pub struct InputField(/* private fields */);Expand description
IL2CPP class: UnityEngine.UI.InputField
Inherits: Selectable
Implementations§
Source§impl InputField
impl InputField
pub fn base(self) -> Selectable
Source§impl InputField
impl InputField
pub fn k_separators() -> Array<u16>
pub fn set_k_separators(value: Array<u16>)
pub fn k_h_scroll_speed() -> f32
pub fn set_k_h_scroll_speed(value: f32)
pub fn k_v_scroll_speed() -> f32
pub fn set_k_v_scroll_speed(value: f32)
pub fn k_email_special_characters() -> Il2CppString
pub fn set_k_email_special_characters(value: Il2CppString)
pub fn k_max_text_length() -> i32
pub fn set_k_max_text_length(value: i32)
Source§impl InputField
impl InputField
Sourcepub fn get_clipboard() -> Il2CppString
pub fn get_clipboard() -> Il2CppString
get_clipboard() overload
Sourcepub fn set_clipboard(value: impl Into<Il2CppString>)
pub fn set_clipboard(value: impl Into<Il2CppString>)
set_clipboard(::unity::Il2CppString) overload
Sourcepub fn get_line_start_position(
gen: impl Into<TextGenerator>,
line: impl Into<i32>,
) -> i32
pub fn get_line_start_position( gen: impl Into<TextGenerator>, line: impl Into<i32>, ) -> i32
GetLineStartPosition(crate::unity_engine::textgenerator::TextGenerator, i32) overload
Sourcepub fn get_line_end_position(
gen: impl Into<TextGenerator>,
line: impl Into<i32>,
) -> i32
pub fn get_line_end_position( gen: impl Into<TextGenerator>, line: impl Into<i32>, ) -> i32
GetLineEndPosition(crate::unity_engine::textgenerator::TextGenerator, i32) overload
Source§impl InputField
impl InputField
pub fn get_input_method_info() -> &'static MethodInfo
pub fn get_composition_string_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_mesh_method_info() -> &'static MethodInfo
pub fn get_cached_input_text_generator_method_info() -> &'static MethodInfo
pub fn set_should_hide_mobile_input_method_info() -> &'static MethodInfo
pub fn get_should_hide_mobile_input_method_info() -> &'static MethodInfo
pub fn set_should_activate_on_select_method_info() -> &'static MethodInfo
pub fn get_should_activate_on_select_method_info() -> &'static MethodInfo
pub fn get_text_method_info() -> &'static MethodInfo
pub fn set_text_method_info() -> &'static MethodInfo
pub fn set_text_without_notify_method_info() -> &'static MethodInfo
pub fn set_text_2_method_info() -> &'static MethodInfo
pub fn get_is_focused_method_info() -> &'static MethodInfo
pub fn get_caret_blink_rate_method_info() -> &'static MethodInfo
pub fn set_caret_blink_rate_method_info() -> &'static MethodInfo
pub fn get_caret_width_method_info() -> &'static MethodInfo
pub fn set_caret_width_method_info() -> &'static MethodInfo
pub fn get_text_component_method_info() -> &'static MethodInfo
pub fn set_text_component_method_info() -> &'static MethodInfo
pub fn get_placeholder_method_info() -> &'static MethodInfo
pub fn set_placeholder_method_info() -> &'static MethodInfo
pub fn get_caret_color_method_info() -> &'static MethodInfo
pub fn set_caret_color_method_info() -> &'static MethodInfo
pub fn get_custom_caret_color_method_info() -> &'static MethodInfo
pub fn set_custom_caret_color_method_info() -> &'static MethodInfo
pub fn get_selection_color_method_info() -> &'static MethodInfo
pub fn set_selection_color_method_info() -> &'static MethodInfo
pub fn get_on_end_edit_method_info() -> &'static MethodInfo
pub fn set_on_end_edit_method_info() -> &'static MethodInfo
pub fn get_on_value_change_method_info() -> &'static MethodInfo
pub fn set_on_value_change_method_info() -> &'static MethodInfo
pub fn get_on_value_changed_method_info() -> &'static MethodInfo
pub fn set_on_value_changed_method_info() -> &'static MethodInfo
pub fn get_on_validate_input_method_info() -> &'static MethodInfo
pub fn set_on_validate_input_method_info() -> &'static MethodInfo
pub fn get_character_limit_method_info() -> &'static MethodInfo
pub fn set_character_limit_method_info() -> &'static MethodInfo
pub fn get_content_type_method_info() -> &'static MethodInfo
pub fn set_content_type_method_info() -> &'static MethodInfo
pub fn get_line_type_method_info() -> &'static MethodInfo
pub fn set_line_type_method_info() -> &'static MethodInfo
pub fn get_input_type_method_info() -> &'static MethodInfo
pub fn set_input_type_method_info() -> &'static MethodInfo
pub fn get_touch_screen_keyboard_method_info() -> &'static MethodInfo
pub fn get_keyboard_type_method_info() -> &'static MethodInfo
pub fn set_keyboard_type_method_info() -> &'static MethodInfo
pub fn get_character_validation_method_info() -> &'static MethodInfo
pub fn set_character_validation_method_info() -> &'static MethodInfo
pub fn get_read_only_method_info() -> &'static MethodInfo
pub fn set_read_only_method_info() -> &'static MethodInfo
pub fn get_multi_line_method_info() -> &'static MethodInfo
pub fn get_asterisk_char_method_info() -> &'static MethodInfo
pub fn set_asterisk_char_method_info() -> &'static MethodInfo
pub fn get_was_canceled_method_info() -> &'static MethodInfo
pub fn clamp_pos_method_info() -> &'static MethodInfo
pub fn get_caret_position_internal_method_info() -> &'static MethodInfo
pub fn set_caret_position_internal_method_info() -> &'static MethodInfo
pub fn get_caret_select_position_internal_method_info() -> &'static MethodInfo
pub fn set_caret_select_position_internal_method_info() -> &'static MethodInfo
pub fn get_has_selection_method_info() -> &'static MethodInfo
pub fn get_caret_position_method_info() -> &'static MethodInfo
pub fn set_caret_position_method_info() -> &'static MethodInfo
pub fn get_selection_anchor_position_method_info() -> &'static MethodInfo
pub fn set_selection_anchor_position_method_info() -> &'static MethodInfo
pub fn get_selection_focus_position_method_info() -> &'static MethodInfo
pub fn set_selection_focus_position_method_info() -> &'static MethodInfo
pub fn on_enable_method_info() -> &'static MethodInfo
pub fn on_disable_method_info() -> &'static MethodInfo
pub fn caret_blink_method_info() -> &'static MethodInfo
pub fn set_caret_visible_method_info() -> &'static MethodInfo
pub fn set_caret_active_method_info() -> &'static MethodInfo
pub fn update_caret_material_method_info() -> &'static MethodInfo
pub fn on_focus_method_info() -> &'static MethodInfo
pub fn select_all_method_info() -> &'static MethodInfo
pub fn move_text_end_method_info() -> &'static MethodInfo
pub fn move_text_start_method_info() -> &'static MethodInfo
pub fn get_clipboard_method_info() -> &'static MethodInfo
pub fn set_clipboard_method_info() -> &'static MethodInfo
pub fn touch_screen_keyboard_should_be_used_method_info() -> &'static MethodInfo
pub fn in_place_editing_method_info() -> &'static MethodInfo
pub fn in_place_editing_changed_method_info() -> &'static MethodInfo
pub fn update_caret_from_keyboard_method_info() -> &'static MethodInfo
pub fn late_update_method_info() -> &'static MethodInfo
pub fn screen_to_local_method_info() -> &'static MethodInfo
pub fn get_unclamped_character_line_from_position_method_info() -> &'static MethodInfo
pub fn get_character_index_from_position_method_info() -> &'static MethodInfo
pub fn may_drag_method_info() -> &'static MethodInfo
pub fn on_begin_drag_method_info() -> &'static MethodInfo
pub fn on_drag_method_info() -> &'static MethodInfo
pub fn mouse_drag_outside_rect_method_info() -> &'static MethodInfo
pub fn on_end_drag_method_info() -> &'static MethodInfo
pub fn on_pointer_down_method_info() -> &'static MethodInfo
pub fn key_pressed_method_info() -> &'static MethodInfo
pub fn is_valid_char_method_info() -> &'static MethodInfo
pub fn process_event_method_info() -> &'static MethodInfo
pub fn on_update_selected_method_info() -> &'static MethodInfo
pub fn get_selected_string_method_info() -> &'static MethodInfo
pub fn findt_next_word_begin_method_info() -> &'static MethodInfo
pub fn move_right_method_info() -> &'static MethodInfo
pub fn findt_prev_word_begin_method_info() -> &'static MethodInfo
pub fn move_left_method_info() -> &'static MethodInfo
pub fn determine_character_line_method_info() -> &'static MethodInfo
pub fn line_up_character_position_method_info() -> &'static MethodInfo
pub fn line_down_character_position_method_info() -> &'static MethodInfo
pub fn move_down_method_info() -> &'static MethodInfo
pub fn move_down_2_method_info() -> &'static MethodInfo
pub fn move_up_method_info() -> &'static MethodInfo
pub fn move_up_2_method_info() -> &'static MethodInfo
pub fn delete_method_info() -> &'static MethodInfo
pub fn forward_space_method_info() -> &'static MethodInfo
pub fn backspace_method_info() -> &'static MethodInfo
pub fn insert_method_info() -> &'static MethodInfo
pub fn update_touch_keyboard_from_edit_changes_method_info() -> &'static MethodInfo
pub fn send_on_value_changed_and_update_label_method_info() -> &'static MethodInfo
pub fn send_on_value_changed_method_info() -> &'static MethodInfo
pub fn send_on_submit_method_info() -> &'static MethodInfo
pub fn append_method_info() -> &'static MethodInfo
pub fn append_2_method_info() -> &'static MethodInfo
pub fn update_label_method_info() -> &'static MethodInfo
pub fn is_selection_visible_method_info() -> &'static MethodInfo
pub fn get_line_start_position_method_info() -> &'static MethodInfo
pub fn get_line_end_position_method_info() -> &'static MethodInfo
pub fn set_draw_range_to_contain_caret_position_method_info() -> &'static MethodInfo
pub fn force_label_update_method_info() -> &'static MethodInfo
pub fn mark_geometry_as_dirty_method_info() -> &'static MethodInfo
pub fn rebuild_method_info() -> &'static MethodInfo
pub fn layout_complete_method_info() -> &'static MethodInfo
pub fn graphic_update_complete_method_info() -> &'static MethodInfo
pub fn update_geometry_method_info() -> &'static MethodInfo
pub fn assign_positioning_if_needed_method_info() -> &'static MethodInfo
pub fn on_fill_vbo_method_info() -> &'static MethodInfo
pub fn generate_caret_method_info() -> &'static MethodInfo
pub fn create_cursor_verts_method_info() -> &'static MethodInfo
pub fn generate_highlight_method_info() -> &'static MethodInfo
pub fn validate_method_info() -> &'static MethodInfo
pub fn activate_input_field_method_info() -> &'static MethodInfo
pub fn activate_input_field_internal_method_info() -> &'static MethodInfo
pub fn on_select_method_info() -> &'static MethodInfo
pub fn on_pointer_click_method_info() -> &'static MethodInfo
pub fn deactivate_input_field_method_info() -> &'static MethodInfo
pub fn on_deselect_method_info() -> &'static MethodInfo
pub fn on_submit_method_info() -> &'static MethodInfo
pub fn enforce_content_type_method_info() -> &'static MethodInfo
pub fn enforce_text_h_overflow_method_info() -> &'static MethodInfo
pub fn set_to_custom_if_content_type_is_not_method_info() -> &'static MethodInfo
pub fn set_to_custom_method_info() -> &'static MethodInfo
pub fn do_state_transition_method_info() -> &'static MethodInfo
pub fn calculate_layout_input_horizontal_method_info() -> &'static MethodInfo
pub fn calculate_layout_input_vertical_method_info() -> &'static MethodInfo
pub fn get_min_width_method_info() -> &'static MethodInfo
pub fn get_preferred_width_method_info() -> &'static MethodInfo
pub fn get_flexible_width_method_info() -> &'static MethodInfo
pub fn get_min_height_method_info() -> &'static MethodInfo
pub fn get_preferred_height_method_info() -> &'static MethodInfo
pub fn get_flexible_height_method_info() -> &'static MethodInfo
pub fn get_layout_priority_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
pub fn unity_engine_ui_i_canvas_element_get_transform_method_info() -> &'static MethodInfo
Source§impl InputField
impl InputField
Sourcepub unsafe fn set_should_activate_on_select(
this: impl Into<IlInstance>,
value: bool,
)
pub unsafe fn set_should_activate_on_select( this: impl Into<IlInstance>, value: bool, )
Direct (non-virtual) call to InputField’s own set_shouldActivateOnSelect. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_should_activate_on_select(this: impl Into<IlInstance>) -> bool
pub unsafe fn get_should_activate_on_select(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to InputField’s own get_shouldActivateOnSelect. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_enable(this: impl Into<IlInstance>)
pub unsafe fn on_enable(this: impl Into<IlInstance>)
Direct (non-virtual) call to InputField’s own OnEnable. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_disable(this: impl Into<IlInstance>)
pub unsafe fn on_disable(this: impl Into<IlInstance>)
Direct (non-virtual) call to InputField’s own OnDisable. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn late_update(this: impl Into<IlInstance>)
pub unsafe fn late_update(this: impl Into<IlInstance>)
Direct (non-virtual) call to InputField’s own LateUpdate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_begin_drag(
this: impl Into<IlInstance>,
event_data: PointerEventData,
)
pub unsafe fn on_begin_drag( this: impl Into<IlInstance>, event_data: PointerEventData, )
Direct (non-virtual) call to InputField’s own OnBeginDrag. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_drag(this: impl Into<IlInstance>, event_data: PointerEventData)
pub unsafe fn on_drag(this: impl Into<IlInstance>, event_data: PointerEventData)
Direct (non-virtual) call to InputField’s own OnDrag. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_end_drag(
this: impl Into<IlInstance>,
event_data: PointerEventData,
)
pub unsafe fn on_end_drag( this: impl Into<IlInstance>, event_data: PointerEventData, )
Direct (non-virtual) call to InputField’s own OnEndDrag. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_pointer_down(
this: impl Into<IlInstance>,
event_data: PointerEventData,
)
pub unsafe fn on_pointer_down( this: impl Into<IlInstance>, event_data: PointerEventData, )
Direct (non-virtual) call to InputField’s own OnPointerDown. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_update_selected(
this: impl Into<IlInstance>,
event_data: BaseEventData,
)
pub unsafe fn on_update_selected( this: impl Into<IlInstance>, event_data: BaseEventData, )
Direct (non-virtual) call to InputField’s own OnUpdateSelected. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn append(this: impl Into<IlInstance>, input: Il2CppString)
pub unsafe fn append(this: impl Into<IlInstance>, input: Il2CppString)
Direct (non-virtual) call to InputField’s own Append. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn append_2(this: impl Into<IlInstance>, input: u16)
pub unsafe fn append_2(this: impl Into<IlInstance>, input: u16)
Direct (non-virtual) call to InputField’s own Append. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn rebuild(this: impl Into<IlInstance>, update: CanvasUpdate)
pub unsafe fn rebuild(this: impl Into<IlInstance>, update: CanvasUpdate)
Direct (non-virtual) call to InputField’s own Rebuild. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn layout_complete(this: impl Into<IlInstance>)
pub unsafe fn layout_complete(this: impl Into<IlInstance>)
Direct (non-virtual) call to InputField’s own LayoutComplete. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn graphic_update_complete(this: impl Into<IlInstance>)
pub unsafe fn graphic_update_complete(this: impl Into<IlInstance>)
Direct (non-virtual) call to InputField’s own GraphicUpdateComplete. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_select(this: impl Into<IlInstance>, event_data: BaseEventData)
pub unsafe fn on_select(this: impl Into<IlInstance>, event_data: BaseEventData)
Direct (non-virtual) call to InputField’s own OnSelect. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_pointer_click(
this: impl Into<IlInstance>,
event_data: PointerEventData,
)
pub unsafe fn on_pointer_click( this: impl Into<IlInstance>, event_data: PointerEventData, )
Direct (non-virtual) call to InputField’s own OnPointerClick. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_deselect(
this: impl Into<IlInstance>,
event_data: BaseEventData,
)
pub unsafe fn on_deselect( this: impl Into<IlInstance>, event_data: BaseEventData, )
Direct (non-virtual) call to InputField’s own OnDeselect. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_submit(this: impl Into<IlInstance>, event_data: BaseEventData)
pub unsafe fn on_submit(this: impl Into<IlInstance>, event_data: BaseEventData)
Direct (non-virtual) call to InputField’s own OnSubmit. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn do_state_transition(
this: impl Into<IlInstance>,
state: Selectable_SelectionState,
instant: bool,
)
pub unsafe fn do_state_transition( this: impl Into<IlInstance>, state: Selectable_SelectionState, instant: bool, )
Direct (non-virtual) call to InputField’s own DoStateTransition. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calculate_layout_input_horizontal(this: impl Into<IlInstance>)
pub unsafe fn calculate_layout_input_horizontal(this: impl Into<IlInstance>)
Direct (non-virtual) call to InputField’s own CalculateLayoutInputHorizontal. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calculate_layout_input_vertical(this: impl Into<IlInstance>)
pub unsafe fn calculate_layout_input_vertical(this: impl Into<IlInstance>)
Direct (non-virtual) call to InputField’s own CalculateLayoutInputVertical. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_min_width(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_min_width(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to InputField’s own get_minWidth. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_preferred_width(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_preferred_width(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to InputField’s own get_preferredWidth. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_flexible_width(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_flexible_width(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to InputField’s own get_flexibleWidth. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_min_height(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_min_height(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to InputField’s own get_minHeight. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_preferred_height(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_preferred_height(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to InputField’s own get_preferredHeight. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_flexible_height(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_flexible_height(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to InputField’s own get_flexibleHeight. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_layout_priority(this: impl Into<IlInstance>) -> i32
pub unsafe fn get_layout_priority(this: impl Into<IlInstance>) -> i32
Direct (non-virtual) call to InputField’s own get_layoutPriority. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn unity_engine_ui_i_canvas_element_get_transform(
this: impl Into<IlInstance>,
) -> Transform
pub unsafe fn unity_engine_ui_i_canvas_element_get_transform( this: impl Into<IlInstance>, ) -> Transform
Direct (non-virtual) call to InputField’s own UnityEngine.UI.ICanvasElement.get_transform. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl InputField
impl InputField
Trait Implementations§
Source§impl ClassIdentity for InputField
impl ClassIdentity for InputField
Source§impl Clone for InputField
impl Clone for InputField
Source§fn clone(&self) -> InputField
fn clone(&self) -> InputField
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for InputField
impl FromIlInstance for InputField
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IInputField for InputField
impl IInputField for InputField
fn m_keyboard(self) -> TouchScreenKeyboard
fn set_m_keyboard(self, value: TouchScreenKeyboard)
fn m_text_component(self) -> Text
fn set_m_text_component(self, value: Text)
fn m_placeholder(self) -> Graphic
fn set_m_placeholder(self, value: Graphic)
fn m_content_type(self) -> InputField_ContentType
fn set_m_content_type(self, value: InputField_ContentType)
fn m_input_type(self) -> InputField_InputType
fn set_m_input_type(self, value: InputField_InputType)
fn m_asterisk_char(self) -> u16
fn set_m_asterisk_char(self, value: u16)
fn m_keyboard_type(self) -> TouchScreenKeyboardType
fn set_m_keyboard_type(self, value: TouchScreenKeyboardType)
fn m_line_type(self) -> InputField_LineType
fn set_m_line_type(self, value: InputField_LineType)
fn m_hide_mobile_input(self) -> bool
fn set_m_hide_mobile_input(self, value: bool)
fn m_character_validation(self) -> InputField_CharacterValidation
fn set_m_character_validation(self, value: InputField_CharacterValidation)
fn m_character_limit(self) -> i32
fn set_m_character_limit(self, value: i32)
fn m_on_end_edit(self) -> InputField_SubmitEvent
fn set_m_on_end_edit(self, value: InputField_SubmitEvent)
fn m_on_value_changed(self) -> InputField_OnChangeEvent
fn set_m_on_value_changed(self, value: InputField_OnChangeEvent)
fn m_on_validate_input(self) -> InputField_OnValidateInput
fn set_m_on_validate_input(self, value: InputField_OnValidateInput)
fn m_caret_color(self) -> Color
fn set_m_caret_color(self, value: Color)
fn m_custom_caret_color(self) -> bool
fn set_m_custom_caret_color(self, value: bool)
fn m_selection_color(self) -> Color
fn set_m_selection_color(self, value: Color)
fn m_text(self) -> Il2CppString
fn set_m_text(self, value: Il2CppString)
fn m_caret_blink_rate(self) -> f32
fn set_m_caret_blink_rate(self, value: f32)
fn m_caret_width(self) -> i32
fn set_m_caret_width(self, value: i32)
fn m_read_only(self) -> bool
fn set_m_read_only(self, value: bool)
fn m_should_activate_on_select(self) -> bool
fn set_m_should_activate_on_select(self, value: bool)
fn m_caret_position(self) -> i32
fn set_m_caret_position(self, value: i32)
fn m_caret_select_position(self) -> i32
fn set_m_caret_select_position(self, value: i32)
fn caret_rect_trans(self) -> RectTransform
fn set_caret_rect_trans(self, value: RectTransform)
fn m_cursor_verts(self) -> Array<UIVertex>
fn set_m_cursor_verts(self, value: Array<UIVertex>)
fn m_input_text_cache(self) -> TextGenerator
fn set_m_input_text_cache(self, value: TextGenerator)
fn m_cached_input_renderer(self) -> CanvasRenderer
fn set_m_cached_input_renderer(self, value: CanvasRenderer)
fn m_prevent_font_callback(self) -> bool
fn set_m_prevent_font_callback(self, value: bool)
fn m_mesh(self) -> Mesh
fn set_m_mesh(self, value: Mesh)
fn m_allow_input(self) -> bool
fn set_m_allow_input(self, value: bool)
fn m_should_activate_next_update(self) -> bool
fn set_m_should_activate_next_update(self, value: bool)
fn m_update_drag(self) -> bool
fn set_m_update_drag(self, value: bool)
fn m_drag_position_out_of_bounds(self) -> bool
fn set_m_drag_position_out_of_bounds(self, value: bool)
fn m_caret_visible(self) -> bool
fn set_m_caret_visible(self, value: bool)
fn m_blink_coroutine(self) -> Coroutine
fn set_m_blink_coroutine(self, value: Coroutine)
fn m_blink_start_time(self) -> f32
fn set_m_blink_start_time(self, value: f32)
fn m_draw_start(self) -> i32
fn set_m_draw_start(self, value: i32)
fn m_draw_end(self) -> i32
fn set_m_draw_end(self, value: i32)
fn m_drag_coroutine(self) -> Coroutine
fn set_m_drag_coroutine(self, value: Coroutine)
fn m_original_text(self) -> Il2CppString
fn set_m_original_text(self, value: Il2CppString)
fn m_was_canceled(self) -> bool
fn set_m_was_canceled(self, value: bool)
fn m_has_done_focus_transition(self) -> bool
fn set_m_has_done_focus_transition(self, value: bool)
fn m_wait_for_seconds_realtime(self) -> WaitForSecondsRealtime
fn set_m_wait_for_seconds_realtime(self, value: WaitForSecondsRealtime)
fn m_touch_keyboard_allows_in_place_editing(self) -> bool
fn set_m_touch_keyboard_allows_in_place_editing(self, value: bool)
fn m_processing_event(self) -> Event
fn set_m_processing_event(self, value: Event)
Source§impl IObject_2 for InputField
impl IObject_2 for InputField
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl ISelectable for InputField
impl ISelectable for InputField
fn m_enable_called(self) -> bool
fn set_m_enable_called(self, value: bool)
fn m_transition(self) -> Selectable_Transition
fn set_m_transition(self, value: Selectable_Transition)
fn m_colors(self) -> ColorBlock
fn set_m_colors(self, value: ColorBlock)
fn m_sprite_state(self) -> SpriteState
fn set_m_sprite_state(self, value: SpriteState)
fn m_animation_triggers(self) -> AnimationTriggers
fn set_m_animation_triggers(self, value: AnimationTriggers)
fn m_interactable(self) -> bool
fn set_m_interactable(self, value: bool)
fn m_target_graphic(self) -> Graphic
fn set_m_target_graphic(self, value: Graphic)
fn m_groups_allow_interaction(self) -> bool
fn set_m_groups_allow_interaction(self, value: bool)
fn m_current_index(self) -> i32
fn set_m_current_index(self, value: i32)
fn m_canvas_group_cache(self) -> List_1<CanvasGroup>
fn set_m_canvas_group_cache(self, value: List_1<CanvasGroup>)
impl Copy for InputField
impl IBehaviour for InputField
impl IComponent for InputField
impl IMonoBehaviour for InputField
impl IObject for InputField
impl IUIBehaviour for InputField
Auto Trait Implementations§
impl Freeze for InputField
impl RefUnwindSafe for InputField
impl !Send for InputField
impl !Sync for InputField
impl Unpin for InputField
impl UnwindSafe for InputField
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IBehaviourMethods for __Twhere
__T: IBehaviour,
impl<__T> IBehaviourMethods for __Twhere
__T: IBehaviour,
Source§fn get_enabled(self) -> bool
fn get_enabled(self) -> bool
get_enabled() overloadSource§fn set_enabled(self, value: impl Into<bool>)
fn set_enabled(self, value: impl Into<bool>)
set_enabled(bool) overloadSource§fn get_is_active_and_enabled(self) -> bool
fn get_is_active_and_enabled(self) -> bool
get_isActiveAndEnabled() overloadSource§impl<__T> IComponentMethods for __Twhere
__T: IComponent,
impl<__T> IComponentMethods for __Twhere
__T: IComponent,
Source§fn get_transform(self) -> Transform
fn get_transform(self) -> Transform
get_transform() overloadSource§fn get_game_object(self) -> GameObject
fn get_game_object(self) -> GameObject
get_gameObject() overloadSource§fn get_component(self, type: impl Into<SystemType>) -> Component
fn get_component(self, type: impl Into<SystemType>) -> Component
GetComponent(::unity::SystemType) overloadSource§fn get_component_fast_path(
self,
type: impl Into<SystemType>,
one_further_than_result_value: impl Into<IntPtr>,
)
fn get_component_fast_path( self, type: impl Into<SystemType>, one_further_than_result_value: impl Into<IntPtr>, )
GetComponentFastPath(::unity::SystemType, ::unity::IntPtr) overloadfn get_component_2<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn try_get_component<M0: IlType + Copy + ClassIdentity>( self, component: impl Into<*mut M0>, ) -> bool
Source§fn get_component_in_children(
self,
t: impl Into<SystemType>,
include_inactive: impl Into<bool>,
) -> Component
fn get_component_in_children( self, t: impl Into<SystemType>, include_inactive: impl Into<bool>, ) -> Component
GetComponentInChildren(::unity::SystemType, bool) overloadfn get_component_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> M0
fn get_component_in_children_3<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn get_components_in_children<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>
fn get_components_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, result: impl Into<List_1<M0>>, )
fn get_components_in_children_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>
fn get_components_in_children_4<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
Source§fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component
fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component
GetComponentInParent(::unity::SystemType) overloadfn get_component_in_parent_2<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn get_components_in_parent<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>
fn get_components_in_parent_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, results: impl Into<List_1<M0>>, )
fn get_components_in_parent_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>
Source§fn get_components_for_list_internal(
self,
search_type: impl Into<SystemType>,
result_list: impl Into<Object>,
)
fn get_components_for_list_internal( self, search_type: impl Into<SystemType>, result_list: impl Into<Object>, )
GetComponentsForListInternal(::unity::SystemType, crate::system::object::Object) overloadSource§fn get_components(
self,
type: impl Into<SystemType>,
results: impl Into<List_1<Component>>,
)
fn get_components( self, type: impl Into<SystemType>, results: impl Into<List_1<Component>>, )
GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overloadfn get_components_2<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
Source§fn get_tag(self) -> Il2CppString
fn get_tag(self) -> Il2CppString
get_tag() overloadSource§fn set_tag(self, value: impl Into<Il2CppString>)
fn set_tag(self, value: impl Into<Il2CppString>)
set_tag(::unity::Il2CppString) overloadfn get_components_3<M0: IlType + Copy + ClassIdentity>(self) -> Array<M0>
Source§fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool
fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool
CompareTag(::unity::Il2CppString) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<__T> IInputFieldMethods for __Twhere
__T: IInputField,
impl<__T> IInputFieldMethods for __Twhere
__T: IInputField,
Source§fn get_composition_string(self) -> Il2CppString
fn get_composition_string(self) -> Il2CppString
get_compositionString() overloadSource§fn get_cached_input_text_generator(self) -> TextGenerator
fn get_cached_input_text_generator(self) -> TextGenerator
get_cachedInputTextGenerator() overloadSource§fn set_should_hide_mobile_input(self, value: impl Into<bool>)
fn set_should_hide_mobile_input(self, value: impl Into<bool>)
set_shouldHideMobileInput(bool) overloadSource§fn get_should_hide_mobile_input(self) -> bool
fn get_should_hide_mobile_input(self) -> bool
get_shouldHideMobileInput() overloadSource§fn set_should_activate_on_select(self, value: impl Into<bool>)
fn set_should_activate_on_select(self, value: impl Into<bool>)
set_shouldActivateOnSelect(bool) overloadSource§fn get_should_activate_on_select(self) -> bool
fn get_should_activate_on_select(self) -> bool
get_shouldActivateOnSelect() overloadSource§fn get_text(self) -> Il2CppString
fn get_text(self) -> Il2CppString
get_text() overloadSource§fn set_text(self, value: impl Into<Il2CppString>)
fn set_text(self, value: impl Into<Il2CppString>)
set_text(::unity::Il2CppString) overloadSource§fn set_text_without_notify(self, input: impl Into<Il2CppString>)
fn set_text_without_notify(self, input: impl Into<Il2CppString>)
SetTextWithoutNotify(::unity::Il2CppString) overloadSource§fn set_text_2(
self,
value: impl Into<Il2CppString>,
send_callback: impl Into<bool>,
)
fn set_text_2( self, value: impl Into<Il2CppString>, send_callback: impl Into<bool>, )
SetText(::unity::Il2CppString, bool) overloadSource§fn get_is_focused(self) -> bool
fn get_is_focused(self) -> bool
get_isFocused() overloadSource§fn get_caret_blink_rate(self) -> f32
fn get_caret_blink_rate(self) -> f32
get_caretBlinkRate() overloadSource§fn set_caret_blink_rate(self, value: impl Into<f32>)
fn set_caret_blink_rate(self, value: impl Into<f32>)
set_caretBlinkRate(f32) overloadSource§fn get_caret_width(self) -> i32
fn get_caret_width(self) -> i32
get_caretWidth() overloadSource§fn set_caret_width(self, value: impl Into<i32>)
fn set_caret_width(self, value: impl Into<i32>)
set_caretWidth(i32) overloadSource§fn get_text_component(self) -> Text
fn get_text_component(self) -> Text
get_textComponent() overloadSource§fn set_text_component(self, value: impl Into<Text>)
fn set_text_component(self, value: impl Into<Text>)
set_textComponent(crate::unity_engine::ui::text::Text) overloadSource§fn get_placeholder(self) -> Graphic
fn get_placeholder(self) -> Graphic
get_placeholder() overloadSource§fn set_placeholder(self, value: impl Into<Graphic>)
fn set_placeholder(self, value: impl Into<Graphic>)
set_placeholder(crate::unity_engine::ui::graphic::Graphic) overloadSource§fn get_caret_color(self) -> Color
fn get_caret_color(self) -> Color
get_caretColor() overloadSource§fn set_caret_color(self, value: impl Into<Color>)
fn set_caret_color(self, value: impl Into<Color>)
set_caretColor(crate::unity_engine::color::Color) overloadSource§fn get_custom_caret_color(self) -> bool
fn get_custom_caret_color(self) -> bool
get_customCaretColor() overloadSource§fn set_custom_caret_color(self, value: impl Into<bool>)
fn set_custom_caret_color(self, value: impl Into<bool>)
set_customCaretColor(bool) overloadSource§fn get_selection_color(self) -> Color
fn get_selection_color(self) -> Color
get_selectionColor() overloadSource§fn set_selection_color(self, value: impl Into<Color>)
fn set_selection_color(self, value: impl Into<Color>)
set_selectionColor(crate::unity_engine::color::Color) overloadSource§fn get_on_end_edit(self) -> InputField_SubmitEvent
fn get_on_end_edit(self) -> InputField_SubmitEvent
get_onEndEdit() overloadSource§fn set_on_end_edit(self, value: impl Into<InputField_SubmitEvent>)
fn set_on_end_edit(self, value: impl Into<InputField_SubmitEvent>)
set_onEndEdit(crate::unity_engine::ui::inputfield::InputField_SubmitEvent) overloadSource§fn get_on_value_change(self) -> InputField_OnChangeEvent
fn get_on_value_change(self) -> InputField_OnChangeEvent
get_onValueChange() overloadSource§fn set_on_value_change(self, value: impl Into<InputField_OnChangeEvent>)
fn set_on_value_change(self, value: impl Into<InputField_OnChangeEvent>)
set_onValueChange(crate::unity_engine::ui::inputfield::InputField_OnChangeEvent) overloadSource§fn get_on_value_changed(self) -> InputField_OnChangeEvent
fn get_on_value_changed(self) -> InputField_OnChangeEvent
get_onValueChanged() overloadSource§fn set_on_value_changed(self, value: impl Into<InputField_OnChangeEvent>)
fn set_on_value_changed(self, value: impl Into<InputField_OnChangeEvent>)
set_onValueChanged(crate::unity_engine::ui::inputfield::InputField_OnChangeEvent) overloadSource§fn get_on_validate_input(self) -> InputField_OnValidateInput
fn get_on_validate_input(self) -> InputField_OnValidateInput
get_onValidateInput() overloadSource§fn set_on_validate_input(self, value: impl Into<InputField_OnValidateInput>)
fn set_on_validate_input(self, value: impl Into<InputField_OnValidateInput>)
set_onValidateInput(crate::unity_engine::ui::inputfield::InputField_OnValidateInput) overloadSource§fn get_character_limit(self) -> i32
fn get_character_limit(self) -> i32
get_characterLimit() overloadSource§fn set_character_limit(self, value: impl Into<i32>)
fn set_character_limit(self, value: impl Into<i32>)
set_characterLimit(i32) overloadSource§fn get_content_type(self) -> InputField_ContentType
fn get_content_type(self) -> InputField_ContentType
get_contentType() overloadSource§fn set_content_type(self, value: impl Into<InputField_ContentType>)
fn set_content_type(self, value: impl Into<InputField_ContentType>)
set_contentType(crate::unity_engine::ui::inputfield::InputField_ContentType) overloadSource§fn get_line_type(self) -> InputField_LineType
fn get_line_type(self) -> InputField_LineType
get_lineType() overloadSource§fn set_line_type(self, value: impl Into<InputField_LineType>)
fn set_line_type(self, value: impl Into<InputField_LineType>)
set_lineType(crate::unity_engine::ui::inputfield::InputField_LineType) overloadSource§fn get_input_type(self) -> InputField_InputType
fn get_input_type(self) -> InputField_InputType
get_inputType() overloadSource§fn set_input_type(self, value: impl Into<InputField_InputType>)
fn set_input_type(self, value: impl Into<InputField_InputType>)
set_inputType(crate::unity_engine::ui::inputfield::InputField_InputType) overloadSource§fn get_touch_screen_keyboard(self) -> TouchScreenKeyboard
fn get_touch_screen_keyboard(self) -> TouchScreenKeyboard
get_touchScreenKeyboard() overloadSource§fn get_keyboard_type(self) -> TouchScreenKeyboardType
fn get_keyboard_type(self) -> TouchScreenKeyboardType
get_keyboardType() overloadSource§fn set_keyboard_type(self, value: impl Into<TouchScreenKeyboardType>)
fn set_keyboard_type(self, value: impl Into<TouchScreenKeyboardType>)
set_keyboardType(crate::unity_engine::touchscreenkeyboardtype::TouchScreenKeyboardType) overloadSource§fn get_character_validation(self) -> InputField_CharacterValidation
fn get_character_validation(self) -> InputField_CharacterValidation
get_characterValidation() overloadSource§fn set_character_validation(
self,
value: impl Into<InputField_CharacterValidation>,
)
fn set_character_validation( self, value: impl Into<InputField_CharacterValidation>, )
set_characterValidation(crate::unity_engine::ui::inputfield::InputField_CharacterValidation) overloadSource§fn get_read_only(self) -> bool
fn get_read_only(self) -> bool
get_readOnly() overloadSource§fn set_read_only(self, value: impl Into<bool>)
fn set_read_only(self, value: impl Into<bool>)
set_readOnly(bool) overloadSource§fn get_multi_line(self) -> bool
fn get_multi_line(self) -> bool
get_multiLine() overloadSource§fn get_asterisk_char(self) -> u16
fn get_asterisk_char(self) -> u16
get_asteriskChar() overloadSource§fn set_asterisk_char(self, value: impl Into<u16>)
fn set_asterisk_char(self, value: impl Into<u16>)
set_asteriskChar(u16) overloadSource§fn get_was_canceled(self) -> bool
fn get_was_canceled(self) -> bool
get_wasCanceled() overloadSource§fn get_caret_position_internal(self) -> i32
fn get_caret_position_internal(self) -> i32
get_caretPositionInternal() overloadSource§fn set_caret_position_internal(self, value: impl Into<i32>)
fn set_caret_position_internal(self, value: impl Into<i32>)
set_caretPositionInternal(i32) overloadSource§fn get_caret_select_position_internal(self) -> i32
fn get_caret_select_position_internal(self) -> i32
get_caretSelectPositionInternal() overloadSource§fn set_caret_select_position_internal(self, value: impl Into<i32>)
fn set_caret_select_position_internal(self, value: impl Into<i32>)
set_caretSelectPositionInternal(i32) overloadSource§fn get_has_selection(self) -> bool
fn get_has_selection(self) -> bool
get_hasSelection() overloadSource§fn get_caret_position(self) -> i32
fn get_caret_position(self) -> i32
get_caretPosition() overloadSource§fn set_caret_position(self, value: impl Into<i32>)
fn set_caret_position(self, value: impl Into<i32>)
set_caretPosition(i32) overloadSource§fn get_selection_anchor_position(self) -> i32
fn get_selection_anchor_position(self) -> i32
get_selectionAnchorPosition() overloadSource§fn set_selection_anchor_position(self, value: impl Into<i32>)
fn set_selection_anchor_position(self, value: impl Into<i32>)
set_selectionAnchorPosition(i32) overloadSource§fn get_selection_focus_position(self) -> i32
fn get_selection_focus_position(self) -> i32
get_selectionFocusPosition() overloadSource§fn set_selection_focus_position(self, value: impl Into<i32>)
fn set_selection_focus_position(self, value: impl Into<i32>)
set_selectionFocusPosition(i32) overloadSource§fn on_disable(self)
fn on_disable(self)
OnDisable() overloadSource§fn caret_blink(self) -> IEnumerator
fn caret_blink(self) -> IEnumerator
CaretBlink() overloadSource§fn set_caret_visible(self)
fn set_caret_visible(self)
SetCaretVisible() overloadSource§fn set_caret_active(self)
fn set_caret_active(self)
SetCaretActive() overloadSource§fn update_caret_material(self)
fn update_caret_material(self)
UpdateCaretMaterial() overloadSource§fn select_all(self)
fn select_all(self)
SelectAll() overloadSource§fn move_text_end(self, shift: impl Into<bool>)
fn move_text_end(self, shift: impl Into<bool>)
MoveTextEnd(bool) overloadSource§fn move_text_start(self, shift: impl Into<bool>)
fn move_text_start(self, shift: impl Into<bool>)
MoveTextStart(bool) overloadSource§fn touch_screen_keyboard_should_be_used(self) -> bool
fn touch_screen_keyboard_should_be_used(self) -> bool
TouchScreenKeyboardShouldBeUsed() overloadSource§fn in_place_editing(self) -> bool
fn in_place_editing(self) -> bool
InPlaceEditing() overloadSource§fn in_place_editing_changed(self) -> bool
fn in_place_editing_changed(self) -> bool
InPlaceEditingChanged() overloadSource§fn update_caret_from_keyboard(self)
fn update_caret_from_keyboard(self)
UpdateCaretFromKeyboard() overloadSource§fn late_update(self)
fn late_update(self)
LateUpdate() overloadSource§fn screen_to_local(self, screen: impl Into<Vector2>) -> Vector2
fn screen_to_local(self, screen: impl Into<Vector2>) -> Vector2
ScreenToLocal(crate::unity_engine::vector2::Vector2) overloadSource§fn get_unclamped_character_line_from_position(
self,
pos: impl Into<Vector2>,
generator: impl Into<TextGenerator>,
) -> i32
fn get_unclamped_character_line_from_position( self, pos: impl Into<Vector2>, generator: impl Into<TextGenerator>, ) -> i32
GetUnclampedCharacterLineFromPosition(crate::unity_engine::vector2::Vector2, crate::unity_engine::textgenerator::TextGenerator) overloadSource§fn get_character_index_from_position(self, pos: impl Into<Vector2>) -> i32
fn get_character_index_from_position(self, pos: impl Into<Vector2>) -> i32
GetCharacterIndexFromPosition(crate::unity_engine::vector2::Vector2) overloadSource§fn may_drag(self, event_data: impl Into<PointerEventData>) -> bool
fn may_drag(self, event_data: impl Into<PointerEventData>) -> bool
MayDrag(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_begin_drag(self, event_data: impl Into<PointerEventData>)
fn on_begin_drag(self, event_data: impl Into<PointerEventData>)
OnBeginDrag(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_drag(self, event_data: impl Into<PointerEventData>)
fn on_drag(self, event_data: impl Into<PointerEventData>)
OnDrag(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn mouse_drag_outside_rect(
self,
event_data: impl Into<PointerEventData>,
) -> IEnumerator
fn mouse_drag_outside_rect( self, event_data: impl Into<PointerEventData>, ) -> IEnumerator
MouseDragOutsideRect(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_end_drag(self, event_data: impl Into<PointerEventData>)
fn on_end_drag(self, event_data: impl Into<PointerEventData>)
OnEndDrag(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_pointer_down(self, event_data: impl Into<PointerEventData>)
fn on_pointer_down(self, event_data: impl Into<PointerEventData>)
OnPointerDown(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn key_pressed(self, evt: impl Into<Event>) -> InputField_EditState
fn key_pressed(self, evt: impl Into<Event>) -> InputField_EditState
KeyPressed(crate::unity_engine::event::Event) overloadSource§fn is_valid_char(self, c: impl Into<u16>) -> bool
fn is_valid_char(self, c: impl Into<u16>) -> bool
IsValidChar(u16) overloadSource§fn process_event(self, e: impl Into<Event>)
fn process_event(self, e: impl Into<Event>)
ProcessEvent(crate::unity_engine::event::Event) overloadSource§fn on_update_selected(self, event_data: impl Into<BaseEventData>)
fn on_update_selected(self, event_data: impl Into<BaseEventData>)
OnUpdateSelected(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overloadSource§fn get_selected_string(self) -> Il2CppString
fn get_selected_string(self) -> Il2CppString
GetSelectedString() overloadSource§fn findt_next_word_begin(self) -> i32
fn findt_next_word_begin(self) -> i32
FindtNextWordBegin() overloadSource§fn move_right(self, shift: impl Into<bool>, ctrl: impl Into<bool>)
fn move_right(self, shift: impl Into<bool>, ctrl: impl Into<bool>)
MoveRight(bool, bool) overloadSource§fn findt_prev_word_begin(self) -> i32
fn findt_prev_word_begin(self) -> i32
FindtPrevWordBegin() overloadSource§fn move_left(self, shift: impl Into<bool>, ctrl: impl Into<bool>)
fn move_left(self, shift: impl Into<bool>, ctrl: impl Into<bool>)
MoveLeft(bool, bool) overloadSource§fn determine_character_line(
self,
char_pos: impl Into<i32>,
generator: impl Into<TextGenerator>,
) -> i32
fn determine_character_line( self, char_pos: impl Into<i32>, generator: impl Into<TextGenerator>, ) -> i32
DetermineCharacterLine(i32, crate::unity_engine::textgenerator::TextGenerator) overloadSource§fn line_up_character_position(
self,
original_pos: impl Into<i32>,
go_to_first_char: impl Into<bool>,
) -> i32
fn line_up_character_position( self, original_pos: impl Into<i32>, go_to_first_char: impl Into<bool>, ) -> i32
LineUpCharacterPosition(i32, bool) overloadSource§fn line_down_character_position(
self,
original_pos: impl Into<i32>,
go_to_last_char: impl Into<bool>,
) -> i32
fn line_down_character_position( self, original_pos: impl Into<i32>, go_to_last_char: impl Into<bool>, ) -> i32
LineDownCharacterPosition(i32, bool) overloadSource§fn move_down_2(self, shift: impl Into<bool>, go_to_last_char: impl Into<bool>)
fn move_down_2(self, shift: impl Into<bool>, go_to_last_char: impl Into<bool>)
MoveDown(bool, bool) overloadSource§fn move_up_2(self, shift: impl Into<bool>, go_to_first_char: impl Into<bool>)
fn move_up_2(self, shift: impl Into<bool>, go_to_first_char: impl Into<bool>)
MoveUp(bool, bool) overloadSource§fn forward_space(self)
fn forward_space(self)
ForwardSpace() overloadSource§fn update_touch_keyboard_from_edit_changes(self)
fn update_touch_keyboard_from_edit_changes(self)
UpdateTouchKeyboardFromEditChanges() overloadSource§fn send_on_value_changed_and_update_label(self)
fn send_on_value_changed_and_update_label(self)
SendOnValueChangedAndUpdateLabel() overloadSource§fn send_on_value_changed(self)
fn send_on_value_changed(self)
SendOnValueChanged() overloadSource§fn send_on_submit(self)
fn send_on_submit(self)
SendOnSubmit() overloadSource§fn append(self, input: impl Into<Il2CppString>)
fn append(self, input: impl Into<Il2CppString>)
Append(::unity::Il2CppString) overloadSource§fn update_label(self)
fn update_label(self)
UpdateLabel() overloadSource§fn is_selection_visible(self) -> bool
fn is_selection_visible(self) -> bool
IsSelectionVisible() overloadSource§fn set_draw_range_to_contain_caret_position(self, caret_pos: impl Into<i32>)
fn set_draw_range_to_contain_caret_position(self, caret_pos: impl Into<i32>)
SetDrawRangeToContainCaretPosition(i32) overloadSource§fn force_label_update(self)
fn force_label_update(self)
ForceLabelUpdate() overloadSource§fn mark_geometry_as_dirty(self)
fn mark_geometry_as_dirty(self)
MarkGeometryAsDirty() overloadSource§fn rebuild(self, update: impl Into<CanvasUpdate>)
fn rebuild(self, update: impl Into<CanvasUpdate>)
Rebuild(crate::unity_engine::ui::canvasupdate::CanvasUpdate) overloadSource§fn layout_complete(self)
fn layout_complete(self)
LayoutComplete() overloadSource§fn graphic_update_complete(self)
fn graphic_update_complete(self)
GraphicUpdateComplete() overloadSource§fn update_geometry(self)
fn update_geometry(self)
UpdateGeometry() overloadSource§fn assign_positioning_if_needed(self)
fn assign_positioning_if_needed(self)
AssignPositioningIfNeeded() overloadSource§fn on_fill_vbo(self, vbo: impl Into<Mesh>)
fn on_fill_vbo(self, vbo: impl Into<Mesh>)
OnFillVBO(crate::unity_engine::mesh::Mesh) overloadSource§fn generate_caret(
self,
vbo: impl Into<VertexHelper>,
rounding_offset: impl Into<Vector2>,
)
fn generate_caret( self, vbo: impl Into<VertexHelper>, rounding_offset: impl Into<Vector2>, )
GenerateCaret(crate::unity_engine::ui::vertexhelper::VertexHelper, crate::unity_engine::vector2::Vector2) overloadSource§fn create_cursor_verts(self)
fn create_cursor_verts(self)
CreateCursorVerts() overloadSource§fn generate_highlight(
self,
vbo: impl Into<VertexHelper>,
rounding_offset: impl Into<Vector2>,
)
fn generate_highlight( self, vbo: impl Into<VertexHelper>, rounding_offset: impl Into<Vector2>, )
GenerateHighlight(crate::unity_engine::ui::vertexhelper::VertexHelper, crate::unity_engine::vector2::Vector2) overloadSource§fn validate(
self,
text: impl Into<Il2CppString>,
pos: impl Into<i32>,
ch: impl Into<u16>,
) -> u16
fn validate( self, text: impl Into<Il2CppString>, pos: impl Into<i32>, ch: impl Into<u16>, ) -> u16
Validate(::unity::Il2CppString, i32, u16) overloadSource§fn activate_input_field(self)
fn activate_input_field(self)
ActivateInputField() overloadSource§fn activate_input_field_internal(self)
fn activate_input_field_internal(self)
ActivateInputFieldInternal() overloadSource§fn on_select(self, event_data: impl Into<BaseEventData>)
fn on_select(self, event_data: impl Into<BaseEventData>)
OnSelect(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overloadSource§fn on_pointer_click(self, event_data: impl Into<PointerEventData>)
fn on_pointer_click(self, event_data: impl Into<PointerEventData>)
OnPointerClick(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn deactivate_input_field(self)
fn deactivate_input_field(self)
DeactivateInputField() overloadSource§fn on_deselect(self, event_data: impl Into<BaseEventData>)
fn on_deselect(self, event_data: impl Into<BaseEventData>)
OnDeselect(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overloadSource§fn on_submit(self, event_data: impl Into<BaseEventData>)
fn on_submit(self, event_data: impl Into<BaseEventData>)
OnSubmit(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overloadSource§fn enforce_content_type(self)
fn enforce_content_type(self)
EnforceContentType() overloadSource§fn enforce_text_h_overflow(self)
fn enforce_text_h_overflow(self)
EnforceTextHOverflow() overloadSource§fn set_to_custom_if_content_type_is_not(
self,
allowed_content_types: impl Into<Array<InputField_ContentType>>,
)
fn set_to_custom_if_content_type_is_not( self, allowed_content_types: impl Into<Array<InputField_ContentType>>, )
SetToCustomIfContentTypeIsNot(::unity::Array<crate::unity_engine::ui::inputfield::InputField_ContentType>) overloadSource§fn set_to_custom(self)
fn set_to_custom(self)
SetToCustom() overloadSource§fn do_state_transition(
self,
state: impl Into<Selectable_SelectionState>,
instant: impl Into<bool>,
)
fn do_state_transition( self, state: impl Into<Selectable_SelectionState>, instant: impl Into<bool>, )
DoStateTransition(crate::unity_engine::ui::selectable::Selectable_SelectionState, bool) overloadSource§fn calculate_layout_input_horizontal(self)
fn calculate_layout_input_horizontal(self)
CalculateLayoutInputHorizontal() overloadSource§fn calculate_layout_input_vertical(self)
fn calculate_layout_input_vertical(self)
CalculateLayoutInputVertical() overloadSource§fn get_min_width(self) -> f32
fn get_min_width(self) -> f32
get_minWidth() overloadSource§fn get_preferred_width(self) -> f32
fn get_preferred_width(self) -> f32
get_preferredWidth() overloadSource§fn get_flexible_width(self) -> f32
fn get_flexible_width(self) -> f32
get_flexibleWidth() overloadSource§fn get_min_height(self) -> f32
fn get_min_height(self) -> f32
get_minHeight() overloadSource§fn get_preferred_height(self) -> f32
fn get_preferred_height(self) -> f32
get_preferredHeight() overloadSource§fn get_flexible_height(self) -> f32
fn get_flexible_height(self) -> f32
get_flexibleHeight() overloadSource§fn get_layout_priority(self) -> i32
fn get_layout_priority(self) -> i32
get_layoutPriority() overloadSource§fn unity_engine_ui_i_canvas_element_get_transform(self) -> Transform
fn unity_engine_ui_i_canvas_element_get_transform(self) -> Transform
UnityEngine.UI.ICanvasElement.get_transform() overloadSource§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<__T> ISelectableMethods for __Twhere
__T: ISelectable,
impl<__T> ISelectableMethods for __Twhere
__T: ISelectable,
get_navigation() overloadset_navigation(crate::unity_engine::ui::navigation::Navigation) overloadSource§fn get_transition(self) -> Selectable_Transition
fn get_transition(self) -> Selectable_Transition
get_transition() overloadSource§fn set_transition(self, value: impl Into<Selectable_Transition>)
fn set_transition(self, value: impl Into<Selectable_Transition>)
set_transition(crate::unity_engine::ui::selectable::Selectable_Transition) overloadSource§fn get_colors(self) -> ColorBlock
fn get_colors(self) -> ColorBlock
get_colors() overloadSource§fn set_colors(self, value: impl Into<ColorBlock>)
fn set_colors(self, value: impl Into<ColorBlock>)
set_colors(crate::unity_engine::ui::colorblock::ColorBlock) overloadSource§fn get_sprite_state(self) -> SpriteState
fn get_sprite_state(self) -> SpriteState
get_spriteState() overloadSource§fn set_sprite_state(self, value: impl Into<SpriteState>)
fn set_sprite_state(self, value: impl Into<SpriteState>)
set_spriteState(crate::unity_engine::ui::spritestate::SpriteState) overloadSource§fn get_animation_triggers(self) -> AnimationTriggers
fn get_animation_triggers(self) -> AnimationTriggers
get_animationTriggers() overloadSource§fn set_animation_triggers(self, value: impl Into<AnimationTriggers>)
fn set_animation_triggers(self, value: impl Into<AnimationTriggers>)
set_animationTriggers(crate::unity_engine::ui::animationtriggers::AnimationTriggers) overloadSource§fn get_target_graphic(self) -> Graphic
fn get_target_graphic(self) -> Graphic
get_targetGraphic() overloadSource§fn set_target_graphic(self, value: impl Into<Graphic>)
fn set_target_graphic(self, value: impl Into<Graphic>)
set_targetGraphic(crate::unity_engine::ui::graphic::Graphic) overloadSource§fn get_interactable(self) -> bool
fn get_interactable(self) -> bool
get_interactable() overloadSource§fn set_interactable(self, value: impl Into<bool>)
fn set_interactable(self, value: impl Into<bool>)
set_interactable(bool) overloadSource§fn get_is_pointer_inside(self) -> bool
fn get_is_pointer_inside(self) -> bool
get_isPointerInside() overloadSource§fn set_is_pointer_inside(self, value: impl Into<bool>)
fn set_is_pointer_inside(self, value: impl Into<bool>)
set_isPointerInside(bool) overloadSource§fn get_is_pointer_down(self) -> bool
fn get_is_pointer_down(self) -> bool
get_isPointerDown() overloadSource§fn set_is_pointer_down(self, value: impl Into<bool>)
fn set_is_pointer_down(self, value: impl Into<bool>)
set_isPointerDown(bool) overloadSource§fn get_has_selection(self) -> bool
fn get_has_selection(self) -> bool
get_hasSelection() overloadSource§fn set_has_selection(self, value: impl Into<bool>)
fn set_has_selection(self, value: impl Into<bool>)
set_hasSelection(bool) overloadSource§fn set_image(self, value: impl Into<Image>)
fn set_image(self, value: impl Into<Image>)
set_image(crate::unity_engine::ui::image::Image) overloadSource§fn get_animator(self) -> Animator
fn get_animator(self) -> Animator
get_animator() overloadSource§fn on_canvas_group_changed(self)
fn on_canvas_group_changed(self)
OnCanvasGroupChanged() overloadSource§fn is_interactable(self) -> bool
fn is_interactable(self) -> bool
IsInteractable() overloadSource§fn on_did_apply_animation_properties(self)
fn on_did_apply_animation_properties(self)
OnDidApplyAnimationProperties() overloadSource§fn on_transform_parent_changed(self)
fn on_transform_parent_changed(self)
OnTransformParentChanged() overloadSource§fn on_set_property(self)
fn on_set_property(self)
OnSetProperty() overloadSource§fn on_disable(self)
fn on_disable(self)
OnDisable() overloadSource§fn get_current_selection_state(self) -> Selectable_SelectionState
fn get_current_selection_state(self) -> Selectable_SelectionState
get_currentSelectionState() overloadSource§fn instant_clear_state(self)
fn instant_clear_state(self)
InstantClearState() overloadSource§fn do_state_transition(
self,
state: impl Into<Selectable_SelectionState>,
instant: impl Into<bool>,
)
fn do_state_transition( self, state: impl Into<Selectable_SelectionState>, instant: impl Into<bool>, )
DoStateTransition(crate::unity_engine::ui::selectable::Selectable_SelectionState, bool) overloadSource§fn find_selectable(self, dir: impl Into<Vector3>) -> Selectable
fn find_selectable(self, dir: impl Into<Vector3>) -> Selectable
FindSelectable(crate::unity_engine::vector3::Vector3) overloadNavigate(crate::unity_engine::event_systems::axiseventdata::AxisEventData, crate::unity_engine::ui::selectable::Selectable) overloadSource§fn find_selectable_on_left(self) -> Selectable
fn find_selectable_on_left(self) -> Selectable
FindSelectableOnLeft() overloadSource§fn find_selectable_on_right(self) -> Selectable
fn find_selectable_on_right(self) -> Selectable
FindSelectableOnRight() overloadSource§fn find_selectable_on_up(self) -> Selectable
fn find_selectable_on_up(self) -> Selectable
FindSelectableOnUp() overloadSource§fn find_selectable_on_down(self) -> Selectable
fn find_selectable_on_down(self) -> Selectable
FindSelectableOnDown() overloadSource§fn on_move(self, event_data: impl Into<AxisEventData>)
fn on_move(self, event_data: impl Into<AxisEventData>)
OnMove(crate::unity_engine::event_systems::axiseventdata::AxisEventData) overloadSource§fn start_color_tween(
self,
target_color: impl Into<Color>,
instant: impl Into<bool>,
)
fn start_color_tween( self, target_color: impl Into<Color>, instant: impl Into<bool>, )
StartColorTween(crate::unity_engine::color::Color, bool) overloadSource§fn do_sprite_swap(self, new_sprite: impl Into<Sprite>)
fn do_sprite_swap(self, new_sprite: impl Into<Sprite>)
DoSpriteSwap(crate::unity_engine::sprite::Sprite) overloadSource§fn trigger_animation(self, triggername: impl Into<Il2CppString>)
fn trigger_animation(self, triggername: impl Into<Il2CppString>)
TriggerAnimation(::unity::Il2CppString) overloadSource§fn is_highlighted(self) -> bool
fn is_highlighted(self) -> bool
IsHighlighted() overloadSource§fn is_pressed(self) -> bool
fn is_pressed(self) -> bool
IsPressed() overloadSource§fn evaluate_and_transition_to_selection_state(self)
fn evaluate_and_transition_to_selection_state(self)
EvaluateAndTransitionToSelectionState() overloadSource§fn on_pointer_down(self, event_data: impl Into<PointerEventData>)
fn on_pointer_down(self, event_data: impl Into<PointerEventData>)
OnPointerDown(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_pointer_up(self, event_data: impl Into<PointerEventData>)
fn on_pointer_up(self, event_data: impl Into<PointerEventData>)
OnPointerUp(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_pointer_enter(self, event_data: impl Into<PointerEventData>)
fn on_pointer_enter(self, event_data: impl Into<PointerEventData>)
OnPointerEnter(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_pointer_exit(self, event_data: impl Into<PointerEventData>)
fn on_pointer_exit(self, event_data: impl Into<PointerEventData>)
OnPointerExit(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_select(self, event_data: impl Into<BaseEventData>)
fn on_select(self, event_data: impl Into<BaseEventData>)
OnSelect(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overloadSource§fn on_deselect(self, event_data: impl Into<BaseEventData>)
fn on_deselect(self, event_data: impl Into<BaseEventData>)
OnDeselect(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overloadSource§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Array<T0>)where
Self: Sized,
fn ctor_2(self, capacity: i32)where
Self: Sized,
fn ctor_3(self, capacity: i32, rollover_size: i32)where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn get_rollover_size(self) -> i32where
Self: Sized,
fn set_rollover_size(self, value: i32)where
Self: Sized,
fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)
fn clear(self)where
Self: Sized,
fn set_default_2(self, item: T0)where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn remove(self) -> T0where
Self: Sized,
fn push(self, item: T0)where
Self: Sized,
fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> IUIBehaviourMethods for __Twhere
__T: IUIBehaviour,
impl<__T> IUIBehaviourMethods for __Twhere
__T: IUIBehaviour,
Source§fn on_disable(self)
fn on_disable(self)
OnDisable() overloadSource§fn on_destroy(self)
fn on_destroy(self)
OnDestroy() overloadSource§fn on_rect_transform_dimensions_change(self)
fn on_rect_transform_dimensions_change(self)
OnRectTransformDimensionsChange() overloadSource§fn on_before_transform_parent_changed(self)
fn on_before_transform_parent_changed(self)
OnBeforeTransformParentChanged() overloadSource§fn on_transform_parent_changed(self)
fn on_transform_parent_changed(self)
OnTransformParentChanged() overloadSource§fn on_did_apply_animation_properties(self)
fn on_did_apply_animation_properties(self)
OnDidApplyAnimationProperties() overloadSource§fn on_canvas_group_changed(self)
fn on_canvas_group_changed(self)
OnCanvasGroupChanged() overloadSource§fn on_canvas_hierarchy_changed(self)
fn on_canvas_hierarchy_changed(self)
OnCanvasHierarchyChanged() overloadSource§fn is_destroyed(self) -> bool
fn is_destroyed(self) -> bool
IsDestroyed() overload