pub trait ISkillInheritanceMenuContentMethods: ISkillInheritanceMenuContent {
Show 13 methods
// Provided methods
fn after_build(self) { ... }
fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32 { ... }
fn initialize(self) { ... }
fn set_active(self, is_active: impl Into<bool>) { ... }
fn set_chara_image_ignore_parent_groups(self, is_ignore: impl Into<bool>) { ... }
fn enable_input(self, is_enable: impl Into<bool>) { ... }
fn close_other(self) { ... }
fn calc_w(self) -> f32 { ... }
fn calc_h(self) -> f32 { ... }
fn set_skill_help(
self,
unit: impl Into<Unit>,
god: impl Into<GodUnit>,
skill: impl Into<SkillData>,
level: impl Into<i32>,
) { ... }
fn set_navi(
self,
index: impl Into<i32>,
is_active: impl Into<bool>,
god: impl Into<GodUnit>,
) { ... }
fn update_skill_point(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn after_build(self)
fn after_build(self)
AfterBuild() overload
Sourcefn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosY(i32) overload
Sourcefn initialize(self)
fn initialize(self)
Initialize() overload
Sourcefn set_active(self, is_active: impl Into<bool>)
fn set_active(self, is_active: impl Into<bool>)
SetActive(bool) overload
Sourcefn set_chara_image_ignore_parent_groups(self, is_ignore: impl Into<bool>)
fn set_chara_image_ignore_parent_groups(self, is_ignore: impl Into<bool>)
SetCharaImageIgnoreParentGroups(bool) overload
Sourcefn enable_input(self, is_enable: impl Into<bool>)
fn enable_input(self, is_enable: impl Into<bool>)
EnableInput(bool) overload
Sourcefn close_other(self)
fn close_other(self)
CloseOther() overload
Sourcefn set_skill_help(
self,
unit: impl Into<Unit>,
god: impl Into<GodUnit>,
skill: impl Into<SkillData>,
level: impl Into<i32>,
)
fn set_skill_help( self, unit: impl Into<Unit>, god: impl Into<GodUnit>, skill: impl Into<SkillData>, level: impl Into<i32>, )
SetSkillHelp(crate::app::unit::Unit, crate::app::godunit::GodUnit, crate::app::skilldata::SkillData, i32) overload
SetNavi(i32, bool, crate::app::godunit::GodUnit) overload
Sourcefn update_skill_point(self)
fn update_skill_point(self)
UpdateSkillPoint() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ISkillInheritanceMenuContent> ISkillInheritanceMenuContentMethods for __T
Available on crate feature
app-skillinheritancemenucontent only.