pub struct HubAccessoryRoom(/* private fields */);Expand description
IL2CPP class: App.HubAccessoryRoom
Inherits: ProcSceneSequence_1<crate::app::hubaccessoryroom::HubAccessoryRoom>
Implementations§
Source§impl HubAccessoryRoom
impl HubAccessoryRoom
pub fn base(self) -> ProcSceneSequence_1<HubAccessoryRoom>
Source§impl HubAccessoryRoom
impl HubAccessoryRoom
Sourcepub fn set_unit(
base_unit: impl Into<Unit>,
accessory_data: impl Into<AccessoryData>,
is_delay_load: impl Into<bool>,
is_amiibo: impl Into<bool>,
)
pub fn set_unit( base_unit: impl Into<Unit>, accessory_data: impl Into<AccessoryData>, is_delay_load: impl Into<bool>, is_amiibo: impl Into<bool>, )
SetUnit(crate::app::unit::Unit, crate::app::accessorydata::AccessoryData, bool, bool) overload
Sourcepub fn set_view_mode(position: impl Into<HubAccessoryRoom_ViewMode>)
pub fn set_view_mode(position: impl Into<HubAccessoryRoom_ViewMode>)
SetViewMode(crate::app::hubaccessoryroom::HubAccessoryRoom_ViewMode) overload
Sourcepub fn create_bind(
super_: impl Into<ProcInst>,
shop: impl Into<HubAccessoryRoom_Shop>,
)
pub fn create_bind( super_: impl Into<ProcInst>, shop: impl Into<HubAccessoryRoom_Shop>, )
CreateBind(crate::app::procinst::ProcInst, crate::app::hubaccessoryroom::HubAccessoryRoom_Shop) overload
Source§impl HubAccessoryRoom
impl HubAccessoryRoom
pub fn get_scene_name_method_info() -> &'static MethodInfo
pub fn get_return_scene_name_method_info() -> &'static MethodInfo
pub fn set_unit_method_info() -> &'static MethodInfo
pub fn set_view_mode_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn additive_scene_method_info() -> &'static MethodInfo
pub fn open_title_method_info() -> &'static MethodInfo
pub fn init_method_info() -> &'static MethodInfo
pub fn un_additive_scene_method_info() -> &'static MethodInfo
pub fn exit_method_info() -> &'static MethodInfo
pub fn exit_other_method_info() -> &'static MethodInfo
pub fn exit_after_method_info() -> &'static MethodInfo
pub fn is_character_loading_method_info() -> &'static MethodInfo
pub fn main_method_info() -> &'static MethodInfo
pub fn get_camera_pos_method_info() -> &'static MethodInfo
pub fn set_camera_pos_method_info() -> &'static MethodInfo
pub fn load_character_method_info() -> &'static MethodInfo
pub fn destroy_current_char_method_info() -> &'static MethodInfo
pub fn set_view_mode_core_method_info() -> &'static MethodInfo
pub fn on_shutdown_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
Source§impl HubAccessoryRoom
impl HubAccessoryRoom
Sourcepub unsafe fn get_scene_name(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_scene_name(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to HubAccessoryRoom’s own get_SceneName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_shutdown(this: impl Into<IlInstance>)
pub unsafe fn on_shutdown(this: impl Into<IlInstance>)
Direct (non-virtual) call to HubAccessoryRoom’s own OnShutdown. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl HubAccessoryRoom
impl HubAccessoryRoom
Sourcepub fn new(shop: HubAccessoryRoom_Shop) -> Self
pub fn new(shop: HubAccessoryRoom_Shop) -> Self
.ctor(crate::app::hubaccessoryroom::HubAccessoryRoom_Shop) — overload selector
Trait Implementations§
Source§impl ClassIdentity for HubAccessoryRoom
impl ClassIdentity for HubAccessoryRoom
Source§impl Clone for HubAccessoryRoom
impl Clone for HubAccessoryRoom
Source§fn clone(&self) -> HubAccessoryRoom
fn clone(&self) -> HubAccessoryRoom
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for HubAccessoryRoom
impl FromIlInstance for HubAccessoryRoom
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IHubAccessoryRoom for HubAccessoryRoom
impl IHubAccessoryRoom for HubAccessoryRoom
fn disable_list(self) -> List_1<GameObject>
fn set_disable_list(self, value: List_1<GameObject>)
fn m_shop(self) -> HubAccessoryRoom_Shop
fn set_m_shop(self, value: HubAccessoryRoom_Shop)
fn m_last_result_hash(self) -> i32
fn set_m_last_result_hash(self, value: i32)
fn m_character(self) -> Character
fn set_m_character(self, value: Character)
fn m_loading_appearance(self) -> CharacterAppearance
fn set_m_loading_appearance(self, value: CharacterAppearance)
fn m_loading_chara(self) -> Character
fn set_m_loading_chara(self, value: Character)
fn m_last_pid(self) -> Il2CppString
fn set_m_last_pid(self, value: Il2CppString)
Source§impl IProcInst for HubAccessoryRoom
impl IProcInst for HubAccessoryRoom
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISingletonProcInst_1<HubAccessoryRoom> for HubAccessoryRoom
impl ISingletonProcInst_1<HubAccessoryRoom> for HubAccessoryRoom
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for HubAccessoryRoom
impl IObject for HubAccessoryRoom
impl IProcSceneSequence_1<HubAccessoryRoom> for HubAccessoryRoom
Auto Trait Implementations§
impl Freeze for HubAccessoryRoom
impl RefUnwindSafe for HubAccessoryRoom
impl !Send for HubAccessoryRoom
impl !Sync for HubAccessoryRoom
impl Unpin for HubAccessoryRoom
impl UnwindSafe for HubAccessoryRoom
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Source§impl<__T> IHubAccessoryRoomMethods for __Twhere
__T: IHubAccessoryRoom,
impl<__T> IHubAccessoryRoomMethods for __Twhere
__T: IHubAccessoryRoom,
Source§fn get_scene_name(self) -> Il2CppString
fn get_scene_name(self) -> Il2CppString
get_SceneName() overloadSource§fn get_return_scene_name(self) -> Il2CppString
fn get_return_scene_name(self) -> Il2CppString
get_ReturnSceneName() overloadSource§fn ctor(self, shop: impl Into<HubAccessoryRoom_Shop>)
fn ctor(self, shop: impl Into<HubAccessoryRoom_Shop>)
.ctor(crate::app::hubaccessoryroom::HubAccessoryRoom_Shop) overloadSource§fn additive_scene(self)
fn additive_scene(self)
AdditiveScene() overloadSource§fn open_title(self)
fn open_title(self)
OpenTitle() overloadSource§fn un_additive_scene(self)
fn un_additive_scene(self)
UnAdditiveScene() overloadSource§fn exit_other(self)
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ExitOther() overloadSource§fn exit_after(self)
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ExitAfter() overloadSource§fn is_character_loading(self) -> bool
fn is_character_loading(self) -> bool
IsCharacterLoading() overloadSource§fn get_camera_pos(self) -> HubAccessoryRoomCamera
fn get_camera_pos(self) -> HubAccessoryRoomCamera
get_CameraPos() overloadSource§fn set_camera_pos(self, value: impl Into<HubAccessoryRoomCamera>)
fn set_camera_pos(self, value: impl Into<HubAccessoryRoomCamera>)
set_CameraPos(crate::app::hubaccessoryroomcamera::HubAccessoryRoomCamera) overloadSource§fn load_character(
self,
appearance: impl Into<CharacterAppearance>,
pid: impl Into<Il2CppString>,
)
fn load_character( self, appearance: impl Into<CharacterAppearance>, pid: impl Into<Il2CppString>, )
LoadCharacter(crate::combat::characterappearance::CharacterAppearance, ::unity::Il2CppString) overloadSource§fn destroy_current_char(self)
fn destroy_current_char(self)
DestroyCurrentChar() overloadSource§fn set_view_mode_core(self, mode: impl Into<HubAccessoryRoom_ViewMode>)
fn set_view_mode_core(self, mode: impl Into<HubAccessoryRoom_ViewMode>)
SetViewModeCore(crate::app::hubaccessoryroom::HubAccessoryRoom_ViewMode) overloadSource§fn on_shutdown(self)
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) -> ProcInst
fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_bind(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload