pub trait ICharacterJump: IObject {
Show 18 methods
// Provided methods
fn m_chr(self) -> Character { ... }
fn set_m_chr(self, value: Character) { ... }
fn m_target(self) -> Transform { ... }
fn set_m_target(self, value: Transform) { ... }
fn m_start_pos(self) -> Vector3 { ... }
fn set_m_start_pos(self, value: Vector3) { ... }
fn m_goal_pos(self) -> Vector3 { ... }
fn set_m_goal_pos(self, value: Vector3) { ... }
fn m_pull_offset(self) -> f32 { ... }
fn set_m_pull_offset(self, value: f32) { ... }
fn m_elapsed(self) -> f32 { ... }
fn set_m_elapsed(self, value: f32) { ... }
fn m_duration(self) -> f32 { ... }
fn set_m_duration(self, value: f32) { ... }
fn m_curve_type(self) -> Curve_Type { ... }
fn set_m_curve_type(self, value: Curve_Type) { ... }
fn m_b_grounding(self) -> bool { ... }
fn set_m_b_grounding(self, value: bool) { ... }
}Provided Methods§
fn m_chr(self) -> Character
fn set_m_chr(self, value: Character)
fn m_target(self) -> Transform
fn set_m_target(self, value: Transform)
fn m_start_pos(self) -> Vector3
fn set_m_start_pos(self, value: Vector3)
fn m_goal_pos(self) -> Vector3
fn set_m_goal_pos(self, value: Vector3)
fn m_pull_offset(self) -> f32
fn set_m_pull_offset(self, value: f32)
fn m_elapsed(self) -> f32
fn set_m_elapsed(self, value: f32)
fn m_duration(self) -> f32
fn set_m_duration(self, value: f32)
fn m_curve_type(self) -> Curve_Type
fn set_m_curve_type(self, value: Curve_Type)
fn m_b_grounding(self) -> bool
fn set_m_b_grounding(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.