pub struct ResourceCache(/* private fields */);Expand description
IL2CPP class: Combat.ResourceCache
Inherits: SingletonMonoBehaviour_1<crate::combat::resourcecache::ResourceCache>
Implementations§
Source§impl ResourceCache
impl ResourceCache
pub fn base(self) -> SingletonMonoBehaviour_1<ResourceCache>
Source§impl ResourceCache
impl ResourceCache
Sourcepub fn load_async(
asset_path: impl Into<Il2CppString>,
done_callback: impl Into<Action_1<Object_2>>,
)
pub fn load_async( asset_path: impl Into<Il2CppString>, done_callback: impl Into<Action_1<Object_2>>, )
LoadAsync(::unity::Il2CppString, crate::system::action_1::Action_1<crate::unity_engine::object_2::Object_2>) overload
Source§impl ResourceCache
impl ResourceCache
pub fn awake_method_info() -> &'static MethodInfo
pub fn on_destroy_method_info() -> &'static MethodInfo
pub fn create_method_info() -> &'static MethodInfo
pub fn load_async_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl ResourceCache
impl ResourceCache
Sourcepub unsafe fn awake(this: impl Into<IlInstance>)
pub unsafe fn awake(this: impl Into<IlInstance>)
Direct (non-virtual) call to ResourceCache’s own Awake. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl ResourceCache
impl ResourceCache
Trait Implementations§
Source§impl ClassIdentity for ResourceCache
impl ClassIdentity for ResourceCache
Source§impl Clone for ResourceCache
impl Clone for ResourceCache
Source§fn clone(&self) -> ResourceCache
fn clone(&self) -> ResourceCache
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ResourceCache
impl FromIlInstance for ResourceCache
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for ResourceCache
impl IObject_2 for ResourceCache
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IResourceCache for ResourceCache
impl IResourceCache for ResourceCache
fn dic(self) -> Dictionary_2<Il2CppString, ResourceHandle_2>
fn set_dic(self, value: Dictionary_2<Il2CppString, ResourceHandle_2>)
Source§impl ISingletonMonoBehaviour_1<ResourceCache> for ResourceCache
impl ISingletonMonoBehaviour_1<ResourceCache> for ResourceCache
fn m_binder(self) -> BindHolder
fn set_m_binder(self, value: BindHolder)
impl Copy for ResourceCache
impl IBehaviour for ResourceCache
impl IComponent for ResourceCache
impl IMonoBehaviour for ResourceCache
impl IObject for ResourceCache
Auto Trait Implementations§
impl Freeze for ResourceCache
impl RefUnwindSafe for ResourceCache
impl !Send for ResourceCache
impl !Sync for ResourceCache
impl Unpin for ResourceCache
impl UnwindSafe for ResourceCache
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fn equals(self, obj: impl Into<Object>) -> bool
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fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IResourceCacheMethods for __Twhere
__T: IResourceCache,
impl<__T> IResourceCacheMethods for __Twhere
__T: IResourceCache,
Source§fn on_destroy(self)
fn on_destroy(self)
OnDestroy() overloadSource§fn create(self, asset_path: impl Into<Il2CppString>) -> ResourceHandle_2
fn create(self, asset_path: impl Into<Il2CppString>) -> ResourceHandle_2
Create(::unity::Il2CppString) overload