pub struct UniversalAdditionalCameraData(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
Inherits: MonoBehaviour
Implementations§
Source§impl UniversalAdditionalCameraData
impl UniversalAdditionalCameraData
pub fn base(self) -> MonoBehaviour
Source§impl UniversalAdditionalCameraData
impl UniversalAdditionalCameraData
Sourcepub fn get_default_additional_camera_data() -> UniversalAdditionalCameraData
pub fn get_default_additional_camera_data() -> UniversalAdditionalCameraData
get_defaultAdditionalCameraData() overload
Source§impl UniversalAdditionalCameraData
impl UniversalAdditionalCameraData
pub fn get_version_method_info() -> &'static MethodInfo
pub fn get_default_additional_camera_data_method_info() -> &'static MethodInfo
pub fn get_render_shadows_method_info() -> &'static MethodInfo
pub fn set_render_shadows_method_info() -> &'static MethodInfo
pub fn get_requires_depth_option_method_info() -> &'static MethodInfo
pub fn set_requires_depth_option_method_info() -> &'static MethodInfo
pub fn get_requires_color_option_method_info() -> &'static MethodInfo
pub fn set_requires_color_option_method_info() -> &'static MethodInfo
pub fn get_render_type_method_info() -> &'static MethodInfo
pub fn set_render_type_method_info() -> &'static MethodInfo
pub fn get_camera_stack_method_info() -> &'static MethodInfo
pub fn update_camera_stack_method_info() -> &'static MethodInfo
pub fn get_clear_depth_method_info() -> &'static MethodInfo
pub fn get_requires_depth_texture_method_info() -> &'static MethodInfo
pub fn set_requires_depth_texture_method_info() -> &'static MethodInfo
pub fn get_requires_color_texture_method_info() -> &'static MethodInfo
pub fn set_requires_color_texture_method_info() -> &'static MethodInfo
pub fn get_scriptable_renderer_method_info() -> &'static MethodInfo
pub fn set_renderer_method_info() -> &'static MethodInfo
pub fn get_volume_layer_mask_method_info() -> &'static MethodInfo
pub fn set_volume_layer_mask_method_info() -> &'static MethodInfo
pub fn get_volume_trigger_method_info() -> &'static MethodInfo
pub fn set_volume_trigger_method_info() -> &'static MethodInfo
pub fn get_render_post_processing_method_info() -> &'static MethodInfo
pub fn set_render_post_processing_method_info() -> &'static MethodInfo
pub fn get_antialiasing_method_info() -> &'static MethodInfo
pub fn set_antialiasing_method_info() -> &'static MethodInfo
pub fn get_antialiasing_quality_method_info() -> &'static MethodInfo
pub fn set_antialiasing_quality_method_info() -> &'static MethodInfo
pub fn get_stop_na_n_method_info() -> &'static MethodInfo
pub fn set_stop_na_n_method_info() -> &'static MethodInfo
pub fn get_dithering_method_info() -> &'static MethodInfo
pub fn set_dithering_method_info() -> &'static MethodInfo
pub fn get_allow_xr_rendering_method_info() -> &'static MethodInfo
pub fn set_allow_xr_rendering_method_info() -> &'static MethodInfo
pub fn get_is_auto_reduction_method_info() -> &'static MethodInfo
pub fn set_is_auto_reduction_method_info() -> &'static MethodInfo
pub fn get_custom_flag_rendering_master_method_info() -> &'static MethodInfo
pub fn set_custom_flag_rendering_master_method_info() -> &'static MethodInfo
pub fn get_custom_rendering_flag_method_info() -> &'static MethodInfo
pub fn set_custom_rendering_flag_method_info() -> &'static MethodInfo
pub fn on_before_serialize_method_info() -> &'static MethodInfo
pub fn on_after_deserialize_method_info() -> &'static MethodInfo
pub fn on_draw_gizmos_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl UniversalAdditionalCameraData
impl UniversalAdditionalCameraData
Sourcepub unsafe fn on_before_serialize(this: impl Into<IlInstance>)
pub unsafe fn on_before_serialize(this: impl Into<IlInstance>)
Direct (non-virtual) call to UniversalAdditionalCameraData’s own OnBeforeSerialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_after_deserialize(this: impl Into<IlInstance>)
pub unsafe fn on_after_deserialize(this: impl Into<IlInstance>)
Direct (non-virtual) call to UniversalAdditionalCameraData’s own OnAfterDeserialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for UniversalAdditionalCameraData
impl Clone for UniversalAdditionalCameraData
Source§fn clone(&self) -> UniversalAdditionalCameraData
fn clone(&self) -> UniversalAdditionalCameraData
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for UniversalAdditionalCameraData
impl FromIlInstance for UniversalAdditionalCameraData
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for UniversalAdditionalCameraData
impl IObject_2 for UniversalAdditionalCameraData
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IUniversalAdditionalCameraData for UniversalAdditionalCameraData
impl IUniversalAdditionalCameraData for UniversalAdditionalCameraData
fn m_render_shadows(self) -> bool
fn set_m_render_shadows(self, value: bool)
fn m_requires_depth_texture_option(self) -> CameraOverrideOption
fn set_m_requires_depth_texture_option(self, value: CameraOverrideOption)
fn m_requires_opaque_texture_option(self) -> CameraOverrideOption
fn set_m_requires_opaque_texture_option(self, value: CameraOverrideOption)
fn m_camera_type(self) -> CameraRenderType
fn set_m_camera_type(self, value: CameraRenderType)
fn m_cameras(self) -> List_1<Camera>
fn set_m_cameras(self, value: List_1<Camera>)
fn m_renderer_index(self) -> i32
fn set_m_renderer_index(self, value: i32)
fn m_volume_layer_mask(self) -> LayerMask
fn set_m_volume_layer_mask(self, value: LayerMask)
fn m_volume_trigger(self) -> Transform
fn set_m_volume_trigger(self, value: Transform)
fn m_render_post_processing(self) -> bool
fn set_m_render_post_processing(self, value: bool)
fn m_antialiasing(self) -> AntialiasingMode
fn set_m_antialiasing(self, value: AntialiasingMode)
fn m_antialiasing_quality(self) -> AntialiasingQuality
fn set_m_antialiasing_quality(self, value: AntialiasingQuality)
fn m_stop_na_n(self) -> bool
fn set_m_stop_na_n(self, value: bool)
fn m_dithering(self) -> bool
fn set_m_dithering(self, value: bool)
fn m_clear_depth(self) -> bool
fn set_m_clear_depth(self, value: bool)
fn m_allow_xr_rendering(self) -> bool
fn set_m_allow_xr_rendering(self, value: bool)
fn m_is_auto_reduction(self) -> bool
fn set_m_is_auto_reduction(self, value: bool)
fn m_requires_depth_texture(self) -> bool
fn set_m_requires_depth_texture(self, value: bool)
fn m_requires_color_texture(self) -> bool
fn set_m_requires_color_texture(self, value: bool)
fn m_version(self) -> f32
fn set_m_version(self, value: f32)
fn m_custom_rendering_flag(self) -> CustomCameraRenderingFlag
fn set_m_custom_rendering_flag(self, value: CustomCameraRenderingFlag)
impl Copy for UniversalAdditionalCameraData
impl IBehaviour for UniversalAdditionalCameraData
impl IComponent for UniversalAdditionalCameraData
impl IMonoBehaviour for UniversalAdditionalCameraData
impl IObject for UniversalAdditionalCameraData
Auto Trait Implementations§
impl Freeze for UniversalAdditionalCameraData
impl RefUnwindSafe for UniversalAdditionalCameraData
impl !Send for UniversalAdditionalCameraData
impl !Sync for UniversalAdditionalCameraData
impl Unpin for UniversalAdditionalCameraData
impl UnwindSafe for UniversalAdditionalCameraData
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IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Array<T0>)where
Self: Sized,
fn ctor_2(self, capacity: i32)where
Self: Sized,
fn ctor_3(self, capacity: i32, rollover_size: i32)where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn get_rollover_size(self) -> i32where
Self: Sized,
fn set_rollover_size(self, value: i32)where
Self: Sized,
fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)
fn clear(self)where
Self: Sized,
fn set_default_2(self, item: T0)where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn remove(self) -> T0where
Self: Sized,
fn push(self, item: T0)where
Self: Sized,
fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> IUniversalAdditionalCameraDataMethods for __Twhere
__T: IUniversalAdditionalCameraData,
impl<__T> IUniversalAdditionalCameraDataMethods for __Twhere
__T: IUniversalAdditionalCameraData,
Source§fn get_version(self) -> f32
fn get_version(self) -> f32
get_version() overloadSource§fn get_render_shadows(self) -> bool
fn get_render_shadows(self) -> bool
get_renderShadows() overloadSource§fn set_render_shadows(self, value: impl Into<bool>)
fn set_render_shadows(self, value: impl Into<bool>)
set_renderShadows(bool) overloadSource§fn get_requires_depth_option(self) -> CameraOverrideOption
fn get_requires_depth_option(self) -> CameraOverrideOption
get_requiresDepthOption() overloadSource§fn set_requires_depth_option(self, value: impl Into<CameraOverrideOption>)
fn set_requires_depth_option(self, value: impl Into<CameraOverrideOption>)
set_requiresDepthOption(crate::unity_engine::rendering::universal::cameraoverrideoption::CameraOverrideOption) overloadSource§fn get_requires_color_option(self) -> CameraOverrideOption
fn get_requires_color_option(self) -> CameraOverrideOption
get_requiresColorOption() overloadSource§fn set_requires_color_option(self, value: impl Into<CameraOverrideOption>)
fn set_requires_color_option(self, value: impl Into<CameraOverrideOption>)
set_requiresColorOption(crate::unity_engine::rendering::universal::cameraoverrideoption::CameraOverrideOption) overloadSource§fn get_render_type(self) -> CameraRenderType
fn get_render_type(self) -> CameraRenderType
get_renderType() overloadSource§fn set_render_type(self, value: impl Into<CameraRenderType>)
fn set_render_type(self, value: impl Into<CameraRenderType>)
set_renderType(crate::unity_engine::rendering::universal::camerarendertype::CameraRenderType) overloadSource§fn get_camera_stack(self) -> List_1<Camera>
fn get_camera_stack(self) -> List_1<Camera>
get_cameraStack() overloadSource§fn update_camera_stack(self)
fn update_camera_stack(self)
UpdateCameraStack() overloadSource§fn get_clear_depth(self) -> bool
fn get_clear_depth(self) -> bool
get_clearDepth() overloadSource§fn get_requires_depth_texture(self) -> bool
fn get_requires_depth_texture(self) -> bool
get_requiresDepthTexture() overloadSource§fn set_requires_depth_texture(self, value: impl Into<bool>)
fn set_requires_depth_texture(self, value: impl Into<bool>)
set_requiresDepthTexture(bool) overloadSource§fn get_requires_color_texture(self) -> bool
fn get_requires_color_texture(self) -> bool
get_requiresColorTexture() overloadSource§fn set_requires_color_texture(self, value: impl Into<bool>)
fn set_requires_color_texture(self, value: impl Into<bool>)
set_requiresColorTexture(bool) overloadSource§fn get_scriptable_renderer(self) -> ScriptableRenderer
fn get_scriptable_renderer(self) -> ScriptableRenderer
get_scriptableRenderer() overloadSource§fn set_renderer(self, index: impl Into<i32>)
fn set_renderer(self, index: impl Into<i32>)
SetRenderer(i32) overloadSource§fn get_volume_layer_mask(self) -> LayerMask
fn get_volume_layer_mask(self) -> LayerMask
get_volumeLayerMask() overloadSource§fn set_volume_layer_mask(self, value: impl Into<LayerMask>)
fn set_volume_layer_mask(self, value: impl Into<LayerMask>)
set_volumeLayerMask(crate::unity_engine::layermask::LayerMask) overloadSource§fn get_volume_trigger(self) -> Transform
fn get_volume_trigger(self) -> Transform
get_volumeTrigger() overloadSource§fn set_volume_trigger(self, value: impl Into<Transform>)
fn set_volume_trigger(self, value: impl Into<Transform>)
set_volumeTrigger(crate::unity_engine::transform::Transform) overloadSource§fn get_render_post_processing(self) -> bool
fn get_render_post_processing(self) -> bool
get_renderPostProcessing() overloadSource§fn set_render_post_processing(self, value: impl Into<bool>)
fn set_render_post_processing(self, value: impl Into<bool>)
set_renderPostProcessing(bool) overloadSource§fn get_antialiasing(self) -> AntialiasingMode
fn get_antialiasing(self) -> AntialiasingMode
get_antialiasing() overloadSource§fn set_antialiasing(self, value: impl Into<AntialiasingMode>)
fn set_antialiasing(self, value: impl Into<AntialiasingMode>)
set_antialiasing(crate::unity_engine::rendering::universal::antialiasingmode::AntialiasingMode) overloadSource§fn get_antialiasing_quality(self) -> AntialiasingQuality
fn get_antialiasing_quality(self) -> AntialiasingQuality
get_antialiasingQuality() overloadSource§fn set_antialiasing_quality(self, value: impl Into<AntialiasingQuality>)
fn set_antialiasing_quality(self, value: impl Into<AntialiasingQuality>)
set_antialiasingQuality(crate::unity_engine::rendering::universal::antialiasingquality::AntialiasingQuality) overloadSource§fn get_stop_na_n(self) -> bool
fn get_stop_na_n(self) -> bool
get_stopNaN() overloadSource§fn set_stop_na_n(self, value: impl Into<bool>)
fn set_stop_na_n(self, value: impl Into<bool>)
set_stopNaN(bool) overloadSource§fn get_dithering(self) -> bool
fn get_dithering(self) -> bool
get_dithering() overloadSource§fn set_dithering(self, value: impl Into<bool>)
fn set_dithering(self, value: impl Into<bool>)
set_dithering(bool) overloadSource§fn get_allow_xr_rendering(self) -> bool
fn get_allow_xr_rendering(self) -> bool
get_allowXRRendering() overloadSource§fn set_allow_xr_rendering(self, value: impl Into<bool>)
fn set_allow_xr_rendering(self, value: impl Into<bool>)
set_allowXRRendering(bool) overloadSource§fn get_is_auto_reduction(self) -> bool
fn get_is_auto_reduction(self) -> bool
get_isAutoReduction() overloadSource§fn set_is_auto_reduction(self, value: impl Into<bool>)
fn set_is_auto_reduction(self, value: impl Into<bool>)
set_isAutoReduction(bool) overloadSource§fn get_custom_flag_rendering_master(self) -> bool
fn get_custom_flag_rendering_master(self) -> bool
get_customFlagRenderingMaster() overloadSource§fn set_custom_flag_rendering_master(self, value: impl Into<bool>)
fn set_custom_flag_rendering_master(self, value: impl Into<bool>)
set_customFlagRenderingMaster(bool) overloadSource§fn get_custom_rendering_flag(self) -> CustomCameraRenderingFlag
fn get_custom_rendering_flag(self) -> CustomCameraRenderingFlag
get_customRenderingFlag() overloadSource§fn set_custom_rendering_flag(self, value: impl Into<CustomCameraRenderingFlag>)
fn set_custom_rendering_flag(self, value: impl Into<CustomCameraRenderingFlag>)
set_customRenderingFlag(crate::unity_engine::rendering::universal::customcamerarenderingflag::CustomCameraRenderingFlag) overloadSource§fn on_before_serialize(self)
fn on_before_serialize(self)
OnBeforeSerialize() overloadSource§fn on_after_deserialize(self)
fn on_after_deserialize(self)
OnAfterDeserialize() overloadSource§fn on_draw_gizmos(self)
fn on_draw_gizmos(self)
OnDrawGizmos() overload