pub struct TrailVertexSupplier(/* private fields */);Expand description
IL2CPP class: Combat.TrailVertexSupplier
Inherits: Object
Implementations§
Source§impl TrailVertexSupplier
impl TrailVertexSupplier
pub fn num_elements() -> i32
pub fn set_num_elements(value: i32)
pub fn max_buffering_duration() -> f32
pub fn set_max_buffering_duration(value: f32)
pub fn decay_rate() -> f32
pub fn set_decay_rate(value: f32)
Source§impl TrailVertexSupplier
impl TrailVertexSupplier
pub fn get_alpha_method_info() -> &'static MethodInfo
pub fn set_alpha_method_info() -> &'static MethodInfo
pub fn clear_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn setup_weapon_length_offset_method_info() -> &'static MethodInfo
pub fn update_method_info() -> &'static MethodInfo
pub fn send_to_mesh_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for TrailVertexSupplier
impl ClassIdentity for TrailVertexSupplier
Source§impl Clone for TrailVertexSupplier
impl Clone for TrailVertexSupplier
Source§fn clone(&self) -> TrailVertexSupplier
fn clone(&self) -> TrailVertexSupplier
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for TrailVertexSupplier
impl FromIlInstance for TrailVertexSupplier
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl ITrailVertexSupplier for TrailVertexSupplier
impl ITrailVertexSupplier for TrailVertexSupplier
fn cp(self) -> Character
fn set_cp(self, value: Character)
fn m_track(self) -> TrailTrack
fn set_m_track(self, value: TrailTrack)
fn m_clip_length(self) -> f32
fn set_m_clip_length(self, value: f32)
fn m_vertices(self) -> Array<TrailVertex>
fn set_m_vertices(self, value: Array<TrailVertex>)
fn m_delta_alpha(self) -> f32
fn set_m_delta_alpha(self, value: f32)
fn m_weapon_root_offset(self) -> Vector3
fn set_m_weapon_root_offset(self, value: Vector3)
fn m_weapon_tip_offset(self) -> Vector3
fn set_m_weapon_tip_offset(self, value: Vector3)
fn m_hand_index(self) -> i32
fn set_m_hand_index(self, value: i32)
fn m_hand_transform(self) -> Transform
fn set_m_hand_transform(self, value: Transform)
fn m_elapsed_time(self) -> f32
fn set_m_elapsed_time(self, value: f32)
impl Copy for TrailVertexSupplier
impl IObject for TrailVertexSupplier
Auto Trait Implementations§
impl Freeze for TrailVertexSupplier
impl RefUnwindSafe for TrailVertexSupplier
impl !Send for TrailVertexSupplier
impl !Sync for TrailVertexSupplier
impl Unpin for TrailVertexSupplier
impl UnwindSafe for TrailVertexSupplier
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fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> ITrailVertexSupplierMethods for __Twhere
__T: ITrailVertexSupplier,
impl<__T> ITrailVertexSupplierMethods for __Twhere
__T: ITrailVertexSupplier,
Source§fn ctor(self, chr: impl Into<Character>, hand: impl Into<i32>)
fn ctor(self, chr: impl Into<Character>, hand: impl Into<i32>)
.ctor(crate::combat::character::Character, i32) overloadSource§fn setup_weapon_length_offset(self)
fn setup_weapon_length_offset(self)
SetupWeaponLengthOffset() overload