pub struct RelayShowDataDialogContent(/* private fields */);Expand description
IL2CPP class: App.RelayShowDataDialogContent
Inherits: GameMessageContent
Implementations§
Source§impl RelayShowDataDialogContent
impl RelayShowDataDialogContent
pub fn base(self) -> GameMessageContent
Source§impl RelayShowDataDialogContent
impl RelayShowDataDialogContent
pub fn prefab_path() -> Il2CppString
pub fn set_prefab_path(value: Il2CppString)
Source§impl RelayShowDataDialogContent
impl RelayShowDataDialogContent
Sourcepub fn load_prefab_async()
pub fn load_prefab_async()
LoadPrefabAsync() overload
Sourcepub fn is_loading_prefab() -> bool
pub fn is_loading_prefab() -> bool
IsLoadingPrefab() overload
Sourcepub fn unload_prefab()
pub fn unload_prefab()
UnloadPrefab() overload
Sourcepub fn create(
meta_data: impl Into<RelayServerMetaData>,
mode: impl Into<RelayShowDataDialog_Mode>,
) -> RelayShowDataDialogContent
pub fn create( meta_data: impl Into<RelayServerMetaData>, mode: impl Into<RelayShowDataDialog_Mode>, ) -> RelayShowDataDialogContent
Create(crate::app::relayservermetadata::RelayServerMetaData, crate::app::relayshowdatadialog::RelayShowDataDialog_Mode) overload
Source§impl RelayShowDataDialogContent
impl RelayShowDataDialogContent
pub fn load_prefab_async_method_info() -> &'static MethodInfo
pub fn is_loading_prefab_method_info() -> &'static MethodInfo
pub fn unload_prefab_method_info() -> &'static MethodInfo
pub fn create_method_info() -> &'static MethodInfo
pub fn setup_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for RelayShowDataDialogContent
impl Clone for RelayShowDataDialogContent
Source§fn clone(&self) -> RelayShowDataDialogContent
fn clone(&self) -> RelayShowDataDialogContent
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for RelayShowDataDialogContent
impl FromIlInstance for RelayShowDataDialogContent
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IGameMessageContent for RelayShowDataDialogContent
impl IGameMessageContent for RelayShowDataDialogContent
fn m_obj_text(self) -> GameObject
fn set_m_obj_text(self, value: GameObject)
fn m_obj_key_wait_icon(self) -> GameObject
fn set_m_obj_key_wait_icon(self, value: GameObject)
fn m_obj_loading_icon(self) -> GameObject
fn set_m_obj_loading_icon(self, value: GameObject)
fn m_animator(self) -> Animator
fn set_m_animator(self, value: Animator)
fn m_proc(self) -> GameMessage
fn set_m_proc(self, value: GameMessage)
fn m_pos_x(self) -> f32
fn set_m_pos_x(self, value: f32)
fn m_pos_y(self) -> f32
fn set_m_pos_y(self, value: f32)
Source§impl IObject_2 for RelayShowDataDialogContent
impl IObject_2 for RelayShowDataDialogContent
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IRelayShowDataDialogContent for RelayShowDataDialogContent
impl IRelayShowDataDialogContent for RelayShowDataDialogContent
fn m_map_help(self) -> RelayWdwMapHelp
fn set_m_map_help(self, value: RelayWdwMapHelp)
fn m_player_list(self) -> RelayWdwPlayerList
fn set_m_player_list(self, value: RelayWdwPlayerList)
fn m_play(self) -> GameObject
fn set_m_play(self, value: GameObject)
fn m_stamp_root(self) -> GameObject
fn set_m_stamp_root(self, value: GameObject)
fn m_play_stamp(self) -> RelayMessageMenuItemContent
fn set_m_play_stamp(self, value: RelayMessageMenuItemContent)
fn m_play_end(self) -> GameObject
fn set_m_play_end(self, value: GameObject)
fn m_play_end_win(self) -> GameObject
fn set_m_play_end_win(self, value: GameObject)
fn m_play_end_lose(self) -> GameObject
fn set_m_play_end_lose(self, value: GameObject)
fn m_take_over_title(self) -> GameObject
fn set_m_take_over_title(self, value: GameObject)
impl Copy for RelayShowDataDialogContent
impl IBehaviour for RelayShowDataDialogContent
impl IComponent for RelayShowDataDialogContent
impl IMonoBehaviour for RelayShowDataDialogContent
impl IObject for RelayShowDataDialogContent
Auto Trait Implementations§
impl Freeze for RelayShowDataDialogContent
impl RefUnwindSafe for RelayShowDataDialogContent
impl !Send for RelayShowDataDialogContent
impl !Sync for RelayShowDataDialogContent
impl Unpin for RelayShowDataDialogContent
impl UnwindSafe for RelayShowDataDialogContent
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) -> Coroutine
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StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IRelayShowDataDialogContentMethods for __Twhere
__T: IRelayShowDataDialogContent,
impl<__T> IRelayShowDataDialogContentMethods for __Twhere
__T: IRelayShowDataDialogContent,
Source§fn setup(
self,
meta_data: impl Into<RelayServerMetaData>,
mode: impl Into<RelayShowDataDialog_Mode>,
)
fn setup( self, meta_data: impl Into<RelayServerMetaData>, mode: impl Into<RelayShowDataDialog_Mode>, )
Setup(crate::app::relayservermetadata::RelayServerMetaData, crate::app::relayshowdatadialog::RelayShowDataDialog_Mode) overload