Skip to main content

IFinalBlitPassMethods

Trait IFinalBlitPassMethods 

Source
pub trait IFinalBlitPassMethods: IFinalBlitPass {
    // Provided methods
    fn set_custom_final_mono_color_to_result(
        self,
        color: impl Into<Color>,
        ratio: impl Into<f32>,
    ) { ... }
    fn ctor(
        self,
        evt: impl Into<RenderPassEvent>,
        blit_material: impl Into<Material>,
    ) { ... }
    fn setup(
        self,
        base_descriptor: impl Into<RenderTextureDescriptor>,
        color_handle: impl Into<RenderTargetHandle>,
    ) { ... }
    fn execute(
        self,
        context: impl Into<ScriptableRenderContext>,
    ) -> RenderingData { ... }
}

Provided Methods§

Source

fn set_custom_final_mono_color_to_result( self, color: impl Into<Color>, ratio: impl Into<f32>, )

SetCustomFinalMonoColorToResult(crate::unity_engine::color::Color, f32) overload

Source

fn ctor( self, evt: impl Into<RenderPassEvent>, blit_material: impl Into<Material>, )

.ctor(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::material::Material) overload

Source

fn setup( self, base_descriptor: impl Into<RenderTextureDescriptor>, color_handle: impl Into<RenderTargetHandle>, )

Setup(crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor, crate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle) overload

Source

fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData

Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IFinalBlitPass> IFinalBlitPassMethods for __T

Available on crate feature unity_engine-rendering-universal-internal-finalblitpass only.