pub struct ProfileCardStampRoot(/* private fields */);Expand description
IL2CPP class: App.ProfileCardStampRoot
Inherits: MonoBehaviour
Implementations§
Source§impl ProfileCardStampRoot
impl ProfileCardStampRoot
pub fn base(self) -> MonoBehaviour
Source§impl ProfileCardStampRoot
impl ProfileCardStampRoot
pub fn start_method_info() -> &'static MethodInfo
pub fn reuse_method_info() -> &'static MethodInfo
pub fn set_stamp_count_current_method_info() -> &'static MethodInfo
pub fn set_stamp_count_max_method_info() -> &'static MethodInfo
pub fn set_stamp_image_method_info() -> &'static MethodInfo
pub fn get_stamp_object_method_info() -> &'static MethodInfo
pub fn set_stamp_object_active_method_info() -> &'static MethodInfo
pub fn get_stamp_position_method_info() -> &'static MethodInfo
pub fn set_stamp_position_method_info() -> &'static MethodInfo
pub fn reset_stamp_position_method_info() -> &'static MethodInfo
pub fn move_stamp_method_info() -> &'static MethodInfo
pub fn get_stamp_rotation_method_info() -> &'static MethodInfo
pub fn reset_stamp_rotation_method_info() -> &'static MethodInfo
pub fn rotate_stamp_method_info() -> &'static MethodInfo
pub fn get_stamp_scale_method_info() -> &'static MethodInfo
pub fn reset_stamp_scale_method_info() -> &'static MethodInfo
pub fn set_stamp_scale_method_info() -> &'static MethodInfo
pub fn scale_stamp_method_info() -> &'static MethodInfo
pub fn scale_stamp_2_method_info() -> &'static MethodInfo
pub fn add_stamp_scale_method_info() -> &'static MethodInfo
pub fn save_transform_method_info() -> &'static MethodInfo
pub fn load_transform_method_info() -> &'static MethodInfo
pub fn get_stamp_rect_method_info() -> &'static MethodInfo
pub fn get_icon_rect_method_info() -> &'static MethodInfo
pub fn get_stamp_image_scale_method_info() -> &'static MethodInfo
pub fn reset_stamp_image_scale_method_info() -> &'static MethodInfo
pub fn scale_stamp_image_method_info() -> &'static MethodInfo
pub fn set_stamp_image_scale_method_info() -> &'static MethodInfo
pub fn play_idle_stamp_animation_method_info() -> &'static MethodInfo
pub fn play_push_stamp_animation_method_info() -> &'static MethodInfo
pub fn play_catch_stamp_animation_method_info() -> &'static MethodInfo
pub fn play_hold_stamp_animation_method_info() -> &'static MethodInfo
pub fn play_delete_stamp_animation_method_info() -> &'static MethodInfo
pub fn play_effect_animation_method_info() -> &'static MethodInfo
pub fn set_key_help_active_method_info() -> &'static MethodInfo
pub fn open_key_help_window_method_info() -> &'static MethodInfo
pub fn close_key_help_window_method_info() -> &'static MethodInfo
pub fn set_stamp_frame_active_method_info() -> &'static MethodInfo
pub fn set_stamp_frame_color_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for ProfileCardStampRoot
impl ClassIdentity for ProfileCardStampRoot
Source§impl Clone for ProfileCardStampRoot
impl Clone for ProfileCardStampRoot
Source§fn clone(&self) -> ProfileCardStampRoot
fn clone(&self) -> ProfileCardStampRoot
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ProfileCardStampRoot
impl FromIlInstance for ProfileCardStampRoot
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for ProfileCardStampRoot
impl IObject_2 for ProfileCardStampRoot
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IProfileCardStampRoot for ProfileCardStampRoot
impl IProfileCardStampRoot for ProfileCardStampRoot
fn m_stamp_count_caption(self) -> TextMeshProUGUI
fn set_m_stamp_count_caption(self, value: TextMeshProUGUI)
fn m_stamp_count_text(self) -> TextMeshProUGUI
fn set_m_stamp_count_text(self, value: TextMeshProUGUI)
fn m_stamp_object(self) -> GameObject
fn set_m_stamp_object(self, value: GameObject)
fn m_stamp_rect_transform(self) -> RectTransform
fn set_m_stamp_rect_transform(self, value: RectTransform)
fn m_stamp_animator(self) -> Animator
fn set_m_stamp_animator(self, value: Animator)
fn m_stamp_group_rect_transform(self) -> RectTransform
fn set_m_stamp_group_rect_transform(self, value: RectTransform)
fn m_stamp_image(self) -> Image
fn set_m_stamp_image(self, value: Image)
fn m_stamp_image_rect_transform(self) -> RectTransform
fn set_m_stamp_image_rect_transform(self, value: RectTransform)
fn m_stamp_icon_rect_transform(self) -> RectTransform
fn set_m_stamp_icon_rect_transform(self, value: RectTransform)
fn m_frame_object(self) -> GameObject
fn set_m_frame_object(self, value: GameObject)
fn m_frame_image(self) -> Image
fn set_m_frame_image(self, value: Image)
fn m_stamp_effect_rect_transform(self) -> RectTransform
fn set_m_stamp_effect_rect_transform(self, value: RectTransform)
fn m_stamp_effect_animator(self) -> Animator
fn set_m_stamp_effect_animator(self, value: Animator)
fn m_stamp_key_help_object(self) -> GameObject
fn set_m_stamp_key_help_object(self, value: GameObject)
fn m_stamp_key_help_animator(self) -> Animator
fn set_m_stamp_key_help_animator(self, value: Animator)
fn m_frame_color_enable(self) -> Color
fn set_m_frame_color_enable(self, value: Color)
fn m_frame_color_disable(self) -> Color
fn set_m_frame_color_disable(self, value: Color)
fn m_stamp_count_current(self) -> i32
fn set_m_stamp_count_current(self, value: i32)
fn m_stamp_count_max(self) -> i32
fn set_m_stamp_count_max(self, value: i32)
fn m_initial_stamp_position(self) -> Vector2
fn set_m_initial_stamp_position(self, value: Vector2)
fn m_initial_stamp_size(self) -> Vector2
fn set_m_initial_stamp_size(self, value: Vector2)
fn m_stamp_scale(self) -> Vector2
fn set_m_stamp_scale(self, value: Vector2)
fn m_is_started(self) -> bool
fn set_m_is_started(self, value: bool)
fn m_record_rot_z(self) -> f32
fn set_m_record_rot_z(self, value: f32)
fn m_record_scale(self) -> Vector2
fn set_m_record_scale(self, value: Vector2)
fn m_record_image_scale(self) -> Vector2
fn set_m_record_image_scale(self, value: Vector2)
impl Copy for ProfileCardStampRoot
impl IBehaviour for ProfileCardStampRoot
impl IComponent for ProfileCardStampRoot
impl IMonoBehaviour for ProfileCardStampRoot
impl IObject for ProfileCardStampRoot
Auto Trait Implementations§
impl Freeze for ProfileCardStampRoot
impl RefUnwindSafe for ProfileCardStampRoot
impl !Send for ProfileCardStampRoot
impl !Sync for ProfileCardStampRoot
impl Unpin for ProfileCardStampRoot
impl UnwindSafe for ProfileCardStampRoot
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CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<__T> IProfileCardStampRootMethods for __Twhere
__T: IProfileCardStampRoot,
impl<__T> IProfileCardStampRootMethods for __Twhere
__T: IProfileCardStampRoot,
Source§fn set_stamp_count_current(self, count: impl Into<i32>)
fn set_stamp_count_current(self, count: impl Into<i32>)
SetStampCountCurrent(i32) overloadSource§fn set_stamp_count_max(self, max: impl Into<i32>)
fn set_stamp_count_max(self, max: impl Into<i32>)
SetStampCountMax(i32) overloadSource§fn set_stamp_image(self, stamp_data: impl Into<ProfileCardStampData>)
fn set_stamp_image(self, stamp_data: impl Into<ProfileCardStampData>)
SetStampImage(crate::app::profilecardstampdata::ProfileCardStampData) overloadSource§fn get_stamp_object(self) -> GameObject
fn get_stamp_object(self) -> GameObject
GetStampObject() overloadSource§fn set_stamp_object_active(self, actived: impl Into<bool>)
fn set_stamp_object_active(self, actived: impl Into<bool>)
SetStampObjectActive(bool) overloadSource§fn get_stamp_position(self) -> Vector2
fn get_stamp_position(self) -> Vector2
GetStampPosition() overloadSource§fn set_stamp_position(self, position: impl Into<Vector2>)
fn set_stamp_position(self, position: impl Into<Vector2>)
SetStampPosition(crate::unity_engine::vector2::Vector2) overloadSource§fn reset_stamp_position(self)
fn reset_stamp_position(self)
ResetStampPosition() overloadSource§fn move_stamp(
self,
movement: impl Into<Vector2>,
range: impl Into<Rect>,
is_frame: impl Into<bool>,
)
fn move_stamp( self, movement: impl Into<Vector2>, range: impl Into<Rect>, is_frame: impl Into<bool>, )
MoveStamp(crate::unity_engine::vector2::Vector2, crate::unity_engine::rect::Rect, bool) overloadSource§fn get_stamp_rotation(self) -> f32
fn get_stamp_rotation(self) -> f32
GetStampRotation() overloadSource§fn reset_stamp_rotation(self)
fn reset_stamp_rotation(self)
ResetStampRotation() overloadSource§fn rotate_stamp(self, rotation: impl Into<f32>)
fn rotate_stamp(self, rotation: impl Into<f32>)
RotateStamp(f32) overloadSource§fn get_stamp_scale(self) -> Vector2
fn get_stamp_scale(self) -> Vector2
GetStampScale() overloadSource§fn reset_stamp_scale(self)
fn reset_stamp_scale(self)
ResetStampScale() overloadSource§fn set_stamp_scale(
self,
scaling: impl Into<Vector2>,
min: impl Into<f32>,
max: impl Into<f32>,
)
fn set_stamp_scale( self, scaling: impl Into<Vector2>, min: impl Into<f32>, max: impl Into<f32>, )
SetStampScale(crate::unity_engine::vector2::Vector2, f32, f32) overloadSource§fn scale_stamp(
self,
scaling: impl Into<Vector2>,
min: impl Into<f32>,
max: impl Into<f32>,
)
fn scale_stamp( self, scaling: impl Into<Vector2>, min: impl Into<f32>, max: impl Into<f32>, )
ScaleStamp(crate::unity_engine::vector2::Vector2, f32, f32) overloadSource§fn scale_stamp_2(
self,
scaling: impl Into<f32>,
min: impl Into<f32>,
max: impl Into<f32>,
)
fn scale_stamp_2( self, scaling: impl Into<f32>, min: impl Into<f32>, max: impl Into<f32>, )
ScaleStamp(f32, f32, f32) overloadSource§fn add_stamp_scale(
self,
scaling: impl Into<f32>,
min: impl Into<f32>,
max: impl Into<f32>,
)
fn add_stamp_scale( self, scaling: impl Into<f32>, min: impl Into<f32>, max: impl Into<f32>, )
AddStampScale(f32, f32, f32) overloadSource§fn save_transform(self)
fn save_transform(self)
SaveTransform() overloadSource§fn load_transform(self)
fn load_transform(self)
LoadTransform() overloadSource§fn get_stamp_rect(self) -> ProfileCardRoot_RectInfo
fn get_stamp_rect(self) -> ProfileCardRoot_RectInfo
GetStampRect() overloadSource§fn get_icon_rect(self) -> ProfileCardRoot_RectInfo
fn get_icon_rect(self) -> ProfileCardRoot_RectInfo
GetIconRect() overloadSource§fn get_stamp_image_scale(self) -> Vector2
fn get_stamp_image_scale(self) -> Vector2
GetStampImageScale() overloadSource§fn reset_stamp_image_scale(self)
fn reset_stamp_image_scale(self)
ResetStampImageScale() overloadSource§fn scale_stamp_image(
self,
scaling: impl Into<Vector2>,
min: impl Into<f32>,
max: impl Into<f32>,
)
fn scale_stamp_image( self, scaling: impl Into<Vector2>, min: impl Into<f32>, max: impl Into<f32>, )
ScaleStampImage(crate::unity_engine::vector2::Vector2, f32, f32) overloadSource§fn set_stamp_image_scale(
self,
scaling: impl Into<Vector2>,
min: impl Into<f32>,
max: impl Into<f32>,
)
fn set_stamp_image_scale( self, scaling: impl Into<Vector2>, min: impl Into<f32>, max: impl Into<f32>, )
SetStampImageScale(crate::unity_engine::vector2::Vector2, f32, f32) overloadSource§fn play_idle_stamp_animation(self)
fn play_idle_stamp_animation(self)
PlayIdleStampAnimation() overloadSource§fn play_push_stamp_animation(self)
fn play_push_stamp_animation(self)
PlayPushStampAnimation() overloadSource§fn play_catch_stamp_animation(self)
fn play_catch_stamp_animation(self)
PlayCatchStampAnimation() overloadSource§fn play_hold_stamp_animation(self)
fn play_hold_stamp_animation(self)
PlayHoldStampAnimation() overloadSource§fn play_delete_stamp_animation(self)
fn play_delete_stamp_animation(self)
PlayDeleteStampAnimation() overloadSource§fn play_effect_animation(self)
fn play_effect_animation(self)
PlayEffectAnimation() overloadSource§fn set_key_help_active(self, actived: impl Into<bool>)
fn set_key_help_active(self, actived: impl Into<bool>)
SetKeyHelpActive(bool) overloadSource§fn open_key_help_window(self)
fn open_key_help_window(self)
OpenKeyHelpWindow() overloadSource§fn close_key_help_window(self)
fn close_key_help_window(self)
CloseKeyHelpWindow() overloadSource§fn set_stamp_frame_active(self, is_active: impl Into<bool>)
fn set_stamp_frame_active(self, is_active: impl Into<bool>)
SetStampFrameActive(bool) overloadSource§fn set_stamp_frame_color(self, is_enable: impl Into<bool>)
fn set_stamp_frame_color(self, is_enable: impl Into<bool>)
SetStampFrameColor(bool) overload