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UniversalAdditionalCameraData

Struct UniversalAdditionalCameraData 

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pub struct UniversalAdditionalCameraData(/* private fields */);
Expand description

IL2CPP class: UnityEngine.Rendering.Universal.UniversalAdditionalCameraData Inherits: MonoBehaviour

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impl UniversalAdditionalCameraData

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pub fn base(self) -> MonoBehaviour

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impl UniversalAdditionalCameraData

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impl UniversalAdditionalCameraData

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pub fn get_default_additional_camera_data() -> UniversalAdditionalCameraData

get_defaultAdditionalCameraData() overload

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pub fn cctor()

.cctor() overload

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impl UniversalAdditionalCameraData

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pub fn get_version_method_info() -> &'static MethodInfo

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pub fn get_default_additional_camera_data_method_info() -> &'static MethodInfo

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pub fn get_render_shadows_method_info() -> &'static MethodInfo

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pub fn set_render_shadows_method_info() -> &'static MethodInfo

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pub fn get_requires_depth_option_method_info() -> &'static MethodInfo

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pub fn set_requires_depth_option_method_info() -> &'static MethodInfo

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pub fn get_requires_color_option_method_info() -> &'static MethodInfo

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pub fn set_requires_color_option_method_info() -> &'static MethodInfo

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pub fn get_render_type_method_info() -> &'static MethodInfo

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pub fn set_render_type_method_info() -> &'static MethodInfo

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pub fn get_camera_stack_method_info() -> &'static MethodInfo

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pub fn update_camera_stack_method_info() -> &'static MethodInfo

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pub fn get_clear_depth_method_info() -> &'static MethodInfo

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pub fn get_requires_depth_texture_method_info() -> &'static MethodInfo

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pub fn set_requires_depth_texture_method_info() -> &'static MethodInfo

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pub fn get_requires_color_texture_method_info() -> &'static MethodInfo

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pub fn set_requires_color_texture_method_info() -> &'static MethodInfo

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pub fn get_scriptable_renderer_method_info() -> &'static MethodInfo

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pub fn set_renderer_method_info() -> &'static MethodInfo

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pub fn get_volume_layer_mask_method_info() -> &'static MethodInfo

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pub fn set_volume_layer_mask_method_info() -> &'static MethodInfo

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pub fn get_volume_trigger_method_info() -> &'static MethodInfo

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pub fn set_volume_trigger_method_info() -> &'static MethodInfo

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pub fn get_render_post_processing_method_info() -> &'static MethodInfo

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pub fn set_render_post_processing_method_info() -> &'static MethodInfo

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pub fn get_antialiasing_method_info() -> &'static MethodInfo

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pub fn set_antialiasing_method_info() -> &'static MethodInfo

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pub fn get_antialiasing_quality_method_info() -> &'static MethodInfo

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pub fn set_antialiasing_quality_method_info() -> &'static MethodInfo

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pub fn get_stop_na_n_method_info() -> &'static MethodInfo

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pub fn set_stop_na_n_method_info() -> &'static MethodInfo

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pub fn get_dithering_method_info() -> &'static MethodInfo

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pub fn set_dithering_method_info() -> &'static MethodInfo

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pub fn get_allow_xr_rendering_method_info() -> &'static MethodInfo

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pub fn set_allow_xr_rendering_method_info() -> &'static MethodInfo

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pub fn get_is_auto_reduction_method_info() -> &'static MethodInfo

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pub fn set_is_auto_reduction_method_info() -> &'static MethodInfo

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pub fn get_custom_flag_rendering_master_method_info() -> &'static MethodInfo

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pub fn set_custom_flag_rendering_master_method_info() -> &'static MethodInfo

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pub fn get_custom_rendering_flag_method_info() -> &'static MethodInfo

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pub fn set_custom_rendering_flag_method_info() -> &'static MethodInfo

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pub fn on_before_serialize_method_info() -> &'static MethodInfo

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pub fn on_after_deserialize_method_info() -> &'static MethodInfo

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pub fn on_draw_gizmos_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl UniversalAdditionalCameraData

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pub unsafe fn on_before_serialize(this: impl Into<IlInstance>)

Direct (non-virtual) call to UniversalAdditionalCameraData’s own OnBeforeSerialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn on_after_deserialize(this: impl Into<IlInstance>)

Direct (non-virtual) call to UniversalAdditionalCameraData’s own OnAfterDeserialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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impl UniversalAdditionalCameraData

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pub fn new() -> Self

.ctor() — no args

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impl ClassIdentity for UniversalAdditionalCameraData

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const NAMESPACE: &'static str = "UnityEngine.Rendering.Universal"

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const NAME: &'static str = "UniversalAdditionalCameraData"

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fn class() -> Class

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impl Clone for UniversalAdditionalCameraData

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fn clone(&self) -> UniversalAdditionalCameraData

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for UniversalAdditionalCameraData

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IObject_2 for UniversalAdditionalCameraData

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impl IUniversalAdditionalCameraData for UniversalAdditionalCameraData

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fn m_render_shadows(self) -> bool

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fn set_m_render_shadows(self, value: bool)

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fn m_requires_depth_texture_option(self) -> CameraOverrideOption

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fn set_m_requires_depth_texture_option(self, value: CameraOverrideOption)

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fn m_requires_opaque_texture_option(self) -> CameraOverrideOption

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fn set_m_requires_opaque_texture_option(self, value: CameraOverrideOption)

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fn m_camera_type(self) -> CameraRenderType

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fn set_m_camera_type(self, value: CameraRenderType)

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fn m_cameras(self) -> List_1<Camera>

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fn set_m_cameras(self, value: List_1<Camera>)

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fn m_renderer_index(self) -> i32

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fn set_m_renderer_index(self, value: i32)

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fn m_volume_layer_mask(self) -> LayerMask

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fn set_m_volume_layer_mask(self, value: LayerMask)

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fn m_volume_trigger(self) -> Transform

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fn set_m_volume_trigger(self, value: Transform)

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fn m_render_post_processing(self) -> bool

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fn set_m_render_post_processing(self, value: bool)

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fn m_antialiasing(self) -> AntialiasingMode

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fn set_m_antialiasing(self, value: AntialiasingMode)

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fn m_antialiasing_quality(self) -> AntialiasingQuality

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fn set_m_antialiasing_quality(self, value: AntialiasingQuality)

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fn m_stop_na_n(self) -> bool

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fn set_m_stop_na_n(self, value: bool)

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fn m_dithering(self) -> bool

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fn set_m_dithering(self, value: bool)

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fn m_clear_depth(self) -> bool

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fn set_m_clear_depth(self, value: bool)

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fn m_allow_xr_rendering(self) -> bool

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fn set_m_allow_xr_rendering(self, value: bool)

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fn m_is_auto_reduction(self) -> bool

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fn set_m_is_auto_reduction(self, value: bool)

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fn m_requires_depth_texture(self) -> bool

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fn set_m_requires_depth_texture(self, value: bool)

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fn m_requires_color_texture(self) -> bool

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fn set_m_requires_color_texture(self, value: bool)

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fn m_version(self) -> f32

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fn set_m_version(self, value: f32)

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fn m_custom_rendering_flag(self) -> CustomCameraRenderingFlag

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fn set_m_custom_rendering_flag(self, value: CustomCameraRenderingFlag)

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impl IlType for UniversalAdditionalCameraData

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fn il_type() -> &'static Il2CppType

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impl Copy for UniversalAdditionalCameraData

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impl IBehaviour for UniversalAdditionalCameraData

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impl IComponent for UniversalAdditionalCameraData

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impl IMonoBehaviour for UniversalAdditionalCameraData

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impl IObject for UniversalAdditionalCameraData

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Invoke(::unity::Il2CppString, f32) overload
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fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )

InvokeRepeating(::unity::Il2CppString, f32, f32) overload
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fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)

CancelInvoke(::unity::Il2CppString) overload
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fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool

IsInvoking(::unity::Il2CppString) overload
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fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine

StartCoroutine(::unity::Il2CppString) overload
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fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine

StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overload
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fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine

StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overload
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fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine

StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overload
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fn stop_coroutine(self, routine: impl Into<IEnumerator>)

StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overload
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fn stop_coroutine_2(self, routine: impl Into<Coroutine>)

StopCoroutine(crate::unity_engine::coroutine::Coroutine) overload
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fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)

StopCoroutine(::unity::Il2CppString) overload
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fn stop_all_coroutines(self)

StopAllCoroutines() overload
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fn get_use_gui_layout(self) -> bool

get_useGUILayout() overload
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fn set_use_gui_layout(self, value: impl Into<bool>)

set_useGUILayout(bool) overload
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fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine

StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overload
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fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine

StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overload
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fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)

StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overload
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fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)

StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overload
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fn get_script_class_name(self) -> Il2CppString

GetScriptClassName() overload
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fn ctor(self)

.ctor() overload
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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<__T> IObject_2Methods for __T
where __T: IObject_2,

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fn get_instance_id(self) -> i32

GetInstanceID() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn equals(self, other: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ensure_running_on_main_thread(self)

EnsureRunningOnMainThread() overload
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fn get_cached_ptr(self) -> IntPtr

GetCachedPtr() overload
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fn get_name(self) -> Il2CppString

get_name() overload
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fn set_name(self, value: impl Into<Il2CppString>)

set_name(::unity::Il2CppString) overload
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fn get_hide_flags(self) -> HideFlags

get_hideFlags() overload
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fn set_hide_flags(self, value: impl Into<HideFlags>)

set_hideFlags(crate::unity_engine::hideflags::HideFlags) overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<__T> IUniversalAdditionalCameraDataMethods for __T

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fn get_version(self) -> f32

get_version() overload
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fn get_render_shadows(self) -> bool

get_renderShadows() overload
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fn set_render_shadows(self, value: impl Into<bool>)

set_renderShadows(bool) overload
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fn get_requires_depth_option(self) -> CameraOverrideOption

get_requiresDepthOption() overload
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fn set_requires_depth_option(self, value: impl Into<CameraOverrideOption>)

set_requiresDepthOption(crate::unity_engine::rendering::universal::cameraoverrideoption::CameraOverrideOption) overload
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fn get_requires_color_option(self) -> CameraOverrideOption

get_requiresColorOption() overload
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fn set_requires_color_option(self, value: impl Into<CameraOverrideOption>)

set_requiresColorOption(crate::unity_engine::rendering::universal::cameraoverrideoption::CameraOverrideOption) overload
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fn get_render_type(self) -> CameraRenderType

get_renderType() overload
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fn set_render_type(self, value: impl Into<CameraRenderType>)

set_renderType(crate::unity_engine::rendering::universal::camerarendertype::CameraRenderType) overload
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fn get_camera_stack(self) -> List_1<Camera>

get_cameraStack() overload
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fn update_camera_stack(self)

UpdateCameraStack() overload
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fn get_clear_depth(self) -> bool

get_clearDepth() overload
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fn get_requires_depth_texture(self) -> bool

get_requiresDepthTexture() overload
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fn set_requires_depth_texture(self, value: impl Into<bool>)

set_requiresDepthTexture(bool) overload
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fn get_requires_color_texture(self) -> bool

get_requiresColorTexture() overload
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fn set_requires_color_texture(self, value: impl Into<bool>)

set_requiresColorTexture(bool) overload
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fn get_scriptable_renderer(self) -> ScriptableRenderer

get_scriptableRenderer() overload
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fn set_renderer(self, index: impl Into<i32>)

SetRenderer(i32) overload
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fn get_volume_layer_mask(self) -> LayerMask

get_volumeLayerMask() overload
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fn set_volume_layer_mask(self, value: impl Into<LayerMask>)

set_volumeLayerMask(crate::unity_engine::layermask::LayerMask) overload
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fn get_volume_trigger(self) -> Transform

get_volumeTrigger() overload
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fn set_volume_trigger(self, value: impl Into<Transform>)

set_volumeTrigger(crate::unity_engine::transform::Transform) overload
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fn get_render_post_processing(self) -> bool

get_renderPostProcessing() overload
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fn set_render_post_processing(self, value: impl Into<bool>)

set_renderPostProcessing(bool) overload
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fn get_antialiasing(self) -> AntialiasingMode

get_antialiasing() overload
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fn set_antialiasing(self, value: impl Into<AntialiasingMode>)

set_antialiasing(crate::unity_engine::rendering::universal::antialiasingmode::AntialiasingMode) overload
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fn get_antialiasing_quality(self) -> AntialiasingQuality

get_antialiasingQuality() overload
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fn set_antialiasing_quality(self, value: impl Into<AntialiasingQuality>)

set_antialiasingQuality(crate::unity_engine::rendering::universal::antialiasingquality::AntialiasingQuality) overload
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fn get_stop_na_n(self) -> bool

get_stopNaN() overload
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fn set_stop_na_n(self, value: impl Into<bool>)

set_stopNaN(bool) overload
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fn get_dithering(self) -> bool

get_dithering() overload
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fn set_dithering(self, value: impl Into<bool>)

set_dithering(bool) overload
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fn get_allow_xr_rendering(self) -> bool

get_allowXRRendering() overload
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fn set_allow_xr_rendering(self, value: impl Into<bool>)

set_allowXRRendering(bool) overload
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fn get_is_auto_reduction(self) -> bool

get_isAutoReduction() overload
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fn set_is_auto_reduction(self, value: impl Into<bool>)

set_isAutoReduction(bool) overload
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fn get_custom_flag_rendering_master(self) -> bool

get_customFlagRenderingMaster() overload
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fn set_custom_flag_rendering_master(self, value: impl Into<bool>)

set_customFlagRenderingMaster(bool) overload
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fn get_custom_rendering_flag(self) -> CustomCameraRenderingFlag

get_customRenderingFlag() overload
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fn set_custom_rendering_flag(self, value: impl Into<CustomCameraRenderingFlag>)

set_customRenderingFlag(crate::unity_engine::rendering::universal::customcamerarenderingflag::CustomCameraRenderingFlag) overload
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fn on_before_serialize(self)

OnBeforeSerialize() overload
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fn on_after_deserialize(self)

OnAfterDeserialize() overload
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fn on_draw_gizmos(self)

OnDrawGizmos() overload
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fn ctor(self)

.ctor() overload
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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.