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IFinalBlitPass

Trait IFinalBlitPass 

Source
pub trait IFinalBlitPass: IScriptableRenderPass {
    // Provided methods
    fn m_source(self) -> RenderTargetHandle { ... }
    fn set_m_source(self, value: RenderTargetHandle) { ... }
    fn m_blit_material(self) -> Material { ... }
    fn set_m_blit_material(self, value: Material) { ... }
    fn m_custom_final_mono_color(self) -> Vector4 { ... }
    fn set_m_custom_final_mono_color(self, value: Vector4) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§