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MapBattleInfoRoot

Struct MapBattleInfoRoot 

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pub struct MapBattleInfoRoot(/* private fields */);
Expand description

IL2CPP class: App.MapBattleInfoRoot Inherits: MonoBehaviour

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impl MapBattleInfoRoot

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pub fn base(self) -> MonoBehaviour

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impl MapBattleInfoRoot

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pub fn is_destroy(info: impl Into<BattleInfo>) -> bool

IsDestroy(crate::app::battleinfo::BattleInfo) overload

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pub fn is_dance(info: impl Into<BattleInfo>) -> bool

IsDance(crate::app::battleinfo::BattleInfo) overload

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pub fn is_fire_cannon(info: impl Into<BattleInfo>) -> bool

IsFireCannon(crate::app::battleinfo::BattleInfo) overload

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pub fn is_engage_rod_range_again( info: impl Into<BattleInfo>, item: impl Into<UnitItem>, ) -> bool

IsEngageRodRangeAgain(crate::app::battleinfo::BattleInfo, crate::app::unititem::UnitItem) overload

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pub fn is_engage_rod_range_heal( info: impl Into<BattleInfo>, item: impl Into<UnitItem>, ) -> bool

IsEngageRodRangeHeal(crate::app::battleinfo::BattleInfo, crate::app::unititem::UnitItem) overload

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pub fn is_supoort_command_skill() -> bool

IsSupoortCommandSkill() overload

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pub fn is_rod_interference( side_type: impl Into<BattleSide_Type>, item: impl Into<UnitItem>, ) -> bool

IsRodInterference(crate::app::battleside::BattleSide_Type, crate::app::unititem::UnitItem) overload

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pub fn is_rod_range_heal(item: impl Into<UnitItem>) -> bool

IsRodRangeHeal(crate::app::unititem::UnitItem) overload

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pub fn is_rod_creation(item: impl Into<UnitItem>) -> bool

IsRodCreation(crate::app::unititem::UnitItem) overload

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pub fn is_rod_rewarp(item: impl Into<UnitItem>) -> bool

IsRodRewarp(crate::app::unititem::UnitItem) overload

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pub fn is_no_show_param_rod(item: impl Into<UnitItem>) -> bool

IsNoShowParamRod(crate::app::unititem::UnitItem) overload

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pub fn is_recovery_hp( side_type: impl Into<BattleSide_Type>, scene_list: impl Into<BattleSceneList>, ) -> bool

IsRecoveryHP(crate::app::battleside::BattleSide_Type, crate::app::battlescenelist::BattleSceneList) overload

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pub fn is_self_recovery_hp( side_type: impl Into<BattleSide_Type>, info: impl Into<BattleInfo>, scene_list: impl Into<BattleSceneList>, ) -> bool

IsSelfRecoveryHP(crate::app::battleside::BattleSide_Type, crate::app::battleinfo::BattleInfo, crate::app::battlescenelist::BattleSceneList) overload

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pub fn is_self_target(info: impl Into<BattleInfo>) -> bool

IsSelfTarget(crate::app::battleinfo::BattleInfo) overload

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pub fn is_not_exist_target(info: impl Into<BattleInfo>) -> bool

IsNotExistTarget(crate::app::battleinfo::BattleInfo) overload

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pub fn is_show_param( side: impl Into<BattleInfoSide>, scene_list: impl Into<BattleSceneList>, ) -> bool

IsShowParam(crate::app::battleinfoside::BattleInfoSide, crate::app::battlescenelist::BattleSceneList) overload

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pub fn is_engage_rod_bless( info: impl Into<BattleInfo>, item: impl Into<UnitItem>, ) -> bool

IsEngageRodBless(crate::app::battleinfo::BattleInfo, crate::app::unititem::UnitItem) overload

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pub fn is_engage_rod_bless_rest( info: impl Into<BattleInfo>, item: impl Into<UnitItem>, ) -> bool

IsEngageRodBlessRest(crate::app::battleinfo::BattleInfo, crate::app::unititem::UnitItem) overload

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pub fn is_rod_rest(item: impl Into<UnitItem>) -> bool

IsRodRest(crate::app::unititem::UnitItem) overload

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pub fn is_enchant_heal(item: impl Into<UnitItem>) -> bool

IsEnchantHeal(crate::app::unititem::UnitItem) overload

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pub fn is_enchant_rest(item: impl Into<UnitItem>) -> bool

IsEnchantRest(crate::app::unititem::UnitItem) overload

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impl MapBattleInfoRoot

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pub fn is_destroy_method_info() -> &'static MethodInfo

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pub fn is_dance_method_info() -> &'static MethodInfo

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pub fn is_fire_cannon_method_info() -> &'static MethodInfo

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pub fn is_engage_rod_range_again_method_info() -> &'static MethodInfo

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pub fn is_engage_rod_range_heal_method_info() -> &'static MethodInfo

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pub fn is_supoort_command_skill_method_info() -> &'static MethodInfo

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pub fn is_rod_interference_method_info() -> &'static MethodInfo

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pub fn is_rod_range_heal_method_info() -> &'static MethodInfo

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pub fn is_rod_creation_method_info() -> &'static MethodInfo

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pub fn is_rod_rewarp_method_info() -> &'static MethodInfo

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pub fn is_no_show_param_rod_method_info() -> &'static MethodInfo

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pub fn is_recovery_hp_method_info() -> &'static MethodInfo

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pub fn is_self_recovery_hp_method_info() -> &'static MethodInfo

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pub fn is_self_target_method_info() -> &'static MethodInfo

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pub fn is_not_exist_target_method_info() -> &'static MethodInfo

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pub fn is_show_param_method_info() -> &'static MethodInfo

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pub fn is_engage_rod_bless_method_info() -> &'static MethodInfo

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pub fn is_engage_rod_bless_rest_method_info() -> &'static MethodInfo

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pub fn is_rod_rest_method_info() -> &'static MethodInfo

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pub fn is_enchant_heal_method_info() -> &'static MethodInfo

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pub fn is_enchant_rest_method_info() -> &'static MethodInfo

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pub fn setup_method_info() -> &'static MethodInfo

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pub fn set_command_text_method_info() -> &'static MethodInfo

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pub fn set_command_text_2_method_info() -> &'static MethodInfo

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pub fn set_command_text_3_method_info() -> &'static MethodInfo

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pub fn set_engage_command_visible_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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impl MapBattleInfoRoot

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for MapBattleInfoRoot

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "MapBattleInfoRoot"

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fn class() -> Class

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impl Clone for MapBattleInfoRoot

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fn clone(&self) -> MapBattleInfoRoot

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for MapBattleInfoRoot

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IMapBattleInfoRoot for MapBattleInfoRoot

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impl IObject_2 for MapBattleInfoRoot

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impl IlType for MapBattleInfoRoot

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fn il_type() -> &'static Il2CppType

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impl Copy for MapBattleInfoRoot

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impl IBehaviour for MapBattleInfoRoot

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impl IComponent for MapBattleInfoRoot

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impl IMonoBehaviour for MapBattleInfoRoot

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impl IObject for MapBattleInfoRoot

Auto Trait Implementations§

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impl Freeze for MapBattleInfoRoot

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impl RefUnwindSafe for MapBattleInfoRoot

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impl !Send for MapBattleInfoRoot

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impl !Sync for MapBattleInfoRoot

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impl Unpin for MapBattleInfoRoot

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impl UnwindSafe for MapBattleInfoRoot

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impl<T> Any for T
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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overload
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impl<__T> IMapBattleInfoRootMethods for __T
where __T: IMapBattleInfoRoot,

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fn setup( self, mind_type: impl Into<MapMind_Type>, skill: impl Into<SkillData>, info: impl Into<BattleInfo>, scene_list: impl Into<BattleSceneList>, ) -> bool

Setup(crate::app::mapmind::MapMind_Type, crate::app::skilldata::SkillData, crate::app::battleinfo::BattleInfo, crate::app::battlescenelist::BattleSceneList) overload
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fn set_command_text(self, mind_type: impl Into<MapMind_Type>)

SetCommandText(crate::app::mapmind::MapMind_Type) overload
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fn set_command_text_2(self, skill: impl Into<SkillData>)

SetCommandText(crate::app::skilldata::SkillData) overload
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fn set_command_text_3(self, text: impl Into<Il2CppString>)

SetCommandText(::unity::Il2CppString) overload
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fn set_engage_command_visible( self, mind_type: impl Into<MapMind_Type>, unit: impl Into<Unit>, target: impl Into<Unit>, )

SetEngageCommandVisible(crate::app::mapmind::MapMind_Type, crate::app::unit::Unit, crate::app::unit::Unit) overload
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fn ctor(self)

.ctor() overload
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impl<__T> IMonoBehaviourMethods for __T
where __T: IMonoBehaviour,

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fn is_invoking(self) -> bool

IsInvoking() overload
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fn cancel_invoke(self)

CancelInvoke() overload
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fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)

Invoke(::unity::Il2CppString, f32) overload
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fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )

InvokeRepeating(::unity::Il2CppString, f32, f32) overload
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fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)

CancelInvoke(::unity::Il2CppString) overload
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fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool

IsInvoking(::unity::Il2CppString) overload
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fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine

StartCoroutine(::unity::Il2CppString) overload
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fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine

StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overload
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fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine

StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overload
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fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine

StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overload
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fn stop_coroutine(self, routine: impl Into<IEnumerator>)

StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overload
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fn stop_coroutine_2(self, routine: impl Into<Coroutine>)

StopCoroutine(crate::unity_engine::coroutine::Coroutine) overload
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fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)

StopCoroutine(::unity::Il2CppString) overload
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fn stop_all_coroutines(self)

StopAllCoroutines() overload
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fn get_use_gui_layout(self) -> bool

get_useGUILayout() overload
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fn set_use_gui_layout(self, value: impl Into<bool>)

set_useGUILayout(bool) overload
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fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine

StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overload
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fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine

StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overload
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fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)

StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overload
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fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)

StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overload
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fn get_script_class_name(self) -> Il2CppString

GetScriptClassName() overload
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fn ctor(self)

.ctor() overload
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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<__T> IObject_2Methods for __T
where __T: IObject_2,

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fn get_instance_id(self) -> i32

GetInstanceID() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn equals(self, other: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ensure_running_on_main_thread(self)

EnsureRunningOnMainThread() overload
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fn get_cached_ptr(self) -> IntPtr

GetCachedPtr() overload
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fn get_name(self) -> Il2CppString

get_name() overload
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fn set_name(self, value: impl Into<Il2CppString>)

set_name(::unity::Il2CppString) overload
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fn get_hide_flags(self) -> HideFlags

get_hideFlags() overload
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fn set_hide_flags(self, value: impl Into<HideFlags>)

set_hideFlags(crate::unity_engine::hideflags::HideFlags) overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.