pub trait IHubCookingSequenceMethods: IHubCookingSequence {
Show 47 methods
// Provided methods
fn ctor(self) { ... }
fn ctor_2(self, is_skip: impl Into<bool>) { ... }
fn load_resources(self) { ... }
fn is_loading_resources(self) -> bool { ... }
fn init(self) { ... }
fn check_throw_away_bento(self) { ... }
fn open_start_menu(self) { ... }
fn execute_cooking(self) { ... }
fn fight_voice(self) -> IEnumerator { ... }
fn bind_cook(self) { ... }
fn unbind_cook(self) { ... }
fn get_cook_character(self) -> Character { ... }
fn setup_model(self) { ... }
fn enable_chara_light(self) { ... }
fn set_look(
self,
no: impl Into<i32>,
look_target: impl Into<HubCookingSequence_LookTarget>,
) { ... }
fn is_loading_play_resources(self) -> bool { ... }
fn do_cooking(self) -> IEnumerator { ... }
fn set_conversation(self) { ... }
fn setup_select_unit(
self,
locator_name: impl Into<Il2CppString>,
pid: impl Into<Il2CppString>,
) -> HubAccess { ... }
fn reset_select_unit(self, locator_name: impl Into<Il2CppString>) { ... }
fn result_voice(self) { ... }
fn reliance_up(self) { ... }
fn reliance_up_wait(self) -> IEnumerator { ... }
fn set_conversation_camera(self) { ... }
fn conversation1(self) { ... }
fn is_playing_telop(self) -> bool { ... }
fn get_conversation_label(
self,
unit: impl Into<Unit>,
order: impl Into<Cooking_Order>,
to_unit: impl Into<Unit>,
) -> Il2CppString { ... }
fn get_conversation_label_about_delicious(
self,
unit: impl Into<Unit>,
) -> Il2CppString { ... }
fn pan_camera(self) -> IEnumerator { ... }
fn conversation2(self) { ... }
fn pop_up_reliance(
self,
unit_a: impl Into<Unit>,
unit_b: impl Into<Unit>,
try_result: impl Into<Dish_RelianceResult_TryResult>,
value: impl Into<i32>,
) { ... }
fn final_conversation(self) { ... }
fn show_result(self) { ... }
fn sound_result(self) { ... }
fn is_available_bento(self) -> bool { ... }
fn give_bento(self) { ... }
fn show_bento_result(self) -> IEnumerator { ... }
fn add_achieve_count(self) { ... }
fn exit_sound(self) { ... }
fn open_title_bar(self) { ... }
fn close_title_bar(self) { ... }
fn exit(self) { ... }
fn unload_resources(self) { ... }
fn set_render_params_eat(self) { ... }
fn set_eats_shadow_preset(self) { ... }
fn set_render_params_hub(self) { ... }
fn get_current_cook_unit(self) -> Unit { ... }
}Provided Methods§
Sourcefn load_resources(self)
fn load_resources(self)
LoadResources() overload
Sourcefn is_loading_resources(self) -> bool
fn is_loading_resources(self) -> bool
IsLoadingResources() overload
Sourcefn check_throw_away_bento(self)
fn check_throw_away_bento(self)
CheckThrowAwayBento() overload
OpenStartMenu() overload
Sourcefn execute_cooking(self)
fn execute_cooking(self)
ExecuteCooking() overload
Sourcefn fight_voice(self) -> IEnumerator
fn fight_voice(self) -> IEnumerator
FightVoice() overload
Sourcefn unbind_cook(self)
fn unbind_cook(self)
UnbindCook() overload
Sourcefn get_cook_character(self) -> Character
fn get_cook_character(self) -> Character
GetCookCharacter() overload
Sourcefn setup_model(self)
fn setup_model(self)
SetupModel() overload
Sourcefn enable_chara_light(self)
fn enable_chara_light(self)
EnableCharaLight() overload
Sourcefn set_look(
self,
no: impl Into<i32>,
look_target: impl Into<HubCookingSequence_LookTarget>,
)
fn set_look( self, no: impl Into<i32>, look_target: impl Into<HubCookingSequence_LookTarget>, )
SetLook(i32, crate::app::hubcookingsequence::HubCookingSequence_LookTarget) overload
Sourcefn is_loading_play_resources(self) -> bool
fn is_loading_play_resources(self) -> bool
IsLoadingPlayResources() overload
Sourcefn do_cooking(self) -> IEnumerator
fn do_cooking(self) -> IEnumerator
DoCooking() overload
Sourcefn set_conversation(self)
fn set_conversation(self)
SetConversation() overload
Sourcefn setup_select_unit(
self,
locator_name: impl Into<Il2CppString>,
pid: impl Into<Il2CppString>,
) -> HubAccess
fn setup_select_unit( self, locator_name: impl Into<Il2CppString>, pid: impl Into<Il2CppString>, ) -> HubAccess
SetupSelectUnit(::unity::Il2CppString, ::unity::Il2CppString) overload
Sourcefn reset_select_unit(self, locator_name: impl Into<Il2CppString>)
fn reset_select_unit(self, locator_name: impl Into<Il2CppString>)
ResetSelectUnit(::unity::Il2CppString) overload
Sourcefn result_voice(self)
fn result_voice(self)
ResultVoice() overload
Sourcefn reliance_up(self)
fn reliance_up(self)
RelianceUp() overload
Sourcefn reliance_up_wait(self) -> IEnumerator
fn reliance_up_wait(self) -> IEnumerator
RelianceUpWait() overload
Sourcefn set_conversation_camera(self)
fn set_conversation_camera(self)
SetConversationCamera() overload
Sourcefn conversation1(self)
fn conversation1(self)
Conversation1() overload
Sourcefn is_playing_telop(self) -> bool
fn is_playing_telop(self) -> bool
IsPlayingTelop() overload
Sourcefn get_conversation_label(
self,
unit: impl Into<Unit>,
order: impl Into<Cooking_Order>,
to_unit: impl Into<Unit>,
) -> Il2CppString
fn get_conversation_label( self, unit: impl Into<Unit>, order: impl Into<Cooking_Order>, to_unit: impl Into<Unit>, ) -> Il2CppString
GetConversationLabel(crate::app::unit::Unit, crate::app::cooking::Cooking_Order, crate::app::unit::Unit) overload
Sourcefn get_conversation_label_about_delicious(
self,
unit: impl Into<Unit>,
) -> Il2CppString
fn get_conversation_label_about_delicious( self, unit: impl Into<Unit>, ) -> Il2CppString
GetConversationLabelAboutDelicious(crate::app::unit::Unit) overload
Sourcefn pan_camera(self) -> IEnumerator
fn pan_camera(self) -> IEnumerator
PanCamera() overload
Sourcefn conversation2(self)
fn conversation2(self)
Conversation2() overload
Sourcefn pop_up_reliance(
self,
unit_a: impl Into<Unit>,
unit_b: impl Into<Unit>,
try_result: impl Into<Dish_RelianceResult_TryResult>,
value: impl Into<i32>,
)
fn pop_up_reliance( self, unit_a: impl Into<Unit>, unit_b: impl Into<Unit>, try_result: impl Into<Dish_RelianceResult_TryResult>, value: impl Into<i32>, )
PopUpReliance(crate::app::unit::Unit, crate::app::unit::Unit, crate::app::dish::Dish_RelianceResult_TryResult, i32) overload
Sourcefn final_conversation(self)
fn final_conversation(self)
FinalConversation() overload
Sourcefn show_result(self)
fn show_result(self)
ShowResult() overload
Sourcefn sound_result(self)
fn sound_result(self)
SoundResult() overload
Sourcefn is_available_bento(self) -> bool
fn is_available_bento(self) -> bool
IsAvailableBento() overload
Sourcefn give_bento(self)
fn give_bento(self)
GiveBento() overload
Sourcefn show_bento_result(self) -> IEnumerator
fn show_bento_result(self) -> IEnumerator
ShowBentoResult() overload
Sourcefn add_achieve_count(self)
fn add_achieve_count(self)
AddAchieveCount() overload
Sourcefn exit_sound(self)
fn exit_sound(self)
ExitSound() overload
Sourcefn open_title_bar(self)
fn open_title_bar(self)
OpenTitleBar() overload
Sourcefn close_title_bar(self)
fn close_title_bar(self)
CloseTitleBar() overload
Sourcefn unload_resources(self)
fn unload_resources(self)
UnloadResources() overload
Sourcefn set_render_params_eat(self)
fn set_render_params_eat(self)
SetRenderParamsEat() overload
Sourcefn set_eats_shadow_preset(self)
fn set_eats_shadow_preset(self)
SetEatsShadowPreset() overload
Sourcefn set_render_params_hub(self)
fn set_render_params_hub(self)
SetRenderParamsHub() overload
Sourcefn get_current_cook_unit(self) -> Unit
fn get_current_cook_unit(self) -> Unit
GetCurrentCookUnit() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IHubCookingSequence> IHubCookingSequenceMethods for __T
app-hubcookingsequence only.