pub struct Deco_Skill(/* private fields */);Expand description
IL2CPP class: Combat.Deco_Skill
Inherits: Decorator
Implementations§
Source§impl Deco_Skill
impl Deco_Skill
Sourcepub fn is_available(
that: impl Into<DecoratorArgs>,
pair: impl Into<SkillStack_Packet>,
) -> bool
pub fn is_available( that: impl Into<DecoratorArgs>, pair: impl Into<SkillStack_Packet>, ) -> bool
IsAvailable(crate::combat::decoratorargs::DecoratorArgs, crate::combat::skillstack::SkillStack_Packet) overload
Sourcepub fn draw_skill_damages(
phase: impl Into<Phase>,
skills: impl Into<SkillStack>,
)
pub fn draw_skill_damages( phase: impl Into<Phase>, skills: impl Into<SkillStack>, )
DrawSkillDamages(crate::combat::phase::Phase, crate::combat::skillstack::SkillStack) overload
Sourcepub fn is_subspace(c: impl Into<Character>) -> bool
pub fn is_subspace(c: impl Into<Character>) -> bool
IsSubspace(crate::combat::character::Character) overload
Source§impl Deco_Skill
impl Deco_Skill
pub fn get_name_method_info() -> &'static MethodInfo
pub fn set_pair_method_info() -> &'static MethodInfo
pub fn is_available_method_info() -> &'static MethodInfo
pub fn on_enter_method_info() -> &'static MethodInfo
pub fn on_enter_attack_method_info() -> &'static MethodInfo
pub fn on_enemy_damage_method_info() -> &'static MethodInfo
pub fn draw_skill_damages_method_info() -> &'static MethodInfo
pub fn is_subspace_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl Deco_Skill
impl Deco_Skill
Sourcepub unsafe fn get_name(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_name(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to Deco_Skill’s own get_Name. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_enter(this: impl Into<IlInstance>)
pub unsafe fn on_enter(this: impl Into<IlInstance>)
Direct (non-virtual) call to Deco_Skill’s own OnEnter. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_enter_attack(this: impl Into<IlInstance>)
pub unsafe fn on_enter_attack(this: impl Into<IlInstance>)
Direct (non-virtual) call to Deco_Skill’s own OnEnterAttack. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_enemy_damage(this: impl Into<IlInstance>, ev: AnimationEvent)
pub unsafe fn on_enemy_damage(this: impl Into<IlInstance>, ev: AnimationEvent)
Direct (non-virtual) call to Deco_Skill’s own OnEnemyDamage_. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl Deco_Skill
impl Deco_Skill
Trait Implementations§
Source§impl ClassIdentity for Deco_Skill
impl ClassIdentity for Deco_Skill
Source§impl Clone for Deco_Skill
impl Clone for Deco_Skill
Source§fn clone(&self) -> Deco_Skill
fn clone(&self) -> Deco_Skill
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for Deco_Skill
impl FromIlInstance for Deco_Skill
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IDeco_Skill for Deco_Skill
impl IDeco_Skill for Deco_Skill
fn m_pair(self) -> SkillStack_Packet
fn set_m_pair(self, value: SkillStack_Packet)
fn m_b_name_shown(self) -> bool
fn set_m_b_name_shown(self, value: bool)
Source§impl IDecorator for Deco_Skill
impl IDecorator for Deco_Skill
impl Copy for Deco_Skill
impl IObject for Deco_Skill
Auto Trait Implementations§
impl Freeze for Deco_Skill
impl RefUnwindSafe for Deco_Skill
impl !Send for Deco_Skill
impl !Sync for Deco_Skill
impl Unpin for Deco_Skill
impl UnwindSafe for Deco_Skill
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Source§impl<__T> IDeco_SkillMethods for __Twhere
__T: IDeco_Skill,
impl<__T> IDeco_SkillMethods for __Twhere
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Source§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn set_pair(self, value: impl Into<SkillStack_Packet>)
fn set_pair(self, value: impl Into<SkillStack_Packet>)
set_Pair(crate::combat::skillstack::SkillStack_Packet) overloadSource§fn on_enter_attack(self)
fn on_enter_attack(self)
OnEnterAttack() overloadSource§fn on_enemy_damage(self, ev: impl Into<AnimationEvent>)
fn on_enemy_damage(self, ev: impl Into<AnimationEvent>)
OnEnemyDamage_(crate::unity_engine::animationevent::AnimationEvent) overloadSource§impl<__T> IDecoratorMethods for __Twhere
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get_m_Chrs() overloadSource§fn get_m_master(self) -> Character
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get_m_Master() overloadSource§fn get_m_enemy(self) -> Character
fn get_m_enemy(self) -> Character
get_m_Enemy() overloadSource§fn get_m_grandew(self) -> Character
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get_m_Grandew() overloadSource§fn get_m_enemy_grandew(self) -> Character
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UseOnEnemyDamage() overloadSource§fn use_on_backward_cancel(self, chr: impl Into<Character>)
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UseOnBackwardCancel(crate::combat::character::Character) overloadSource§fn on_enter_attack(self)
fn on_enter_attack(self)
OnEnterAttack() overloadSource§fn on_arrival_time_predicted(self, world_arrival_time: impl Into<f32>)
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