pub struct ActionTransform(/* private fields */);Expand description
IL2CPP class: Combat.ActionTransform
Inherits: ActionBase
Implementations§
Source§impl ActionTransform
impl ActionTransform
pub fn base(self) -> ActionBase
Source§impl ActionTransform
impl ActionTransform
pub fn get_name_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn on_update_method_info() -> &'static MethodInfo
pub fn dispose_method_info() -> &'static MethodInfo
pub fn transform_method_info() -> &'static MethodInfo
Source§impl ActionTransform
impl ActionTransform
Sourcepub unsafe fn get_name(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_name(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to ActionTransform’s own get_Name. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_update(this: impl Into<IlInstance>)
pub unsafe fn on_update(this: impl Into<IlInstance>)
Direct (non-virtual) call to ActionTransform’s own OnUpdate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn dispose(this: impl Into<IlInstance>)
pub unsafe fn dispose(this: impl Into<IlInstance>)
Direct (non-virtual) call to ActionTransform’s own Dispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for ActionTransform
impl ClassIdentity for ActionTransform
Source§impl Clone for ActionTransform
impl Clone for ActionTransform
Source§fn clone(&self) -> ActionTransform
fn clone(&self) -> ActionTransform
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ActionTransform
impl FromIlInstance for ActionTransform
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IActionTransform for ActionTransform
impl IActionTransform for ActionTransform
fn m_do_player(self) -> bool
fn set_m_do_player(self, value: bool)
fn m_do_enemy(self) -> bool
fn set_m_do_enemy(self, value: bool)
fn m_state(self) -> ActionTransform_State
fn set_m_state(self, value: ActionTransform_State)
Source§impl IState for ActionTransform
impl IState for ActionTransform
fn progress(self) -> StateProgress
fn set_progress(self, value: StateProgress)
impl Copy for ActionTransform
impl IActionBase for ActionTransform
impl IObject for ActionTransform
Auto Trait Implementations§
impl Freeze for ActionTransform
impl RefUnwindSafe for ActionTransform
impl !Send for ActionTransform
impl !Sync for ActionTransform
impl Unpin for ActionTransform
impl UnwindSafe for ActionTransform
Blanket Implementations§
§impl<T> Any for Twhere
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Source§impl<__T> IActionBaseMethods for __Twhere
__T: IActionBase,
impl<__T> IActionBaseMethods for __Twhere
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SetPhaseForRush(crate::combat::phase::Phase) overloadSource§impl<__T> IActionTransformMethods for __Twhere
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impl<__T> IActionTransformMethods for __Twhere
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get_Name() overloadSource§fn on_late_update(self)
fn on_late_update(self)
OnLateUpdate() overloadSource§fn get_abort_by_interrupt(self) -> bool
fn get_abort_by_interrupt(self) -> bool
get_AbortByInterrupt() overload