pub struct DiscardItemMenuContent(/* private fields */);Expand description
IL2CPP class: App.DiscardItemMenuContent
Inherits: BasicMenuContent
Implementations§
Source§impl DiscardItemMenuContent
impl DiscardItemMenuContent
pub fn base(self) -> BasicMenuContent
Source§impl DiscardItemMenuContent
impl DiscardItemMenuContent
pub fn start_method_info() -> &'static MethodInfo
pub fn calc_cursor_moved_pos_y_method_info() -> &'static MethodInfo
pub fn set_kind_method_info() -> &'static MethodInfo
pub fn set_to_prev_kind_method_info() -> &'static MethodInfo
pub fn set_to_next_kind_method_info() -> &'static MethodInfo
pub fn is_first_kind_method_info() -> &'static MethodInfo
pub fn is_last_kind_method_info() -> &'static MethodInfo
pub fn get_kind_count_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl DiscardItemMenuContent
impl DiscardItemMenuContent
Direct (non-virtual) call to DiscardItemMenuContent’s own BuildMenuItemContent. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn start(this: impl Into<IlInstance>)
pub unsafe fn start(this: impl Into<IlInstance>)
Direct (non-virtual) call to DiscardItemMenuContent’s own Start. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_cursor_moved_pos_y(
this: impl Into<IlInstance>,
menu_item_index: i32,
) -> f32
pub unsafe fn calc_cursor_moved_pos_y( this: impl Into<IlInstance>, menu_item_index: i32, ) -> f32
Direct (non-virtual) call to DiscardItemMenuContent’s own CalcCursorMovedPosY. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for DiscardItemMenuContent
impl Clone for DiscardItemMenuContent
Source§fn clone(&self) -> DiscardItemMenuContent
fn clone(&self) -> DiscardItemMenuContent
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for DiscardItemMenuContent
impl FromIlInstance for DiscardItemMenuContent
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IBasicMenuContent for DiscardItemMenuContent
impl IBasicMenuContent for DiscardItemMenuContent
fn m_src_material(self) -> Material
fn set_m_src_material(self, value: Material)
fn m_material(self) -> Material
fn set_m_material(self, value: Material)
fn m_win_animator(self) -> Animator
fn set_m_win_animator(self, value: Animator)
fn m_obj_front_cursor(self) -> GameObject
fn set_m_obj_front_cursor(self, value: GameObject)
fn m_obj_back_cursor(self) -> GameObject
fn set_m_obj_back_cursor(self, value: GameObject)
fn m_obj_viewport(self) -> GameObject
fn set_m_obj_viewport(self, value: GameObject)
fn m_obj_vertical_scroll_bar(self) -> GameObject
fn set_m_obj_vertical_scroll_bar(self, value: GameObject)
fn m_obj_scroll_bar_handle(self) -> GameObject
fn set_m_obj_scroll_bar_handle(self, value: GameObject)
fn m_obj_content(self) -> GameObject
fn set_m_obj_content(self, value: GameObject)
fn m_back_content(self) -> GameObject
fn set_m_back_content(self, value: GameObject)
fn m_cursor(self) -> BasicMenuContent_Cursor
fn set_m_cursor(self, value: BasicMenuContent_Cursor)
fn m_scroll(self) -> BasicMenuContent_Scroll
fn set_m_scroll(self, value: BasicMenuContent_Scroll)
fn m_pos(self) -> Vector2
fn set_m_pos(self, value: Vector2)
fn m_pos_old(self) -> Vector2
fn set_m_pos_old(self, value: Vector2)
fn m_anchor_type(self) -> BasicMenu_AnchorType
fn set_m_anchor_type(self, value: BasicMenu_AnchorType)
fn m_anchored_pos_original(self) -> Vector2
fn set_m_anchored_pos_original(self, value: Vector2)
fn m_anchor_min_original(self) -> Vector2
fn set_m_anchor_min_original(self, value: Vector2)
fn m_anchor_max_original(self) -> Vector2
fn set_m_anchor_max_original(self, value: Vector2)
fn m_obj_content_base_local_pos(self) -> Vector3
fn set_m_obj_content_base_local_pos(self, value: Vector3)
fn m_back_content_base_local_pos(self) -> Vector3
fn set_m_back_content_base_local_pos(self, value: Vector3)
fn m_color(self) -> Color
fn set_m_color(self, value: Color)
fn m_request_adjust(self) -> bool
fn set_m_request_adjust(self, value: bool)
Source§impl IDiscardItemMenuContent for DiscardItemMenuContent
impl IDiscardItemMenuContent for DiscardItemMenuContent
fn m_kind_icon(self) -> Array<DiscardItemMenuContent_KindIcon>
fn set_m_kind_icon(self, value: Array<DiscardItemMenuContent_KindIcon>)
fn m_transporter_text(self) -> TextMeshProUGUI
fn set_m_transporter_text(self, value: TextMeshProUGUI)
fn m_stock_value_text(self) -> TextMeshProUGUI
fn set_m_stock_value_text(self, value: TextMeshProUGUI)
fn m_stock_value_max_text(self) -> TextMeshProUGUI
fn set_m_stock_value_max_text(self, value: TextMeshProUGUI)
Source§impl IObject_2 for DiscardItemMenuContent
impl IObject_2 for DiscardItemMenuContent
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for DiscardItemMenuContent
impl IBehaviour for DiscardItemMenuContent
impl IComponent for DiscardItemMenuContent
impl IMonoBehaviour for DiscardItemMenuContent
impl IObject for DiscardItemMenuContent
Auto Trait Implementations§
impl Freeze for DiscardItemMenuContent
impl RefUnwindSafe for DiscardItemMenuContent
impl !Send for DiscardItemMenuContent
impl !Sync for DiscardItemMenuContent
impl Unpin for DiscardItemMenuContent
impl UnwindSafe for DiscardItemMenuContent
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Source§impl<__T> IBasicMenuContentMethods for __Twhere
__T: IBasicMenuContent,
impl<__T> IBasicMenuContentMethods for __Twhere
__T: IBasicMenuContent,
GetMenuItemContentMax() overloadSource§fn get_rect_transform(self) -> RectTransform
fn get_rect_transform(self) -> RectTransform
GetRectTransform() overloadGetMenu() overloadSetMenu(crate::app::basicmenu::BasicMenu) overloadSource§fn is_opening(self) -> bool
fn is_opening(self) -> bool
IsOpening() overloadSource§fn is_closing(self) -> bool
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IsClosing() overloadSource§fn set_animator(self, anim: impl Into<Animator>)
fn set_animator(self, anim: impl Into<Animator>)
SetAnimator(crate::unity_engine::animator::Animator) overloadSource§fn calc_cursor_moved_pos_x(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_x(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosX(i32) overloadSource§fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosY(i32) overloadSource§fn calc_cursor_width(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_width(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorWidth(i32) overloadSource§fn calc_cursor_height(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_height(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorHeight(i32) overloadSource§fn now_cursor_width(self) -> f32
fn now_cursor_width(self) -> f32
NowCursorWidth() overloadSource§fn now_cursor_height(self) -> f32
fn now_cursor_height(self) -> f32
NowCursorHeight() overloadSource§fn get_screen_scale(self) -> f32
fn get_screen_scale(self) -> f32
GetScreenScale() overloadSource§fn init_obj_reference(self)
fn init_obj_reference(self)
InitObjReference() overloadSource§fn set_cursor_move_frame(self, frame: impl Into<f32>)
fn set_cursor_move_frame(self, frame: impl Into<f32>)
SetCursorMoveFrame(f32) overloadSource§fn cursor_move_instant(self)
fn cursor_move_instant(self)
CursorMoveInstant() overloadSource§fn set_scroll_frame(self, frame: impl Into<f32>)
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ScrollInstant() overloadSource§fn reset_scroll(self)
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ResetScroll() overloadSource§fn set_cursor_color(self, c: impl Into<Color>)
fn set_cursor_color(self, c: impl Into<Color>)
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fn put_cursor_in_front(self)
PutCursorInFront() overloadSource§fn put_cursor_in_back(self)
fn put_cursor_in_back(self)
PutCursorInBack() overloadSource§fn set_cursor_to_keep_animator_state(self, keep: impl Into<bool>)
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from_y: impl Into<f32>,
frame: impl Into<f32>,
)
fn move_front_cursor_from( self, from_x: impl Into<f32>, from_y: impl Into<f32>, frame: impl Into<f32>, )
MoveFrontCursorFrom(f32, f32, f32) overloadSource§fn move_front_cursor_from_2(
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from_menu_item: impl Into<BasicMenuItem>,
frame: impl Into<f32>,
)
fn move_front_cursor_from_2( self, from_menu_item: impl Into<BasicMenuItem>, frame: impl Into<f32>, )
MoveFrontCursorFrom(crate::app::basicmenuitem::BasicMenuItem, f32) overloadSource§fn set_front_cursor_visibility(self, visibility: impl Into<bool>)
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SetFrontCursorVisibility(bool) overloadSource§fn restart_cursor_anim(self)
fn restart_cursor_anim(self)
RestartCursorAnim() overloadGetSubMenuBaseTransform() overloadSource§fn un_suspend(self)
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fn build_material(self)
BuildMaterial() overloadSource§fn build_content_pos(self)
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BuildContentPos() overloadSource§fn get_cursor_offset_x(self) -> f32
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GetAnchorType() overloadSource§fn set_anchor_type(
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anchor_type: impl Into<BasicMenu_AnchorType>,
x: impl Into<f32>,
y: impl Into<f32>,
)
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)
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x: impl Into<f32>,
y: impl Into<f32>,
) -> Vector2
fn screen_point_to_local_point( self, x: impl Into<f32>, y: impl Into<f32>, ) -> Vector2
ScreenPointToLocalPoint(f32, f32) overloadSetTransformAsSubMenu(crate::app::basicmenu::BasicMenu, crate::app::basicmenuitem::BasicMenuItem) overloadSource§fn update_pos(self)
fn update_pos(self)
UpdatePos() overloadSource§fn update_after_scroll(self, is_force_update: impl Into<bool>)
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Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IDiscardItemMenuContentMethods for __Twhere
__T: IDiscardItemMenuContent,
impl<__T> IDiscardItemMenuContentMethods for __Twhere
__T: IDiscardItemMenuContent,
BuildMenuItemContent() overloadSource§fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosY(i32) overloadSource§fn set_kind(self, kind: impl Into<ItemData_Kinds>)
fn set_kind(self, kind: impl Into<ItemData_Kinds>)
SetKind(crate::app::itemdata::ItemData_Kinds) overloadSource§fn set_to_prev_kind(self, kind: impl Into<ItemData_Kinds>) -> ItemData_Kinds
fn set_to_prev_kind(self, kind: impl Into<ItemData_Kinds>) -> ItemData_Kinds
SetToPrevKind(crate::app::itemdata::ItemData_Kinds) overloadSource§fn set_to_next_kind(self, kind: impl Into<ItemData_Kinds>) -> ItemData_Kinds
fn set_to_next_kind(self, kind: impl Into<ItemData_Kinds>) -> ItemData_Kinds
SetToNextKind(crate::app::itemdata::ItemData_Kinds) overloadSource§fn is_first_kind(self, kind: impl Into<ItemData_Kinds>) -> bool
fn is_first_kind(self, kind: impl Into<ItemData_Kinds>) -> bool
IsFirstKind(crate::app::itemdata::ItemData_Kinds) overloadSource§fn is_last_kind(self, kind: impl Into<ItemData_Kinds>) -> bool
fn is_last_kind(self, kind: impl Into<ItemData_Kinds>) -> bool
IsLastKind(crate::app::itemdata::ItemData_Kinds) overloadSource§fn get_kind_count(self) -> i32
fn get_kind_count(self) -> i32
GetKindCount() overloadSource§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload