Skip to main content

RenderTexture

Struct RenderTexture 

Source
pub struct RenderTexture(/* private fields */);
Expand description

IL2CPP class: UnityEngine.RenderTexture Inherits: Texture

Implementations§

Source§

impl RenderTexture

Source

pub fn base(self) -> Texture

Source§

impl RenderTexture

Source

pub fn get_active() -> RenderTexture

GetActive() overload

Source

pub fn set_active(rt: impl Into<RenderTexture>)

SetActive(crate::unity_engine::rendertexture::RenderTexture) overload

Source

pub fn internal_create(rt: impl Into<RenderTexture>)

Internal_Create(crate::unity_engine::rendertexture::RenderTexture) overload

Source

pub fn supports_stencil(rt: impl Into<RenderTexture>) -> bool

SupportsStencil(crate::unity_engine::rendertexture::RenderTexture) overload

Source

pub fn get_temporary_internal( desc: impl Into<RenderTextureDescriptor>, ) -> RenderTexture

GetTemporary_Internal(crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overload

Source

pub fn release_temporary(temp: impl Into<RenderTexture>)

ReleaseTemporary(crate::unity_engine::rendertexture::RenderTexture) overload

Source

pub fn validate_render_texture_desc(desc: impl Into<RenderTextureDescriptor>)

ValidateRenderTextureDesc(crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overload

Source

pub fn get_compatible_format( render_texture_format: impl Into<RenderTextureFormat>, read_write: impl Into<RenderTextureReadWrite>, ) -> GraphicsFormat

GetCompatibleFormat(crate::unity_engine::rendertextureformat::RenderTextureFormat, crate::unity_engine::rendertexturereadwrite::RenderTextureReadWrite) overload

Source

pub fn get_temporary(desc: impl Into<RenderTextureDescriptor>) -> RenderTexture

GetTemporary(crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overload

Source

pub fn get_temporary_impl( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, format: impl Into<GraphicsFormat>, anti_aliasing: impl Into<i32>, memoryless_mode: impl Into<RenderTextureMemoryless>, vr_usage: impl Into<VRTextureUsage>, use_dynamic_scale: impl Into<bool>, ) -> RenderTexture

GetTemporaryImpl(i32, i32, i32, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, i32, crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless, crate::unity_engine::vrtextureusage::VRTextureUsage, bool) overload

Source

pub fn get_temporary_2( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, format: impl Into<GraphicsFormat>, anti_aliasing: impl Into<i32>, memoryless_mode: impl Into<RenderTextureMemoryless>, vr_usage: impl Into<VRTextureUsage>, use_dynamic_scale: impl Into<bool>, ) -> RenderTexture

GetTemporary(i32, i32, i32, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, i32, crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless, crate::unity_engine::vrtextureusage::VRTextureUsage, bool) overload

Source

pub fn get_temporary_3( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, format: impl Into<GraphicsFormat>, anti_aliasing: impl Into<i32>, memoryless_mode: impl Into<RenderTextureMemoryless>, vr_usage: impl Into<VRTextureUsage>, ) -> RenderTexture

GetTemporary(i32, i32, i32, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, i32, crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless, crate::unity_engine::vrtextureusage::VRTextureUsage) overload

Source

pub fn get_temporary_4( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, format: impl Into<GraphicsFormat>, anti_aliasing: impl Into<i32>, memoryless_mode: impl Into<RenderTextureMemoryless>, ) -> RenderTexture

GetTemporary(i32, i32, i32, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, i32, crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless) overload

Source

pub fn get_temporary_5( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, format: impl Into<GraphicsFormat>, anti_aliasing: impl Into<i32>, ) -> RenderTexture

GetTemporary(i32, i32, i32, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, i32) overload

Source

pub fn get_temporary_6( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, format: impl Into<GraphicsFormat>, ) -> RenderTexture

GetTemporary(i32, i32, i32, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat) overload

Source

pub fn get_temporary_7( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, format: impl Into<RenderTextureFormat>, read_write: impl Into<RenderTextureReadWrite>, anti_aliasing: impl Into<i32>, memoryless_mode: impl Into<RenderTextureMemoryless>, vr_usage: impl Into<VRTextureUsage>, use_dynamic_scale: impl Into<bool>, ) -> RenderTexture

GetTemporary(i32, i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat, crate::unity_engine::rendertexturereadwrite::RenderTextureReadWrite, i32, crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless, crate::unity_engine::vrtextureusage::VRTextureUsage, bool) overload

Source

pub fn get_temporary_8( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, format: impl Into<RenderTextureFormat>, read_write: impl Into<RenderTextureReadWrite>, anti_aliasing: impl Into<i32>, memoryless_mode: impl Into<RenderTextureMemoryless>, vr_usage: impl Into<VRTextureUsage>, ) -> RenderTexture

GetTemporary(i32, i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat, crate::unity_engine::rendertexturereadwrite::RenderTextureReadWrite, i32, crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless, crate::unity_engine::vrtextureusage::VRTextureUsage) overload

Source

pub fn get_temporary_9( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, format: impl Into<RenderTextureFormat>, read_write: impl Into<RenderTextureReadWrite>, anti_aliasing: impl Into<i32>, memoryless_mode: impl Into<RenderTextureMemoryless>, ) -> RenderTexture

GetTemporary(i32, i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat, crate::unity_engine::rendertexturereadwrite::RenderTextureReadWrite, i32, crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless) overload

Source

pub fn get_temporary_10( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, format: impl Into<RenderTextureFormat>, read_write: impl Into<RenderTextureReadWrite>, anti_aliasing: impl Into<i32>, ) -> RenderTexture

GetTemporary(i32, i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat, crate::unity_engine::rendertexturereadwrite::RenderTextureReadWrite, i32) overload

Source

pub fn get_temporary_11( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, format: impl Into<RenderTextureFormat>, read_write: impl Into<RenderTextureReadWrite>, ) -> RenderTexture

GetTemporary(i32, i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat, crate::unity_engine::rendertexturereadwrite::RenderTextureReadWrite) overload

Source

pub fn get_temporary_12( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, format: impl Into<RenderTextureFormat>, ) -> RenderTexture

GetTemporary(i32, i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat) overload

Source

pub fn get_temporary_13( width: impl Into<i32>, height: impl Into<i32>, depth_buffer: impl Into<i32>, ) -> RenderTexture

GetTemporary(i32, i32, i32) overload

Source

pub fn get_temporary_14( width: impl Into<i32>, height: impl Into<i32>, ) -> RenderTexture

GetTemporary(i32, i32) overload

Source

pub fn get_enabled() -> bool

get_enabled() overload

Source

pub fn set_enabled(value: impl Into<bool>)

set_enabled(bool) overload

Source

pub fn get_temporary_internal_injected() -> (RenderTexture, RenderTextureDescriptor)

GetTemporary_Internal_Injected(*mutcrate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overload

Source§

impl RenderTexture

Source

pub fn get_width_method_info() -> &'static MethodInfo

Source

pub fn set_width_method_info() -> &'static MethodInfo

Source

pub fn get_height_method_info() -> &'static MethodInfo

Source

pub fn set_height_method_info() -> &'static MethodInfo

Source

pub fn get_dimension_method_info() -> &'static MethodInfo

Source

pub fn set_dimension_method_info() -> &'static MethodInfo

Source

pub fn get_graphics_format_method_info() -> &'static MethodInfo

Source

pub fn set_graphics_format_method_info() -> &'static MethodInfo

Source

pub fn get_use_mip_map_method_info() -> &'static MethodInfo

Source

pub fn set_use_mip_map_method_info() -> &'static MethodInfo

Source

pub fn get_s_rgb_method_info() -> &'static MethodInfo

Source

pub fn get_vr_usage_method_info() -> &'static MethodInfo

Source

pub fn set_vr_usage_method_info() -> &'static MethodInfo

Source

pub fn get_memoryless_mode_method_info() -> &'static MethodInfo

Source

pub fn set_memoryless_mode_method_info() -> &'static MethodInfo

Source

pub fn get_format_method_info() -> &'static MethodInfo

Source

pub fn set_format_method_info() -> &'static MethodInfo

Source

pub fn get_stencil_format_method_info() -> &'static MethodInfo

Source

pub fn set_stencil_format_method_info() -> &'static MethodInfo

Source

pub fn get_auto_generate_mips_method_info() -> &'static MethodInfo

Source

pub fn set_auto_generate_mips_method_info() -> &'static MethodInfo

Source

pub fn get_volume_depth_method_info() -> &'static MethodInfo

Source

pub fn set_volume_depth_method_info() -> &'static MethodInfo

Source

pub fn get_anti_aliasing_method_info() -> &'static MethodInfo

Source

pub fn set_anti_aliasing_method_info() -> &'static MethodInfo

Source

pub fn get_bind_texture_ms_method_info() -> &'static MethodInfo

Source

pub fn set_bind_texture_ms_method_info() -> &'static MethodInfo

Source

pub fn get_enable_random_write_method_info() -> &'static MethodInfo

Source

pub fn set_enable_random_write_method_info() -> &'static MethodInfo

Source

pub fn get_use_dynamic_scale_method_info() -> &'static MethodInfo

Source

pub fn set_use_dynamic_scale_method_info() -> &'static MethodInfo

Source

pub fn get_is_power_of_two_method_info() -> &'static MethodInfo

Source

pub fn set_is_power_of_two_method_info() -> &'static MethodInfo

Source

pub fn get_active_method_info() -> &'static MethodInfo

Source

pub fn set_active_method_info() -> &'static MethodInfo

Source

pub fn get_color_buffer_method_info() -> &'static MethodInfo

Source

pub fn get_depth_buffer_method_info() -> &'static MethodInfo

Source

pub fn get_native_depth_buffer_ptr_method_info() -> &'static MethodInfo

Source

pub fn discard_contents_method_info() -> &'static MethodInfo

Source

pub fn mark_restore_expected_method_info() -> &'static MethodInfo

Source

pub fn discard_contents_2_method_info() -> &'static MethodInfo

Source

pub fn resolve_aa_method_info() -> &'static MethodInfo

Source

pub fn resolve_aa_to_method_info() -> &'static MethodInfo

Source

pub fn resolve_anti_aliased_surface_method_info() -> &'static MethodInfo

Source

pub fn resolve_anti_aliased_surface_2_method_info() -> &'static MethodInfo

Source

pub fn set_global_shader_property_method_info() -> &'static MethodInfo

Source

pub fn create_method_info() -> &'static MethodInfo

Source

pub fn release_method_info() -> &'static MethodInfo

Source

pub fn is_created_method_info() -> &'static MethodInfo

Source

pub fn generate_mips_method_info() -> &'static MethodInfo

Source

pub fn convert_to_equirect_method_info() -> &'static MethodInfo

Source

pub fn set_srgb_read_write_method_info() -> &'static MethodInfo

Source

pub fn internal_create_method_info() -> &'static MethodInfo

Source

pub fn supports_stencil_method_info() -> &'static MethodInfo

Source

pub fn set_render_texture_descriptor_method_info() -> &'static MethodInfo

Source

pub fn get_descriptor_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_internal_method_info() -> &'static MethodInfo

Source

pub fn release_temporary_method_info() -> &'static MethodInfo

Source

pub fn get_depth_method_info() -> &'static MethodInfo

Source

pub fn set_depth_method_info() -> &'static MethodInfo

Source

pub fn ctor_method_info() -> &'static MethodInfo

Source

pub fn ctor_2_method_info() -> &'static MethodInfo

Source

pub fn ctor_3_method_info() -> &'static MethodInfo

Source

pub fn ctor_4_method_info() -> &'static MethodInfo

Source

pub fn ctor_5_method_info() -> &'static MethodInfo

Source

pub fn ctor_6_method_info() -> &'static MethodInfo

Source

pub fn ctor_7_method_info() -> &'static MethodInfo

Source

pub fn ctor_8_method_info() -> &'static MethodInfo

Source

pub fn ctor_9_method_info() -> &'static MethodInfo

Source

pub fn ctor_10_method_info() -> &'static MethodInfo

Source

pub fn set_descriptor_method_info() -> &'static MethodInfo

Source

pub fn validate_render_texture_desc_method_info() -> &'static MethodInfo

Source

pub fn get_compatible_format_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_impl_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_2_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_3_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_4_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_5_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_6_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_7_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_8_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_9_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_10_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_11_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_12_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_13_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_14_method_info() -> &'static MethodInfo

Source

pub fn get_is_cubemap_method_info() -> &'static MethodInfo

Source

pub fn set_is_cubemap_method_info() -> &'static MethodInfo

Source

pub fn get_is_volume_method_info() -> &'static MethodInfo

Source

pub fn set_is_volume_method_info() -> &'static MethodInfo

Source

pub fn get_enabled_method_info() -> &'static MethodInfo

Source

pub fn set_enabled_method_info() -> &'static MethodInfo

Source

pub fn get_texel_offset_method_info() -> &'static MethodInfo

Source

pub fn get_color_buffer_injected_method_info() -> &'static MethodInfo

Source

pub fn get_depth_buffer_injected_method_info() -> &'static MethodInfo

Source

pub fn set_render_texture_descriptor_injected_method_info() -> &'static MethodInfo

Source

pub fn get_descriptor_injected_method_info() -> &'static MethodInfo

Source

pub fn get_temporary_internal_injected_method_info() -> &'static MethodInfo

Source§

impl RenderTexture

Source

pub unsafe fn get_width(this: impl Into<IlInstance>) -> i32

Direct (non-virtual) call to RenderTexture’s own get_width. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source

pub unsafe fn set_width(this: impl Into<IlInstance>, value: i32)

Direct (non-virtual) call to RenderTexture’s own set_width. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source

pub unsafe fn get_height(this: impl Into<IlInstance>) -> i32

Direct (non-virtual) call to RenderTexture’s own get_height. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source

pub unsafe fn set_height(this: impl Into<IlInstance>, value: i32)

Direct (non-virtual) call to RenderTexture’s own set_height. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source

pub unsafe fn get_dimension(this: impl Into<IlInstance>) -> TextureDimension

Direct (non-virtual) call to RenderTexture’s own get_dimension. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source

pub unsafe fn set_dimension( this: impl Into<IlInstance>, value: TextureDimension, )

Direct (non-virtual) call to RenderTexture’s own set_dimension. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source§

impl RenderTexture

Source

pub fn new() -> Self

.ctor() — no args

Source

pub fn new_2(desc: RenderTextureDescriptor) -> Self

.ctor(crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) — overload selector

Source

pub fn new_3(texture_to_copy: RenderTexture) -> Self

.ctor(crate::unity_engine::rendertexture::RenderTexture) — overload selector

Source

pub fn new_4(width: i32, height: i32, depth: i32, format: DefaultFormat) -> Self

.ctor(i32, i32, i32, crate::unity_engine::experimental::rendering::defaultformat::DefaultFormat) — overload selector

Source

pub fn new_5( width: i32, height: i32, depth: i32, format: GraphicsFormat, ) -> Self

.ctor(i32, i32, i32, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat) — overload selector

Source

pub fn new_6( width: i32, height: i32, depth: i32, format: GraphicsFormat, mip_count: i32, ) -> Self

.ctor(i32, i32, i32, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, i32) — overload selector

Source

pub fn new_7( width: i32, height: i32, depth: i32, format: RenderTextureFormat, read_write: RenderTextureReadWrite, ) -> Self

.ctor(i32, i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat, crate::unity_engine::rendertexturereadwrite::RenderTextureReadWrite) — overload selector

Source

pub fn new_8( width: i32, height: i32, depth: i32, format: RenderTextureFormat, ) -> Self

.ctor(i32, i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat) — overload selector

Source

pub fn new_9(width: i32, height: i32, depth: i32) -> Self

.ctor(i32, i32, i32) — overload selector

Source

pub fn new_10( width: i32, height: i32, depth: i32, format: RenderTextureFormat, mip_count: i32, ) -> Self

.ctor(i32, i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat, i32) — overload selector

Trait Implementations§

Source§

impl ClassIdentity for RenderTexture

Source§

const NAMESPACE: &'static str = "UnityEngine"

Source§

const NAME: &'static str = "RenderTexture"

Source§

fn class() -> Class

Source§

impl Clone for RenderTexture

Source§

fn clone(&self) -> RenderTexture

Returns a duplicate of the value. Read more
1.0.0§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl FromIlInstance for RenderTexture

Source§

fn from_il_instance(instance: IlInstance) -> Self

§

fn instantiate() -> Option<Self>

§

fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
Source§

impl IObject_2 for RenderTexture

Source§

impl IVolumeParameter_1<RenderTexture> for NoInterpRenderTextureParameter

Source§

fn m_value(self) -> T0

Source§

fn set_m_value(self, value: T0)

Source§

impl IVolumeParameter_1<RenderTexture> for RenderTextureParameter

Source§

fn m_value(self) -> T0

Source§

fn set_m_value(self, value: T0)

Source§

impl IlType for RenderTexture

Source§

fn il_type() -> &'static Il2CppType

Source§

impl Copy for RenderTexture

Source§

impl IObject for RenderTexture

Source§

impl IRenderTexture for RenderTexture

Source§

impl ITexture for RenderTexture

Auto Trait Implementations§

§

impl Freeze for RenderTexture

§

impl RefUnwindSafe for RenderTexture

§

impl !Send for RenderTexture

§

impl !Sync for RenderTexture

§

impl Unpin for RenderTexture

§

impl UnwindSafe for RenderTexture

Blanket Implementations§

§

impl<T> Any for T
where T: 'static + ?Sized,

§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> Borrow<T> for T
where T: ?Sized,

§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
§

impl<T> BorrowMut<T> for T
where T: ?Sized,

§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Cast for T
where T: SystemObject,

§

fn get_class(self) -> Class

§

fn is_null(self) -> bool

§

fn rebind_class(self, new_class: Class)

§

fn override_class(self) -> Class

§

fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

§

fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

§

fn try_cast<T>(self) -> Option<T>

§

unsafe fn cast<T>(self) -> T

Safety Read more
§

impl<T> CloneToUninit for T
where T: Clone,

§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
§

impl<T> DefaultInjectedMembers for T

§

fn __injected_fields() -> Vec<InjectedFieldDescriptor>

§

fn __injected_methods() -> Vec<InjectedMethodDescriptor>

§

fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

§

impl<T> From<T> for T

§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, capacity: i32)
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_item(self, index: i32) -> T0
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn unchecked_add(self, item: T0)
where Self: Sized,

Source§

fn ensure_capacity(self, minimum: i32)
where Self: Sized,

Source§

impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_location_name(self) -> Il2CppString
where Self: Sized,

Source§

fn set_location_name(self, value: Il2CppString)
where Self: Sized,

Source§

fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

Source§

fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

Source§

fn get_download_status(self) -> DownloadStatus
where Self: Sized,

Source§

fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

Source§

fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

Source§

fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

Source§

fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

Source§

fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

Source§

fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

Source§

fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn get_debug_name(self) -> Il2CppString
where Self: Sized,

Source§

fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

Source§

fn get_hash_code(self) -> i32
where Self: Sized,

Source§

fn wait_for_completion(self) -> T0
where Self: Sized,

Source§

fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

Source§

fn get_is_done(self) -> bool
where Self: Sized,

Source§

fn is_valid(self) -> bool
where Self: Sized,

Source§

fn get_percent_complete(self) -> f32
where Self: Sized,

Source§

fn get_reference_count(self) -> i32
where Self: Sized,

Source§

fn release(self)
where Self: Sized,

Source§

fn get_result(self) -> T0
where Self: Sized,

Source§

fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get(self) -> (T0, T0)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

Source§

impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

Source§

fn ctor(self, key: T0, value: T1)
where Self: Sized,

Source§

fn get_key(self) -> T0
where Self: Sized,

Source§

fn get_value(self) -> T1
where Self: Sized,

Source§

fn to_string(self) -> Il2CppString
where Self: Sized,

Source§

impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, initialize: bool)
where Self: Sized,

Source§

fn ctor_2(self, max_capacity: i32)
where Self: Sized,

Source§

fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

Source§

fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

Source§

fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

Source§

fn allocate_buffer(self)
where Self: Sized,

Source§

impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn try_add(self) -> (bool, T0)
where Self: Sized,

Source§

fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

Source§

impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: List_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn move_next_rare(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<__T> IObjectMethods for __T
where __T: IObject,

Source§

fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
Source§

fn ctor(self)

.ctor() overload
Source§

fn finalize(self)

Finalize() overload
Source§

fn get_hash_code(self) -> i32

GetHashCode() overload
Source§

fn get_type(self) -> SystemType

GetType() overload
Source§

fn memberwise_clone(self) -> Object

MemberwiseClone() overload
Source§

fn to_string(self) -> Il2CppString

ToString() overload
Source§

fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
Source§

fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
Source§

impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

Source§

fn system_i_disposable_dispose(self)
where Self: Sized,

Source§

impl<__T> IObject_2Methods for __T
where __T: IObject_2,

Source§

fn get_instance_id(self) -> i32

GetInstanceID() overload
Source§

fn get_hash_code(self) -> i32

GetHashCode() overload
Source§

fn equals(self, other: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
Source§

fn ensure_running_on_main_thread(self)

EnsureRunningOnMainThread() overload
Source§

fn get_cached_ptr(self) -> IntPtr

GetCachedPtr() overload
Source§

fn get_name(self) -> Il2CppString

get_name() overload
Source§

fn set_name(self, value: impl Into<Il2CppString>)

set_name(::unity::Il2CppString) overload
Source§

fn get_hide_flags(self) -> HideFlags

get_hideFlags() overload
Source§

fn set_hide_flags(self, value: impl Into<HideFlags>)

set_hideFlags(crate::unity_engine::hideflags::HideFlags) overload
Source§

fn to_string(self) -> Il2CppString

ToString() overload
Source§

fn ctor(self)

.ctor() overload
Source§

impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<__T> IRenderTextureMethods for __T
where __T: IRenderTexture,

Source§

fn get_width(self) -> i32

get_width() overload
Source§

fn set_width(self, value: impl Into<i32>)

set_width(i32) overload
Source§

fn get_height(self) -> i32

get_height() overload
Source§

fn set_height(self, value: impl Into<i32>)

set_height(i32) overload
Source§

fn get_dimension(self) -> TextureDimension

get_dimension() overload
Source§

fn set_dimension(self, value: impl Into<TextureDimension>)

set_dimension(crate::unity_engine::rendering::texturedimension::TextureDimension) overload
Source§

fn get_graphics_format(self) -> GraphicsFormat

get_graphicsFormat() overload
Source§

fn set_graphics_format(self, value: impl Into<GraphicsFormat>)

set_graphicsFormat(crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat) overload
Source§

fn get_use_mip_map(self) -> bool

get_useMipMap() overload
Source§

fn set_use_mip_map(self, value: impl Into<bool>)

set_useMipMap(bool) overload
Source§

fn get_s_rgb(self) -> bool

get_sRGB() overload
Source§

fn get_vr_usage(self) -> VRTextureUsage

get_vrUsage() overload
Source§

fn set_vr_usage(self, value: impl Into<VRTextureUsage>)

set_vrUsage(crate::unity_engine::vrtextureusage::VRTextureUsage) overload
Source§

fn get_memoryless_mode(self) -> RenderTextureMemoryless

get_memorylessMode() overload
Source§

fn set_memoryless_mode(self, value: impl Into<RenderTextureMemoryless>)

set_memorylessMode(crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless) overload
Source§

fn get_format(self) -> RenderTextureFormat

get_format() overload
Source§

fn set_format(self, value: impl Into<RenderTextureFormat>)

set_format(crate::unity_engine::rendertextureformat::RenderTextureFormat) overload
Source§

fn get_stencil_format(self) -> GraphicsFormat

get_stencilFormat() overload
Source§

fn set_stencil_format(self, value: impl Into<GraphicsFormat>)

set_stencilFormat(crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat) overload
Source§

fn get_auto_generate_mips(self) -> bool

get_autoGenerateMips() overload
Source§

fn set_auto_generate_mips(self, value: impl Into<bool>)

set_autoGenerateMips(bool) overload
Source§

fn get_volume_depth(self) -> i32

get_volumeDepth() overload
Source§

fn set_volume_depth(self, value: impl Into<i32>)

set_volumeDepth(i32) overload
Source§

fn get_anti_aliasing(self) -> i32

get_antiAliasing() overload
Source§

fn set_anti_aliasing(self, value: impl Into<i32>)

set_antiAliasing(i32) overload
Source§

fn get_bind_texture_ms(self) -> bool

get_bindTextureMS() overload
Source§

fn set_bind_texture_ms(self, value: impl Into<bool>)

set_bindTextureMS(bool) overload
Source§

fn get_enable_random_write(self) -> bool

get_enableRandomWrite() overload
Source§

fn set_enable_random_write(self, value: impl Into<bool>)

set_enableRandomWrite(bool) overload
Source§

fn get_use_dynamic_scale(self) -> bool

get_useDynamicScale() overload
Source§

fn set_use_dynamic_scale(self, value: impl Into<bool>)

set_useDynamicScale(bool) overload
Source§

fn get_is_power_of_two(self) -> bool

GetIsPowerOfTwo() overload
Source§

fn set_is_power_of_two(self, value: impl Into<bool>)

set_isPowerOfTwo(bool) overload
Source§

fn get_color_buffer(self) -> RenderBuffer

GetColorBuffer() overload
Source§

fn get_depth_buffer(self) -> RenderBuffer

GetDepthBuffer() overload
Source§

fn get_native_depth_buffer_ptr(self) -> IntPtr

GetNativeDepthBufferPtr() overload
Source§

fn discard_contents( self, discard_color: impl Into<bool>, discard_depth: impl Into<bool>, )

DiscardContents(bool, bool) overload
Source§

fn mark_restore_expected(self)

MarkRestoreExpected() overload
Source§

fn discard_contents_2(self)

DiscardContents() overload
Source§

fn resolve_aa(self)

ResolveAA() overload
Source§

fn resolve_aa_to(self, rt: impl Into<RenderTexture>)

ResolveAATo(crate::unity_engine::rendertexture::RenderTexture) overload
Source§

fn resolve_anti_aliased_surface(self)

ResolveAntiAliasedSurface() overload
Source§

fn resolve_anti_aliased_surface_2(self, target: impl Into<RenderTexture>)

ResolveAntiAliasedSurface(crate::unity_engine::rendertexture::RenderTexture) overload
Source§

fn set_global_shader_property(self, property_name: impl Into<Il2CppString>)

SetGlobalShaderProperty(::unity::Il2CppString) overload
Source§

fn create(self) -> bool

Create() overload
Source§

fn release(self)

Release() overload
Source§

fn is_created(self) -> bool

IsCreated() overload
Source§

fn generate_mips(self)

GenerateMips() overload
Source§

fn convert_to_equirect( self, equirect: impl Into<RenderTexture>, eye: impl Into<Camera_MonoOrStereoscopicEye>, )

ConvertToEquirect(crate::unity_engine::rendertexture::RenderTexture, crate::unity_engine::camera::Camera_MonoOrStereoscopicEye) overload
Source§

fn set_srgb_read_write(self, srgb: impl Into<bool>)

SetSRGBReadWrite(bool) overload
Source§

fn set_render_texture_descriptor(self, desc: impl Into<RenderTextureDescriptor>)

SetRenderTextureDescriptor(crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overload
Source§

fn get_descriptor(self) -> RenderTextureDescriptor

GetDescriptor() overload
Source§

fn get_depth(self) -> i32

get_depth() overload
Source§

fn set_depth(self, value: impl Into<i32>)

set_depth(i32) overload
Source§

fn ctor(self)

.ctor() overload
Source§

fn ctor_2(self, desc: impl Into<RenderTextureDescriptor>)

.ctor(crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overload
Source§

fn ctor_3(self, texture_to_copy: impl Into<RenderTexture>)

.ctor(crate::unity_engine::rendertexture::RenderTexture) overload
Source§

fn ctor_4( self, width: impl Into<i32>, height: impl Into<i32>, depth: impl Into<i32>, format: impl Into<DefaultFormat>, )

.ctor(i32, i32, i32, crate::unity_engine::experimental::rendering::defaultformat::DefaultFormat) overload
Source§

fn ctor_5( self, width: impl Into<i32>, height: impl Into<i32>, depth: impl Into<i32>, format: impl Into<GraphicsFormat>, )

.ctor(i32, i32, i32, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat) overload
Source§

fn ctor_6( self, width: impl Into<i32>, height: impl Into<i32>, depth: impl Into<i32>, format: impl Into<GraphicsFormat>, mip_count: impl Into<i32>, )

.ctor(i32, i32, i32, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, i32) overload
Source§

fn ctor_7( self, width: impl Into<i32>, height: impl Into<i32>, depth: impl Into<i32>, format: impl Into<RenderTextureFormat>, read_write: impl Into<RenderTextureReadWrite>, )

.ctor(i32, i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat, crate::unity_engine::rendertexturereadwrite::RenderTextureReadWrite) overload
Source§

fn ctor_8( self, width: impl Into<i32>, height: impl Into<i32>, depth: impl Into<i32>, format: impl Into<RenderTextureFormat>, )

.ctor(i32, i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat) overload
Source§

fn ctor_9( self, width: impl Into<i32>, height: impl Into<i32>, depth: impl Into<i32>, )

.ctor(i32, i32, i32) overload
Source§

fn ctor_10( self, width: impl Into<i32>, height: impl Into<i32>, depth: impl Into<i32>, format: impl Into<RenderTextureFormat>, mip_count: impl Into<i32>, )

.ctor(i32, i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat, i32) overload
Source§

fn set_descriptor(self, value: impl Into<RenderTextureDescriptor>)

set_descriptor(crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overload
Source§

fn get_is_cubemap(self) -> bool

get_isCubemap() overload
Source§

fn set_is_cubemap(self, value: impl Into<bool>)

set_isCubemap(bool) overload
Source§

fn get_is_volume(self) -> bool

get_isVolume() overload
Source§

fn set_is_volume(self, value: impl Into<bool>)

set_isVolume(bool) overload
Source§

fn get_texel_offset(self) -> Vector2

GetTexelOffset() overload
Source§

fn get_color_buffer_injected(self) -> RenderBuffer

GetColorBuffer_Injected(*mutcrate::unity_engine::renderbuffer::RenderBuffer) overload
Source§

fn get_depth_buffer_injected(self) -> RenderBuffer

GetDepthBuffer_Injected(*mutcrate::unity_engine::renderbuffer::RenderBuffer) overload
Source§

fn set_render_texture_descriptor_injected(self) -> RenderTextureDescriptor

SetRenderTextureDescriptor_Injected(*mutcrate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overload
Source§

fn get_descriptor_injected(self) -> RenderTextureDescriptor

GetDescriptor_Injected(*mutcrate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overload
Source§

impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_null() -> ScriptPlayable_1<T0>

Source§

fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

Source§

fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

Source§

fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

Source§

fn create_script_instance() -> Object

Source§

fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

Source§

fn clone_script_instance_from_engine_object(source: Object_2) -> Object

Source§

fn ctor(self, handle: PlayableHandle)
where Self: Sized,

Source§

fn get_handle(self) -> PlayableHandle
where Self: Sized,

Source§

fn get_behaviour(self) -> T0
where Self: Sized,

Source§

fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

Source§

fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

Source§

fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

Source§

fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

fn initialize(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Array<T0>)
where Self: Sized,

Source§

fn ctor_2(self, capacity: i32)
where Self: Sized,

Source§

fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn get_rollover_size(self) -> i32
where Self: Sized,

Source§

fn set_rollover_size(self, value: i32)
where Self: Sized,

Source§

fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

Source§

fn clear(self)
where Self: Sized,

Source§

fn set_default_2(self, item: T0)
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn remove(self) -> T0
where Self: Sized,

Source§

fn push(self, item: T0)
where Self: Sized,

Source§

fn pop(self) -> T0
where Self: Sized,

Source§

fn peek(self) -> T0
where Self: Sized,

Source§

fn current_item(self) -> T0
where Self: Sized,

Source§

fn previous_item(self) -> T0
where Self: Sized,

Source§

impl<__T> ITextureMethods for __T
where __T: ITexture,

Source§

fn ctor(self)

.ctor() overload
Source§

fn get_mipmap_count(self) -> i32

get_mipmapCount() overload
Source§

fn get_graphics_format(self) -> GraphicsFormat

get_graphicsFormat() overload
Source§

fn get_data_width(self) -> i32

GetDataWidth() overload
Source§

fn get_data_height(self) -> i32

GetDataHeight() overload
Source§

fn get_dimension(self) -> TextureDimension

GetDimension() overload
Source§

fn get_width(self) -> i32

get_width() overload
Source§

fn set_width(self, value: impl Into<i32>)

set_width(i32) overload
Source§

fn get_height(self) -> i32

get_height() overload
Source§

fn set_height(self, value: impl Into<i32>)

set_height(i32) overload
Source§

fn set_dimension(self, value: impl Into<TextureDimension>)

set_dimension(crate::unity_engine::rendering::texturedimension::TextureDimension) overload
Source§

fn get_is_readable(self) -> bool

get_isReadable() overload
Source§

fn get_wrap_mode(self) -> TextureWrapMode

get_wrapMode() overload
Source§

fn set_wrap_mode(self, value: impl Into<TextureWrapMode>)

set_wrapMode(crate::unity_engine::texturewrapmode::TextureWrapMode) overload
Source§

fn set_filter_mode(self, value: impl Into<FilterMode>)

set_filterMode(crate::unity_engine::filtermode::FilterMode) overload
Source§

fn set_aniso_level(self, value: impl Into<i32>)

set_anisoLevel(i32) overload
Source§

fn set_mip_map_bias(self, value: impl Into<f32>)

set_mipMapBias(f32) overload
Source§

fn get_texel_size(self) -> Vector2

get_texelSize() overload
Source§

fn internal_get_active_texture_color_space(self) -> i32

Internal_GetActiveTextureColorSpace() overload
Source§

fn get_active_texture_color_space(self) -> ColorSpace

get_activeTextureColorSpace() overload
Source§

fn get_pixel_data_size( self, mip_level: impl Into<i32>, element: impl Into<i32>, ) -> i32

GetPixelDataSize(i32, i32) overload
Source§

fn get_pixel_data_offset( self, mip_level: impl Into<i32>, element: impl Into<i32>, ) -> i32

GetPixelDataOffset(i32, i32) overload
Source§

fn validate_format(self, format: impl Into<TextureFormat>) -> bool

ValidateFormat(crate::unity_engine::textureformat::TextureFormat) overload
Source§

fn validate_format_2( self, format: impl Into<GraphicsFormat>, usage: impl Into<FormatUsage>, ) -> bool

ValidateFormat(crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, crate::unity_engine::experimental::rendering::formatusage::FormatUsage) overload
Source§

fn create_non_readable_exception(self, t: impl Into<Texture>) -> UnityException

CreateNonReadableException(crate::unity_engine::texture::Texture) overload
Source§

fn get_texel_size_injected(self) -> Vector2

get_texelSize_Injected(*mutcrate::unity_engine::vector2::Vector2) overload
§

impl<T> IlNull for T
where T: FromIlInstance,

§

fn null() -> Self

§

impl<T, U> Into<U> for T
where U: From<T>,

§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

§

impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.