pub struct Selectable(/* private fields */);Expand description
IL2CPP class: UnityEngine.UI.Selectable
Inherits: UIBehaviour
Implementations§
Source§impl Selectable
impl Selectable
pub fn base(self) -> UIBehaviour
Source§impl Selectable
impl Selectable
pub fn s_selectables() -> Array<Selectable>
pub fn set_s_selectables(value: Array<Selectable>)
pub fn s_selectable_count() -> i32
pub fn set_s_selectable_count(value: i32)
Source§impl Selectable
impl Selectable
Sourcepub fn get_all_selectables_array() -> Array<Selectable>
pub fn get_all_selectables_array() -> Array<Selectable>
get_allSelectablesArray() overload
Sourcepub fn get_all_selectable_count() -> i32
pub fn get_all_selectable_count() -> i32
get_allSelectableCount() overload
Sourcepub fn get_all_selectables() -> List_1<Selectable>
pub fn get_all_selectables() -> List_1<Selectable>
get_allSelectables() overload
Sourcepub fn all_selectables_no_alloc(
selectables: impl Into<Array<Selectable>>,
) -> i32
pub fn all_selectables_no_alloc( selectables: impl Into<Array<Selectable>>, ) -> i32
AllSelectablesNoAlloc(::unity::Array<crate::unity_engine::ui::selectable::Selectable>) overload
Sourcepub fn get_point_on_rect_edge(
rect: impl Into<RectTransform>,
dir: impl Into<Vector2>,
) -> Vector3
pub fn get_point_on_rect_edge( rect: impl Into<RectTransform>, dir: impl Into<Vector2>, ) -> Vector3
GetPointOnRectEdge(crate::unity_engine::recttransform::RectTransform, crate::unity_engine::vector2::Vector2) overload
Source§impl Selectable
impl Selectable
pub fn get_all_selectables_array_method_info() -> &'static MethodInfo
pub fn get_all_selectable_count_method_info() -> &'static MethodInfo
pub fn get_all_selectables_method_info() -> &'static MethodInfo
pub fn all_selectables_no_alloc_method_info() -> &'static MethodInfo
pub fn get_transition_method_info() -> &'static MethodInfo
pub fn set_transition_method_info() -> &'static MethodInfo
pub fn get_colors_method_info() -> &'static MethodInfo
pub fn set_colors_method_info() -> &'static MethodInfo
pub fn get_sprite_state_method_info() -> &'static MethodInfo
pub fn set_sprite_state_method_info() -> &'static MethodInfo
pub fn get_animation_triggers_method_info() -> &'static MethodInfo
pub fn set_animation_triggers_method_info() -> &'static MethodInfo
pub fn get_target_graphic_method_info() -> &'static MethodInfo
pub fn set_target_graphic_method_info() -> &'static MethodInfo
pub fn get_interactable_method_info() -> &'static MethodInfo
pub fn set_interactable_method_info() -> &'static MethodInfo
pub fn get_is_pointer_inside_method_info() -> &'static MethodInfo
pub fn set_is_pointer_inside_method_info() -> &'static MethodInfo
pub fn get_is_pointer_down_method_info() -> &'static MethodInfo
pub fn set_is_pointer_down_method_info() -> &'static MethodInfo
pub fn get_has_selection_method_info() -> &'static MethodInfo
pub fn set_has_selection_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_image_method_info() -> &'static MethodInfo
pub fn set_image_method_info() -> &'static MethodInfo
pub fn get_animator_method_info() -> &'static MethodInfo
pub fn awake_method_info() -> &'static MethodInfo
pub fn on_canvas_group_changed_method_info() -> &'static MethodInfo
pub fn is_interactable_method_info() -> &'static MethodInfo
pub fn on_did_apply_animation_properties_method_info() -> &'static MethodInfo
pub fn on_enable_method_info() -> &'static MethodInfo
pub fn on_transform_parent_changed_method_info() -> &'static MethodInfo
pub fn on_set_property_method_info() -> &'static MethodInfo
pub fn on_disable_method_info() -> &'static MethodInfo
pub fn get_current_selection_state_method_info() -> &'static MethodInfo
pub fn instant_clear_state_method_info() -> &'static MethodInfo
pub fn do_state_transition_method_info() -> &'static MethodInfo
pub fn find_selectable_method_info() -> &'static MethodInfo
pub fn get_point_on_rect_edge_method_info() -> &'static MethodInfo
pub fn find_selectable_on_left_method_info() -> &'static MethodInfo
pub fn find_selectable_on_right_method_info() -> &'static MethodInfo
pub fn find_selectable_on_up_method_info() -> &'static MethodInfo
pub fn find_selectable_on_down_method_info() -> &'static MethodInfo
pub fn on_move_method_info() -> &'static MethodInfo
pub fn start_color_tween_method_info() -> &'static MethodInfo
pub fn do_sprite_swap_method_info() -> &'static MethodInfo
pub fn trigger_animation_method_info() -> &'static MethodInfo
pub fn is_highlighted_method_info() -> &'static MethodInfo
pub fn is_pressed_method_info() -> &'static MethodInfo
pub fn evaluate_and_transition_to_selection_state_method_info() -> &'static MethodInfo
pub fn on_pointer_down_method_info() -> &'static MethodInfo
pub fn on_pointer_up_method_info() -> &'static MethodInfo
pub fn on_pointer_enter_method_info() -> &'static MethodInfo
pub fn on_pointer_exit_method_info() -> &'static MethodInfo
pub fn on_select_method_info() -> &'static MethodInfo
pub fn on_deselect_method_info() -> &'static MethodInfo
pub fn select_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl Selectable
impl Selectable
Sourcepub unsafe fn awake(this: impl Into<IlInstance>)
pub unsafe fn awake(this: impl Into<IlInstance>)
Direct (non-virtual) call to Selectable’s own Awake. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_canvas_group_changed(this: impl Into<IlInstance>)
pub unsafe fn on_canvas_group_changed(this: impl Into<IlInstance>)
Direct (non-virtual) call to Selectable’s own OnCanvasGroupChanged. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn is_interactable(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_interactable(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to Selectable’s own IsInteractable. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_did_apply_animation_properties(this: impl Into<IlInstance>)
pub unsafe fn on_did_apply_animation_properties(this: impl Into<IlInstance>)
Direct (non-virtual) call to Selectable’s own OnDidApplyAnimationProperties. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_enable(this: impl Into<IlInstance>)
pub unsafe fn on_enable(this: impl Into<IlInstance>)
Direct (non-virtual) call to Selectable’s own OnEnable. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_transform_parent_changed(this: impl Into<IlInstance>)
pub unsafe fn on_transform_parent_changed(this: impl Into<IlInstance>)
Direct (non-virtual) call to Selectable’s own OnTransformParentChanged. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_disable(this: impl Into<IlInstance>)
pub unsafe fn on_disable(this: impl Into<IlInstance>)
Direct (non-virtual) call to Selectable’s own OnDisable. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn instant_clear_state(this: impl Into<IlInstance>)
pub unsafe fn instant_clear_state(this: impl Into<IlInstance>)
Direct (non-virtual) call to Selectable’s own InstantClearState. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn do_state_transition(
this: impl Into<IlInstance>,
state: Selectable_SelectionState,
instant: bool,
)
pub unsafe fn do_state_transition( this: impl Into<IlInstance>, state: Selectable_SelectionState, instant: bool, )
Direct (non-virtual) call to Selectable’s own DoStateTransition. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn find_selectable_on_left(this: impl Into<IlInstance>) -> Selectable
pub unsafe fn find_selectable_on_left(this: impl Into<IlInstance>) -> Selectable
Direct (non-virtual) call to Selectable’s own FindSelectableOnLeft. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn find_selectable_on_right(
this: impl Into<IlInstance>,
) -> Selectable
pub unsafe fn find_selectable_on_right( this: impl Into<IlInstance>, ) -> Selectable
Direct (non-virtual) call to Selectable’s own FindSelectableOnRight. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn find_selectable_on_up(this: impl Into<IlInstance>) -> Selectable
pub unsafe fn find_selectable_on_up(this: impl Into<IlInstance>) -> Selectable
Direct (non-virtual) call to Selectable’s own FindSelectableOnUp. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn find_selectable_on_down(this: impl Into<IlInstance>) -> Selectable
pub unsafe fn find_selectable_on_down(this: impl Into<IlInstance>) -> Selectable
Direct (non-virtual) call to Selectable’s own FindSelectableOnDown. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_move(this: impl Into<IlInstance>, event_data: AxisEventData)
pub unsafe fn on_move(this: impl Into<IlInstance>, event_data: AxisEventData)
Direct (non-virtual) call to Selectable’s own OnMove. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_pointer_down(
this: impl Into<IlInstance>,
event_data: PointerEventData,
)
pub unsafe fn on_pointer_down( this: impl Into<IlInstance>, event_data: PointerEventData, )
Direct (non-virtual) call to Selectable’s own OnPointerDown. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_pointer_up(
this: impl Into<IlInstance>,
event_data: PointerEventData,
)
pub unsafe fn on_pointer_up( this: impl Into<IlInstance>, event_data: PointerEventData, )
Direct (non-virtual) call to Selectable’s own OnPointerUp. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_pointer_enter(
this: impl Into<IlInstance>,
event_data: PointerEventData,
)
pub unsafe fn on_pointer_enter( this: impl Into<IlInstance>, event_data: PointerEventData, )
Direct (non-virtual) call to Selectable’s own OnPointerEnter. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_pointer_exit(
this: impl Into<IlInstance>,
event_data: PointerEventData,
)
pub unsafe fn on_pointer_exit( this: impl Into<IlInstance>, event_data: PointerEventData, )
Direct (non-virtual) call to Selectable’s own OnPointerExit. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_select(this: impl Into<IlInstance>, event_data: BaseEventData)
pub unsafe fn on_select(this: impl Into<IlInstance>, event_data: BaseEventData)
Direct (non-virtual) call to Selectable’s own OnSelect. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_deselect(
this: impl Into<IlInstance>,
event_data: BaseEventData,
)
pub unsafe fn on_deselect( this: impl Into<IlInstance>, event_data: BaseEventData, )
Direct (non-virtual) call to Selectable’s own OnDeselect. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn select(this: impl Into<IlInstance>)
pub unsafe fn select(this: impl Into<IlInstance>)
Direct (non-virtual) call to Selectable’s own Select. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl Selectable
impl Selectable
Trait Implementations§
Source§impl ClassIdentity for Selectable
impl ClassIdentity for Selectable
Source§impl Clone for Selectable
impl Clone for Selectable
Source§fn clone(&self) -> Selectable
fn clone(&self) -> Selectable
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for Selectable
impl FromIlInstance for Selectable
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IObject_2 for Selectable
impl IObject_2 for Selectable
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl ISelectable for Selectable
impl ISelectable for Selectable
fn m_enable_called(self) -> bool
fn set_m_enable_called(self, value: bool)
fn m_transition(self) -> Selectable_Transition
fn set_m_transition(self, value: Selectable_Transition)
fn m_colors(self) -> ColorBlock
fn set_m_colors(self, value: ColorBlock)
fn m_sprite_state(self) -> SpriteState
fn set_m_sprite_state(self, value: SpriteState)
fn m_animation_triggers(self) -> AnimationTriggers
fn set_m_animation_triggers(self, value: AnimationTriggers)
fn m_interactable(self) -> bool
fn set_m_interactable(self, value: bool)
fn m_target_graphic(self) -> Graphic
fn set_m_target_graphic(self, value: Graphic)
fn m_groups_allow_interaction(self) -> bool
fn set_m_groups_allow_interaction(self, value: bool)
fn m_current_index(self) -> i32
fn set_m_current_index(self, value: i32)
fn m_canvas_group_cache(self) -> List_1<CanvasGroup>
fn set_m_canvas_group_cache(self, value: List_1<CanvasGroup>)
impl Copy for Selectable
impl IBehaviour for Selectable
impl IComponent for Selectable
impl IMonoBehaviour for Selectable
impl IObject for Selectable
impl IUIBehaviour for Selectable
Auto Trait Implementations§
impl Freeze for Selectable
impl RefUnwindSafe for Selectable
impl !Send for Selectable
impl !Sync for Selectable
impl Unpin for Selectable
impl UnwindSafe for Selectable
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Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
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fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
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fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
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fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<__T> ISelectableMethods for __Twhere
__T: ISelectable,
impl<__T> ISelectableMethods for __Twhere
__T: ISelectable,
get_navigation() overloadset_navigation(crate::unity_engine::ui::navigation::Navigation) overloadSource§fn get_transition(self) -> Selectable_Transition
fn get_transition(self) -> Selectable_Transition
get_transition() overloadSource§fn set_transition(self, value: impl Into<Selectable_Transition>)
fn set_transition(self, value: impl Into<Selectable_Transition>)
set_transition(crate::unity_engine::ui::selectable::Selectable_Transition) overloadSource§fn get_colors(self) -> ColorBlock
fn get_colors(self) -> ColorBlock
get_colors() overloadSource§fn set_colors(self, value: impl Into<ColorBlock>)
fn set_colors(self, value: impl Into<ColorBlock>)
set_colors(crate::unity_engine::ui::colorblock::ColorBlock) overloadSource§fn get_sprite_state(self) -> SpriteState
fn get_sprite_state(self) -> SpriteState
get_spriteState() overloadSource§fn set_sprite_state(self, value: impl Into<SpriteState>)
fn set_sprite_state(self, value: impl Into<SpriteState>)
set_spriteState(crate::unity_engine::ui::spritestate::SpriteState) overloadSource§fn get_animation_triggers(self) -> AnimationTriggers
fn get_animation_triggers(self) -> AnimationTriggers
get_animationTriggers() overloadSource§fn set_animation_triggers(self, value: impl Into<AnimationTriggers>)
fn set_animation_triggers(self, value: impl Into<AnimationTriggers>)
set_animationTriggers(crate::unity_engine::ui::animationtriggers::AnimationTriggers) overloadSource§fn get_target_graphic(self) -> Graphic
fn get_target_graphic(self) -> Graphic
get_targetGraphic() overloadSource§fn set_target_graphic(self, value: impl Into<Graphic>)
fn set_target_graphic(self, value: impl Into<Graphic>)
set_targetGraphic(crate::unity_engine::ui::graphic::Graphic) overloadSource§fn get_interactable(self) -> bool
fn get_interactable(self) -> bool
get_interactable() overloadSource§fn set_interactable(self, value: impl Into<bool>)
fn set_interactable(self, value: impl Into<bool>)
set_interactable(bool) overloadSource§fn get_is_pointer_inside(self) -> bool
fn get_is_pointer_inside(self) -> bool
get_isPointerInside() overloadSource§fn set_is_pointer_inside(self, value: impl Into<bool>)
fn set_is_pointer_inside(self, value: impl Into<bool>)
set_isPointerInside(bool) overloadSource§fn get_is_pointer_down(self) -> bool
fn get_is_pointer_down(self) -> bool
get_isPointerDown() overloadSource§fn set_is_pointer_down(self, value: impl Into<bool>)
fn set_is_pointer_down(self, value: impl Into<bool>)
set_isPointerDown(bool) overloadSource§fn get_has_selection(self) -> bool
fn get_has_selection(self) -> bool
get_hasSelection() overloadSource§fn set_has_selection(self, value: impl Into<bool>)
fn set_has_selection(self, value: impl Into<bool>)
set_hasSelection(bool) overloadSource§fn set_image(self, value: impl Into<Image>)
fn set_image(self, value: impl Into<Image>)
set_image(crate::unity_engine::ui::image::Image) overloadSource§fn get_animator(self) -> Animator
fn get_animator(self) -> Animator
get_animator() overloadSource§fn on_canvas_group_changed(self)
fn on_canvas_group_changed(self)
OnCanvasGroupChanged() overloadSource§fn is_interactable(self) -> bool
fn is_interactable(self) -> bool
IsInteractable() overloadSource§fn on_did_apply_animation_properties(self)
fn on_did_apply_animation_properties(self)
OnDidApplyAnimationProperties() overloadSource§fn on_transform_parent_changed(self)
fn on_transform_parent_changed(self)
OnTransformParentChanged() overloadSource§fn on_set_property(self)
fn on_set_property(self)
OnSetProperty() overloadSource§fn on_disable(self)
fn on_disable(self)
OnDisable() overloadSource§fn get_current_selection_state(self) -> Selectable_SelectionState
fn get_current_selection_state(self) -> Selectable_SelectionState
get_currentSelectionState() overloadSource§fn instant_clear_state(self)
fn instant_clear_state(self)
InstantClearState() overloadSource§fn do_state_transition(
self,
state: impl Into<Selectable_SelectionState>,
instant: impl Into<bool>,
)
fn do_state_transition( self, state: impl Into<Selectable_SelectionState>, instant: impl Into<bool>, )
DoStateTransition(crate::unity_engine::ui::selectable::Selectable_SelectionState, bool) overloadSource§fn find_selectable(self, dir: impl Into<Vector3>) -> Selectable
fn find_selectable(self, dir: impl Into<Vector3>) -> Selectable
FindSelectable(crate::unity_engine::vector3::Vector3) overloadNavigate(crate::unity_engine::event_systems::axiseventdata::AxisEventData, crate::unity_engine::ui::selectable::Selectable) overloadSource§fn find_selectable_on_left(self) -> Selectable
fn find_selectable_on_left(self) -> Selectable
FindSelectableOnLeft() overloadSource§fn find_selectable_on_right(self) -> Selectable
fn find_selectable_on_right(self) -> Selectable
FindSelectableOnRight() overloadSource§fn find_selectable_on_up(self) -> Selectable
fn find_selectable_on_up(self) -> Selectable
FindSelectableOnUp() overloadSource§fn find_selectable_on_down(self) -> Selectable
fn find_selectable_on_down(self) -> Selectable
FindSelectableOnDown() overloadSource§fn on_move(self, event_data: impl Into<AxisEventData>)
fn on_move(self, event_data: impl Into<AxisEventData>)
OnMove(crate::unity_engine::event_systems::axiseventdata::AxisEventData) overloadSource§fn start_color_tween(
self,
target_color: impl Into<Color>,
instant: impl Into<bool>,
)
fn start_color_tween( self, target_color: impl Into<Color>, instant: impl Into<bool>, )
StartColorTween(crate::unity_engine::color::Color, bool) overloadSource§fn do_sprite_swap(self, new_sprite: impl Into<Sprite>)
fn do_sprite_swap(self, new_sprite: impl Into<Sprite>)
DoSpriteSwap(crate::unity_engine::sprite::Sprite) overloadSource§fn trigger_animation(self, triggername: impl Into<Il2CppString>)
fn trigger_animation(self, triggername: impl Into<Il2CppString>)
TriggerAnimation(::unity::Il2CppString) overloadSource§fn is_highlighted(self) -> bool
fn is_highlighted(self) -> bool
IsHighlighted() overloadSource§fn is_pressed(self) -> bool
fn is_pressed(self) -> bool
IsPressed() overloadSource§fn evaluate_and_transition_to_selection_state(self)
fn evaluate_and_transition_to_selection_state(self)
EvaluateAndTransitionToSelectionState() overloadSource§fn on_pointer_down(self, event_data: impl Into<PointerEventData>)
fn on_pointer_down(self, event_data: impl Into<PointerEventData>)
OnPointerDown(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_pointer_up(self, event_data: impl Into<PointerEventData>)
fn on_pointer_up(self, event_data: impl Into<PointerEventData>)
OnPointerUp(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_pointer_enter(self, event_data: impl Into<PointerEventData>)
fn on_pointer_enter(self, event_data: impl Into<PointerEventData>)
OnPointerEnter(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_pointer_exit(self, event_data: impl Into<PointerEventData>)
fn on_pointer_exit(self, event_data: impl Into<PointerEventData>)
OnPointerExit(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_select(self, event_data: impl Into<BaseEventData>)
fn on_select(self, event_data: impl Into<BaseEventData>)
OnSelect(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overloadSource§fn on_deselect(self, event_data: impl Into<BaseEventData>)
fn on_deselect(self, event_data: impl Into<BaseEventData>)
OnDeselect(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overloadSource§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Array<T0>)where
Self: Sized,
fn ctor_2(self, capacity: i32)where
Self: Sized,
fn ctor_3(self, capacity: i32, rollover_size: i32)where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn get_rollover_size(self) -> i32where
Self: Sized,
fn set_rollover_size(self, value: i32)where
Self: Sized,
fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)
fn clear(self)where
Self: Sized,
fn set_default_2(self, item: T0)where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn remove(self) -> T0where
Self: Sized,
fn push(self, item: T0)where
Self: Sized,
fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> IUIBehaviourMethods for __Twhere
__T: IUIBehaviour,
impl<__T> IUIBehaviourMethods for __Twhere
__T: IUIBehaviour,
Source§fn on_disable(self)
fn on_disable(self)
OnDisable() overloadSource§fn on_destroy(self)
fn on_destroy(self)
OnDestroy() overloadSource§fn on_rect_transform_dimensions_change(self)
fn on_rect_transform_dimensions_change(self)
OnRectTransformDimensionsChange() overloadSource§fn on_before_transform_parent_changed(self)
fn on_before_transform_parent_changed(self)
OnBeforeTransformParentChanged() overloadSource§fn on_transform_parent_changed(self)
fn on_transform_parent_changed(self)
OnTransformParentChanged() overloadSource§fn on_did_apply_animation_properties(self)
fn on_did_apply_animation_properties(self)
OnDidApplyAnimationProperties() overloadSource§fn on_canvas_group_changed(self)
fn on_canvas_group_changed(self)
OnCanvasGroupChanged() overloadSource§fn on_canvas_hierarchy_changed(self)
fn on_canvas_hierarchy_changed(self)
OnCanvasHierarchyChanged() overloadSource§fn is_destroyed(self) -> bool
fn is_destroyed(self) -> bool
IsDestroyed() overload