pub struct SynthesisRingInfoWindow(/* private fields */);Expand description
IL2CPP class: App.SynthesisRingInfoWindow
Inherits: MonoBehaviour
Implementations§
Source§impl SynthesisRingInfoWindow
impl SynthesisRingInfoWindow
pub fn base(self) -> MonoBehaviour
Source§impl SynthesisRingInfoWindow
impl SynthesisRingInfoWindow
pub fn start_method_info() -> &'static MethodInfo
pub fn on_destroy_method_info() -> &'static MethodInfo
pub fn open_method_info() -> &'static MethodInfo
pub fn close_method_info() -> &'static MethodInfo
pub fn set_data_method_info() -> &'static MethodInfo
pub fn setup_chara_image_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for SynthesisRingInfoWindow
impl Clone for SynthesisRingInfoWindow
Source§fn clone(&self) -> SynthesisRingInfoWindow
fn clone(&self) -> SynthesisRingInfoWindow
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for SynthesisRingInfoWindow
impl FromIlInstance for SynthesisRingInfoWindow
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for SynthesisRingInfoWindow
impl IObject_2 for SynthesisRingInfoWindow
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl ISynthesisRingInfoWindow for SynthesisRingInfoWindow
impl ISynthesisRingInfoWindow for SynthesisRingInfoWindow
fn m_needed_title_text(self) -> TextMeshProUGUI
fn set_m_needed_title_text(self, value: TextMeshProUGUI)
fn m_needed_ring_icon_image(self) -> Image
fn set_m_needed_ring_icon_image(self, value: Image)
fn m_character_name_text(self) -> TextMeshProUGUI
fn set_m_character_name_text(self, value: TextMeshProUGUI)
fn m_needed_value_text(self) -> TextMeshProUGUI
fn set_m_needed_value_text(self, value: TextMeshProUGUI)
fn m_pieces_of_bond_text(self) -> TextMeshProUGUI
fn set_m_pieces_of_bond_text(self, value: TextMeshProUGUI)
fn m_pieces_of_bond_value_text(self) -> TextMeshProUGUI
fn set_m_pieces_of_bond_value_text(self, value: TextMeshProUGUI)
fn m_base_photos(self) -> Array<SynthesisRingInfoWindow_CharaPhoto>
fn set_m_base_photos(self, value: Array<SynthesisRingInfoWindow_CharaPhoto>)
fn m_base_photo_idx(self) -> i32
fn set_m_base_photo_idx(self, value: i32)
fn m_base_ring_image(self) -> Image
fn set_m_base_ring_image(self, value: Image)
fn m_base_ring_name_text(self) -> TextMeshProUGUI
fn set_m_base_ring_name_text(self, value: TextMeshProUGUI)
fn m_base_ring_enhances(self) -> Array<SynthesisRingInfoWindow_RingEnhance>
fn set_m_base_ring_enhances( self, value: Array<SynthesisRingInfoWindow_RingEnhance>, )
fn m_base_ring_count_caption_text(self) -> TextMeshProUGUI
fn set_m_base_ring_count_caption_text(self, value: TextMeshProUGUI)
fn m_base_ring_count_before_text(self) -> TextMeshProUGUI
fn set_m_base_ring_count_before_text(self, value: TextMeshProUGUI)
fn m_base_ring_count_after_text(self) -> TextMeshProUGUI
fn set_m_base_ring_count_after_text(self, value: TextMeshProUGUI)
fn m_synthesised_photos(self) -> Array<SynthesisRingInfoWindow_CharaPhoto>
fn set_m_synthesised_photos( self, value: Array<SynthesisRingInfoWindow_CharaPhoto>, )
fn m_synthesised_photo_idx(self) -> i32
fn set_m_synthesised_photo_idx(self, value: i32)
fn m_synthesised_ring_image(self) -> Image
fn set_m_synthesised_ring_image(self, value: Image)
fn m_synthesised_ring_name_text(self) -> TextMeshProUGUI
fn set_m_synthesised_ring_name_text(self, value: TextMeshProUGUI)
fn m_synthesised_ring_enhances( self, ) -> Array<SynthesisRingInfoWindow_RingEnhance>
fn set_m_synthesised_ring_enhances( self, value: Array<SynthesisRingInfoWindow_RingEnhance>, )
fn m_synthesised_ring_count_caption_text(self) -> TextMeshProUGUI
fn set_m_synthesised_ring_count_caption_text(self, value: TextMeshProUGUI)
fn m_synthesised_ring_count_before_text(self) -> TextMeshProUGUI
fn set_m_synthesised_ring_count_before_text(self, value: TextMeshProUGUI)
fn m_synthesised_ring_count_after_text(self) -> TextMeshProUGUI
fn set_m_synthesised_ring_count_after_text(self, value: TextMeshProUGUI)
fn m_skill_parent_object(self) -> GameObject
fn set_m_skill_parent_object(self, value: GameObject)
fn m_skill_icon_image(self) -> Image
fn set_m_skill_icon_image(self, value: Image)
fn m_skill_name_text(self) -> TextMeshProUGUI
fn set_m_skill_name_text(self, value: TextMeshProUGUI)
fn m_skill_help_text(self) -> TextMeshProUGUI
fn set_m_skill_help_text(self, value: TextMeshProUGUI)
fn m_animator(self) -> Animator
fn set_m_animator(self, value: Animator)
fn m_material_before(self) -> Material
fn set_m_material_before(self, value: Material)
fn m_material_after(self) -> Material
fn set_m_material_after(self, value: Material)
impl Copy for SynthesisRingInfoWindow
impl IBehaviour for SynthesisRingInfoWindow
impl IComponent for SynthesisRingInfoWindow
impl IMonoBehaviour for SynthesisRingInfoWindow
impl IObject for SynthesisRingInfoWindow
Auto Trait Implementations§
impl Freeze for SynthesisRingInfoWindow
impl RefUnwindSafe for SynthesisRingInfoWindow
impl !Send for SynthesisRingInfoWindow
impl !Sync for SynthesisRingInfoWindow
impl Unpin for SynthesisRingInfoWindow
impl UnwindSafe for SynthesisRingInfoWindow
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) -> Coroutine
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StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> ISynthesisRingInfoWindowMethods for __Twhere
__T: ISynthesisRingInfoWindow,
impl<__T> ISynthesisRingInfoWindowMethods for __Twhere
__T: ISynthesisRingInfoWindow,
Source§fn on_destroy(self)
fn on_destroy(self)
OnDestroy() overloadSource§fn set_data(self, ring_data: impl Into<RingData>)
fn set_data(self, ring_data: impl Into<RingData>)
SetData(crate::app::ringdata::RingData) overloadSource§fn setup_chara_image(
self,
photo: impl Into<Array<SynthesisRingInfoWindow_CharaPhoto>>,
data: impl Into<RingData>,
) -> i32
fn setup_chara_image( self, photo: impl Into<Array<SynthesisRingInfoWindow_CharaPhoto>>, data: impl Into<RingData>, ) -> i32
SetupCharaImage(::unity::Array<crate::app::synthesisringinfowindow::SynthesisRingInfoWindow_CharaPhoto>, *muti32, crate::app::ringdata::RingData) overload