pub struct CharacterMove(/* private fields */);Expand description
IL2CPP class: Combat.CharacterMove
Inherits: MonoBehaviour
Implementations§
Source§impl CharacterMove
impl CharacterMove
pub fn base(self) -> MonoBehaviour
Source§impl CharacterMove
impl CharacterMove
pub fn get_cp_method_info() -> &'static MethodInfo
pub fn get_max_run_speed_method_info() -> &'static MethodInfo
pub fn set_max_run_speed_method_info() -> &'static MethodInfo
pub fn get_acceleration_method_info() -> &'static MethodInfo
pub fn get_deceleration_method_info() -> &'static MethodInfo
pub fn stabilize_method_info() -> &'static MethodInfo
pub fn awake_method_info() -> &'static MethodInfo
pub fn late_update_method_info() -> &'static MethodInfo
pub fn warp_to_method_info() -> &'static MethodInfo
pub fn run_to_method_info() -> &'static MethodInfo
pub fn run_to_2_method_info() -> &'static MethodInfo
pub fn jump_to_method_info() -> &'static MethodInfo
pub fn jump_to_2_method_info() -> &'static MethodInfo
pub fn brake_method_info() -> &'static MethodInfo
pub fn stop_method_info() -> &'static MethodInfo
pub fn update_moving_method_info() -> &'static MethodInfo
pub fn update_run_method_info() -> &'static MethodInfo
pub fn update_run_brake_method_info() -> &'static MethodInfo
pub fn advance_time_and_get_dt_method_info() -> &'static MethodInfo
pub fn update_jump_method_info() -> &'static MethodInfo
pub fn calc_time_to_arrive_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl CharacterMove
impl CharacterMove
Trait Implementations§
Source§impl ClassIdentity for CharacterMove
impl ClassIdentity for CharacterMove
Source§impl Clone for CharacterMove
impl Clone for CharacterMove
Source§fn clone(&self) -> CharacterMove
fn clone(&self) -> CharacterMove
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for CharacterMove
impl FromIlInstance for CharacterMove
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl ICharacterMove for CharacterMove
impl ICharacterMove for CharacterMove
fn cp(self) -> Character
fn set_cp(self, value: Character)
fn max_run_speed_kmps(self) -> f32
fn set_max_run_speed_kmps(self, value: f32)
fn time_to_max_speed(self) -> f32
fn set_time_to_max_speed(self, value: f32)
fn time_to_zero(self) -> f32
fn set_time_to_zero(self, value: f32)
fn height_smooth_ratio(self) -> f32
fn set_height_smooth_ratio(self, value: f32)
fn stair_interpolation_limit(self) -> f32
fn set_stair_interpolation_limit(self, value: f32)
fn m_state(self) -> CharacterMove_State
fn set_m_state(self, value: CharacterMove_State)
fn m_goal(self) -> FXZ
fn set_m_goal(self, value: FXZ)
fn m_velocity(self) -> f32
fn set_m_velocity(self, value: f32)
fn m_prev_y(self) -> f32
fn set_m_prev_y(self, value: f32)
fn m_jump(self) -> CharacterJump
fn set_m_jump(self, value: CharacterJump)
Source§impl IObject_2 for CharacterMove
impl IObject_2 for CharacterMove
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for CharacterMove
impl IBehaviour for CharacterMove
impl IComponent for CharacterMove
impl IMonoBehaviour for CharacterMove
impl IObject for CharacterMove
Auto Trait Implementations§
impl Freeze for CharacterMove
impl RefUnwindSafe for CharacterMove
impl !Send for CharacterMove
impl !Sync for CharacterMove
impl Unpin for CharacterMove
impl UnwindSafe for CharacterMove
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
Safety Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IBehaviourMethods for __Twhere
__T: IBehaviour,
impl<__T> IBehaviourMethods for __Twhere
__T: IBehaviour,
Source§fn get_enabled(self) -> bool
fn get_enabled(self) -> bool
get_enabled() overloadSource§fn set_enabled(self, value: impl Into<bool>)
fn set_enabled(self, value: impl Into<bool>)
set_enabled(bool) overloadSource§fn get_is_active_and_enabled(self) -> bool
fn get_is_active_and_enabled(self) -> bool
get_isActiveAndEnabled() overloadSource§impl<__T> ICharacterMoveMethods for __Twhere
__T: ICharacterMove,
impl<__T> ICharacterMoveMethods for __Twhere
__T: ICharacterMove,
Source§fn get_max_run_speed(self) -> f32
fn get_max_run_speed(self) -> f32
get_MaxRunSpeed() overloadSource§fn set_max_run_speed(self, value: impl Into<f32>)
fn set_max_run_speed(self, value: impl Into<f32>)
set_MaxRunSpeed(f32) overloadSource§fn get_acceleration(self) -> f32
fn get_acceleration(self) -> f32
get_Acceleration() overloadSource§fn get_deceleration(self) -> f32
fn get_deceleration(self) -> f32
get_Deceleration() overloadSource§fn late_update(self)
fn late_update(self)
LateUpdate() overloadSource§fn run_to(self, goal: impl Into<FXZ>, mode: impl Into<CharacterMove_StartMode>)
fn run_to(self, goal: impl Into<FXZ>, mode: impl Into<CharacterMove_StartMode>)
RunTo(crate::combat::fxz::FXZ, crate::combat::charactermove::CharacterMove_StartMode) overloadSource§fn run_to_2(self, goal: impl Into<FXZ>, from_max_speed: impl Into<bool>)
fn run_to_2(self, goal: impl Into<FXZ>, from_max_speed: impl Into<bool>)
RunTo(crate::combat::fxz::FXZ, bool) overloadSource§fn jump_to(
self,
goal: impl Into<Vector3>,
duration: impl Into<f32>,
is_grounding: impl Into<bool>,
)
fn jump_to( self, goal: impl Into<Vector3>, duration: impl Into<f32>, is_grounding: impl Into<bool>, )
JumpTo(crate::unity_engine::vector3::Vector3, f32, bool) overloadSource§fn jump_to_2(self, target: impl Into<Transform>, ev: impl Into<AnimationEvent>)
fn jump_to_2(self, target: impl Into<Transform>, ev: impl Into<AnimationEvent>)
JumpTo(crate::unity_engine::transform::Transform, crate::unity_engine::animationevent::AnimationEvent) overloadSource§fn update_moving(self)
fn update_moving(self)
UpdateMoving() overloadSource§fn update_run(self)
fn update_run(self)
UpdateRun() overloadSource§fn update_run_brake(self)
fn update_run_brake(self)
UpdateRunBrake() overloadSource§fn advance_time_and_get_dt(self) -> f32
fn advance_time_and_get_dt(self) -> f32
AdvanceTimeAndGetDT() overloadSource§fn update_jump(self)
fn update_jump(self)
UpdateJump() overloadSource§fn calc_time_to_arrive(
self,
dist: impl Into<f32>,
run_max_speed: impl Into<bool>,
) -> f32
fn calc_time_to_arrive( self, dist: impl Into<f32>, run_max_speed: impl Into<bool>, ) -> f32
CalcTimeToArrive(f32, bool) overloadSource§impl<__T> IComponentMethods for __Twhere
__T: IComponent,
impl<__T> IComponentMethods for __Twhere
__T: IComponent,
Source§fn get_transform(self) -> Transform
fn get_transform(self) -> Transform
get_transform() overloadSource§fn get_game_object(self) -> GameObject
fn get_game_object(self) -> GameObject
get_gameObject() overloadSource§fn get_component(self, type: impl Into<SystemType>) -> Component
fn get_component(self, type: impl Into<SystemType>) -> Component
GetComponent(::unity::SystemType) overloadSource§fn get_component_fast_path(
self,
type: impl Into<SystemType>,
one_further_than_result_value: impl Into<IntPtr>,
)
fn get_component_fast_path( self, type: impl Into<SystemType>, one_further_than_result_value: impl Into<IntPtr>, )
GetComponentFastPath(::unity::SystemType, ::unity::IntPtr) overloadfn get_component_2<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn try_get_component<M0: IlType + Copy + ClassIdentity>( self, component: impl Into<*mut M0>, ) -> bool
Source§fn get_component_in_children(
self,
t: impl Into<SystemType>,
include_inactive: impl Into<bool>,
) -> Component
fn get_component_in_children( self, t: impl Into<SystemType>, include_inactive: impl Into<bool>, ) -> Component
GetComponentInChildren(::unity::SystemType, bool) overloadfn get_component_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> M0
fn get_component_in_children_3<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn get_components_in_children<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>
fn get_components_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, result: impl Into<List_1<M0>>, )
fn get_components_in_children_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>
fn get_components_in_children_4<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
Source§fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component
fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component
GetComponentInParent(::unity::SystemType) overloadfn get_component_in_parent_2<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn get_components_in_parent<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>
fn get_components_in_parent_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, results: impl Into<List_1<M0>>, )
fn get_components_in_parent_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>
Source§fn get_components_for_list_internal(
self,
search_type: impl Into<SystemType>,
result_list: impl Into<Object>,
)
fn get_components_for_list_internal( self, search_type: impl Into<SystemType>, result_list: impl Into<Object>, )
GetComponentsForListInternal(::unity::SystemType, crate::system::object::Object) overloadSource§fn get_components(
self,
type: impl Into<SystemType>,
results: impl Into<List_1<Component>>,
)
fn get_components( self, type: impl Into<SystemType>, results: impl Into<List_1<Component>>, )
GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overloadfn get_components_2<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
Source§fn get_tag(self) -> Il2CppString
fn get_tag(self) -> Il2CppString
get_tag() overloadSource§fn set_tag(self, value: impl Into<Il2CppString>)
fn set_tag(self, value: impl Into<Il2CppString>)
set_tag(::unity::Il2CppString) overloadfn get_components_3<M0: IlType + Copy + ClassIdentity>(self) -> Array<M0>
Source§fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool
fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool
CompareTag(::unity::Il2CppString) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload