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IEngageSequence_CastMethods

Trait IEngageSequence_CastMethods 

Source
pub trait IEngageSequence_CastMethods: IEngageSequence_Cast {
    // Provided methods
    fn ctor(self, unit: impl Into<Unit>) { ... }
    fn ctor_2(self, god: impl Into<GodUnit>) { ... }
    fn import(self, conditions: impl Into<Array<Il2CppString>>) { ... }
    fn dispose(self) { ... }
}

Provided Methods§

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fn ctor(self, unit: impl Into<Unit>)

.ctor(crate::app::unit::Unit) overload

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fn ctor_2(self, god: impl Into<GodUnit>)

.ctor(crate::app::godunit::GodUnit) overload

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fn import(self, conditions: impl Into<Array<Il2CppString>>)

Import(::unity::Array<::unity::Il2CppString>) overload

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fn dispose(self)

Dispose() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IEngageSequence_Cast> IEngageSequence_CastMethods for __T

Available on crate feature combat-engagesequence only.