pub struct DragonRideSequence(/* private fields */);Expand description
IL2CPP class: App.DragonRideSequence
Inherits: ProcSceneSequence_1<crate::app::hubsequence::HubSequence>
Implementations§
Source§impl DragonRideSequence
impl DragonRideSequence
pub fn base(self) -> ProcSceneSequence_1<HubSequence>
Source§impl DragonRideSequence
impl DragonRideSequence
Sourcepub fn create_bind(
super_: impl Into<ProcInst>,
from_debug_menu: impl Into<bool>,
)
pub fn create_bind( super_: impl Into<ProcInst>, from_debug_menu: impl Into<bool>, )
CreateBind(crate::app::procinst::ProcInst, bool) overload
Sourcepub fn regist_flag()
pub fn regist_flag()
RegistFlag() overload
Source§impl DragonRideSequence
impl DragonRideSequence
pub fn on_shutdown_method_info() -> &'static MethodInfo
pub fn cancel_fade_method_info() -> &'static MethodInfo
pub fn check_test_execute_method_info() -> &'static MethodInfo
pub fn load_resource_method_info() -> &'static MethodInfo
pub fn is_loading_resource_method_info() -> &'static MethodInfo
pub fn unload_resouce_method_info() -> &'static MethodInfo
pub fn init_method_info() -> &'static MethodInfo
pub fn exit_method_info() -> &'static MethodInfo
pub fn check_new_difficult_method_info() -> &'static MethodInfo
pub fn announce_new_difficult_method_info() -> &'static MethodInfo
pub fn check_announce_difficult_method_info() -> &'static MethodInfo
pub fn create_title_bar_method_info() -> &'static MethodInfo
pub fn close_title_bar_method_info() -> &'static MethodInfo
pub fn talk_course_select_method_info() -> &'static MethodInfo
pub fn confirm_assist_method_info() -> &'static MethodInfo
pub fn create_game_sequence_method_info() -> &'static MethodInfo
pub fn check_retire_minigame_method_info() -> &'static MethodInfo
pub fn check_getable_prize_method_info() -> &'static MethodInfo
pub fn set_prize_flag_method_info() -> &'static MethodInfo
pub fn set_prize_list_method_info() -> &'static MethodInfo
pub fn get_prize_bond_method_info() -> &'static MethodInfo
pub fn get_prize_item_method_info() -> &'static MethodInfo
pub fn is_get_all_prize_item_method_info() -> &'static MethodInfo
pub fn voice_announce_new_difficult_method_info() -> &'static MethodInfo
pub fn stop_voice_new_difficult_method_info() -> &'static MethodInfo
pub fn voice_select_difficult_method_info() -> &'static MethodInfo
pub fn voice_start_method_info() -> &'static MethodInfo
pub fn voice_end_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn regist_flag_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl DragonRideSequence
impl DragonRideSequence
Sourcepub unsafe fn on_shutdown(this: impl Into<IlInstance>)
pub unsafe fn on_shutdown(this: impl Into<IlInstance>)
Direct (non-virtual) call to DragonRideSequence’s own OnShutdown. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for DragonRideSequence
impl ClassIdentity for DragonRideSequence
Source§impl Clone for DragonRideSequence
impl Clone for DragonRideSequence
Source§fn clone(&self) -> DragonRideSequence
fn clone(&self) -> DragonRideSequence
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for DragonRideSequence
impl FromIlInstance for DragonRideSequence
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IDragonRideSequence for DragonRideSequence
impl IDragonRideSequence for DragonRideSequence
fn m_prize_bond_data(self) -> DragonRideSequence_PrizeData
fn set_m_prize_bond_data(self, value: DragonRideSequence_PrizeData)
fn m_prize_item_data_list(self) -> List_1<DragonRideSequence_PrizeData>
fn set_m_prize_item_data_list(self, value: List_1<DragonRideSequence_PrizeData>)
fn m_prize_item_max(self) -> i32
fn set_m_prize_item_max(self, value: i32)
fn m_prize_item_count(self) -> i32
fn set_m_prize_item_count(self, value: i32)
fn m_annouce_difficult(self) -> List_1<Il2CppString>
fn set_m_annouce_difficult(self, value: List_1<Il2CppString>)
fn m_is_announce_voice_once(self) -> bool
fn set_m_is_announce_voice_once(self, value: bool)
fn m_talker(self) -> GameObject
fn set_m_talker(self, value: GameObject)
fn m_talker_chara(self) -> Character
fn set_m_talker_chara(self, value: Character)
Source§impl IProcInst for DragonRideSequence
impl IProcInst for DragonRideSequence
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISingletonProcInst_1<HubSequence> for DragonRideSequence
impl ISingletonProcInst_1<HubSequence> for DragonRideSequence
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for DragonRideSequence
impl IObject for DragonRideSequence
impl IProcSceneSequence_1<HubSequence> for DragonRideSequence
Auto Trait Implementations§
impl Freeze for DragonRideSequence
impl RefUnwindSafe for DragonRideSequence
impl !Send for DragonRideSequence
impl !Sync for DragonRideSequence
impl Unpin for DragonRideSequence
impl UnwindSafe for DragonRideSequence
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Source§impl<__T> IDragonRideSequenceMethods for __Twhere
__T: IDragonRideSequence,
impl<__T> IDragonRideSequenceMethods for __Twhere
__T: IDragonRideSequence,
get_FromDebugMenu() overloadset_FromDebugMenu(bool) overload_CommonDebugMenu() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn cancel_fade(self)
fn cancel_fade(self)
CancelFade() overloadSource§fn check_test_execute(self)
fn check_test_execute(self)
CheckTestExecute() overloadSource§fn load_resource(self)
fn load_resource(self)
LoadResource() overloadSource§fn is_loading_resource(self) -> bool
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UnloadResouce() overloadSource§fn check_new_difficult(self)
fn check_new_difficult(self)
CheckNewDifficult() overloadSource§fn announce_new_difficult(self)
fn announce_new_difficult(self)
AnnounceNewDifficult() overloadSource§fn check_announce_difficult(self) -> bool
fn check_announce_difficult(self) -> bool
CheckAnnounceDifficult() overloadSource§fn create_title_bar(self)
fn create_title_bar(self)
CreateTitleBar() overloadSource§fn close_title_bar(self)
fn close_title_bar(self)
CloseTitleBar() overloadCreateSelectMenu() overloadSource§fn talk_course_select(self)
fn talk_course_select(self)
Talk_CourseSelect() overloadSource§fn confirm_assist(self)
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fn get_prize_bond(self)
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fn get_prize_item(self)
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isGetAllPrizeItem() overloadSource§fn voice_announce_new_difficult(self)
fn voice_announce_new_difficult(self)
VoiceAnnounceNewDifficult() overloadSource§fn stop_voice_new_difficult(self)
fn stop_voice_new_difficult(self)
StopVoiceNewDifficult() overloadSource§fn voice_select_difficult(self)
fn voice_select_difficult(self)
VoiceSelectDifficult() overloadSource§fn voice_start(self)
fn voice_start(self)
VoiceStart() overloadSource§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
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CreateCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_bind(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload