pub struct MascotMenuSequence(/* private fields */);Expand description
IL2CPP class: App.MascotMenuSequence
Inherits: SingletonProcInst_1<crate::app::mascotmenusequence::MascotMenuSequence>
Implementations§
Source§impl MascotMenuSequence
impl MascotMenuSequence
pub fn base(self) -> SingletonProcInst_1<MascotMenuSequence>
Source§impl MascotMenuSequence
impl MascotMenuSequence
Sourcepub fn set_shadow_model(
game_object: impl Into<GameObject>,
enabled: impl Into<bool>,
)
pub fn set_shadow_model( game_object: impl Into<GameObject>, enabled: impl Into<bool>, )
SetShadowModel(crate::unity_engine::gameobject::GameObject, bool) overload
Sourcepub fn create_bind(super_: impl Into<ProcInst>)
pub fn create_bind(super_: impl Into<ProcInst>)
CreateBind(crate::app::procinst::ProcInst) overload
Source§impl MascotMenuSequence
impl MascotMenuSequence
pub fn get_foodstuff_method_info() -> &'static MethodInfo
pub fn set_foodstuff_method_info() -> &'static MethodInfo
pub fn get_friendly_gauge_method_info() -> &'static MethodInfo
pub fn get_presentation_root_method_info() -> &'static MethodInfo
pub fn get_player_controller_method_info() -> &'static MethodInfo
pub fn get_player_method_info() -> &'static MethodInfo
pub fn get_mascot_method_info() -> &'static MethodInfo
pub fn set_shadow_model_method_info() -> &'static MethodInfo
pub fn load_resources_method_info() -> &'static MethodInfo
pub fn is_loading_resources_method_info() -> &'static MethodInfo
pub fn start_sequence_method_info() -> &'static MethodInfo
pub fn open_title_method_info() -> &'static MethodInfo
pub fn init_strok_method_info() -> &'static MethodInfo
pub fn strok_method_info() -> &'static MethodInfo
pub fn exit_strok_method_info() -> &'static MethodInfo
pub fn get_bond_method_info() -> &'static MethodInfo
pub fn init_custom_method_info() -> &'static MethodInfo
pub fn exit_custom_method_info() -> &'static MethodInfo
pub fn exit_method_info() -> &'static MethodInfo
pub fn create_food_select_method_info() -> &'static MethodInfo
pub fn create_food_eat_method_info() -> &'static MethodInfo
pub fn create_acc_change_method_info() -> &'static MethodInfo
pub fn create_color_change_method_info() -> &'static MethodInfo
pub fn friendly_popup_method_info() -> &'static MethodInfo
pub fn create_desc_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for MascotMenuSequence
impl ClassIdentity for MascotMenuSequence
Source§impl Clone for MascotMenuSequence
impl Clone for MascotMenuSequence
Source§fn clone(&self) -> MascotMenuSequence
fn clone(&self) -> MascotMenuSequence
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for MascotMenuSequence
impl FromIlInstance for MascotMenuSequence
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IMascotMenuSequence for MascotMenuSequence
impl IMascotMenuSequence for MascotMenuSequence
fn m_friendly_gauge(self) -> MascotFriendlyContent
fn set_m_friendly_gauge(self, value: MascotFriendlyContent)
fn m_mascot_presentation_root(self) -> MascotPresentationRoot
fn set_m_mascot_presentation_root(self, value: MascotPresentationRoot)
fn m_handle(self) -> ResourceHandle_2
fn set_m_handle(self, value: ResourceHandle_2)
fn m_reserved(self) -> bool
fn set_m_reserved(self, value: bool)
fn m_mascot_reserve_position(self) -> Vector3
fn set_m_mascot_reserve_position(self, value: Vector3)
fn m_mascot_reserve_rotation(self) -> Quaternion
fn set_m_mascot_reserve_rotation(self, value: Quaternion)
fn m_mascot_camera(self) -> HubMascotCamera
fn set_m_mascot_camera(self, value: HubMascotCamera)
Source§impl IProcInst for MascotMenuSequence
impl IProcInst for MascotMenuSequence
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISingletonProcInst_1<MascotMenuSequence> for MascotMenuSequence
impl ISingletonProcInst_1<MascotMenuSequence> for MascotMenuSequence
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for MascotMenuSequence
impl IObject for MascotMenuSequence
Auto Trait Implementations§
impl Freeze for MascotMenuSequence
impl RefUnwindSafe for MascotMenuSequence
impl !Send for MascotMenuSequence
impl !Sync for MascotMenuSequence
impl Unpin for MascotMenuSequence
impl UnwindSafe for MascotMenuSequence
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Source§impl<__T> IMascotMenuSequenceMethods for __Twhere
__T: IMascotMenuSequence,
impl<__T> IMascotMenuSequenceMethods for __Twhere
__T: IMascotMenuSequence,
Source§fn get_foodstuff(self) -> FoodstuffData
fn get_foodstuff(self) -> FoodstuffData
get_Foodstuff() overloadSource§fn set_foodstuff(self, value: impl Into<FoodstuffData>)
fn set_foodstuff(self, value: impl Into<FoodstuffData>)
set_Foodstuff(crate::app::foodstuffdata::FoodstuffData) overloadSource§fn get_friendly_gauge(self) -> MascotFriendlyContent
fn get_friendly_gauge(self) -> MascotFriendlyContent
get_FriendlyGauge() overloadSource§fn get_presentation_root(self) -> MascotPresentationRoot
fn get_presentation_root(self) -> MascotPresentationRoot
get_PresentationRoot() overloadSource§fn get_player_controller(self) -> HubPlayerController
fn get_player_controller(self) -> HubPlayerController
get_PlayerController() overloadSource§fn get_player(self) -> HubUnitController
fn get_player(self) -> HubUnitController
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fn start_sequence(self)
StartSequence() overloadSource§fn open_title(self)
fn open_title(self)
OpenTitle() overloadCreateTopMenu() overloadCreateCustomMenu() overloadSource§fn init_strok(self)
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fn create_food_select(self)
CreateFoodSelect() overloadSource§fn create_food_eat(self)
fn create_food_eat(self)
CreateFoodEat() overloadSource§fn create_acc_change(self)
fn create_acc_change(self)
CreateAccChange() overloadSource§fn create_color_change(self)
fn create_color_change(self)
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fn friendly_popup(self)
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) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload