pub struct ArenaCombatSequence(/* private fields */);Expand description
IL2CPP class: Combat.ArenaCombatSequence
Inherits: SingletonProcInst_1<crate::combat::arenacombatsequence::ArenaCombatSequence>
Implementations§
Source§impl ArenaCombatSequence
impl ArenaCombatSequence
pub fn base(self) -> SingletonProcInst_1<ArenaCombatSequence>
Source§impl ArenaCombatSequence
impl ArenaCombatSequence
Sourcepub fn create_bind(
super_: impl Into<ProcInst>,
calculator: impl Into<BattleCalculator>,
sim_calculator: impl Into<BattleCalculator>,
is_emblem_battle: impl Into<bool>,
is_special: impl Into<bool>,
bond_exp: impl Into<i32>,
)
pub fn create_bind( super_: impl Into<ProcInst>, calculator: impl Into<BattleCalculator>, sim_calculator: impl Into<BattleCalculator>, is_emblem_battle: impl Into<bool>, is_special: impl Into<bool>, bond_exp: impl Into<i32>, )
CreateBind(crate::app::procinst::ProcInst, crate::app::battlecalculator::BattleCalculator, crate::app::battlecalculator::BattleCalculator, bool, bool, i32) overload
Source§impl ArenaCombatSequence
impl ArenaCombatSequence
pub fn get_result_telop_path_method_info() -> &'static MethodInfo
pub fn get_calculator_method_info() -> &'static MethodInfo
pub fn get_sim_calculator_method_info() -> &'static MethodInfo
pub fn get_bond_exp_method_info() -> &'static MethodInfo
pub fn get_is_emblem_battle_method_info() -> &'static MethodInfo
pub fn get_is_special_battle_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn on_create_method_info() -> &'static MethodInfo
pub fn on_dispose_method_info() -> &'static MethodInfo
pub fn on_persistent_method_info() -> &'static MethodInfo
pub fn setup_method_info() -> &'static MethodInfo
pub fn wait_begin_method_info() -> &'static MethodInfo
pub fn start_fight_method_info() -> &'static MethodInfo
pub fn wait_finish_method_info() -> &'static MethodInfo
pub fn result_method_info() -> &'static MethodInfo
pub fn grow1_method_info() -> &'static MethodInfo
pub fn grow2_method_info() -> &'static MethodInfo
pub fn grow3_method_info() -> &'static MethodInfo
pub fn exit_method_info() -> &'static MethodInfo
Source§impl ArenaCombatSequence
impl ArenaCombatSequence
Sourcepub unsafe fn on_create(this: impl Into<IlInstance>)
pub unsafe fn on_create(this: impl Into<IlInstance>)
Direct (non-virtual) call to ArenaCombatSequence’s own OnCreate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_dispose(this: impl Into<IlInstance>)
pub unsafe fn on_dispose(this: impl Into<IlInstance>)
Direct (non-virtual) call to ArenaCombatSequence’s own OnDispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_persistent(this: impl Into<IlInstance>)
pub unsafe fn on_persistent(this: impl Into<IlInstance>)
Direct (non-virtual) call to ArenaCombatSequence’s own OnPersistent. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl ArenaCombatSequence
impl ArenaCombatSequence
Sourcepub fn new(
calculator: BattleCalculator,
sim_calculator: BattleCalculator,
is_emblem_battle: bool,
is_special: bool,
bond_exp: i32,
) -> Self
pub fn new( calculator: BattleCalculator, sim_calculator: BattleCalculator, is_emblem_battle: bool, is_special: bool, bond_exp: i32, ) -> Self
.ctor(crate::app::battlecalculator::BattleCalculator, crate::app::battlecalculator::BattleCalculator, bool, bool, i32) — overload selector
Trait Implementations§
Source§impl ClassIdentity for ArenaCombatSequence
impl ClassIdentity for ArenaCombatSequence
Source§impl Clone for ArenaCombatSequence
impl Clone for ArenaCombatSequence
Source§fn clone(&self) -> ArenaCombatSequence
fn clone(&self) -> ArenaCombatSequence
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for ArenaCombatSequence
impl FromIlInstance for ArenaCombatSequence
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IArenaCombatSequence for ArenaCombatSequence
impl IArenaCombatSequence for ArenaCombatSequence
fn start_telop_path(self) -> Il2CppString
fn set_start_telop_path(self, value: Il2CppString)
fn m_render_camera(self) -> Camera
fn set_m_render_camera(self, value: Camera)
fn m_render_camera_data(self) -> UniversalAdditionalCameraData
fn set_m_render_camera_data(self, value: UniversalAdditionalCameraData)
fn render_camera_index_chara_map(self) -> i32
fn set_render_camera_index_chara_map(self, value: i32)
fn render_camera_index_chara(self) -> i32
fn set_render_camera_index_chara(self, value: i32)
fn m_reliance_controller(self) -> ReliancePopUpController
fn set_m_reliance_controller(self, value: ReliancePopUpController)
fn m_bond_controller(self) -> BondPopUpController
fn set_m_bond_controller(self, value: BondPopUpController)
Source§impl IProcInst for ArenaCombatSequence
impl IProcInst for ArenaCombatSequence
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISingletonProcInst_1<ArenaCombatSequence> for ArenaCombatSequence
impl ISingletonProcInst_1<ArenaCombatSequence> for ArenaCombatSequence
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for ArenaCombatSequence
impl IObject for ArenaCombatSequence
Auto Trait Implementations§
impl Freeze for ArenaCombatSequence
impl RefUnwindSafe for ArenaCombatSequence
impl !Send for ArenaCombatSequence
impl !Sync for ArenaCombatSequence
impl Unpin for ArenaCombatSequence
impl UnwindSafe for ArenaCombatSequence
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
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impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<__T> IArenaCombatSequenceMethods for __Twhere
__T: IArenaCombatSequence,
impl<__T> IArenaCombatSequenceMethods for __Twhere
__T: IArenaCombatSequence,
Source§fn get_result_telop_path(self) -> Il2CppString
fn get_result_telop_path(self) -> Il2CppString
get_ResultTelopPath() overloadSource§fn get_calculator(self) -> BattleCalculator
fn get_calculator(self) -> BattleCalculator
get_Calculator() overloadSource§fn get_sim_calculator(self) -> BattleCalculator
fn get_sim_calculator(self) -> BattleCalculator
get_SimCalculator() overloadSource§fn get_bond_exp(self) -> i32
fn get_bond_exp(self) -> i32
get_BondExp() overloadSource§fn get_is_emblem_battle(self) -> bool
fn get_is_emblem_battle(self) -> bool
get_IsEmblemBattle() overloadSource§fn get_is_special_battle(self) -> bool
fn get_is_special_battle(self) -> bool
get_IsSpecialBattle() overloadSource§fn ctor(
self,
calculator: impl Into<BattleCalculator>,
sim_calculator: impl Into<BattleCalculator>,
is_emblem_battle: impl Into<bool>,
is_special: impl Into<bool>,
bond_exp: impl Into<i32>,
)
fn ctor( self, calculator: impl Into<BattleCalculator>, sim_calculator: impl Into<BattleCalculator>, is_emblem_battle: impl Into<bool>, is_special: impl Into<bool>, bond_exp: impl Into<i32>, )
.ctor(crate::app::battlecalculator::BattleCalculator, crate::app::battlecalculator::BattleCalculator, bool, bool, i32) overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn setup(self) -> IEnumerator
fn setup(self) -> IEnumerator
Setup() overloadSource§fn wait_begin(self) -> IEnumerator
fn wait_begin(self) -> IEnumerator
WaitBegin() overloadSource§fn start_fight(self) -> IEnumerator
fn start_fight(self) -> IEnumerator
StartFight() overloadSource§fn wait_finish(self) -> IEnumerator
fn wait_finish(self) -> IEnumerator
WaitFinish() overloadSource§fn grow1(self) -> IEnumerator
fn grow1(self) -> IEnumerator
Grow1() overloadSource§fn grow2(self) -> IEnumerator
fn grow2(self) -> IEnumerator
Grow2() overloadSource§fn exit(self) -> IEnumerator
fn exit(self) -> IEnumerator
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fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_bind(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload