pub struct ScriptableRenderPass(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.Universal.ScriptableRenderPass
Inherits: Object
Implementations§
Source§impl ScriptableRenderPass
impl ScriptableRenderPass
Sourcepub fn op_less_than(
lhs: impl Into<ScriptableRenderPass>,
rhs: impl Into<ScriptableRenderPass>,
) -> bool
pub fn op_less_than( lhs: impl Into<ScriptableRenderPass>, rhs: impl Into<ScriptableRenderPass>, ) -> bool
op_LessThan(crate::unity_engine::rendering::universal::scriptablerenderpass::ScriptableRenderPass, crate::unity_engine::rendering::universal::scriptablerenderpass::ScriptableRenderPass) overload
Sourcepub fn op_greater_than(
lhs: impl Into<ScriptableRenderPass>,
rhs: impl Into<ScriptableRenderPass>,
) -> bool
pub fn op_greater_than( lhs: impl Into<ScriptableRenderPass>, rhs: impl Into<ScriptableRenderPass>, ) -> bool
op_GreaterThan(crate::unity_engine::rendering::universal::scriptablerenderpass::ScriptableRenderPass, crate::unity_engine::rendering::universal::scriptablerenderpass::ScriptableRenderPass) overload
Source§impl ScriptableRenderPass
impl ScriptableRenderPass
pub fn frame_cleanup_method_info() -> &'static MethodInfo
pub fn get_render_pass_event_method_info() -> &'static MethodInfo
pub fn set_render_pass_event_method_info() -> &'static MethodInfo
pub fn get_color_attachments_method_info() -> &'static MethodInfo
pub fn get_color_attachment_method_info() -> &'static MethodInfo
pub fn get_depth_attachment_method_info() -> &'static MethodInfo
pub fn get_input_method_info() -> &'static MethodInfo
pub fn get_clear_flag_method_info() -> &'static MethodInfo
pub fn get_clear_color_method_info() -> &'static MethodInfo
pub fn get_profiling_sampler_method_info() -> &'static MethodInfo
pub fn set_profiling_sampler_method_info() -> &'static MethodInfo
pub fn get_override_camera_target_method_info() -> &'static MethodInfo
pub fn set_override_camera_target_method_info() -> &'static MethodInfo
pub fn get_is_blit_render_pass_method_info() -> &'static MethodInfo
pub fn set_is_blit_render_pass_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn configure_input_method_info() -> &'static MethodInfo
pub fn configure_target_method_info() -> &'static MethodInfo
pub fn configure_target_2_method_info() -> &'static MethodInfo
pub fn configure_target_3_method_info() -> &'static MethodInfo
pub fn configure_target_4_method_info() -> &'static MethodInfo
pub fn configure_clear_method_info() -> &'static MethodInfo
pub fn on_camera_setup_method_info() -> &'static MethodInfo
pub fn configure_method_info() -> &'static MethodInfo
pub fn on_camera_cleanup_method_info() -> &'static MethodInfo
pub fn on_finish_camera_stack_rendering_method_info() -> &'static MethodInfo
pub fn execute_method_info() -> &'static MethodInfo
pub fn blit_method_info() -> &'static MethodInfo
pub fn create_drawing_settings_method_info() -> &'static MethodInfo
pub fn create_drawing_settings_2_method_info() -> &'static MethodInfo
pub fn op_less_than_method_info() -> &'static MethodInfo
pub fn op_greater_than_method_info() -> &'static MethodInfo
Source§impl ScriptableRenderPass
impl ScriptableRenderPass
Sourcepub unsafe fn frame_cleanup(this: impl Into<IlInstance>, cmd: CommandBuffer)
pub unsafe fn frame_cleanup(this: impl Into<IlInstance>, cmd: CommandBuffer)
Direct (non-virtual) call to ScriptableRenderPass’s own FrameCleanup. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_camera_setup(
this: impl Into<IlInstance>,
cmd: CommandBuffer,
rendering_data: *mut RenderingData,
)
pub unsafe fn on_camera_setup( this: impl Into<IlInstance>, cmd: CommandBuffer, rendering_data: *mut RenderingData, )
Direct (non-virtual) call to ScriptableRenderPass’s own OnCameraSetup. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn configure(
this: impl Into<IlInstance>,
cmd: CommandBuffer,
camera_texture_descriptor: RenderTextureDescriptor,
)
pub unsafe fn configure( this: impl Into<IlInstance>, cmd: CommandBuffer, camera_texture_descriptor: RenderTextureDescriptor, )
Direct (non-virtual) call to ScriptableRenderPass’s own Configure. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_camera_cleanup(this: impl Into<IlInstance>, cmd: CommandBuffer)
pub unsafe fn on_camera_cleanup(this: impl Into<IlInstance>, cmd: CommandBuffer)
Direct (non-virtual) call to ScriptableRenderPass’s own OnCameraCleanup. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_finish_camera_stack_rendering(
this: impl Into<IlInstance>,
cmd: CommandBuffer,
)
pub unsafe fn on_finish_camera_stack_rendering( this: impl Into<IlInstance>, cmd: CommandBuffer, )
Direct (non-virtual) call to ScriptableRenderPass’s own OnFinishCameraStackRendering. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn execute(
this: impl Into<IlInstance>,
context: ScriptableRenderContext,
rendering_data: *mut RenderingData,
)
pub unsafe fn execute( this: impl Into<IlInstance>, context: ScriptableRenderContext, rendering_data: *mut RenderingData, )
Direct (non-virtual) call to ScriptableRenderPass’s own Execute. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for ScriptableRenderPass
impl ClassIdentity for ScriptableRenderPass
Source§impl Clone for ScriptableRenderPass
impl Clone for ScriptableRenderPass
Source§fn clone(&self) -> ScriptableRenderPass
fn clone(&self) -> ScriptableRenderPass
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for ScriptableRenderPass
impl FromIlInstance for ScriptableRenderPass
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IScriptableRenderPass for ScriptableRenderPass
impl IScriptableRenderPass for ScriptableRenderPass
fn m_color_attachments(self) -> Array<RenderTargetIdentifier>
fn set_m_color_attachments(self, value: Array<RenderTargetIdentifier>)
fn m_depth_attachment(self) -> RenderTargetIdentifier
fn set_m_depth_attachment(self, value: RenderTargetIdentifier)
fn m_input(self) -> ScriptableRenderPassInput
fn set_m_input(self, value: ScriptableRenderPassInput)
fn m_clear_flag(self) -> ClearFlag
fn set_m_clear_flag(self, value: ClearFlag)
fn m_clear_color(self) -> Color
fn set_m_clear_color(self, value: Color)
impl Copy for ScriptableRenderPass
impl IObject for ScriptableRenderPass
Auto Trait Implementations§
impl Freeze for ScriptableRenderPass
impl RefUnwindSafe for ScriptableRenderPass
impl !Send for ScriptableRenderPass
impl !Sync for ScriptableRenderPass
impl Unpin for ScriptableRenderPass
impl UnwindSafe for ScriptableRenderPass
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Source§impl<__T> IScriptableRenderPassMethods for __Twhere
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fn get_depth_attachment(self) -> RenderTargetIdentifier
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fn get_input(self) -> ScriptableRenderPassInput
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fn get_clear_flag(self) -> ClearFlag
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fn get_override_camera_target(self) -> bool
get_overrideCameraTarget() overloadSource§fn set_override_camera_target(self, value: impl Into<bool>)
fn set_override_camera_target(self, value: impl Into<bool>)
set_overrideCameraTarget(bool) overloadSource§fn get_is_blit_render_pass(self) -> bool
fn get_is_blit_render_pass(self) -> bool
get_isBlitRenderPass() overloadSource§fn set_is_blit_render_pass(self, value: impl Into<bool>)
fn set_is_blit_render_pass(self, value: impl Into<bool>)
set_isBlitRenderPass(bool) overloadSource§fn configure_input(self, pass_input: impl Into<ScriptableRenderPassInput>)
fn configure_input(self, pass_input: impl Into<ScriptableRenderPassInput>)
ConfigureInput(crate::unity_engine::rendering::universal::scriptablerenderpassinput::ScriptableRenderPassInput) overloadSource§fn configure_target(
self,
color_attachment: impl Into<RenderTargetIdentifier>,
depth_attachment: impl Into<RenderTargetIdentifier>,
)
fn configure_target( self, color_attachment: impl Into<RenderTargetIdentifier>, depth_attachment: impl Into<RenderTargetIdentifier>, )
ConfigureTarget(crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier, crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overloadSource§fn configure_target_2(
self,
color_attachments: impl Into<Array<RenderTargetIdentifier>>,
depth_attachment: impl Into<RenderTargetIdentifier>,
)
fn configure_target_2( self, color_attachments: impl Into<Array<RenderTargetIdentifier>>, depth_attachment: impl Into<RenderTargetIdentifier>, )
ConfigureTarget(::unity::Array<crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier>, crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overloadSource§fn configure_target_3(self, color_attachment: impl Into<RenderTargetIdentifier>)
fn configure_target_3(self, color_attachment: impl Into<RenderTargetIdentifier>)
ConfigureTarget(crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overloadSource§fn configure_target_4(
self,
color_attachments: impl Into<Array<RenderTargetIdentifier>>,
)
fn configure_target_4( self, color_attachments: impl Into<Array<RenderTargetIdentifier>>, )
ConfigureTarget(::unity::Array<crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier>) overloadSource§fn configure_clear(
self,
clear_flag: impl Into<ClearFlag>,
clear_color: impl Into<Color>,
)
fn configure_clear( self, clear_flag: impl Into<ClearFlag>, clear_color: impl Into<Color>, )
ConfigureClear(crate::unity_engine::rendering::clearflag::ClearFlag, crate::unity_engine::color::Color) overloadSource§fn on_camera_setup(self, cmd: impl Into<CommandBuffer>) -> RenderingData
fn on_camera_setup(self, cmd: impl Into<CommandBuffer>) -> RenderingData
OnCameraSetup(crate::unity_engine::rendering::commandbuffer::CommandBuffer, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overloadSource§fn configure(
self,
cmd: impl Into<CommandBuffer>,
camera_texture_descriptor: impl Into<RenderTextureDescriptor>,
)
fn configure( self, cmd: impl Into<CommandBuffer>, camera_texture_descriptor: impl Into<RenderTextureDescriptor>, )
Configure(crate::unity_engine::rendering::commandbuffer::CommandBuffer, crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overloadSource§fn on_camera_cleanup(self, cmd: impl Into<CommandBuffer>)
fn on_camera_cleanup(self, cmd: impl Into<CommandBuffer>)
OnCameraCleanup(crate::unity_engine::rendering::commandbuffer::CommandBuffer) overloadSource§fn on_finish_camera_stack_rendering(self, cmd: impl Into<CommandBuffer>)
fn on_finish_camera_stack_rendering(self, cmd: impl Into<CommandBuffer>)
OnFinishCameraStackRendering(crate::unity_engine::rendering::commandbuffer::CommandBuffer) overloadSource§fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData
fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData
Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overloadSource§fn blit(
self,
cmd: impl Into<CommandBuffer>,
source: impl Into<RenderTargetIdentifier>,
destination: impl Into<RenderTargetIdentifier>,
material: impl Into<Material>,
pass_index: impl Into<i32>,
)
fn blit( self, cmd: impl Into<CommandBuffer>, source: impl Into<RenderTargetIdentifier>, destination: impl Into<RenderTargetIdentifier>, material: impl Into<Material>, pass_index: impl Into<i32>, )
Blit(crate::unity_engine::rendering::commandbuffer::CommandBuffer, crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier, crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier, crate::unity_engine::material::Material, i32) overloadSource§fn create_drawing_settings(
self,
shader_tag_id: impl Into<ShaderTagId>,
sorting_criteria: impl Into<SortingCriteria>,
) -> (DrawingSettings, RenderingData)
fn create_drawing_settings( self, shader_tag_id: impl Into<ShaderTagId>, sorting_criteria: impl Into<SortingCriteria>, ) -> (DrawingSettings, RenderingData)
CreateDrawingSettings(crate::unity_engine::rendering::shadertagid::ShaderTagId, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData, crate::unity_engine::rendering::sortingcriteria::SortingCriteria) overloadSource§fn create_drawing_settings_2(
self,
shader_tag_id_list: impl Into<List_1<ShaderTagId>>,
sorting_criteria: impl Into<SortingCriteria>,
) -> (DrawingSettings, RenderingData)
fn create_drawing_settings_2( self, shader_tag_id_list: impl Into<List_1<ShaderTagId>>, sorting_criteria: impl Into<SortingCriteria>, ) -> (DrawingSettings, RenderingData)
CreateDrawingSettings(crate::system::collections::generic::list_1::List_1<crate::unity_engine::rendering::shadertagid::ShaderTagId>, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData, crate::unity_engine::rendering::sortingcriteria::SortingCriteria) overload