pub trait IFinalBlitPassMethods: IFinalBlitPass {
// Provided methods
fn set_custom_final_mono_color_to_result(
self,
color: impl Into<Color>,
ratio: impl Into<f32>,
) { ... }
fn ctor(
self,
evt: impl Into<RenderPassEvent>,
blit_material: impl Into<Material>,
) { ... }
fn setup(
self,
base_descriptor: impl Into<RenderTextureDescriptor>,
color_handle: impl Into<RenderTargetHandle>,
) { ... }
fn execute(
self,
context: impl Into<ScriptableRenderContext>,
) -> RenderingData { ... }
}Provided Methods§
Sourcefn set_custom_final_mono_color_to_result(
self,
color: impl Into<Color>,
ratio: impl Into<f32>,
)
fn set_custom_final_mono_color_to_result( self, color: impl Into<Color>, ratio: impl Into<f32>, )
SetCustomFinalMonoColorToResult(crate::unity_engine::color::Color, f32) overload
Sourcefn ctor(
self,
evt: impl Into<RenderPassEvent>,
blit_material: impl Into<Material>,
)
fn ctor( self, evt: impl Into<RenderPassEvent>, blit_material: impl Into<Material>, )
.ctor(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::material::Material) overload
Sourcefn setup(
self,
base_descriptor: impl Into<RenderTextureDescriptor>,
color_handle: impl Into<RenderTargetHandle>,
)
fn setup( self, base_descriptor: impl Into<RenderTextureDescriptor>, color_handle: impl Into<RenderTargetHandle>, )
Setup(crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor, crate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle) overload
Sourcefn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData
fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData
Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IFinalBlitPass> IFinalBlitPassMethods for __T
Available on crate feature
unity_engine-rendering-universal-internal-finalblitpass only.