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ICopyColorPassMethods

Trait ICopyColorPassMethods 

Source
pub trait ICopyColorPassMethods: ICopyColorPass {
    // Provided methods
    fn get_source(self) -> RenderTargetIdentifier { ... }
    fn set_source(self, value: impl Into<RenderTargetIdentifier>) { ... }
    fn get_destination(self) -> RenderTargetHandle { ... }
    fn set_destination(self, value: impl Into<RenderTargetHandle>) { ... }
    fn ctor(
        self,
        evt: impl Into<RenderPassEvent>,
        sampling_material: impl Into<Material>,
        copy_color_material: impl Into<Material>,
    ) { ... }
    fn setup(
        self,
        source: impl Into<RenderTargetIdentifier>,
        destination: impl Into<RenderTargetHandle>,
        downsampling: impl Into<Downsampling>,
    ) { ... }
    fn on_camera_setup(self, cmd: impl Into<CommandBuffer>) -> RenderingData { ... }
    fn execute(
        self,
        context: impl Into<ScriptableRenderContext>,
    ) -> RenderingData { ... }
    fn on_camera_cleanup(self, cmd: impl Into<CommandBuffer>) { ... }
}

Provided Methods§

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fn get_source(self) -> RenderTargetIdentifier

get_source() overload

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fn set_source(self, value: impl Into<RenderTargetIdentifier>)

set_source(crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overload

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fn get_destination(self) -> RenderTargetHandle

get_destination() overload

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fn set_destination(self, value: impl Into<RenderTargetHandle>)

set_destination(crate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle) overload

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fn ctor( self, evt: impl Into<RenderPassEvent>, sampling_material: impl Into<Material>, copy_color_material: impl Into<Material>, )

.ctor(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::material::Material, crate::unity_engine::material::Material) overload

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fn setup( self, source: impl Into<RenderTargetIdentifier>, destination: impl Into<RenderTargetHandle>, downsampling: impl Into<Downsampling>, )

Setup(crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier, crate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle, crate::unity_engine::rendering::universal::downsampling::Downsampling) overload

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fn on_camera_setup(self, cmd: impl Into<CommandBuffer>) -> RenderingData

OnCameraSetup(crate::unity_engine::rendering::commandbuffer::CommandBuffer, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload

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fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData

Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload

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fn on_camera_cleanup(self, cmd: impl Into<CommandBuffer>)

OnCameraCleanup(crate::unity_engine::rendering::commandbuffer::CommandBuffer) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ICopyColorPass> ICopyColorPassMethods for __T

Available on crate feature unity_engine-rendering-universal-internal-copycolorpass only.