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TutorialListSelectMenu

Struct TutorialListSelectMenu 

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pub struct TutorialListSelectMenu(/* private fields */);
Expand description

IL2CPP class: TutorialListSelectMenu Inherits: BasicMenu

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impl TutorialListSelectMenu

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pub fn base(self) -> BasicMenu

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impl TutorialListSelectMenu

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pub fn create_bind( super_: impl Into<ProcInst>, select_category: impl Into<TutorialListTopMenu_SelectCategoryType>, is_get_all_tutorial: impl Into<bool>, decide_event_handler: impl Into<TutorialListSelectMenu_DecideEventHandler>, ) -> (GameObject, List_1<TutorialListTopMenu_SelectCategoryType>)

CreateBind(crate::app::procinst::ProcInst, *mutcrate::system::collections::generic::list_1::List_1<crate::root::tutoriallisttopmenu::TutorialListTopMenu_SelectCategoryType>, crate::root::tutoriallisttopmenu::TutorialListTopMenu_SelectCategoryType, bool, crate::root::tutoriallistselectmenu::TutorialListSelectMenu_DecideEventHandler) overload

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impl TutorialListSelectMenu

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impl TutorialListSelectMenu

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pub unsafe fn get_name(this: impl Into<IlInstance>) -> Il2CppString

Direct (non-virtual) call to TutorialListSelectMenu’s own GetName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn b_call(this: impl Into<IlInstance>) -> BasicMenu_Result

Direct (non-virtual) call to TutorialListSelectMenu’s own BCall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn custom_call(this: impl Into<IlInstance>) -> BasicMenu_Result

Direct (non-virtual) call to TutorialListSelectMenu’s own CustomCall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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impl TutorialListSelectMenu

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pub fn new( menu_item_list: List_1<BasicMenuItem>, menu_content: TutorialListSelectMenuContent, categoryl_list: List_1<TutorialListTopMenu_SelectCategoryType>, select_category: TutorialListTopMenu_SelectCategoryType, is_get_all_tutorial: bool, root: TutorialListRoot, decide_event_handler: TutorialListSelectMenu_DecideEventHandler, ) -> Self

.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::root::tutoriallistselectmenucontent::TutorialListSelectMenuContent, crate::system::collections::generic::list_1::List_1<crate::root::tutoriallisttopmenu::TutorialListTopMenu_SelectCategoryType>, crate::root::tutoriallisttopmenu::TutorialListTopMenu_SelectCategoryType, bool, crate::root::tutoriallistroot::TutorialListRoot, crate::root::tutoriallistselectmenu::TutorialListSelectMenu_DecideEventHandler) — overload selector

Trait Implementations§

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impl ClassIdentity for TutorialListSelectMenu

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const NAMESPACE: &'static str = ""

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const NAME: &'static str = "TutorialListSelectMenu"

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fn class() -> Class

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impl Clone for TutorialListSelectMenu

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fn clone(&self) -> TutorialListSelectMenu

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for TutorialListSelectMenu

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IBasicMenu for TutorialListSelectMenu

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fn m_menu_content(self) -> BasicMenuContent

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fn set_m_menu_content(self, value: BasicMenuContent)

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fn m_menu_item_list(self) -> List_1<BasicMenuItem>

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fn set_m_menu_item_list(self, value: List_1<BasicMenuItem>)

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fn m_full_menu_item_list(self) -> List_1<BasicMenuItem>

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fn set_m_full_menu_item_list(self, value: List_1<BasicMenuItem>)

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fn m_status(self) -> BasicMenu_StatusField

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fn set_m_status(self, value: BasicMenu_StatusField)

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fn m_result(self) -> BasicMenu_Result

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fn set_m_result(self, value: BasicMenu_Result)

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fn m_scroll_precede_input_a(self) -> bool

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fn set_m_scroll_precede_input_a(self, value: bool)

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fn m_row_num(self) -> i32

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fn set_m_row_num(self, value: i32)

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fn m_show_row_num(self) -> i32

