pub struct GmapUtil(/* private fields */);Expand description
IL2CPP class: App.GmapUtil
Inherits: Object
Implementations§
Source§impl GmapUtil
impl GmapUtil
pub fn rare_gold_key() -> Il2CppString
pub fn set_rare_gold_key(value: Il2CppString)
pub fn rare_exp_key() -> Il2CppString
pub fn set_rare_exp_key(value: Il2CppString)
Source§impl GmapUtil
impl GmapUtil
Sourcepub fn get_sortiable_count() -> i32
pub fn get_sortiable_count() -> i32
get_SortiableCount() overload
Sourcepub fn set_sortiable_count(value: impl Into<i32>)
pub fn set_sortiable_count(value: impl Into<i32>)
set_SortiableCount(i32) overload
Sourcepub fn get_encount_rank(gmap_spot: impl Into<GmapSpot>) -> i32
pub fn get_encount_rank(gmap_spot: impl Into<GmapSpot>) -> i32
GetEncountRank(crate::app::gmapspot::GmapSpot) overload
Sourcepub fn get_sortie_num(gmap_spot: impl Into<GmapSpot>) -> List_1<i32>
pub fn get_sortie_num(gmap_spot: impl Into<GmapSpot>) -> List_1<i32>
GetSortieNum(crate::app::gmapspot::GmapSpot) overload
Sourcepub fn calc_encount_rank(
sortie_count: impl Into<i32>,
is_dlc_mode: impl Into<bool>,
) -> i32
pub fn calc_encount_rank( sortie_count: impl Into<i32>, is_dlc_mode: impl Into<bool>, ) -> i32
CalcEncountRank(i32, bool) overload
Sourcepub fn get_average_level(
difficulty: impl Into<Difficulty>,
sortie_count: impl Into<i32>,
) -> i32
pub fn get_average_level( difficulty: impl Into<Difficulty>, sortie_count: impl Into<i32>, ) -> i32
GetAverageLevel(crate::app::difficulty::Difficulty, i32) overload
Sourcepub fn get_vandre_level() -> (i32, Unit)
pub fn get_vandre_level() -> (i32, Unit)
GetVandreLevel(*mutcrate::app::unit::Unit) overload
Sourcepub fn reduct_dispos(
dispos_list: impl Into<List_1<DisposData>>,
) -> List_1<DisposData>
pub fn reduct_dispos( dispos_list: impl Into<List_1<DisposData>>, ) -> List_1<DisposData>
ReductDispos(crate::system::collections::generic::list_1::List_1<crate::app::disposdata::DisposData>) overload
Sourcepub fn get_equipable_weapons(
job: impl Into<JobData>,
) -> (Array<ItemData_Kinds>, WeaponMask)
pub fn get_equipable_weapons( job: impl Into<JobData>, ) -> (Array<ItemData_Kinds>, WeaponMask)
GetEquipableWeapons(crate::app::jobdata::JobData, *mutcrate::app::weaponmask::WeaponMask) overload
Sourcepub fn get_down_level_weapon(
item: impl Into<ItemData>,
level: impl Into<WeaponLevel_Kind>,
) -> ItemData
pub fn get_down_level_weapon( item: impl Into<ItemData>, level: impl Into<WeaponLevel_Kind>, ) -> ItemData
GetDownLevelWeapon(crate::app::itemdata::ItemData, crate::app::weaponlevel::WeaponLevel_Kind) overload
Sourcepub fn regist_rare_dispos_count()
pub fn regist_rare_dispos_count()
RegistRareDisposCount() overload
Sourcepub fn get_rare_exp_dispos_count() -> i32
pub fn get_rare_exp_dispos_count() -> i32
GetRareExpDisposCount() overload
Sourcepub fn get_rare_gold_dispos_count() -> i32
pub fn get_rare_gold_dispos_count() -> i32
GetRareGoldDisposCount() overload
Sourcepub fn weapon_mask_to_array(
mask: impl Into<WeaponMask>,
) -> Array<ItemData_Kinds>
pub fn weapon_mask_to_array( mask: impl Into<WeaponMask>, ) -> Array<ItemData_Kinds>
WeaponMaskToArray(crate::app::weaponmask::WeaponMask) overload
Sourcepub fn weapon_array_to_mask(
kinds: impl Into<Array<ItemData_Kinds>>,
) -> WeaponMask
pub fn weapon_array_to_mask( kinds: impl Into<Array<ItemData_Kinds>>, ) -> WeaponMask
WeaponArrayToMask(::unity::Array<crate::app::itemdata::ItemData_Kinds>) overload
Sourcepub fn is_appear_gradlon() -> bool
pub fn is_appear_gradlon() -> bool
IsAppearGradlon() overload
Sourcepub fn update_visible_gradlon()
pub fn update_visible_gradlon()
UpdateVisibleGradlon() overload
Source§impl GmapUtil
impl GmapUtil
pub fn get_sortiable_count_method_info() -> &'static MethodInfo
pub fn set_sortiable_count_method_info() -> &'static MethodInfo
pub fn get_encount_rank_method_info() -> &'static MethodInfo
pub fn get_sortie_num_method_info() -> &'static MethodInfo
pub fn calc_encount_rank_method_info() -> &'static MethodInfo
pub fn get_average_level_method_info() -> &'static MethodInfo
pub fn get_vandre_level_method_info() -> &'static MethodInfo
pub fn reduct_dispos_method_info() -> &'static MethodInfo
pub fn get_equipable_weapons_method_info() -> &'static MethodInfo
pub fn get_down_level_weapon_method_info() -> &'static MethodInfo
pub fn regist_rare_dispos_count_method_info() -> &'static MethodInfo
pub fn get_rare_exp_dispos_count_method_info() -> &'static MethodInfo
pub fn get_rare_gold_dispos_count_method_info() -> &'static MethodInfo
pub fn weapon_mask_to_array_method_info() -> &'static MethodInfo
pub fn weapon_array_to_mask_method_info() -> &'static MethodInfo
pub fn is_appear_gradlon_method_info() -> &'static MethodInfo
pub fn update_visible_gradlon_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for GmapUtil
impl ClassIdentity for GmapUtil
Source§impl FromIlInstance for GmapUtil
impl FromIlInstance for GmapUtil
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for GmapUtil
impl IGmapUtil for GmapUtil
impl IObject for GmapUtil
Auto Trait Implementations§
impl Freeze for GmapUtil
impl RefUnwindSafe for GmapUtil
impl !Send for GmapUtil
impl !Sync for GmapUtil
impl Unpin for GmapUtil
impl UnwindSafe for GmapUtil
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