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ICharacterAuraMethods

Trait ICharacterAuraMethods 

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pub trait ICharacterAuraMethods: ICharacterAura {
Show 15 methods // Provided methods fn get_cp(self) -> Character { ... } fn get_fader(self) -> Iron19CharacterFader { ... } fn get_is_visible(self) -> bool { ... } fn get_last_disappear_position(self) -> FXZ { ... } fn set_last_disappear_position(self, value: impl Into<FXZ>) { ... } fn start(self) { ... } fn my_start(self) { ... } fn set_appear(self, visible: impl Into<bool>) { ... } fn appear(self, is_end_of_combat: impl Into<bool>) { ... } fn relocate_to_space(self) { ... } fn relocate_for_combat_end(self) { ... } fn disappear(self, delay_time: impl Into<f32>, silent: impl Into<bool>) { ... } fn play_trigger_effect(self, fx: impl Into<GameObject>) { ... } fn update(self) { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_cp(self) -> Character

get_CP() overload

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fn get_fader(self) -> Iron19CharacterFader

get_fader() overload

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fn get_is_visible(self) -> bool

get_IsVisible() overload

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fn get_last_disappear_position(self) -> FXZ

get_LastDisappearPosition() overload

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fn set_last_disappear_position(self, value: impl Into<FXZ>)

set_LastDisappearPosition(crate::combat::fxz::FXZ) overload

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fn start(self)

Start() overload

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fn my_start(self)

MyStart() overload

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fn set_appear(self, visible: impl Into<bool>)

SetAppear(bool) overload

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fn appear(self, is_end_of_combat: impl Into<bool>)

Appear(bool) overload

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fn relocate_to_space(self)

RelocateToSpace() overload

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fn relocate_for_combat_end(self)

RelocateForCombatEnd() overload

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fn disappear(self, delay_time: impl Into<f32>, silent: impl Into<bool>)

Disappear(f32, bool) overload

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fn play_trigger_effect(self, fx: impl Into<GameObject>)

PlayTriggerEffect(crate::unity_engine::gameobject::GameObject) overload

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fn update(self)

Update() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ICharacterAura> ICharacterAuraMethods for __T

Available on crate feature combat-characteraura only.