pub struct HubAccessoryRoomCamera(/* private fields */);Expand description
IL2CPP class: App.HubAccessoryRoomCamera
Inherits: MonoBehaviour
Implementations§
Source§impl HubAccessoryRoomCamera
impl HubAccessoryRoomCamera
pub fn base(self) -> MonoBehaviour
Source§impl HubAccessoryRoomCamera
impl HubAccessoryRoomCamera
pub fn height_fixer_head() -> f32
pub fn set_height_fixer_head(value: f32)
pub fn height_fixer_face() -> f32
pub fn set_height_fixer_face(value: f32)
Source§impl HubAccessoryRoomCamera
impl HubAccessoryRoomCamera
pub fn get_min_dist_method_info() -> &'static MethodInfo
pub fn get_max_dist_method_info() -> &'static MethodInfo
pub fn get_min_fo_v_method_info() -> &'static MethodInfo
pub fn get_max_fo_v_method_info() -> &'static MethodInfo
pub fn awake_method_info() -> &'static MethodInfo
pub fn late_update_method_info() -> &'static MethodInfo
pub fn get_character_method_info() -> &'static MethodInfo
pub fn set_character_method_info() -> &'static MethodInfo
pub fn get_pid_method_info() -> &'static MethodInfo
pub fn set_pid_method_info() -> &'static MethodInfo
pub fn set_character_2_method_info() -> &'static MethodInfo
pub fn get_view_mode_method_info() -> &'static MethodInfo
pub fn set_view_mode_method_info() -> &'static MethodInfo
pub fn get_is_accs_method_info() -> &'static MethodInfo
pub fn set_is_accs_method_info() -> &'static MethodInfo
pub fn get_is_character_changed_method_info() -> &'static MethodInfo
pub fn set_is_character_changed_method_info() -> &'static MethodInfo
pub fn get_is_target_changed_method_info() -> &'static MethodInfo
pub fn set_is_target_changed_method_info() -> &'static MethodInfo
pub fn get_is_preview_changed_method_info() -> &'static MethodInfo
pub fn set_is_preview_changed_method_info() -> &'static MethodInfo
pub fn get_camera_tilt_method_info() -> &'static MethodInfo
pub fn set_camera_tilt_method_info() -> &'static MethodInfo
pub fn get_slip_slide_method_info() -> &'static MethodInfo
pub fn set_slip_slide_method_info() -> &'static MethodInfo
pub fn get_is_look_cam_method_info() -> &'static MethodInfo
pub fn set_is_look_cam_method_info() -> &'static MethodInfo
pub fn get_target_pos_nearest_method_info() -> &'static MethodInfo
pub fn get_target_pos_farthest_method_info() -> &'static MethodInfo
pub fn init_pos_method_info() -> &'static MethodInfo
pub fn update_back_method_info() -> &'static MethodInfo
pub fn load_input_method_info() -> &'static MethodInfo
pub fn update_camera_pos_method_info() -> &'static MethodInfo
pub fn set_camera_pos_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for HubAccessoryRoomCamera
impl Clone for HubAccessoryRoomCamera
Source§fn clone(&self) -> HubAccessoryRoomCamera
fn clone(&self) -> HubAccessoryRoomCamera
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for HubAccessoryRoomCamera
impl FromIlInstance for HubAccessoryRoomCamera
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IHubAccessoryRoomCamera for HubAccessoryRoomCamera
impl IHubAccessoryRoomCamera for HubAccessoryRoomCamera
fn rotate_speed(self) -> f32
fn set_rotate_speed(self, value: f32)
fn rotate_accel(self) -> f32
fn set_rotate_accel(self, value: f32)
fn rotate_brake(self) -> f32
fn set_rotate_brake(self, value: f32)
fn cam_speed_body(self) -> f32
fn set_cam_speed_body(self, value: f32)
fn cam_speed_accs(self) -> f32
fn set_cam_speed_accs(self, value: f32)
fn min_dist_body(self) -> f32
fn set_min_dist_body(self, value: f32)
fn max_dist_body(self) -> f32
