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IAutoCameraBase

Trait IAutoCameraBase 

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pub trait IAutoCameraBase: IBaseCameraController {
Show 16 methods // Provided methods fn m_longitude(self) -> f32 { ... } fn set_m_longitude(self, value: f32) { ... } fn m_latitude(self) -> f32 { ... } fn set_m_latitude(self, value: f32) { ... } fn m_min_distance(self) -> f32 { ... } fn set_m_min_distance(self, value: f32) { ... } fn m_focus_side(self) -> f32 { ... } fn set_m_focus_side(self, value: f32) { ... } fn m_last_view_dir(self) -> Vector3 { ... } fn set_m_last_view_dir(self, value: Vector3) { ... } fn m_fov(self) -> f32 { ... } fn set_m_fov(self, value: f32) { ... } fn m_camera_look_up(self) -> Vector3 { ... } fn set_m_camera_look_up(self, value: Vector3) { ... } fn half_degree_dot(self) -> f32 { ... } fn set_half_degree_dot(self, value: f32) { ... }
}

Provided Methods§

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fn m_longitude(self) -> f32

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fn set_m_longitude(self, value: f32)

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fn m_latitude(self) -> f32

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fn set_m_latitude(self, value: f32)

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fn m_min_distance(self) -> f32

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fn set_m_min_distance(self, value: f32)

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fn m_focus_side(self) -> f32

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fn set_m_focus_side(self, value: f32)

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fn m_last_view_dir(self) -> Vector3

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fn set_m_last_view_dir(self, value: Vector3)

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fn m_fov(self) -> f32

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fn set_m_fov(self, value: f32)

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fn m_camera_look_up(self) -> Vector3

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fn set_m_camera_look_up(self, value: Vector3)

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fn half_degree_dot(self) -> f32

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fn set_half_degree_dot(self, value: f32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§