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ICharacterJumpMethods

Trait ICharacterJumpMethods 

Source
pub trait ICharacterJumpMethods: ICharacterJump {
    // Provided methods
    fn get_is_end(self) -> bool { ... }
    fn jump_to(
        self,
        chr: impl Into<Character>,
        goal: impl Into<Vector3>,
        pull_offset: impl Into<f32>,
        duration: impl Into<f32>,
        is_grounding: impl Into<bool>,
    ) { ... }
    fn jump_to_2(
        self,
        chr: impl Into<Character>,
        target: impl Into<Transform>,
        pull_offset: impl Into<f32>,
        duration: impl Into<f32>,
        is_grounding: impl Into<bool>,
    ) { ... }
    fn stop(self) { ... }
    fn update(self, delta_time: impl Into<f32>) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_is_end(self) -> bool

get_IsEnd() overload

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fn jump_to( self, chr: impl Into<Character>, goal: impl Into<Vector3>, pull_offset: impl Into<f32>, duration: impl Into<f32>, is_grounding: impl Into<bool>, )

JumpTo(crate::combat::character::Character, crate::unity_engine::vector3::Vector3, f32, f32, bool) overload

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fn jump_to_2( self, chr: impl Into<Character>, target: impl Into<Transform>, pull_offset: impl Into<f32>, duration: impl Into<f32>, is_grounding: impl Into<bool>, )

JumpTo(crate::combat::character::Character, crate::unity_engine::transform::Transform, f32, f32, bool) overload

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fn stop(self)

Stop() overload

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fn update(self, delta_time: impl Into<f32>)

Update(f32) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ICharacterJump> ICharacterJumpMethods for __T

Available on crate feature combat-characterjump only.