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fn set_m_show_row_num(self, value: i32)

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fn m_select_index(self) -> i32

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fn set_m_select_index(self, value: i32)

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fn m_select_index_old(self) -> i32

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fn set_m_select_index_old(self, value: i32)

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fn m_scroll_index(self) -> i32

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fn set_m_scroll_index(self, value: i32)

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fn m_scroll_index_old(self) -> i32

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fn set_m_scroll_index_old(self, value: i32)

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fn m_reserved_select_index(self) -> i32

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fn set_m_reserved_select_index(self, value: i32)

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fn m_reserved_scroll_index(self) -> i32

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fn set_m_reserved_scroll_index(self, value: i32)

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fn m_reserved_show_row_num(self) -> i32

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fn set_m_reserved_show_row_num(self, value: i32)

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fn m_memory_display_index(self) -> i32

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fn set_m_memory_display_index(self, value: i32)

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fn m_suspend(self) -> i32

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fn set_m_suspend(self, value: i32)

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impl IProcInst for TutorialListSelectMenu

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impl ITutorialListSelectMenu for TutorialListSelectMenu

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impl IlType for TutorialListSelectMenu

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fn il_type() -> &'static Il2CppType

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impl Copy for TutorialListSelectMenu

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impl IObject for TutorialListSelectMenu

Auto Trait Implementations§

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impl Freeze for TutorialListSelectMenu

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impl RefUnwindSafe for TutorialListSelectMenu

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impl !Send for TutorialListSelectMenu

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impl !Sync for TutorialListSelectMenu

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impl Unpin for TutorialListSelectMenu

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impl UnwindSafe for TutorialListSelectMenu

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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fn from(t: T) -> T

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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
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fn get_item(self, index: i32) -> T0
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fn add(self, item: T0)
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fn get_location_name(self) -> Il2CppString
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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

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fn get_download_status(self) -> DownloadStatus
where Self: Sized,

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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

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fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

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where Self: Sized,

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where Self: Sized,

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fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn get_debug_name(self) -> Il2CppString
where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
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fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
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fn get_hash_code(self) -> i32
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fn wait_for_completion(self) -> T0
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fn get_is_done(self) -> bool
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fn is_valid(self) -> bool
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fn get_percent_complete(self) -> f32
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fn get_reference_count(self) -> i32
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fn release(self)
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fn get_result(self) -> T0
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fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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where Self: Sized,

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where Self: Sized,

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impl<__T> IBasicMenuMethods for __T
where __T: IBasicMenu,

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fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<BasicMenuContent>, )

.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::basicmenucontent::BasicMenuContent) overload
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fn create_default_desc(self) -> Array<ProcDesc>

CreateDefaultDesc() overload
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fn get_bind_type(self) -> BasicMenu_BindTypes

get_BindType() overload
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fn on_bind(self)

OnBind() overload
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fn on_unbind(self)

OnUnbind() overload
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fn bind_parent_menu(self)

BindParentMenu() overload
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fn build(self)

Build() overload
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fn set_active(self, active: impl Into<bool>)

SetActive(bool) overload
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fn set_active_all(self, active: impl Into<bool>)

SetActiveAll(bool) overload
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fn open_anime(self)

OpenAnime() overload
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fn open_anime_all(self)

OpenAnimeAll() overload
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fn close_anime(self)

CloseAnime() overload
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fn close_anime_all(self)

CloseAnimeAll() overload
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fn on_build(self, is_first_build: impl Into<bool>)

OnBuild(bool) overload
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fn after_build(self)

AfterBuild() overload
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fn on_close(self)

OnClose() overload
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fn on_cursor_move_end(self)

OnCursorMoveEnd() overload
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fn on_resume(self)

OnResume() overload
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fn on_suspend(self)

OnSuspend() overload
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fn on_create(self)

OnCreate() overload
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fn on_dispose(self)

OnDispose() overload
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fn get_name(self) -> Il2CppString

GetName() overload
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fn get_menu_item(self, item_index: impl Into<i32>) -> BasicMenuItem

GetMenuItem(i32) overload
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fn get_menu_item_num(self) -> i32

GetMenuItemNum() overload
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fn clamp_menu_item_index(self, item_index: impl Into<i32>) -> i32

ClampMenuItemIndex(i32) overload
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fn get_menu_item_index(self, menu_item: impl Into<BasicMenuItem>) -> i32

GetMenuItemIndex(crate::app::basicmenuitem::BasicMenuItem) overload
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fn get_row_num(self) -> i32

GetRowNum() overload
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fn get_show_row_num(self) -> i32

GetShowRowNum() overload
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fn set_show_row_num(self, row_num: impl Into<i32>)

SetShowRowNum(i32) overload
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fn set_show_row_auto(self)

SetShowRowAuto() overload
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fn get_show_row_max(self) -> i32

GetShowRowMax() overload
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fn get_build_row_num(self) -> i32

GetBuildRowNum() overload
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fn get_select_index(self) -> i32

GetSelectIndex() overload
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fn get_select_index_old(self) -> i32

GetSelectIndexOld() overload
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fn set_select_index(self, select_index: impl Into<i32>)

SetSelectIndex(i32) overload
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fn update_select_index_old(self)

UpdateSelectIndexOld() overload
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fn adjust_select_index(self)

AdjustSelectIndex() overload
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fn get_scroll_index(self) -> i32

GetScrollIndex() overload
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fn get_scroll_index_old(self) -> i32

GetScrollIndexOld() overload
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fn set_scroll_index(self, scroll_index: impl Into<i32>)

SetScrollIndex(i32) overload
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fn update_scroll_index_old(self)

UpdateScrollIndexOld() overload
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fn adjust_scroll_index(self)

AdjustScrollIndex() overload
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fn save_select(self, sel: impl Into<BasicMenuSelect>)

SaveSelect(crate::app::basicmenuselect::BasicMenuSelect) overload
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fn restore_select(self, sel: impl Into<BasicMenuSelect>)

RestoreSelect(crate::app::basicmenuselect::BasicMenuSelect) overload
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fn is_opening(self) -> bool

IsOpening() overload
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fn is_closing(self) -> bool

IsClosing() overload
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fn is_closed(self) -> bool

IsClosed() overload
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fn is_cursor_hide(self) -> bool

IsCursorHide() overload
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fn set_cursor_hide(self, onoff: impl Into<bool>)

SetCursorHide(bool) overload
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fn is_input_disable(self) -> bool

IsInputDisable() overload
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fn set_input_disable(self, onoff: impl Into<bool>)

SetInputDisable(bool) overload
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fn is_input_disable_now_frame(self) -> bool

IsInputDisableNowFrame() overload
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fn set_input_disable_now_frame(self, onoff: impl Into<bool>)

SetInputDisableNowFrame(bool) overload
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fn is_cursor_moved(self) -> bool

IsCursorMoved() overload
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fn set_cursor_moved(self, onoff: impl Into<bool>)

SetCursorMoved(bool) overload
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fn is_close_called(self) -> bool

IsCloseCalled() overload
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fn set_close_called(self, onoff: impl Into<bool>)

SetCloseCalled(bool) overload
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fn is_rebuild(self) -> bool

IsRebuild() overload
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fn is_system_call(self) -> bool

IsSystemCall() overload
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fn set_cursor_move_frame(self, frame: impl Into<f32>)

SetCursorMoveFrame(f32) overload
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fn cursor_move_instant(self)

CursorMoveInstant() overload
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fn set_scroll_frame(self, frame: impl Into<f32>)

SetScrollFrame(f32) overload
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fn scroll_instant(self)

ScrollInstant() overload
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fn set_back_cursor_color(self, c: impl Into<Color>)

SetBackCursorColor(crate::unity_engine::color::Color) overload
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fn set_cursor_to_keep_animator_state(self, keep: impl Into<bool>)

SetCursorToKeepAnimatorState(bool) overload
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fn move_front_cursor_from( self, from_x: impl Into<f32>, from_y: impl Into<f32>, frame: impl Into<f32>, )

MoveFrontCursorFrom(f32, f32, f32) overload
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fn move_front_cursor_from_2( self, from_menu_item: impl Into<BasicMenuItem>, frame: impl Into<f32>, )

MoveFrontCursorFrom(crate::app::basicmenuitem::BasicMenuItem, f32) overload
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fn put_cursor_in_front(self)

PutCursorInFront() overload
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fn put_cursor_in_back(self)

PutCursorInBack() overload
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fn set_cursor_front_back(self, is_front: impl Into<bool>)

SetCursorFrontBack(bool) overload
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fn restart_cursor_animation(self)

RestartCursorAnimation() overload
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fn get_sub_menu_base_transform(self) -> RectTransform

GetSubMenuBaseTransform() overload
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fn is_suspend(self) -> bool

IsSuspend() overload
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fn inc_suspend(self)

IncSuspend() overload
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fn dec_suspend(self)

DecSuspend() overload
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fn set_pivot(self, x: impl Into<f32>, y: impl Into<f32>)

SetPivot(f32, f32) overload
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fn get_anchor_type(self) -> BasicMenu_AnchorType

GetAnchorType() overload
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fn set_anchor_type( self, anchor_type: impl Into<BasicMenu_AnchorType>, x: impl Into<f32>, y: impl Into<f32>, )

SetAnchorType(crate::app::basicmenu::BasicMenu_AnchorType, f32, f32) overload
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fn set_anchor_type_from_screen_coord( self, anchor_type: impl Into<BasicMenu_AnchorType>, x: impl Into<f32>, y: impl Into<f32>, )

SetAnchorTypeFromScreenCoord(crate::app::basicmenu::BasicMenu_AnchorType, f32, f32) overload
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fn get_x(self) -> f32

GetX() overload
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fn get_y(self) -> f32

GetY() overload
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fn set_x(self, x: impl Into<f32>)

SetX(f32) overload
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fn set_y(self, y: impl Into<f32>)

SetY(f32) overload
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fn get_pos(self) -> Vector2

GetPos() overload
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fn set_pos(self, x: impl Into<f32>, y: impl Into<f32>)

SetPos(f32, f32) overload
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fn set_transform_as_sub_menu( self, parent_menu: impl Into<BasicMenu>, parent_menu_item: impl Into<BasicMenuItem>, )

SetTransformAsSubMenu(crate::app::basicmenu::BasicMenu, crate::app::basicmenuitem::BasicMenuItem) overload
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fn set_color(self, color: impl Into<Color>)

SetColor(crate::unity_engine::color::Color) overload
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fn get_w(self) -> f32

GetW() overload
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fn get_h(self) -> f32

GetH() overload
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fn set_as_first_sibling(self)

SetAsFirstSibling() overload
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fn set_as_last_sibling(self)

SetAsLastSibling() overload
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fn rebuild(self)

Rebuild() overload
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fn rebuild_instant(self, is_keep_item_index: impl Into<bool>)

RebuildInstant(bool) overload
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fn rebuild_instant_2(self, menu_select: impl Into<BasicMenuSelect>)

RebuildInstant(crate::app::basicmenuselect::BasicMenuSelect) overload
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fn rebuild_instant_3( self, menu_select: impl Into<BasicMenuSelect>, display_index: impl Into<i32>, )

RebuildInstant(crate::app::basicmenuselect::BasicMenuSelect, i32) overload
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fn close(self)

Close() overload
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fn close_parent_menu(self)

CloseParentMenu() overload
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fn delete_parent_menu(self)

DeleteParentMenu() overload
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fn tick(self)

Tick() overload
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fn tick_input(self) -> bool

TickInput() overload
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fn key_up(self, is_trigger: impl Into<bool>)

KeyUp(bool) overload
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fn key_down(self, is_trigger: impl Into<bool>)

KeyDown(bool) overload
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fn key_left(self, is_trigger: impl Into<bool>)

KeyLeft(bool) overload
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fn key_right(self, is_trigger: impl Into<bool>)

KeyRight(bool) overload
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fn move_up(self, is_trigger: impl Into<bool>)

MoveUp(bool) overload
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fn move_down(self, is_trigger: impl Into<bool>)

MoveDown(bool) overload
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fn page_up(self, is_trigger: impl Into<bool>)

PageUp(bool) overload
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fn page_down(self, is_trigger: impl Into<bool>)

PageDown(bool) overload
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fn system_call(self) -> BasicMenu_Result

SystemCall() overload
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fn key_call(self) -> BasicMenu_Result

KeyCall() overload
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fn a_call(self) -> BasicMenu_Result

ACall() overload
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fn b_call(self) -> BasicMenu_Result

BCall() overload
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fn x_call(self) -> BasicMenu_Result

XCall() overload
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fn y_call(self) -> BasicMenu_Result

YCall() overload
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fn l_call(self) -> BasicMenu_Result

LCall() overload
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fn r_call(self) -> BasicMenu_Result

RCall() overload
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fn plus_call(self) -> BasicMenu_Result

PlusCall() overload
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fn minus_call(self) -> BasicMenu_Result

MinusCall() overload
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fn custom_call(self) -> BasicMenu_Result

CustomCall() overload
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fn play_cursor_se(self)

PlayCursorSE() overload
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fn play_decide_se(self)

PlayDecideSE() overload
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fn play_decide_big_se(self)

PlayDecideBigSE() overload
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fn play_cancel_se(self)

PlayCancelSE() overload
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fn get_tutorial(self) -> Il2CppString

GetTutorial() overload
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fn try_tutorial(self)

TryTutorial() overload
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impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get(self) -> (T0, T0)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<__T> IProcInstMethods for __T
where __T: IProcInst,

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fn ctor(self)

.ctor() overload
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fn get_no_desc(self) -> Array<ProcDesc>

GetNoDesc() overload
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fn get_coroutine(self) -> Array<ProcDesc>

GetCoroutine() overload
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fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst

CreateNoDesc(crate::app::procinst::ProcInst) overload
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fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst

CreateCoroutine(crate::app::procinst::ProcInst) overload
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fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst

CreateBindNoDesc(crate::app::procinst::ProcInst) overload
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fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst

CreateBindCoroutine(crate::app::procinst::ProcInst) overload
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fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst

Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overload
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fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst

CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overload
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fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst

CreateRoot(::unity::Il2CppString) overload
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fn recursive_tick(self)

RecursiveTick() overload
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fn recursive_persistent_task(self)

RecursivePersistentTask() overload
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fn recursive_remove(self)

RecursiveRemove() overload
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fn get_super(self) -> ProcInst

GetSuper() overload
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fn get_child(self) -> ProcInst

GetChild() overload
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fn get_prev(self) -> ProcInst

GetPrev() overload
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fn get_next(self) -> ProcInst

GetNext() overload
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fn get_label(self) -> i32

GetLabel() overload
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fn get_wait_time(self) -> f32

GetWaitTime() overload
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fn is_wait(self) -> bool

IsWait() overload
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fn is_bind(self) -> bool

IsBind() overload
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fn is_dead(self) -> bool

IsDead() overload
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fn is_parent_bind(self) -> bool

IsParentBind() overload
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fn is_continue_execute(self) -> bool

IsContinueExecute() overload
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fn delete(self)

Delete() overload
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fn next(self)

Next() overload
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fn next_imm(self)

NextImm() overload
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fn jump(self, label: impl Into<i32>)

Jump(i32) overload
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fn jump_2(self, label: impl Into<ValueType>)

Jump(crate::system::valuetype::ValueType) overload
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fn try_jump(self, label: impl Into<ValueType>) -> bool

TryJump(crate::system::valuetype::ValueType) overload
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fn push_jump(self, label: impl Into<i32>)

PushJump(i32) overload
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fn push_jump_2(self, label: impl Into<ValueType>)

PushJump(crate::system::valuetype::ValueType) overload
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fn pop_jump(self)

PopJump() overload
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fn jump_imm(self, label: impl Into<i32>)

JumpImm(i32) overload
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fn jump_imm_2(self, label: impl Into<ValueType>)

JumpImm(crate::system::valuetype::ValueType) overload
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fn wait_time(self, time: impl Into<f32>)

WaitTime(f32) overload
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fn delete_child(self)

DeleteChild() overload
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fn yield(self)

Yield() overload
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fn assert(self)

Assert() overload
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fn find_next(self, is_first: impl Into<bool>) -> ProcInst

FindNext(bool) overload
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fn get_tick_time(self) -> f32

get_TickTime() overload
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fn set_tick_time(self, value: impl Into<f32>)

set_TickTime(f32) overload
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fn get_name(self) -> Il2CppString

get_Name() overload
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fn get_hash_code(self) -> i32

get_HashCode() overload
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fn get_persistent_method(self) -> ProcVoidMethod

get_PersistentMethod() overload
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fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)

set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overload
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fn get_desc(self) -> ProcDesc

get_Desc() overload
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fn get_desc_index(self) -> i32

get_DescIndex() overload
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fn get_desc_type(self) -> ProcDesc_Type

get_DescType() overload
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fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst

CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overload
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fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst

CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overload
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fn connect(self, super_: impl Into<ProcInst>)

Connect(crate::app::procinst::ProcInst) overload
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fn disconnect(self)

Disconnect() overload
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fn bind(self)

Bind() overload
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fn unbind(self)

Unbind() overload
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fn marking_death(self, is_first: impl Into<bool>)

MarkingDeath(bool) overload
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fn get_can_wait_skip(self) -> bool

get_CanWaitSkip() overload
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fn on_start(self)

OnStart() overload
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fn on_tick(self)

OnTick() overload
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fn on_coroutine(self) -> IEnumerator

OnCoroutine() overload
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fn on_persistent(self)

OnPersistent() overload
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fn on_create(self)

OnCreate() overload
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fn on_dispose(self)

OnDispose() overload
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fn on_bind(self)

OnBind() overload
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fn on_unbind(self)

OnUnbind() overload
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fn on_singleton_create(self)

OnSingletonCreate() overload
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fn on_singleton_dispose(self)

OnSingletonDispose() overload
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fn on_shutdown(self)

OnShutdown() overload
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fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)

OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overload
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fn get_debug_log(self) -> Il2CppString

GetDebugLog() overload
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fn shutdown(self)

Shutdown() overload
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fn shutdown_child(self)

ShutdownChild() overload
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fn draw_monitor(self, monitor: impl Into<DebugMonitor>)

DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload
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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<__T> ITutorialListSelectMenuMethods for __T

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fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<TutorialListSelectMenuContent>, categoryl_list: impl Into<List_1<TutorialListTopMenu_SelectCategoryType>>, select_category: impl Into<TutorialListTopMenu_SelectCategoryType>, is_get_all_tutorial: impl Into<bool>, root: impl Into<TutorialListRoot>, decide_event_handler: impl Into<TutorialListSelectMenu_DecideEventHandler>, )

.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::root::tutoriallistselectmenucontent::TutorialListSelectMenuContent, crate::system::collections::generic::list_1::List_1<crate::root::tutoriallisttopmenu::TutorialListTopMenu_SelectCategoryType>, crate::root::tutoriallisttopmenu::TutorialListTopMenu_SelectCategoryType, bool, crate::root::tutoriallistroot::TutorialListRoot, crate::root::tutoriallistselectmenu::TutorialListSelectMenu_DecideEventHandler) overload
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fn get_name(self) -> Il2CppString

GetName() overload
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fn b_call(self) -> BasicMenu_Result

BCall() overload
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fn custom_call(self) -> BasicMenu_Result

CustomCall() overload
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fn switch_tutorial_category(self, value: impl Into<i32>)

SwitchTutorialCategory(i32) overload
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fn rebuild_menu_item(self)

RebuildMenuItem() overload
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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.