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IEngageSequence_Cast

Trait IEngageSequence_Cast 

Source
pub trait IEngageSequence_Cast: IObject {
    // Provided methods
    fn unit(self) -> Unit { ... }
    fn set_unit(self, value: Unit) { ... }
    fn god(self) -> GodUnit { ... }
    fn set_god(self, value: GodUnit) { ... }
    fn game_status(self) -> CharacterGameStatus { ... }
    fn set_game_status(self, value: CharacterGameStatus) { ... }
    fn character(self) -> Character { ... }
    fn set_character(self, value: Character) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§