pub struct Iron19CharacterFader(/* private fields */);Expand description
IL2CPP class: Iron19CharacterFader
Inherits: MonoBehaviour
Implementations§
Source§impl Iron19CharacterFader
impl Iron19CharacterFader
pub fn base(self) -> MonoBehaviour
Source§impl Iron19CharacterFader
impl Iron19CharacterFader
pub fn start_method_info() -> &'static MethodInfo
pub fn try_initialize_method_info() -> &'static MethodInfo
pub fn try_release_method_info() -> &'static MethodInfo
pub fn set_fade_alpha_method_info() -> &'static MethodInfo
pub fn get_alpha_method_info() -> &'static MethodInfo
pub fn set_target_layer_method_info() -> &'static MethodInfo
pub fn disable_animator_control_method_info() -> &'static MethodInfo
pub fn get_pivot_method_info() -> &'static MethodInfo
pub fn is_reject_method_info() -> &'static MethodInfo
pub fn is_outline_method_info() -> &'static MethodInfo
pub fn is_skin_weights1_method_info() -> &'static MethodInfo
pub fn is_skin_weights2_method_info() -> &'static MethodInfo
pub fn update_camera_alpha_method_info() -> &'static MethodInfo
pub fn update_camera_outline_method_info() -> &'static MethodInfo
pub fn update_camera_skin_weights_method_info() -> &'static MethodInfo
pub fn update_enabled_method_info() -> &'static MethodInfo
pub fn set_outline_enabled_method_info() -> &'static MethodInfo
pub fn set_outline_scale_method_info() -> &'static MethodInfo
pub fn set_skin_quality_method_info() -> &'static MethodInfo
pub fn on_destroy_method_info() -> &'static MethodInfo
pub fn update_alpha_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for Iron19CharacterFader
impl ClassIdentity for Iron19CharacterFader
Source§impl Clone for Iron19CharacterFader
impl Clone for Iron19CharacterFader
Source§fn clone(&self) -> Iron19CharacterFader
fn clone(&self) -> Iron19CharacterFader
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for Iron19CharacterFader
impl FromIlInstance for Iron19CharacterFader
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IIron19CharacterFader for Iron19CharacterFader
impl IIron19CharacterFader for Iron19CharacterFader
fn m_is_initialized(self) -> bool
fn set_m_is_initialized(self, value: bool)
fn m_fade_alpha(self) -> f32
fn set_m_fade_alpha(self, value: f32)
fn m_camera_alpha(self) -> f32
fn set_m_camera_alpha(self, value: f32)
fn m_merge_alpha(self) -> f32
fn set_m_merge_alpha(self, value: f32)
fn m_camera_outline(self) -> f32
fn set_m_camera_outline(self, value: f32)
fn m_merge_outline(self) -> f32
fn set_m_merge_outline(self, value: f32)
fn m_target_layer(self) -> i32
fn set_m_target_layer(self, value: i32)
fn m_skin_quality(self) -> SkinQuality
fn set_m_skin_quality(self, value: SkinQuality)
fn m_pre_skin_quality(self) -> SkinQuality
fn set_m_pre_skin_quality(self, value: SkinQuality)
fn m_radius(self) -> f32
fn set_m_radius(self, value: f32)
fn m_distance(self) -> f32
fn set_m_distance(self, value: f32)
fn m_outline(self) -> f32
fn set_m_outline(self, value: f32)
fn m_edit_alpha(self) -> f32
fn set_m_edit_alpha(self, value: f32)
fn m_edit_outline(self) -> f32
fn set_m_edit_outline(self, value: f32)
fn m_spring_control(self) -> bool
fn set_m_spring_control(self, value: bool)
fn m_solver_control(self) -> bool
fn set_m_solver_control(self, value: bool)
fn m_proportion_control(self) -> bool
fn set_m_proportion_control(self, value: bool)
fn m_mouth_control(self) -> bool
fn set_m_mouth_control(self, value: bool)
fn m_animator_control(self) -> bool
fn set_m_animator_control(self, value: bool)
fn m_renderers(self) -> List_1<Renderer>
fn set_m_renderers(self, value: List_1<Renderer>)
fn m_materials(self) -> List_1<Material>
fn set_m_materials(self, value: List_1<Material>)
fn m_particles(self) -> List_1<Material>
fn set_m_particles(self, value: List_1<Material>)
fn m_animators(self) -> List_1<Animator>
fn set_m_animators(self, value: List_1<Animator>)
fn m_skinned_mesh_renderers(self) -> List_1<SkinnedMeshRenderer>
fn set_m_skinned_mesh_renderers(self, value: List_1<SkinnedMeshRenderer>)
fn m_solver_managers(self) -> List_1<SolverManager>
fn set_m_solver_managers(self, value: List_1<SolverManager>)
fn m_proportions(self) -> List_1<CharacterProportion>
fn set_m_proportions(self, value: List_1<CharacterProportion>)
fn m_mouth_controllers(self) -> List_1<EventCharacterMouthController>
fn set_m_mouth_controllers(self, value: List_1<EventCharacterMouthController>)
fn m_skin_quality_lod_adjusters(self) -> List_1<SkinQualityLodAdjuster>
fn set_m_skin_quality_lod_adjusters(self, value: List_1<SkinQualityLodAdjuster>)
fn m_character(self) -> Character
fn set_m_character(self, value: Character)
fn m_outline_material_disable_prop(self) -> i32
fn set_m_outline_material_disable_prop(self, value: i32)
Source§impl IObject_2 for Iron19CharacterFader
impl IObject_2 for Iron19CharacterFader
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for Iron19CharacterFader
impl IBehaviour for Iron19CharacterFader
impl IComponent for Iron19CharacterFader
impl IMonoBehaviour for Iron19CharacterFader
impl IObject for Iron19CharacterFader
Auto Trait Implementations§
impl Freeze for Iron19CharacterFader
impl RefUnwindSafe for Iron19CharacterFader
impl !Send for Iron19CharacterFader
impl !Sync for Iron19CharacterFader
impl Unpin for Iron19CharacterFader
impl UnwindSafe for Iron19CharacterFader
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Self: Sized,
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Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload