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MapHistory_RewindCommandWriter

Struct MapHistory_RewindCommandWriter 

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pub struct MapHistory_RewindCommandWriter(/* private fields */);
Expand description

IL2CPP class: App.MapHistory.RewindCommandWriter Inherits: MapHistory_CommandWriter

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impl MapHistory_RewindCommandWriter

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impl MapHistory_RewindCommandWriter

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pub fn write_overlap_2( stream: impl Into<Stream_2>, x: impl Into<i32>, z: impl Into<i32>, )

WriteOverlap(crate::app::stream_2::Stream_2, i32, i32) overload

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impl MapHistory_RewindCommandWriter

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pub fn prepare_method_info() -> &'static MethodInfo

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pub fn write_unit_and_name_method_info() -> &'static MethodInfo

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pub fn write_unit_method_info() -> &'static MethodInfo

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pub fn write_name_method_info() -> &'static MethodInfo

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pub fn write_position_method_info() -> &'static MethodInfo

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pub fn write_status_method_info() -> &'static MethodInfo

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pub fn write_status_2_method_info() -> &'static MethodInfo

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pub fn write_hp_method_info() -> &'static MethodInfo

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pub fn write_hp_2_method_info() -> &'static MethodInfo

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pub fn write_base_capability_method_info() -> &'static MethodInfo

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pub fn write_base_capability_all_method_info() -> &'static MethodInfo

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pub fn write_grow_capability_all_method_info() -> &'static MethodInfo

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pub fn write_level_capability_all_method_info() -> &'static MethodInfo

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pub fn write_unit_base_capability_all_method_info() -> &'static MethodInfo

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pub fn write_engage_count_method_info() -> &'static MethodInfo

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pub fn write_engage_count_2_method_info() -> &'static MethodInfo

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pub fn write_engage_turn_method_info() -> &'static MethodInfo

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pub fn write_show_in_search_map_method_info() -> &'static MethodInfo

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pub fn write_turn_method_info() -> &'static MethodInfo

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pub fn write_force_method_info() -> &'static MethodInfo

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pub fn write_skills_method_info() -> &'static MethodInfo

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pub fn write_unit_phase_begin_kinds_method_info() -> &'static MethodInfo

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pub fn write_unit_item_method_info() -> &'static MethodInfo

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pub fn write_unit_item_list_method_info() -> &'static MethodInfo

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pub fn write_god_unit_method_info() -> &'static MethodInfo

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pub fn write_transporter_data_method_info() -> &'static MethodInfo

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pub fn write_overlap_method_info() -> &'static MethodInfo

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pub fn write_overlap_2_method_info() -> &'static MethodInfo

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pub fn write_unit_icon_info_method_info() -> &'static MethodInfo

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pub fn write_lock_target_method_info() -> &'static MethodInfo

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pub fn overwrite_byte_method_info() -> &'static MethodInfo

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pub fn overwrite_ushort_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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impl MapHistory_RewindCommandWriter

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for MapHistory_RewindCommandWriter

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "MapHistory.RewindCommandWriter"

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fn class() -> Class

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impl Clone for MapHistory_RewindCommandWriter

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fn clone(&self) -> MapHistory_RewindCommandWriter

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for MapHistory_RewindCommandWriter

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IMapHistory_CommandWriter for MapHistory_RewindCommandWriter

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fn m_type(self) -> u8

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fn set_m_type(self, value: u8)

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impl IStream_2 for MapHistory_RewindCommandWriter

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impl IlType for MapHistory_RewindCommandWriter

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fn il_type() -> &'static Il2CppType

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impl Copy for MapHistory_RewindCommandWriter

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impl IMapHistory_RewindCommandWriter for MapHistory_RewindCommandWriter

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impl IObject for MapHistory_RewindCommandWriter

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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unsafe fn cast<T>(self) -> T

Safety Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn get_item(self) -> (*mut T0, i32)
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fn get_unchecked(self) -> (*mut T0, i32)
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fn try_add(self) -> (bool, T0)
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where Self: Sized,

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impl<__T> IMapHistory_CommandWriterMethods for __T

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fn ctor(self)

.ctor() overload
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fn prepare(self, type: impl Into<u8>)

Prepare(u8) overload
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fn write_variable_key(self, key: impl Into<Il2CppString>)

WriteVariableKey(::unity::Il2CppString) overload
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fn write_gid(self, gid: impl Into<Il2CppString>)

WriteGid(::unity::Il2CppString) overload
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fn write_tid(self, tid: impl Into<Il2CppString>)

WriteTid(::unity::Il2CppString) overload
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fn write_iid(self, iid: impl Into<Il2CppString>)

WriteIid(::unity::Il2CppString) overload
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fn write_pid(self, pid: impl Into<Il2CppString>)

WritePid(::unity::Il2CppString) overload
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fn write_jid(self, jid: impl Into<Il2CppString>)

WriteJid(::unity::Il2CppString) overload
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fn write_sid(self, sid: impl Into<Il2CppString>)

WriteSid(::unity::Il2CppString) overload
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fn write_effect_name(self, name: impl Into<Il2CppString>)

WriteEffectName(::unity::Il2CppString) overload
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fn write_material_string(self, str: impl Into<Il2CppString>)

WriteMaterialString(::unity::Il2CppString) overload
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fn write_rnid(self, rnid: impl Into<Il2CppString>)

WriteRnid(::unity::Il2CppString) overload
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fn write_random(self, random: impl Into<Random_2>)

WriteRandom(crate::app::random_2::Random_2) overload
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fn get_type(self) -> i32

get_Type() overload
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fn get_size(self) -> i32

get_Size() overload
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impl<__T> IMapHistory_RewindCommandWriterMethods for __T

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fn prepare(self, type: impl Into<MapHistory_RewindType>)

Prepare(crate::app::maphistory::MapHistory_RewindType) overload
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fn write_unit_and_name(self, unit: impl Into<Unit>)

WriteUnitAndName(crate::app::unit::Unit) overload
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fn write_unit(self, unit: impl Into<Unit>)

WriteUnit(crate::app::unit::Unit) overload
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fn write_name(self, unit: impl Into<Unit>)

WriteName(crate::app::unit::Unit) overload
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fn write_position(self, unit: impl Into<Unit>)

WritePosition(crate::app::unit::Unit) overload
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fn write_status(self, unit: impl Into<Unit>)

WriteStatus(crate::app::unit::Unit) overload
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fn write_status_2(self, status: impl Into<i64>)

WriteStatus(i64) overload
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fn write_hp(self, unit: impl Into<Unit>)

WriteHp(crate::app::unit::Unit) overload
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fn write_hp_2(self, hp: impl Into<i32>)

WriteHp(i32) overload
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fn write_base_capability(self, unit: impl Into<Unit>, index: impl Into<i32>)

WriteBaseCapability(crate::app::unit::Unit, i32) overload
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fn write_base_capability_all(self, unit: impl Into<Unit>)

WriteBaseCapabilityAll(crate::app::unit::Unit) overload
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fn write_grow_capability_all(self, unit: impl Into<Unit>)

WriteGrowCapabilityAll(crate::app::unit::Unit) overload
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fn write_level_capability_all(self, unit: impl Into<Unit>)

WriteLevelCapabilityAll(crate::app::unit::Unit) overload
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fn write_unit_base_capability_all( self, capability: impl Into<UnitBaseCapability>, )

WriteUnitBaseCapabilityAll(crate::app::unitbasecapability::UnitBaseCapability) overload
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fn write_engage_count(self, unit: impl Into<Unit>)

WriteEngageCount(crate::app::unit::Unit) overload
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fn write_engage_count_2(self, engage_count: impl Into<i32>)

WriteEngageCount(i32) overload
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fn write_engage_turn(self, unit: impl Into<Unit>)

WriteEngageTurn(crate::app::unit::Unit) overload
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fn write_show_in_search_map( self, unit: impl Into<Unit>, move_x: impl Into<i32>, move_z: impl Into<i32>, )

WriteShowInSearchMap(crate::app::unit::Unit, i32, i32) overload
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fn write_turn(self, turn: impl Into<i32>)

WriteTurn(i32) overload
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fn write_force(self, force_type: impl Into<Force_Type>)

WriteForce(crate::app::force::Force_Type) overload
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fn write_skills(self, skills: impl Into<SkillArray>)

WriteSkills(crate::app::skillarray::SkillArray) overload
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fn write_unit_phase_begin_kinds( self, kind: impl Into<MapHistory_RewindUnitPhaseBeginKinds>, )

WriteUnitPhaseBeginKinds(crate::app::maphistory::MapHistory_RewindUnitPhaseBeginKinds) overload
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fn write_unit_item(self, item: impl Into<UnitItem>)

WriteUnitItem(crate::app::unititem::UnitItem) overload
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fn write_unit_item_list(self, item_list: impl Into<UnitItemList>)

WriteUnitItemList(crate::app::unititemlist::UnitItemList) overload
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fn write_god_unit(self, god_unit: impl Into<GodUnit>)

WriteGodUnit(crate::app::godunit::GodUnit) overload
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fn write_transporter_data(self, data: impl Into<Transporter_Data>)

WriteTransporterData(crate::app::transporter::Transporter_Data) overload
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fn write_overlap(self, x: impl Into<i32>, z: impl Into<i32>)

WriteOverlap(i32, i32) overload
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fn write_unit_icon_info(self, unit: impl Into<Unit>)

WriteUnitIconInfo(crate::app::unit::Unit) overload
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fn write_lock_target(self, unit: impl Into<Unit>)

WriteLockTarget(crate::app::unit::Unit) overload
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fn overwrite_byte(self, pos: impl Into<i32>, val: impl Into<u8>)

OverwriteByte(i32, u8) overload
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fn overwrite_ushort(self, pos: impl Into<i32>, val: impl Into<u16>)

OverwriteUshort(i32, u16) overload
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fn ctor(self)

.ctor() overload
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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
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fn system_i_disposable_dispose(self)
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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IStream_2Methods for __T
where __T: IStream_2,

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fn get_m_buffer(self) -> Array<u8>

get_m_Buffer() overload
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fn set_m_buffer(self, value: impl Into<Array<u8>>)

set_m_Buffer(::unity::Array<u8>) overload
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fn get_m_position(self) -> i32

get_m_Position() overload
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fn set_m_position(self, value: impl Into<i32>)

set_m_Position(i32) overload
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fn ctor(self)

.ctor() overload
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fn ctor_2(self, size: impl Into<i32>)

.ctor(i32) overload
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fn ctor_3(self, buffer: impl Into<Array<u8>>)

.ctor(::unity::Array<u8>) overload
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fn ctor_4(self, stream: impl Into<Stream_2>)

.ctor(crate::app::stream_2::Stream_2) overload
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fn finalize(self)

Finalize() overload
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fn setup(self, size: impl Into<i32>)

Setup(i32) overload
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fn dispose(self)

Dispose() overload
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fn get_position(self) -> i32

get_Position() overload
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fn set_position(self, value: impl Into<i32>)

set_Position(i32) overload
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fn get_length(self) -> i32

get_Length() overload
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fn has_next(self) -> bool

HasNext() overload
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fn has_stream(self) -> bool

HasStream() overload
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fn get_rest(self) -> i32

GetRest() overload
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fn clear(self)

Clear() overload
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fn fill(self, data: impl Into<u8>, size: impl Into<i32>)

Fill(u8, i32) overload
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fn write_bool(self, data: impl Into<bool>)

WriteBool(bool) overload
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fn write_byte(self, data: impl Into<u8>)

WriteByte(u8) overload
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fn write_sbyte(self, data: impl Into<i8>)

WriteSbyte(i8) overload
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fn write8(self, data: impl Into<u8>)

Write8(u8) overload
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fn write8_2(self, data: impl Into<i8>)

Write8(i8) overload
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fn write_short(self, data: impl Into<i16>)

WriteShort(i16) overload
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fn write_ushort(self, data: impl Into<u16>)

WriteUshort(u16) overload
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fn write16(self, data: impl Into<i16>)

Write16(i16) overload
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fn write16_2(self, data: impl Into<u16>)

Write16(u16) overload
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fn write_int(self, data: impl Into<i32>)

WriteInt(i32) overload
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fn write_uint(self, data: impl Into<u32>)

WriteUint(u32) overload
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fn write32(self, data: impl Into<i32>)

Write32(i32) overload
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fn write32_2(self, data: impl Into<u32>)

Write32(u32) overload
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fn write_hash(self, data: impl Into<Il2CppString>)

WriteHash(::unity::Il2CppString) overload
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fn write_long(self, data: impl Into<i64>)

WriteLong(i64) overload
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fn write_ulong(self, data: impl Into<u64>)

WriteUlong(u64) overload
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fn write64(self, data: impl Into<i64>)

Write64(i64) overload
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fn write64_2(self, data: impl Into<u64>)

Write64(u64) overload
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fn write_float(self, data: impl Into<f32>)

WriteFloat(f32) overload
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fn write_f32(self, data: impl Into<f32>)

WriteF32(f32) overload
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fn write_vector2(self, data: impl Into<Vector2>)

WriteVector2(crate::unity_engine::vector2::Vector2) overload
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fn write_vector3(self, data: impl Into<Vector3>)

WriteVector3(crate::unity_engine::vector3::Vector3) overload
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fn write_quaternion(self, data: impl Into<Quaternion>)

WriteQuaternion(crate::unity_engine::quaternion::Quaternion) overload
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fn write_color(self, data: impl Into<Color>)

WriteColor(crate::unity_engine::color::Color) overload
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fn write_block(self, data: impl Into<Array<u8>>)

WriteBlock(::unity::Array<u8>) overload
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fn write_block_2(self, data: impl Into<Array<u8>>, size: impl Into<i32>)

WriteBlock(::unity::Array<u8>, i32) overload
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fn write_stream(self, stream: impl Into<Stream_2>)

WriteStream(crate::app::stream_2::Stream_2) overload
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fn write_string(self, data: impl Into<Il2CppString>)

WriteString(::unity::Il2CppString) overload
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fn skip(self, size: impl Into<i32>)

Skip(i32) overload
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fn replace(self, position: impl Into<i32>) -> i32

Replace(i32) overload
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fn peek_byte(self) -> u8

PeekByte() overload
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fn peek8(self) -> u8

Peek8() overload
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fn read_bool(self) -> bool

ReadBool() overload
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fn read_byte(self) -> u8

ReadByte() overload
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fn read_sbyte(self) -> i8

ReadSbyte() overload
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fn read8(self) -> u8

Read8() overload
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fn read8_2(self, position: impl Into<i32>) -> u8

Read8(i32) overload
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fn read_short(self) -> i16

ReadShort() overload
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fn read_ushort(self) -> u16

ReadUshort() overload
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fn read16(self) -> i16

Read16() overload
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fn read16_2(self, position: impl Into<i32>) -> i16

Read16(i32) overload
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fn read_int(self) -> i32

ReadInt() overload
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fn read_uint(self) -> u32

ReadUint() overload
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fn read_hash(self) -> i32

ReadHash() overload
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fn read32(self) -> i32

Read32() overload
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fn read32_2(self, position: impl Into<i32>) -> i32

Read32(i32) overload
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fn read_long(self) -> i64

ReadLong() overload
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fn read64(self) -> i64

Read64() overload
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fn read_ulong(self) -> u64

ReadUlong() overload
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fn read_ulong_2(self, position: impl Into<i32>) -> u64

ReadUlong(i32) overload
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fn read_float(self) -> f32

ReadFloat() overload
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fn read_f32(self) -> f32

ReadF32() overload
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fn read_vector2(self) -> Vector2

ReadVector2() overload
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fn read_vector3(self) -> Vector3

ReadVector3() overload
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fn read_quaternion(self) -> Quaternion

ReadQuaternion() overload
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fn read_color(self) -> Color

ReadColor() overload
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fn read_block(self) -> Array<u8>

ReadBlock() overload
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fn read_block_2(self, bytes: impl Into<Array<u8>>) -> i32

ReadBlock(::unity::Array<u8>) overload
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fn read_stream(self, stream: impl Into<Stream_2>) -> i32

ReadStream(crate::app::stream_2::Stream_2) overload
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fn read_string(self) -> Il2CppString

ReadString() overload
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fn read_string_2(self, empty: impl Into<Il2CppString>) -> Il2CppString

ReadString(::unity::Il2CppString) overload
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fn write8_3(self, data: impl Into<u8>, position: impl Into<i32>)

Write8(u8, i32) overload
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fn write16_3(self, data: impl Into<i16>, position: impl Into<i32>)

Write16(i16, i32) overload
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fn write32_3(self, data: impl Into<i32>, position: impl Into<i32>)

Write32(i32, i32) overload
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fn write_int_2(self, data: impl Into<i32>, position: impl Into<i32>)

WriteInt(i32, i32) overload
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fn write_begin(self, version: impl Into<i32>)

WriteBegin(i32) overload
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fn write_end(self)

WriteEnd() overload
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fn read_begin(self, version: impl Into<i32>) -> bool

ReadBegin(i32) overload
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fn read_begin_2(self) -> i32

ReadBegin() overload
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fn read_end(self, is_warning: impl Into<bool>)

ReadEnd(bool) overload
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fn read_skip(self)

ReadSkip() overload
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fn write_crc32(self)

WriteCrc32() overload
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fn read_crc32(self) -> bool

ReadCrc32() overload
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fn calc_crc32(self) -> u32

CalcCrc32() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn compress(self, offset: impl Into<i32>) -> bool

Compress(i32) overload
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fn decompress(self, offset: impl Into<i32>) -> bool

Decompress(i32) overload
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fn test_compress(self)

TestCompress() overload
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fn dump(self, name: impl Into<Il2CppString>)

Dump(::unity::Il2CppString) overload
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fn write_data<M0: IlType + Copy + ClassIdentity>(self, data: impl Into<M0>)

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fn read_data<M0: IlType + Copy + ClassIdentity>(self) -> M0

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fn write_array<M0: IlType + Copy + ClassIdentity>( self, array: impl Into<StructDataArrayList_1<M0>>, )

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fn read_array<M0: IlType + Copy + ClassIdentity>( self, ) -> StructDataArrayList_1<M0>

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.