalk_TalkType>, player: impl Into<HubPlayerController>, camera: impl Into<HubCamera>, mid: impl Into<Il2CppString>, script: impl Into<Il2CppString>, )
CreateBind(crate::app::procinst::ProcInst, crate::app::hubplaytalk::HubPlayTalk_TalkType, crate::app::hubplayercontroller::HubPlayerController, crate::app::hubcamera::HubCamera, ::unity::Il2CppString, ::unity::Il2CppString) overload
Sourcepub fn create_shop_bind(
super_: impl Into<ProcInst>,
talk_type: impl Into<HubPlayTalk_TalkType>,
player: impl Into<HubPlayerController>,
camera: impl Into<HubCamera>,
access: impl Into<HubAccess>,
shop_type: impl Into<Il2CppString>,
)
pub fn create_shop_bind( super_: impl Into<ProcInst>, talk_type: impl Into<HubPlayTalk_TalkType>, player: impl Into<HubPlayerController>, camera: impl Into<HubCamera>, access: impl Into<HubAccess>, shop_type: impl Into<Il2CppString>, )
CreateShopBind(crate::app::procinst::ProcInst, crate::app::hubplaytalk::HubPlayTalk_TalkType, crate::app::hubplayercontroller::HubPlayerController, crate::app::hubcamera::HubCamera, crate::app::hubaccess::HubAccess, ::unity::Il2CppString) overload
Sourcepub fn can_give_accessory1() -> bool
pub fn can_give_accessory1() -> bool
CanGiveAccessory1() overload
Sourcepub fn can_give_accessory2() -> bool
pub fn can_give_accessory2() -> bool
CanGiveAccessory2() overload
Sourcepub fn try_create_give_accessory_bind(
super_: impl Into<ProcInst>,
player: impl Into<HubPlayerController>,
camera: impl Into<HubCamera>,
access: impl Into<HubAccess>,
mid: impl Into<Il2CppString>,
) -> bool
pub fn try_create_give_accessory_bind( super_: impl Into<ProcInst>, player: impl Into<HubPlayerController>, camera: impl Into<HubCamera>, access: impl Into<HubAccess>, mid: impl Into<Il2CppString>, ) -> bool
TryCreateGiveAccessoryBind(crate::app::procinst::ProcInst, crate::app::hubplayercontroller::HubPlayerController, crate::app::hubcamera::HubCamera, crate::app::hubaccess::HubAccess, ::unity::Il2CppString) overload
Sourcepub fn create_shop_talk_bind(
super_: impl Into<ProcInst>,
player: impl Into<HubPlayerController>,
camera: impl Into<HubCamera>,
access: impl Into<HubAccess>,
mid: impl Into<Il2CppString>,
tutorial: impl Into<Il2CppString>,
)
pub fn create_shop_talk_bind( super_: impl Into<ProcInst>, player: impl Into<HubPlayerController>, camera: impl Into<HubCamera>, access: impl Into<HubAccess>, mid: impl Into<Il2CppString>, tutorial: impl Into<Il2CppString>, )
CreateShopTalkBind(crate::app::procinst::ProcInst, crate::app::hubplayercontroller::HubPlayerController, crate::app::hubcamera::HubCamera, crate::app::hubaccess::HubAccess, ::unity::Il2CppString, ::unity::Il2CppString) overload
Source§impl HubPlayTalk
impl HubPlayTalk
pub fn get_player_controller_method_info() -> &'static MethodInfo
pub fn set_player_controller_method_info() -> &'static MethodInfo
pub fn get_player_method_info() -> &'static MethodInfo
pub fn set_player_method_info() -> &'static MethodInfo
pub fn get_other_method_info() -> &'static MethodInfo
pub fn set_other_method_info() -> &'static MethodInfo
pub fn get_camera_method_info() -> &'static MethodInfo
pub fn set_camera_method_info() -> &'static MethodInfo
pub fn get_access_method_info() -> &'static MethodInfo
pub fn set_access_method_info() -> &'static MethodInfo
pub fn get_mid_method_info() -> &'static MethodInfo
pub fn set_mid_method_info() -> &'static MethodInfo
pub fn get_args_method_info() -> &'static MethodInfo
pub fn set_args_method_info() -> &'static MethodInfo
pub fn get_flag_name_method_info() -> &'static MethodInfo
pub fn get_piece_of_bond_tutorial_method_info() -> &'static MethodInfo
pub fn set_piece_of_bond_tutorial_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn ctor_2_method_info() -> &'static MethodInfo
pub fn init_method_info() -> &'static MethodInfo
pub fn is_player_move_method_info() -> &'static MethodInfo
pub fn get_other_position_method_info() -> &'static MethodInfo
pub fn get_other_head_position_method_info() -> &'static MethodInfo
pub fn get_mess_pid_method_info() -> &'static MethodInfo
pub fn get_mess_pid_list_method_info() -> &'static MethodInfo
pub fn setup_normal_method_info() -> &'static MethodInfo
pub fn tutorial_method_info() -> &'static MethodInfo
pub fn setup_shop_method_info() -> &'static MethodInfo
pub fn is_exist_additional_stock_method_info() -> &'static MethodInfo
pub fn setup_shop_2_method_info() -> &'static MethodInfo
pub fn setup_event_method_info() -> &'static MethodInfo
pub fn exec_talk_method_info() -> &'static MethodInfo
pub fn exec_talk_present_method_info() -> &'static MethodInfo
pub fn get_favorite_item_method_info() -> &'static MethodInfo
pub fn exec_talk_after_method_info() -> &'static MethodInfo
pub fn try_join_unit_method_info() -> &'static MethodInfo
pub fn join_event_method_info() -> &'static MethodInfo
pub fn exec_event_method_info() -> &'static MethodInfo
pub fn exec_event_after_method_info() -> &'static MethodInfo
pub fn exec_shop_method_info() -> &'static MethodInfo
pub fn return_talk_method_info() -> &'static MethodInfo
pub fn return_talk_event_method_info() -> &'static MethodInfo
pub fn create_desc_normal_method_info() -> &'static MethodInfo
pub fn create_desc_shop_method_info() -> &'static MethodInfo
pub fn create_desc_event_method_info() -> &'static MethodInfo
pub fn create_proc_desc_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn create_bind_2_method_info() -> &'static MethodInfo
pub fn create_shop_bind_method_info() -> &'static MethodInfo
pub fn try_silver_card_message_method_info() -> &'static MethodInfo
pub fn try_give_accessory_method_info() -> &'static MethodInfo
pub fn try_give_accessory1_method_info() -> &'static MethodInfo
pub fn try_give_accessory2_method_info() -> &'static MethodInfo
pub fn can_give_accessory1_method_info() -> &'static MethodInfo
pub fn can_give_accessory2_method_info() -> &'static MethodInfo
pub fn create_desc_give_accessory_method_info() -> &'static MethodInfo
pub fn try_create_give_accessory_bind_method_info() -> &'static MethodInfo
pub fn get_well_tutorial_method_info() -> &'static MethodInfo
pub fn set_well_tutorial_method_info() -> &'static MethodInfo
pub fn try_well_tutorial_method_info() -> &'static MethodInfo
pub fn create_desc_shop_talk_method_info() -> &'static MethodInfo
pub fn create_shop_talk_bind_method_info() -> &'static MethodInfo
Source§impl HubPlayTalk
impl HubPlayTalk
Sourcepub fn new(
player: HubPlayerController,
camera: HubCamera,
access: HubAccess,
) -> Self
pub fn new( player: HubPlayerController, camera: HubCamera, access: HubAccess, ) -> Self
.ctor(crate::app::hubplayercontroller::HubPlayerController, crate::app::hubcamera::HubCamera, crate::app::hubaccess::HubAccess) — overload selector
Sourcepub fn new_2(
player: HubPlayerController,
camera: HubCamera,
access: HubAccess,
mid: Il2CppString,
args: Il2CppString,
) -> Self
pub fn new_2( player: HubPlayerController, camera: HubCamera, access: HubAccess, mid: Il2CppString, args: Il2CppString, ) -> Self
.ctor(crate::app::hubplayercontroller::HubPlayerController, crate::app::hubcamera::HubCamera, crate::app::hubaccess::HubAccess, ::unity::Il2CppString, ::unity::Il2CppString) — overload selector
Trait Implementations§
Source§impl ClassIdentity for HubPlayTalk
impl ClassIdentity for HubPlayTalk
Source§impl Clone for HubPlayTalk
impl Clone for HubPlayTalk
Source§fn clone(&self) -> HubPlayTalk
fn clone(&self) -> HubPlayTalk
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for HubPlayTalk
impl FromIlInstance for HubPlayTalk
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IProcInst for HubPlayTalk
impl IProcInst for HubPlayTalk
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
impl Copy for HubPlayTalk
impl IHubPlayTalk for HubPlayTalk
impl IObject for HubPlayTalk
Auto Trait Implementations§
impl Freeze for HubPlayTalk
impl RefUnwindSafe for HubPlayTalk
impl !Send for HubPlayTalk
impl !Sync for HubPlayTalk
impl Unpin for HubPlayTalk
impl UnwindSafe for HubPlayTalk
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Source§impl<__T> IHubPlayTalkMethods for __Twhere
__T: IHubPlayTalk,
impl<__T> IHubPlayTalkMethods for __Twhere
__T: IHubPlayTalk,
Source§fn get_player_controller(self) -> HubPlayerController
fn get_player_controller(self) -> HubPlayerController
get_PlayerController() overloadSource§fn set_player_controller(self, value: impl Into<HubPlayerController>)
fn set_player_controller(self, value: impl Into<HubPlayerController>)
set_PlayerController(crate::app::hubplayercontroller::HubPlayerController) overloadSource§fn get_player(self) -> HubUnitController
fn get_player(self) -> HubUnitController
get_Player() overloadSource§fn set_player(self, value: impl Into<HubUnitController>)
fn set_player(self, value: impl Into<HubUnitController>)
set_Player(crate::app::hubunitcontroller::HubUnitController) overloadSource§fn get_other(self) -> List_1<HubUnitController>
fn get_other(self) -> List_1<HubUnitController>
get_Other() overloadSource§fn set_other(self, value: impl Into<List_1<HubUnitController>>)
fn set_other(self, value: impl Into<List_1<HubUnitController>>)
set_Other(crate::system::collections::generic::list_1::List_1<crate::app::hubunitcontroller::HubUnitController>) overloadSource§fn get_camera(self) -> HubCamera
fn get_camera(self) -> HubCamera
get_Camera() overloadSource§fn set_camera(self, value: impl Into<HubCamera>)
fn set_camera(self, value: impl Into<HubCamera>)
set_Camera(crate::app::hubcamera::HubCamera) overloadSource§fn get_access(self) -> HubAccess
fn get_access(self) -> HubAccess
get_Access() overloadSource§fn set_access(self, value: impl Into<HubAccess>)
fn set_access(self, value: impl Into<HubAccess>)
set_Access(crate::app::hubaccess::HubAccess) overloadSource§fn get_mid(self) -> Il2CppString
fn get_mid(self) -> Il2CppString
get_MID() overloadSource§fn set_mid(self, value: impl Into<Il2CppString>)
fn set_mid(self, value: impl Into<Il2CppString>)
set_MID(::unity::Il2CppString) overloadSource§fn get_args(self) -> Il2CppString
fn get_args(self) -> Il2CppString
get_Args() overloadSource§fn set_args(self, value: impl Into<Il2CppString>)
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set_Args(::unity::Il2CppString) overloadSource§fn get_flag_name(self) -> Il2CppString
fn get_flag_name(self) -> Il2CppString
get_FlagName() overloadSource§fn get_piece_of_bond_tutorial(self) -> bool
fn get_piece_of_bond_tutorial(self) -> bool
get_PieceOfBond_Tutorial() overloadSource§fn set_piece_of_bond_tutorial(self, value: impl Into<bool>)
fn set_piece_of_bond_tutorial(self, value: impl Into<bool>)
set_PieceOfBond_Tutorial(bool) overloadSource§fn ctor(
self,
player: impl Into<HubPlayerController>,
camera: impl Into<HubCamera>,
access: impl Into<HubAccess>,
)
fn ctor( self, player: impl Into<HubPlayerController>, camera: impl Into<HubCamera>, access: impl Into<HubAccess>, )
.ctor(crate::app::hubplayercontroller::HubPlayerController, crate::app::hubcamera::HubCamera, crate::app::hubaccess::HubAccess) overloadSource§fn ctor_2(
self,
player: impl Into<HubPlayerController>,
camera: impl Into<HubCamera>,
access: impl Into<HubAccess>,
mid: impl Into<Il2CppString>,
args: impl Into<Il2CppString>,
)
fn ctor_2( self, player: impl Into<HubPlayerController>, camera: impl Into<HubCamera>, access: impl Into<HubAccess>, mid: impl Into<Il2CppString>, args: impl Into<Il2CppString>, )
.ctor(crate::app::hubplayercontroller::HubPlayerController, crate::app::hubcamera::HubCamera, crate::app::hubaccess::HubAccess, ::unity::Il2CppString, ::unity::Il2CppString) overloadSource§fn is_player_move(self) -> bool
fn is_player_move(self) -> bool
IsPlayerMove() overloadSource§fn get_other_position(self) -> Vector3
fn get_other_position(self) -> Vector3
GetOtherPosition() overloadSource§fn get_other_head_position(self) -> Vector3
fn get_other_head_position(self) -> Vector3
GetOtherHeadPosition() overloadSource§fn setup_normal(self)
fn setup_normal(self)
SetupNormal() overloadSource§fn setup_shop(self)
fn setup_shop(self)
SetupShop() overloadSource§fn is_exist_additional_stock(self, shop_type: impl Into<Il2CppString>) -> bool
fn is_exist_additional_stock(self, shop_type: impl Into<Il2CppString>) -> bool
IsExistAdditionalStock(::unity::Il2CppString) overloadSource§fn setup_shop_2(self, mid: impl Into<Il2CppString>)
fn setup_shop_2(self, mid: impl Into<Il2CppString>)
SetupShop(::unity::Il2CppString) overloadSource§fn setup_event(self)
fn setup_event(self)
SetupEvent() overloadSource§fn exec_talk_present(self)
fn exec_talk_present(self)
ExecTalkPresent() overloadSource§fn get_favorite_item(self) -> Il2CppString
fn get_favorite_item(self) -> Il2CppString
GetFavoriteItem() overloadSource§fn exec_talk_after(self)
fn exec_talk_after(self)
ExecTalkAfter() overloadSource§fn try_join_unit(self, pid: impl Into<Il2CppString>)
fn try_join_unit(self, pid: impl Into<Il2CppString>)
TryJoinUnit(::unity::Il2CppString) overloadSource§fn join_event(self)
fn join_event(self)
JoinEvent() overloadSource§fn exec_event(self)
fn exec_event(self)
ExecEvent() overloadSource§fn exec_event_after(self)
fn exec_event_after(self)
ExecEventAfter() overloadSource§fn return_talk(self)
fn return_talk(self)
ReturnTalk() overloadSource§fn return_talk_event(self)
fn return_talk_event(self)
ReturnTalkEvent() overloadSource§fn create_desc_normal(self) -> Array<ProcDesc>
fn create_desc_normal(self) -> Array<ProcDesc>
CreateDescNormal() overloadSource§fn create_desc_shop(self) -> Array<ProcDesc>
fn create_desc_shop(self) -> Array<ProcDesc>
CreateDescShop() overloadSource§fn create_desc_event(self) -> Array<ProcDesc>
fn create_desc_event(self) -> Array<ProcDesc>
CreateDescEvent() overloadSource§fn create_proc_desc(
self,
talk_type: impl Into<HubPlayTalk_TalkType>,
) -> Array<ProcDesc>
fn create_proc_desc( self, talk_type: impl Into<HubPlayTalk_TalkType>, ) -> Array<ProcDesc>
CreateProcDesc(crate::app::hubplaytalk::HubPlayTalk_TalkType) overloadSource§fn try_silver_card_message(self)
fn try_silver_card_message(self)
TrySilverCardMessage() overloadSource§fn try_give_accessory(
self,
aid_table: impl Into<Array<Il2CppString>>,
mid: impl Into<Il2CppString>,
)
fn try_give_accessory( self, aid_table: impl Into<Array<Il2CppString>>, mid: impl Into<Il2CppString>, )
TryGiveAccessory(::unity::Array<::unity::Il2CppString>, ::unity::Il2CppString) overloadSource§fn try_give_accessory1(self)
fn try_give_accessory1(self)
TryGiveAccessory1() overloadSource§fn try_give_accessory2(self)
fn try_give_accessory2(self)
TryGiveAccessory2() overloadSource§fn create_desc_give_accessory(self) -> Array<ProcDesc>
fn create_desc_give_accessory(self) -> Array<ProcDesc>
CreateDescGiveAccessory() overloadSource§fn get_well_tutorial(self) -> Il2CppString
fn get_well_tutorial(self) -> Il2CppString
get_WellTutorial() overloadSource§fn set_well_tutorial(self, value: impl Into<Il2CppString>)
fn set_well_tutorial(self, value: impl Into<Il2CppString>)
set_WellTutorial(::unity::Il2CppString) overloadSource§fn try_well_tutorial(self)
fn try_well_tutorial(self)
TryWellTutorial() overloadSource§fn create_desc_shop_talk(self) -> Array<ProcDesc>
fn create_desc_shop_talk(self) -> Array<ProcDesc>
CreateDescShopTalk() overloadSource§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IProcInstMethods for __Twhere
__T: IProcInst,
impl<__T> IProcInstMethods for __Twhere
__T: IProcInst,
Source§fn get_no_desc(self) -> Array<ProcDesc>
fn get_no_desc(self) -> Array<ProcDesc>
GetNoDesc() overloadSource§fn get_coroutine(self) -> Array<ProcDesc>
fn get_coroutine(self) -> Array<ProcDesc>
GetCoroutine() overloadSource§fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_bind(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload