Skip to main content

MapSequenceTargetSelect

Struct MapSequenceTargetSelect 

Source
pub struct MapSequenceTargetSelect(/* private fields */);
Expand description

IL2CPP class: App.MapSequenceTargetSelect Inherits: SingletonProcInst_1<crate::app::mapsequencetargetselect::MapSequenceTargetSelect>

Implementations§

Source§

impl MapSequenceTargetSelect

Source§

impl MapSequenceTargetSelect

Source

pub fn create_bind(super_: impl Into<ProcInst>)

CreateBind(crate::app::procinst::ProcInst) overload

Source§

impl MapSequenceTargetSelect

Source

pub fn get_global_asset_path_method_info() -> &'static MethodInfo

Source

pub fn ctor_method_info() -> &'static MethodInfo

Source

pub fn on_create_method_info() -> &'static MethodInfo

Source

pub fn on_dispose_method_info() -> &'static MethodInfo

Source

pub fn wait_for_load_method_info() -> &'static MethodInfo

Source

pub fn is_cursor_selected_command_method_info() -> &'static MethodInfo

Source

pub fn init_method_info() -> &'static MethodInfo

Source

pub fn sync_hp_gauge_flash_method_info() -> &'static MethodInfo

Source

pub fn set_map_cursor_positon_method_info() -> &'static MethodInfo

Source

pub fn set_hp_forecast_method_info() -> &'static MethodInfo

Source

pub fn try_change_engage_method_info() -> &'static MethodInfo

Source

pub fn tick_method_info() -> &'static MethodInfo

Source

pub fn try_change_weapon_method_info() -> &'static MethodInfo

Source

pub fn chara_only_on_method_info() -> &'static MethodInfo

Source

pub fn window_out_method_info() -> &'static MethodInfo

Source

pub fn post_window_out_method_info() -> &'static MethodInfo

Source

pub fn set_map_mind_method_info() -> &'static MethodInfo

Source

pub fn set_map_mind_2_method_info() -> &'static MethodInfo

Source

pub fn set_map_mind_3_method_info() -> &'static MethodInfo

Source

pub fn is_equipped_method_info() -> &'static MethodInfo

Source

pub fn decide_method_info() -> &'static MethodInfo

Source

pub fn set_item_selected_for_decide_method_info() -> &'static MethodInfo

Source

pub fn set_map_cursor_display_for_decide_method_info() -> &'static MethodInfo

Source

pub fn set_circle_anime_for_decide_method_info() -> &'static MethodInfo

Source

pub fn item_equip_method_info() -> &'static MethodInfo

Source

pub fn decide_normal_method_info() -> &'static MethodInfo

Source

pub fn decide_designate_method_info() -> &'static MethodInfo

Source

pub fn get_back_to_item_select_menu_method_info() -> &'static MethodInfo

Source

pub fn cancel_method_info() -> &'static MethodInfo

Source

pub fn set_item_selected_for_cancel_method_info() -> &'static MethodInfo

Source

pub fn set_map_cursor_pos_for_cancel_method_info() -> &'static MethodInfo

Source

pub fn set_map_cursor_display_for_cancel_method_info() -> &'static MethodInfo

Source

pub fn set_circle_anime_for_cancel_method_info() -> &'static MethodInfo

Source

pub fn set_map_terrain_info_for_cancel_method_info() -> &'static MethodInfo

Source

pub fn try_back_unit_command_method_info() -> &'static MethodInfo

Source

pub fn cancel_normal_method_info() -> &'static MethodInfo

Source

pub fn cancel_designate_method_info() -> &'static MethodInfo

Source

pub fn can_select_target_method_info() -> &'static MethodInfo

Source

pub fn is_auto_equip_method_info() -> &'static MethodInfo

Source

pub fn setup_initial_target_method_info() -> &'static MethodInfo

Source

pub fn try_set_target_method_info() -> &'static MethodInfo

Source

pub fn update_info_method_info() -> &'static MethodInfo

Source

pub fn set_item_index_method_info() -> &'static MethodInfo

Source

pub fn change_to_prev_target_method_info() -> &'static MethodInfo

Source

pub fn change_to_next_target_method_info() -> &'static MethodInfo

Source

pub fn is_item_change_enable_method_info() -> &'static MethodInfo

Source

pub fn check_item_change_method_info() -> &'static MethodInfo

Source

pub fn change_to_prev_item_method_info() -> &'static MethodInfo

Source

pub fn change_to_next_item_method_info() -> &'static MethodInfo

Source

pub fn update_map_panel_active_method_info() -> &'static MethodInfo

Source

pub fn update_select_method_info() -> &'static MethodInfo

Source

pub fn update_info_2_method_info() -> &'static MethodInfo

Source

pub fn update_actor_method_info() -> &'static MethodInfo

Source

pub fn get_info_type_method_info() -> &'static MethodInfo

Source

pub fn is_fire_cannon_method_info() -> &'static MethodInfo

Source

pub fn is_battle_method_info() -> &'static MethodInfo

Source

pub fn get_select_item_method_info() -> &'static MethodInfo

Source

pub fn is_weapon_select_method_info() -> &'static MethodInfo

Source

pub fn get_battle_info_method_info() -> &'static MethodInfo

Source

pub fn get_unit_method_info() -> &'static MethodInfo

Source

pub fn get_target_unit_method_info() -> &'static MethodInfo

Source

pub fn get_target_unit_index_method_info() -> &'static MethodInfo

Source

pub fn get_target_x_method_info() -> &'static MethodInfo

Source

pub fn get_target_z_method_info() -> &'static MethodInfo

Source

pub fn get_mask_skill_method_info() -> &'static MethodInfo

Source

pub fn create_bind_method_info() -> &'static MethodInfo

Source§

impl MapSequenceTargetSelect

Source

pub unsafe fn get_global_asset_path(this: impl Into<IlInstance>) -> Il2CppString

Direct (non-virtual) call to MapSequenceTargetSelect’s own get_GlobalAssetPath. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source

pub unsafe fn on_create(this: impl Into<IlInstance>)

Direct (non-virtual) call to MapSequenceTargetSelect’s own OnCreate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source

pub unsafe fn on_dispose(this: impl Into<IlInstance>)

Direct (non-virtual) call to MapSequenceTargetSelect’s own OnDispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source§

impl MapSequenceTargetSelect

Source

pub fn new() -> Self

.ctor() — no args

Trait Implementations§

Source§

impl ClassIdentity for MapSequenceTargetSelect

Source§

const NAMESPACE: &'static str = "App"

Source§

const NAME: &'static str = "MapSequenceTargetSelect"

Source§

fn class() -> Class

Source§

impl Clone for MapSequenceTargetSelect

Source§

fn clone(&self) -> MapSequenceTargetSelect

Returns a duplicate of the value. Read more
1.0.0§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl FromIlInstance for MapSequenceTargetSelect

Source§

fn from_il_instance(instance: IlInstance) -> Self

§

fn instantiate() -> Option<Self>

§

fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
Source§

impl IMapSequenceTargetSelect for MapSequenceTargetSelect

Source§

impl IProcInst for MapSequenceTargetSelect

Source§

impl ISingletonProcInst_1<MapSequenceTargetSelect> for MapSequenceTargetSelect

Source§

fn m_is_loaded(self) -> bool

Source§

fn set_m_is_loaded(self, value: bool)

Source§

impl IlType for MapSequenceTargetSelect

Source§

fn il_type() -> &'static Il2CppType

Source§

impl Copy for MapSequenceTargetSelect

Source§

impl IObject for MapSequenceTargetSelect

Auto Trait Implementations§

§

impl Freeze for MapSequenceTargetSelect

§

impl RefUnwindSafe for MapSequenceTargetSelect

§

impl !Send for MapSequenceTargetSelect

§

impl !Sync for MapSequenceTargetSelect

§

impl Unpin for MapSequenceTargetSelect

§

impl UnwindSafe for MapSequenceTargetSelect

Blanket Implementations§

§

impl<T> Any for T
where T: 'static + ?Sized,

§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> Borrow<T> for T
where T: ?Sized,

§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
§

impl<T> BorrowMut<T> for T
where T: ?Sized,

§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Cast for T
where T: SystemObject,

§

fn get_class(self) -> Class

§

fn is_null(self) -> bool

§

fn rebind_class(self, new_class: Class)

§

fn override_class(self) -> Class

§

fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

§

fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

§

fn try_cast<T>(self) -> Option<T>

§

unsafe fn cast<T>(self) -> T

Safety Read more
§

impl<T> CloneToUninit for T
where T: Clone,

§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
§

impl<T> DefaultInjectedMembers for T

§

fn __injected_fields() -> Vec<InjectedFieldDescriptor>

§

fn __injected_methods() -> Vec<InjectedMethodDescriptor>

§

fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

§

impl<T> From<T> for T

§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, capacity: i32)
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_item(self, index: i32) -> T0
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn unchecked_add(self, item: T0)
where Self: Sized,

Source§

fn ensure_capacity(self, minimum: i32)
where Self: Sized,

Source§

impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_location_name(self) -> Il2CppString
where Self: Sized,

Source§

fn set_location_name(self, value: Il2CppString)
where Self: Sized,

Source§

fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

Source§

fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

Source§

fn get_download_status(self) -> DownloadStatus
where Self: Sized,

Source§

fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

Source§

fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

Source§

fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

Source§

fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

Source§

fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

Source§

fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

Source§

fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn get_debug_name(self) -> Il2CppString
where Self: Sized,

Source§

fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

Source§

fn get_hash_code(self) -> i32
where Self: Sized,

Source§

fn wait_for_completion(self) -> T0
where Self: Sized,

Source§

fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

Source§

fn get_is_done(self) -> bool
where Self: Sized,

Source§

fn is_valid(self) -> bool
where Self: Sized,

Source§

fn get_percent_complete(self) -> f32
where Self: Sized,

Source§

fn get_reference_count(self) -> i32
where Self: Sized,

Source§

fn release(self)
where Self: Sized,

Source§

fn get_result(self) -> T0
where Self: Sized,

Source§

fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get(self) -> (T0, T0)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

Source§

impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

Source§

fn ctor(self, key: T0, value: T1)
where Self: Sized,

Source§

fn get_key(self) -> T0
where Self: Sized,

Source§

fn get_value(self) -> T1
where Self: Sized,

Source§

fn to_string(self) -> Il2CppString
where Self: Sized,

Source§

impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, initialize: bool)
where Self: Sized,

Source§

fn ctor_2(self, max_capacity: i32)
where Self: Sized,

Source§

fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

Source§

fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

Source§

fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

Source§

fn allocate_buffer(self)
where Self: Sized,

Source§

impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn try_add(self) -> (bool, T0)
where Self: Sized,

Source§

fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

Source§

impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: List_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn move_next_rare(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<__T> IMapSequenceTargetSelectMethods for __T

Source§

fn get_global_asset_path(self) -> Il2CppString

get_GlobalAssetPath() overload
Source§

fn ctor(self)

.ctor() overload
Source§

fn on_create(self)

OnCreate() overload
Source§

fn on_dispose(self)

OnDispose() overload
Source§

fn wait_for_load(self)

WaitForLoad() overload
Source§

fn is_cursor_selected_command(self) -> bool

IsCursorSelectedCommand() overload
Source§

fn init(self)

Init() overload
Source§

fn sync_hp_gauge_flash(self, game_object: impl Into<GameObject>)

SyncHpGaugeFlash(crate::unity_engine::gameobject::GameObject) overload
Source§

fn set_map_cursor_positon(self)

SetMapCursorPositon() overload
Source§

fn set_hp_forecast(self)

SetHpForecast() overload
Source§

fn try_change_engage(self) -> bool

TryChangeEngage() overload
Source§

fn tick(self)

Tick() overload
Source§

fn try_change_weapon(self) -> bool

TryChangeWeapon() overload
Source§

fn chara_only_on( self, target_unit: impl Into<Unit>, target_item: impl Into<UnitItem>, )

CharaOnlyOn(crate::app::unit::Unit, crate::app::unititem::UnitItem) overload
Source§

fn window_out(self)

WindowOut() overload
Source§

fn post_window_out(self)

PostWindowOut() overload
Source§

fn set_map_mind(self)

SetMapMind() overload
Source§

fn set_map_mind_2( self, mind: impl Into<MapMind_Type>, item_index: impl Into<i32>, target_index: impl Into<i32>, )

SetMapMind(crate::app::mapmind::MapMind_Type, i32, i32) overload
Source§

fn set_map_mind_3(self, target_x: impl Into<i32>, target_z: impl Into<i32>)

SetMapMind(i32, i32) overload
Source§

fn is_equipped(self) -> bool

IsEquipped() overload
Source§

fn decide(self)

Decide() overload
Source§

fn set_item_selected_for_decide(self)

SetItemSelectedForDecide() overload
Source§

fn set_map_cursor_display_for_decide(self)

SetMapCursorDisplayForDecide() overload
Source§

fn set_circle_anime_for_decide(self)

SetCircleAnimeForDecide() overload
Source§

fn item_equip(self, unit: impl Into<Unit>, unit_item: impl Into<UnitItem>)

ItemEquip(crate::app::unit::Unit, crate::app::unititem::UnitItem) overload
Source§

fn decide_normal(self)

DecideNormal() overload
Source§

fn decide_designate(self)

DecideDesignate() overload
Source§

fn get_back_to_item_select_menu( self, mind_type: impl Into<MapMind_Type>, ) -> MapSequenceHuman_Label

GetBackToItemSelectMenu(crate::app::mapmind::MapMind_Type) overload
Source§

fn cancel(self)

Cancel() overload
Source§

fn set_item_selected_for_cancel(self)

SetItemSelectedForCancel() overload
Source§

fn set_map_cursor_pos_for_cancel(self)

SetMapCursorPosForCancel() overload
Source§

fn set_map_cursor_display_for_cancel(self)

SetMapCursorDisplayForCancel() overload
Source§

fn set_circle_anime_for_cancel(self)

SetCircleAnimeForCancel() overload
Source§

fn set_map_terrain_info_for_cancel(self)

SetMapTerrainInfoForCancel() overload
Source§

fn try_back_unit_command(self)

TryBackUnitCommand() overload
Source§

fn cancel_normal(self)

CancelNormal() overload
Source§

fn cancel_designate(self)

CancelDesignate() overload
Source§

fn can_select_target(self) -> bool

CanSelectTarget() overload
Source§

fn is_auto_equip(self) -> bool

IsAutoEquip() overload
Source§

fn setup_initial_target(self)

SetupInitialTarget() overload
Source§

fn try_set_target( self, data: impl Into<MapTarget_Data>, item_index: impl Into<i32>, ) -> bool

TrySetTarget(crate::app::maptarget::MapTarget_Data, i32) overload
Source§

fn update_info(self, target: impl Into<Unit>, item_index: impl Into<i32>)

UpdateInfo(crate::app::unit::Unit, i32) overload
Source§

fn set_item_index(self, item_index: impl Into<i32>)

SetItemIndex(i32) overload
Source§

fn change_to_prev_target(self)

ChangeToPrevTarget() overload
Source§

fn change_to_next_target(self)

ChangeToNextTarget() overload
Source§

fn is_item_change_enable( self, now_index: impl Into<i32>, next_index: impl Into<i32>, ) -> bool

IsItemChangeEnable(i32, i32) overload
Source§

fn check_item_change(self) -> bool

CheckItemChange() overload
Source§

fn change_to_prev_item(self)

ChangeToPrevItem() overload
Source§

fn change_to_next_item(self)

ChangeToNextItem() overload
Source§

fn update_map_panel_active(self)

UpdateMapPanelActive() overload
Source§

fn update_select(self)

UpdateSelect() overload
Source§

fn update_info_2(self)

UpdateInfo() overload
Source§

fn update_actor(self)

UpdateActor() overload
Source§

fn get_info_type(self) -> MapSequenceTargetSelect_InfoType

GetInfoType() overload
Source§

fn is_fire_cannon(self) -> bool

IsFireCannon() overload
Source§

fn is_battle(self) -> bool

IsBattle() overload
Source§

fn get_select_item(self) -> UnitItem

GetSelectItem() overload
Source§

fn is_weapon_select(self) -> bool

IsWeaponSelect() overload
Source§

fn get_battle_info(self) -> BattleInfo

GetBattleInfo() overload
Source§

fn get_unit(self) -> Unit

GetUnit() overload
Source§

fn get_target_unit(self) -> Unit

GetTargetUnit() overload
Source§

fn get_target_unit_index(self) -> i32

GetTargetUnitIndex() overload
Source§

fn get_target_x(self) -> i32

GetTargetX() overload
Source§

fn get_target_z(self) -> i32

GetTargetZ() overload
Source§

fn get_mask_skill(self) -> SkillArray

GetMaskSkill() overload
Source§

impl<__T> IObjectMethods for __T
where __T: IObject,

Source§

fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
Source§

fn ctor(self)

.ctor() overload
Source§

fn finalize(self)

Finalize() overload
Source§

fn get_hash_code(self) -> i32

GetHashCode() overload
Source§

fn get_type(self) -> SystemType

GetType() overload
Source§

fn memberwise_clone(self) -> Object

MemberwiseClone() overload
Source§

fn to_string(self) -> Il2CppString

ToString() overload
Source§

fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
Source§

fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
Source§

impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

Source§

fn system_i_disposable_dispose(self)
where Self: Sized,

Source§

impl<__T> IProcInstMethods for __T
where __T: IProcInst,

Source§

fn ctor(self)

.ctor() overload
Source§

fn get_no_desc(self) -> Array<ProcDesc>

GetNoDesc() overload
Source§

fn get_coroutine(self) -> Array<ProcDesc>

GetCoroutine() overload
Source§

fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst

CreateNoDesc(crate::app::procinst::ProcInst) overload
Source§

fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst

CreateCoroutine(crate::app::procinst::ProcInst) overload
Source§

fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst

CreateBindNoDesc(crate::app::procinst::ProcInst) overload
Source§

fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst

CreateBindCoroutine(crate::app::procinst::ProcInst) overload
Source§

fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst

Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overload
Source§

fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst

CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overload
Source§

fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst

CreateRoot(::unity::Il2CppString) overload
Source§

fn recursive_tick(self)

RecursiveTick() overload
Source§

fn recursive_persistent_task(self)

RecursivePersistentTask() overload
Source§

fn recursive_remove(self)

RecursiveRemove() overload
Source§

fn get_super(self) -> ProcInst

GetSuper() overload
Source§

fn get_child(self) -> ProcInst

GetChild() overload
Source§

fn get_prev(self) -> ProcInst

GetPrev() overload
Source§

fn get_next(self) -> ProcInst

GetNext() overload
Source§

fn get_label(self) -> i32

GetLabel() overload
Source§

fn get_wait_time(self) -> f32

GetWaitTime() overload
Source§

fn is_wait(self) -> bool

IsWait() overload
Source§

fn is_bind(self) -> bool

IsBind() overload
Source§

fn is_dead(self) -> bool

IsDead() overload
Source§

fn is_parent_bind(self) -> bool

IsParentBind() overload
Source§

fn is_continue_execute(self) -> bool

IsContinueExecute() overload
Source§

fn delete(self)

Delete() overload
Source§

fn next(self)

Next() overload
Source§

fn next_imm(self)

NextImm() overload
Source§

fn jump(self, label: impl Into<i32>)

Jump(i32) overload
Source§

fn jump_2(self, label: impl Into<ValueType>)

Jump(crate::system::valuetype::ValueType) overload
Source§

fn try_jump(self, label: impl Into<ValueType>) -> bool

TryJump(crate::system::valuetype::ValueType) overload
Source§

fn push_jump(self, label: impl Into<i32>)

PushJump(i32) overload
Source§

fn push_jump_2(self, label: impl Into<ValueType>)

PushJump(crate::system::valuetype::ValueType) overload
Source§

fn pop_jump(self)

PopJump() overload
Source§

fn jump_imm(self, label: impl Into<i32>)

JumpImm(i32) overload
Source§

fn jump_imm_2(self, label: impl Into<ValueType>)

JumpImm(crate::system::valuetype::ValueType) overload
Source§

fn wait_time(self, time: impl Into<f32>)

WaitTime(f32) overload
Source§

fn delete_child(self)

DeleteChild() overload
Source§

fn yield(self)

Yield() overload
Source§

fn assert(self)

Assert() overload
Source§

fn find_next(self, is_first: impl Into<bool>) -> ProcInst

FindNext(bool) overload
Source§

fn get_tick_time(self) -> f32

get_TickTime() overload
Source§

fn set_tick_time(self, value: impl Into<f32>)

set_TickTime(f32) overload
Source§

fn get_name(self) -> Il2CppString

get_Name() overload
Source§

fn get_hash_code(self) -> i32

get_HashCode() overload
Source§

fn get_persistent_method(self) -> ProcVoidMethod

get_PersistentMethod() overload
Source§

fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)

set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overload
Source§

fn get_desc(self) -> ProcDesc

get_Desc() overload
Source§

fn get_desc_index(self) -> i32

get_DescIndex() overload
Source§

fn get_desc_type(self) -> ProcDesc_Type

get_DescType() overload
Source§

fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst

CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overload
Source§

fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst

CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overload
Source§

fn connect(self, super_: impl Into<ProcInst>)

Connect(crate::app::procinst::ProcInst) overload
Source§

fn disconnect(self)

Disconnect() overload
Source§

fn bind(self)

Bind() overload
Source§

fn unbind(self)

Unbind() overload
Source§

fn marking_death(self, is_first: impl Into<bool>)

MarkingDeath(bool) overload
Source§

fn get_can_wait_skip(self) -> bool

get_CanWaitSkip() overload
Source§

fn on_start(self)

OnStart() overload
Source§

fn on_tick(self)

OnTick() overload
Source§

fn on_coroutine(self) -> IEnumerator

OnCoroutine() overload
Source§

fn on_persistent(self)

OnPersistent() overload
Source§

fn on_create(self)

OnCreate() overload
Source§

fn on_dispose(self)

OnDispose() overload
Source§

fn on_bind(self)

OnBind() overload
Source§

fn on_unbind(self)

OnUnbind() overload
Source§

fn on_singleton_create(self)

OnSingletonCreate() overload
Source§

fn on_singleton_dispose(self)

OnSingletonDispose() overload
Source§

fn on_shutdown(self)

OnShutdown() overload
Source§

fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)

OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overload
Source§

fn get_debug_log(self) -> Il2CppString

GetDebugLog() overload
Source§

fn shutdown(self)

Shutdown() overload
Source§

fn shutdown_child(self)

ShutdownChild() overload
Source§

fn draw_monitor(self, monitor: impl Into<DebugMonitor>)

DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload
Source§

impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_null() -> ScriptPlayable_1<T0>

Source§

fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

Source§

fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

Source§

fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

Source§

fn create_script_instance() -> Object

Source§

fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

Source§

fn clone_script_instance_from_engine_object(source: Object_2) -> Object

Source§

fn ctor(self, handle: PlayableHandle)
where Self: Sized,

Source§

fn get_handle(self) -> PlayableHandle
where Self: Sized,

Source§

fn get_behaviour(self) -> T0
where Self: Sized,

Source§

fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

Source§

fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

Source§

fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, __U> ISingletonProcInst_1Methods<T0> for __U

Source§

fn get_instance() -> T0

Source§

fn on_singleton_create(self)
where Self: Sized,

Source§

fn on_singleton_dispose(self)
where Self: Sized,

Source§

fn get_is_resume(self) -> bool
where Self: Sized,

Source§

fn set_is_resume(self, value: bool)
where Self: Sized,

Source§

fn get_version(self) -> i32
where Self: Sized,

Source§

fn resume_start(self)
where Self: Sized,

Source§

fn resume_end(self)
where Self: Sized,

Source§

fn serialize(stream: Stream_2)

Source§

fn deserialize(stream: Stream_2)

Source§

fn get_global_asset_path(self) -> Il2CppString
where Self: Sized,

Source§

fn is_loading_global_asset(self) -> bool
where Self: Sized,

Source§

fn release_global_asset(self)
where Self: Sized,

Source§

fn instantiate_global_asset(self, parent: GameObject) -> GameObject
where Self: Sized,

Source§

fn instantiate_global_asset_2(self, parent: Transform) -> GameObject
where Self: Sized,

Source§

fn on_serialize(self, stream: Stream_2)
where Self: Sized,

Source§

fn on_deserialize(self, stream: Stream_2, version: i32)
where Self: Sized,

Source§

fn op_implicit(exists: SingletonProcInst_1<T0>) -> bool

Source§

fn ctor(self)
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

Source§

fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

fn initialize(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Array<T0>)
where Self: Sized,

Source§

fn ctor_2(self, capacity: i32)
where Self: Sized,

Source§

fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn get_rollover_size(self) -> i32
where Self: Sized,

Source§

fn set_rollover_size(self, value: i32)
where Self: Sized,

Source§

fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

Source§

fn clear(self)
where Self: Sized,

Source§

fn set_default_2(self, item: T0)
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn remove(self) -> T0
where Self: Sized,

Source§

fn push(self, item: T0)
where Self: Sized,

Source§

fn pop(self) -> T0
where Self: Sized,

Source§

fn peek(self) -> T0
where Self: Sized,

Source§

fn current_item(self) -> T0
where Self: Sized,

Source§

fn previous_item(self) -> T0
where Self: Sized,

§

impl<T> IlNull for T
where T: FromIlInstance,

§

fn null() -> Self

§

impl<T, U> Into<U> for T
where U: From<T>,

§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

§

impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.