fn set_max_dist_body(self, value: f32)
fn min_dist_accs(self) -> f32
fn set_min_dist_accs(self, value: f32)
fn max_dist_accs(self) -> f32
fn set_max_dist_accs(self, value: f32)
fn min_fo_v_body(self) -> f32
fn set_min_fo_v_body(self, value: f32)
fn max_fo_v_body(self) -> f32
fn set_max_fo_v_body(self, value: f32)
fn min_fo_v_accs(self) -> f32
fn set_min_fo_v_accs(self, value: f32)
fn max_fo_v_accs(self) -> f32
fn set_max_fo_v_accs(self, value: f32)
fn height_fixer_body(self) -> f32
fn set_height_fixer_body(self, value: f32)
fn farthest_body_height(self) -> f32
fn set_farthest_body_height(self, value: f32)
fn height_fixer_back(self) -> f32
fn set_height_fixer_back(self, value: f32)
fn tilt_high(self) -> f32
fn set_tilt_high(self, value: f32)
fn tilt_low(self) -> f32
fn set_tilt_low(self, value: f32)
fn tilt_high_max(self) -> f32
fn set_tilt_high_max(self, value: f32)
fn tilt_low_max(self) -> f32
fn set_tilt_low_max(self, value: f32)
fn tilt_speed(self) -> f32
fn set_tilt_speed(self, value: f32)
fn tilt_back_speed_hand(self) -> f32
fn set_tilt_back_speed_hand(self, value: f32)
fn tilt_back_speed_auto(self) -> f32
fn set_tilt_back_speed_auto(self, value: f32)
fn camera_change_speed(self) -> f32
fn set_camera_change_speed(self, value: f32)
fn camera_change_curve(self) -> f32
fn set_camera_change_curve(self, value: f32)
fn slip_slide_size_top(self) -> f32
fn set_slip_slide_size_top(self, value: f32)
fn slip_slide_size_select(self) -> f32
fn set_slip_slide_size_select(self, value: f32)
fn slip_slide_size_preview(self) -> f32
fn set_slip_slide_size_preview(self, value: f32)
fn slip_slide_speed(self) -> f32
fn set_slip_slide_speed(self, value: f32)
fn camera_boost(self) -> f32
fn set_camera_boost(self, value: f32)
fn eyes_ik_weight(self) -> f32
fn set_eyes_ik_weight(self, value: f32)
fn head_ik_weight(self) -> f32
fn set_head_ik_weight(self, value: f32)
fn body_ik_weight(self) -> f32
fn set_body_ik_weight(self, value: f32)
fn look_change_speed(self) -> f32
fn set_look_change_speed(self, value: f32)
fn look_change_degree(self) -> f32
fn set_look_change_degree(self, value: f32)
fn m_selecting_back_id(self) -> i32
fn set_m_selecting_back_id(self, value: i32)
fn m_is_back_updating(self) -> bool
fn set_m_is_back_updating(self, value: bool)
fn m_bg_handle(self) -> ResourceHandle_2
fn set_m_bg_handle(self, value: ResourceHandle_2)
fn m_look_target(self) -> GameObject
fn set_m_look_target(self, value: GameObject)
fn m_look_at_ik_eyes(self) -> LookAtIK
fn set_m_look_at_ik_eyes(self, value: LookAtIK)
fn m_look_at_ik_body(self) -> LookAtIK
fn set_m_look_at_ik_body(self, value: LookAtIK)
fn m_view_mode(self) -> HubAccessoryRoom_ViewMode
fn set_m_view_mode(self, value: HubAccessoryRoom_ViewMode)
fn m_camera_pos(self) -> HubAccessoryRoomCamera_CameraPositionParam
fn set_m_camera_pos(self, value: HubAccessoryRoomCamera_CameraPositionParam)
fn m_camera_diff(self) -> HubAccessoryRoomCamera_CameraPositionParam
fn set_m_camera_diff(self, value: HubAccessoryRoomCamera_CameraPositionParam)
fn m_camera_diff_rate(self) -> f32
fn set_m_camera_diff_rate(self, value: f32)
fn m_look_cam_rate(self) -> f32
fn set_m_look_cam_rate(self, value: f32)
fn m_last_target_pos_nearest(self) -> Vector3
fn set_m_last_target_pos_nearest(self, value: Vector3)
fn m_last_target_pos_farthest(self) -> Vector3
fn set_m_last_target_pos_farthest(self, value: Vector3)
fn backgrounds(self) -> Array<HubAccessoryRoomCamera_BackgroundSettings>
fn set_backgrounds( self, value: Array<HubAccessoryRoomCamera_BackgroundSettings>, )
fn main_light(self) -> Light
fn set_main_light(self, value: Light)
fn m_last_rot_speed(self) -> f32
fn set_m_last_rot_speed(self, value: f32)
Source§impl IObject_2 for HubAccessoryRoomCamera
impl IObject_2 for HubAccessoryRoomCamera
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for HubAccessoryRoomCamera
impl IBehaviour for HubAccessoryRoomCamera
impl IComponent for HubAccessoryRoomCamera
impl IMonoBehaviour for HubAccessoryRoomCamera
impl IObject for HubAccessoryRoomCamera
Auto Trait Implementations§
impl Freeze for HubAccessoryRoomCamera
impl RefUnwindSafe for HubAccessoryRoomCamera
impl !Send for HubAccessoryRoomCamera
impl !Sync for HubAccessoryRoomCamera
impl Unpin for HubAccessoryRoomCamera
impl UnwindSafe for HubAccessoryRoomCamera
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Source§impl<__T> IHubAccessoryRoomCameraMethods for __Twhere
__T: IHubAccessoryRoomCamera,
impl<__T> IHubAccessoryRoomCameraMethods for __Twhere
__T: IHubAccessoryRoomCamera,
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set_ViewMode(crate::app::hubaccessoryroom::HubAccessoryRoom_ViewMode) overloadSource§fn get_is_accs(self) -> bool
fn get_is_accs(self) -> bool
get_IsAccs() overloadSource§fn set_is_accs(self, value: impl Into<bool>)
fn set_is_accs(self, value: impl Into<bool>)
set_IsAccs(bool) overloadSource§fn get_is_character_changed(self) -> bool
fn get_is_character_changed(self) -> bool
get_IsCharacterChanged() overloadSource§fn set_is_character_changed(self, value: impl Into<bool>)
fn set_is_character_changed(self, value: impl Into<bool>)
set_IsCharacterChanged(bool) overloadSource§fn get_is_target_changed(self) -> bool
fn get_is_target_changed(self) -> bool
get_IsTargetChanged() overloadSource§fn set_is_target_changed(self, value: impl Into<bool>)
fn set_is_target_changed(self, value: impl Into<bool>)
set_IsTargetChanged(bool) overloadSource§fn get_is_preview_changed(self) -> bool
fn get_is_preview_changed(self) -> bool
get_IsPreviewChanged() overloadSource§fn set_is_preview_changed(self, value: impl Into<bool>)
fn set_is_preview_changed(self, value: impl Into<bool>)
set_IsPreviewChanged(bool) overloadSource§fn get_camera_tilt(self) -> f32
fn get_camera_tilt(self) -> f32
get_CameraTilt() overloadSource§fn set_camera_tilt(self, value: impl Into<f32>)
fn set_camera_tilt(self, value: impl Into<f32>)
set_CameraTilt(f32) overloadSource§fn get_slip_slide(self) -> f32
fn get_slip_slide(self) -> f32
get_SlipSlide() overloadSource§fn set_slip_slide(self, value: impl Into<f32>)
fn set_slip_slide(self, value: impl Into<f32>)
set_SlipSlide(f32) overloadSource§fn get_is_look_cam(self) -> bool
fn get_is_look_cam(self) -> bool
get_IsLookCam() overloadSource§fn set_is_look_cam(self, value: impl Into<bool>)
fn set_is_look_cam(self, value: impl Into<bool>)
set_IsLookCam(bool) overloadSource§fn get_target_pos_nearest(self) -> Vector3
fn get_target_pos_nearest(self) -> Vector3
get_TargetPosNearest() overloadSource§fn get_target_pos_farthest(self) -> Vector3
fn get_target_pos_farthest(self) -> Vector3
get_TargetPosFarthest() overloadSource§fn update_back(self)
fn update_back(self)
UpdateBack() overloadSource§fn load_input(self)
fn load_input(self)
LoadInput() overloadSource§fn update_camera_pos(self)
fn update_camera_pos(self)
UpdateCameraPos() overloadSource§fn set_camera_pos(self)
fn set_camera_pos(self)
SetCameraPos() overloadSource§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload