pub struct MapSequenceTargetSelect(/* private fields */);Expand description
IL2CPP class: App.MapSequenceTargetSelect
Inherits: SingletonProcInst_1<crate::app::mapsequencetargetselect::MapSequenceTargetSelect>
Implementations§
Source§impl MapSequenceTargetSelect
impl MapSequenceTargetSelect
pub fn base(self) -> SingletonProcInst_1<MapSequenceTargetSelect>
Source§impl MapSequenceTargetSelect
impl MapSequenceTargetSelect
Sourcepub fn create_bind(super_: impl Into<ProcInst>)
pub fn create_bind(super_: impl Into<ProcInst>)
CreateBind(crate::app::procinst::ProcInst) overload
Source§impl MapSequenceTargetSelect
impl MapSequenceTargetSelect
pub fn get_global_asset_path_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn on_create_method_info() -> &'static MethodInfo
pub fn on_dispose_method_info() -> &'static MethodInfo
pub fn wait_for_load_method_info() -> &'static MethodInfo
pub fn is_cursor_selected_command_method_info() -> &'static MethodInfo
pub fn init_method_info() -> &'static MethodInfo
pub fn sync_hp_gauge_flash_method_info() -> &'static MethodInfo
pub fn set_map_cursor_positon_method_info() -> &'static MethodInfo
pub fn set_hp_forecast_method_info() -> &'static MethodInfo
pub fn try_change_engage_method_info() -> &'static MethodInfo
pub fn tick_method_info() -> &'static MethodInfo
pub fn try_change_weapon_method_info() -> &'static MethodInfo
pub fn chara_only_on_method_info() -> &'static MethodInfo
pub fn window_out_method_info() -> &'static MethodInfo
pub fn post_window_out_method_info() -> &'static MethodInfo
pub fn set_map_mind_method_info() -> &'static MethodInfo
pub fn set_map_mind_2_method_info() -> &'static MethodInfo
pub fn set_map_mind_3_method_info() -> &'static MethodInfo
pub fn is_equipped_method_info() -> &'static MethodInfo
pub fn decide_method_info() -> &'static MethodInfo
pub fn set_item_selected_for_decide_method_info() -> &'static MethodInfo
pub fn set_map_cursor_display_for_decide_method_info() -> &'static MethodInfo
pub fn set_circle_anime_for_decide_method_info() -> &'static MethodInfo
pub fn item_equip_method_info() -> &'static MethodInfo
pub fn decide_normal_method_info() -> &'static MethodInfo
pub fn decide_designate_method_info() -> &'static MethodInfo
pub fn cancel_method_info() -> &'static MethodInfo
pub fn set_item_selected_for_cancel_method_info() -> &'static MethodInfo
pub fn set_map_cursor_pos_for_cancel_method_info() -> &'static MethodInfo
pub fn set_map_cursor_display_for_cancel_method_info() -> &'static MethodInfo
pub fn set_circle_anime_for_cancel_method_info() -> &'static MethodInfo
pub fn set_map_terrain_info_for_cancel_method_info() -> &'static MethodInfo
pub fn try_back_unit_command_method_info() -> &'static MethodInfo
pub fn cancel_normal_method_info() -> &'static MethodInfo
pub fn cancel_designate_method_info() -> &'static MethodInfo
pub fn can_select_target_method_info() -> &'static MethodInfo
pub fn is_auto_equip_method_info() -> &'static MethodInfo
pub fn setup_initial_target_method_info() -> &'static MethodInfo
pub fn try_set_target_method_info() -> &'static MethodInfo
pub fn update_info_method_info() -> &'static MethodInfo
pub fn set_item_index_method_info() -> &'static MethodInfo
pub fn change_to_prev_target_method_info() -> &'static MethodInfo
pub fn change_to_next_target_method_info() -> &'static MethodInfo
pub fn is_item_change_enable_method_info() -> &'static MethodInfo
pub fn check_item_change_method_info() -> &'static MethodInfo
pub fn change_to_prev_item_method_info() -> &'static MethodInfo
pub fn change_to_next_item_method_info() -> &'static MethodInfo
pub fn update_map_panel_active_method_info() -> &'static MethodInfo
pub fn update_select_method_info() -> &'static MethodInfo
pub fn update_info_2_method_info() -> &'static MethodInfo
pub fn update_actor_method_info() -> &'static MethodInfo
pub fn get_info_type_method_info() -> &'static MethodInfo
pub fn is_fire_cannon_method_info() -> &'static MethodInfo
pub fn is_battle_method_info() -> &'static MethodInfo
pub fn get_select_item_method_info() -> &'static MethodInfo
pub fn is_weapon_select_method_info() -> &'static MethodInfo
pub fn get_battle_info_method_info() -> &'static MethodInfo
pub fn get_unit_method_info() -> &'static MethodInfo
pub fn get_target_unit_method_info() -> &'static MethodInfo
pub fn get_target_unit_index_method_info() -> &'static MethodInfo
pub fn get_target_x_method_info() -> &'static MethodInfo
pub fn get_target_z_method_info() -> &'static MethodInfo
pub fn get_mask_skill_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
Source§impl MapSequenceTargetSelect
impl MapSequenceTargetSelect
Sourcepub unsafe fn get_global_asset_path(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_global_asset_path(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to MapSequenceTargetSelect’s own get_GlobalAssetPath. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_create(this: impl Into<IlInstance>)
pub unsafe fn on_create(this: impl Into<IlInstance>)
Direct (non-virtual) call to MapSequenceTargetSelect’s own OnCreate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_dispose(this: impl Into<IlInstance>)
pub unsafe fn on_dispose(this: impl Into<IlInstance>)
Direct (non-virtual) call to MapSequenceTargetSelect’s own OnDispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for MapSequenceTargetSelect
impl Clone for MapSequenceTargetSelect
Source§fn clone(&self) -> MapSequenceTargetSelect
fn clone(&self) -> MapSequenceTargetSelect
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for MapSequenceTargetSelect
impl FromIlInstance for MapSequenceTargetSelect
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IMapSequenceTargetSelect for MapSequenceTargetSelect
impl IMapSequenceTargetSelect for MapSequenceTargetSelect
fn m_target_data(self) -> MapTarget_Data
fn set_m_target_data(self, value: MapTarget_Data)
fn m_item_index(self) -> i32
fn set_m_item_index(self, value: i32)
fn m_battle_info(self) -> BattleInfo
fn set_m_battle_info(self, value: BattleInfo)
fn m_battle_calc(self) -> BattleCalculator
fn set_m_battle_calc(self, value: BattleCalculator)
fn m_engage_link_info(self) -> GameObject
fn set_m_engage_link_info(self, value: GameObject)
fn m_mask_skill(self) -> SkillArray
fn set_m_mask_skill(self, value: SkillArray)
Source§impl IProcInst for MapSequenceTargetSelect
impl IProcInst for MapSequenceTargetSelect
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISingletonProcInst_1<MapSequenceTargetSelect> for MapSequenceTargetSelect
impl ISingletonProcInst_1<MapSequenceTargetSelect> for MapSequenceTargetSelect
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for MapSequenceTargetSelect
impl IObject for MapSequenceTargetSelect
Auto Trait Implementations§
impl Freeze for MapSequenceTargetSelect
impl RefUnwindSafe for MapSequenceTargetSelect
impl !Send for MapSequenceTargetSelect
impl !Sync for MapSequenceTargetSelect
impl Unpin for MapSequenceTargetSelect
impl UnwindSafe for MapSequenceTargetSelect
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Source§fn get_global_asset_path(self) -> Il2CppString
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fn decide_designate(self)
DecideDesignate() overloadGetBackToItemSelectMenu(crate::app::mapmind::MapMind_Type) overloadSource§fn set_item_selected_for_cancel(self)
fn set_item_selected_for_cancel(self)
SetItemSelectedForCancel() overloadSource§fn set_map_cursor_pos_for_cancel(self)
fn set_map_cursor_pos_for_cancel(self)
SetMapCursorPosForCancel() overloadSource§fn set_map_cursor_display_for_cancel(self)
fn set_map_cursor_display_for_cancel(self)
SetMapCursorDisplayForCancel() overloadSource§fn set_circle_anime_for_cancel(self)
fn set_circle_anime_for_cancel(self)
SetCircleAnimeForCancel() overloadSource§fn set_map_terrain_info_for_cancel(self)
fn set_map_terrain_info_for_cancel(self)
SetMapTerrainInfoForCancel() overloadSource§fn try_back_unit_command(self)
fn try_back_unit_command(self)
TryBackUnitCommand() overloadSource§fn cancel_normal(self)
fn cancel_normal(self)
CancelNormal() overloadSource§fn cancel_designate(self)
fn cancel_designate(self)
CancelDesignate() overloadSource§fn can_select_target(self) -> bool
fn can_select_target(self) -> bool
CanSelectTarget() overloadSource§fn is_auto_equip(self) -> bool
fn is_auto_equip(self) -> bool
IsAutoEquip() overloadSource§fn setup_initial_target(self)
fn setup_initial_target(self)
SetupInitialTarget() overloadSource§fn try_set_target(
self,
data: impl Into<MapTarget_Data>,
item_index: impl Into<i32>,
) -> bool
fn try_set_target( self, data: impl Into<MapTarget_Data>, item_index: impl Into<i32>, ) -> bool
TrySetTarget(crate::app::maptarget::MapTarget_Data, i32) overloadSource§fn update_info(self, target: impl Into<Unit>, item_index: impl Into<i32>)
fn update_info(self, target: impl Into<Unit>, item_index: impl Into<i32>)
UpdateInfo(crate::app::unit::Unit, i32) overloadSource§fn set_item_index(self, item_index: impl Into<i32>)
fn set_item_index(self, item_index: impl Into<i32>)
SetItemIndex(i32) overloadSource§fn change_to_prev_target(self)
fn change_to_prev_target(self)
ChangeToPrevTarget() overloadSource§fn change_to_next_target(self)
fn change_to_next_target(self)
ChangeToNextTarget() overloadSource§fn is_item_change_enable(
self,
now_index: impl Into<i32>,
next_index: impl Into<i32>,
) -> bool
fn is_item_change_enable( self, now_index: impl Into<i32>, next_index: impl Into<i32>, ) -> bool
IsItemChangeEnable(i32, i32) overloadSource§fn check_item_change(self) -> bool
fn check_item_change(self) -> bool
CheckItemChange() overloadSource§fn change_to_prev_item(self)
fn change_to_prev_item(self)
ChangeToPrevItem() overloadSource§fn change_to_next_item(self)
fn change_to_next_item(self)
ChangeToNextItem() overloadSource§fn update_map_panel_active(self)
fn update_map_panel_active(self)
UpdateMapPanelActive() overloadSource§fn update_select(self)
fn update_select(self)
UpdateSelect() overloadSource§fn update_info_2(self)
fn update_info_2(self)
UpdateInfo() overloadSource§fn update_actor(self)
fn update_actor(self)
UpdateActor() overloadSource§fn get_info_type(self) -> MapSequenceTargetSelect_InfoType
fn get_info_type(self) -> MapSequenceTargetSelect_InfoType
GetInfoType() overloadSource§fn is_fire_cannon(self) -> bool
fn is_fire_cannon(self) -> bool
IsFireCannon() overloadSource§fn get_select_item(self) -> UnitItem
fn get_select_item(self) -> UnitItem
GetSelectItem() overloadSource§fn is_weapon_select(self) -> bool
fn is_weapon_select(self) -> bool
IsWeaponSelect() overloadSource§fn get_battle_info(self) -> BattleInfo
fn get_battle_info(self) -> BattleInfo
GetBattleInfo() overloadSource§fn get_target_unit(self) -> Unit
fn get_target_unit(self) -> Unit
GetTargetUnit() overloadSource§fn get_target_unit_index(self) -> i32
fn get_target_unit_index(self) -> i32
GetTargetUnitIndex() overloadSource§fn get_target_x(self) -> i32
fn get_target_x(self) -> i32
GetTargetX() overloadSource§fn get_target_z(self) -> i32
fn get_target_z(self) -> i32
GetTargetZ() overloadSource§fn get_mask_skill(self) -> SkillArray
fn get_mask_skill(self) -> SkillArray
GetMaskSkill() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IProcInstMethods for __Twhere
__T: IProcInst,
impl<__T> IProcInstMethods for __Twhere
__T: IProcInst,
Source§fn get_no_desc(self) -> Array<ProcDesc>
fn get_no_desc(self) -> Array<ProcDesc>
GetNoDesc() overloadSource§fn get_coroutine(self) -> Array<ProcDesc>
fn get_coroutine(self) -> Array<ProcDesc>
GetCoroutine() overloadSource§fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_bind(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload