pub struct GodUnit(/* private fields */);Expand description
IL2CPP class: App.GodUnit
Inherits: LinkNode_1<crate::app::godunit::GodUnit>
Implementations§
Source§impl GodUnit
impl GodUnit
pub fn version() -> i32
pub fn set_version(value: i32)
pub fn max_synchro_count() -> i32
pub fn set_max_synchro_count(value: i32)
pub fn dirty_max() -> i32
pub fn set_dirty_max(value: i32)
pub fn s_null_items() -> List_1<ItemData>
pub fn set_s_null_items(value: List_1<ItemData>)
pub fn s_null_skills() -> SkillArray
pub fn set_s_null_skills(value: SkillArray)
Source§impl GodUnit
impl GodUnit
Sourcepub fn get_name_2(data: impl Into<GodData>) -> Il2CppString
pub fn get_name_2(data: impl Into<GodData>) -> Il2CppString
GetName(crate::app::goddata::GodData) overload
Sourcepub fn is_unlocked_level_cap_2(god_data: impl Into<GodData>) -> bool
pub fn is_unlocked_level_cap_2(god_data: impl Into<GodData>) -> bool
IsUnlockedLevelCap(crate::app::goddata::GodData) overload
Sourcepub fn unlock_level_cap_2(god_data: impl Into<GodData>)
pub fn unlock_level_cap_2(god_data: impl Into<GodData>)
UnlockLevelCap(crate::app::goddata::GodData) overload
Sourcepub fn lock_level_cap_2(god_data: impl Into<GodData>)
pub fn lock_level_cap_2(god_data: impl Into<GodData>)
LockLevelCap(crate::app::goddata::GodData) overload
Sourcepub fn is_around(unit_a: impl Into<Unit>, unit_b: impl Into<Unit>) -> bool
pub fn is_around(unit_a: impl Into<Unit>, unit_b: impl Into<Unit>) -> bool
IsAround(crate::app::unit::Unit, crate::app::unit::Unit) overload
Sourcepub fn is_around_2(god_unit: impl Into<GodUnit>, unit: impl Into<Unit>) -> bool
pub fn is_around_2(god_unit: impl Into<GodUnit>, unit: impl Into<Unit>) -> bool
IsAround(crate::app::godunit::GodUnit, crate::app::unit::Unit) overload
Sourcepub fn get_ring_dirty_sep1() -> f32
pub fn get_ring_dirty_sep1() -> f32
get_RingDirtySep1() overload
Sourcepub fn get_ring_dirty_sep2() -> f32
pub fn get_ring_dirty_sep2() -> f32
get_RingDirtySep2() overload
Sourcepub fn op_implicit(p: impl Into<GodUnit>) -> GodData
pub fn op_implicit(p: impl Into<GodUnit>) -> GodData
op_Implicit(crate::app::godunit::GodUnit) overload
Source§impl GodUnit
impl GodUnit
pub fn build_method_info() -> &'static MethodInfo
pub fn delete_method_info() -> &'static MethodInfo
pub fn reserve_deleting_method_info() -> &'static MethodInfo
pub fn cancel_to_reserve_deleting_method_info() -> &'static MethodInfo
pub fn get_is_reserved_deleting_method_info() -> &'static MethodInfo
pub fn get_is_escaping_method_info() -> &'static MethodInfo
pub fn set_is_escaping_method_info() -> &'static MethodInfo
pub fn get_dirty_method_info() -> &'static MethodInfo
pub fn set_dirty_method_info() -> &'static MethodInfo
pub fn get_data_method_info() -> &'static MethodInfo
pub fn get_info_data_method_info() -> &'static MethodInfo
pub fn get_actual_data_method_info() -> &'static MethodInfo
pub fn get_result_data_method_info() -> &'static MethodInfo
pub fn get_gid_method_info() -> &'static MethodInfo
pub fn get_actual_gid_method_info() -> &'static MethodInfo
pub fn is_hero_method_info() -> &'static MethodInfo
pub fn is_flag_method_info() -> &'static MethodInfo
pub fn get_name_method_info() -> &'static MethodInfo
pub fn get_info_name_method_info() -> &'static MethodInfo
pub fn get_main_name_method_info() -> &'static MethodInfo
pub fn get_name_2_method_info() -> &'static MethodInfo
pub fn get_ascii_name_method_info() -> &'static MethodInfo
pub fn get_main_ascii_name_method_info() -> &'static MethodInfo
pub fn get_face_icon_name_method_info() -> &'static MethodInfo
pub fn get_info_face_icon_name_method_info() -> &'static MethodInfo
pub fn get_face_icon_name_darkness_method_info() -> &'static MethodInfo
pub fn get_face_icon_name_for_hero_method_info() -> &'static MethodInfo
pub fn get_face_icon_name_for_heroine_method_info() -> &'static MethodInfo
pub fn get_ring_name_method_info() -> &'static MethodInfo
pub fn get_is_darkness_method_info() -> &'static MethodInfo
pub fn set_is_darkness_method_info() -> &'static MethodInfo
pub fn get_is_darkness_icon_method_info() -> &'static MethodInfo
pub fn get_is_darkness_gauge_method_info() -> &'static MethodInfo
pub fn get_is_only_engage_weapon_method_info() -> &'static MethodInfo
pub fn get_gender_method_info() -> &'static MethodInfo
pub fn is_female_method_info() -> &'static MethodInfo
pub fn change_main_method_info() -> &'static MethodInfo
pub fn can_swap_method_info() -> &'static MethodInfo
pub fn swap_method_info() -> &'static MethodInfo
pub fn change_method_info() -> &'static MethodInfo
pub fn change_2_method_info() -> &'static MethodInfo
pub fn set_god_data_for_rewind_method_info() -> &'static MethodInfo
pub fn get_is_engaging_method_info() -> &'static MethodInfo
pub fn get_is_changed_method_info() -> &'static MethodInfo
pub fn get_force_type_method_info() -> &'static MethodInfo
pub fn get_engage_limit_method_info() -> &'static MethodInfo
pub fn get_parent_method_info() -> &'static MethodInfo
pub fn get_child_method_info() -> &'static MethodInfo
pub fn set_parent_method_info() -> &'static MethodInfo
pub fn clear_parent_method_info() -> &'static MethodInfo
pub fn set_child_method_info() -> &'static MethodInfo
pub fn clear_child_method_info() -> &'static MethodInfo
pub fn get_link_method_info() -> &'static MethodInfo
pub fn set_temporary_parent_method_info() -> &'static MethodInfo
pub fn clear_temporary_parent_method_info() -> &'static MethodInfo
pub fn get_synchro_counts_method_info() -> &'static MethodInfo
pub fn add_synchro_count_method_info() -> &'static MethodInfo
pub fn set_synchro_count_method_info() -> &'static MethodInfo
pub fn get_synchro_count_method_info() -> &'static MethodInfo
pub fn dbg_set_exp_method_info() -> &'static MethodInfo
pub fn set_exp_for_rewind_method_info() -> &'static MethodInfo
pub fn can_add_exp_method_info() -> &'static MethodInfo
pub fn can_add_exp_2_method_info() -> &'static MethodInfo
pub fn try_add_exp_method_info() -> &'static MethodInfo
pub fn try_add_exp_current_level_method_info() -> &'static MethodInfo
pub fn get_exp_method_info() -> &'static MethodInfo
pub fn get_exp_2_method_info() -> &'static MethodInfo
pub fn get_next_level_exp_method_info() -> &'static MethodInfo
pub fn get_next_level_exp_2_method_info() -> &'static MethodInfo
pub fn get_next_level_cap_method_info() -> &'static MethodInfo
pub fn get_next_level_cap_2_method_info() -> &'static MethodInfo
pub fn get_level_exp_method_info() -> &'static MethodInfo
pub fn get_level_exp_2_method_info() -> &'static MethodInfo
pub fn get_max_exp_method_info() -> &'static MethodInfo
pub fn get_max_exp_2_method_info() -> &'static MethodInfo
pub fn get_diff_exp_method_info() -> &'static MethodInfo
pub fn get_diff_exp_2_method_info() -> &'static MethodInfo
pub fn get_max_diff_exp_method_info() -> &'static MethodInfo
pub fn get_max_diff_exp_2_method_info() -> &'static MethodInfo
pub fn set_level_method_info() -> &'static MethodInfo
pub fn set_level_2_method_info() -> &'static MethodInfo
pub fn set_level_from_unit_reliance_method_info() -> &'static MethodInfo
pub fn dbg_set_level_method_info() -> &'static MethodInfo
pub fn get_level_method_info() -> &'static MethodInfo
pub fn get_level_2_method_info() -> &'static MethodInfo
pub fn get_level_from_exp_method_info() -> &'static MethodInfo
pub fn get_max_level_method_info() -> &'static MethodInfo
pub fn level_up_method_info() -> &'static MethodInfo
pub fn is_unlocked_level_cap_method_info() -> &'static MethodInfo
pub fn is_unlocked_level_cap_2_method_info() -> &'static MethodInfo
pub fn unlock_level_cap_method_info() -> &'static MethodInfo
pub fn unlock_level_cap_2_method_info() -> &'static MethodInfo
pub fn lock_level_cap_method_info() -> &'static MethodInfo
pub fn lock_level_cap_2_method_info() -> &'static MethodInfo
pub fn is_level_cap_normal_method_info() -> &'static MethodInfo
pub fn is_level_cap_talk_method_info() -> &'static MethodInfo
pub fn is_notified_level_cap_talk_method_info() -> &'static MethodInfo
pub fn set_notified_level_cap_talk_method_info() -> &'static MethodInfo
pub fn get_reliance_level_method_info() -> &'static MethodInfo
pub fn get_max_reliance_level_method_info() -> &'static MethodInfo
pub fn can_be_reliance_level_s_method_info() -> &'static MethodInfo
pub fn set_reliance_level_s_method_info() -> &'static MethodInfo
pub fn dbg_set_reliance_level_s_method_info() -> &'static MethodInfo
pub fn get_count_of_reliance_level_a_method_info() -> &'static MethodInfo
pub fn update_state_method_info() -> &'static MethodInfo
pub fn can_talk_method_info() -> &'static MethodInfo
pub fn get_inherited_skills_method_info() -> &'static MethodInfo
pub fn can_inherit_skills_method_info() -> &'static MethodInfo
pub fn can_add_engage_turn_limit_method_info() -> &'static MethodInfo
pub fn can_add_engage_turn_limit_2_method_info() -> &'static MethodInfo
pub fn can_sub_engage_count_limit_method_info() -> &'static MethodInfo
pub fn can_sub_engage_count_limit_2_method_info() -> &'static MethodInfo
pub fn get_engage_attack_method_info() -> &'static MethodInfo
pub fn is_around_method_info() -> &'static MethodInfo
pub fn is_around_2_method_info() -> &'static MethodInfo
pub fn get_link_god_unit_method_info() -> &'static MethodInfo
pub fn get_engage_attack_2_method_info() -> &'static MethodInfo
pub fn get_engage_skills_method_info() -> &'static MethodInfo
pub fn get_engage_skills_2_method_info() -> &'static MethodInfo
pub fn get_engage_skill_method_info() -> &'static MethodInfo
pub fn get_engage_skill_2_method_info() -> &'static MethodInfo
pub fn get_engage_items_method_info() -> &'static MethodInfo
pub fn get_engage_items_2_method_info() -> &'static MethodInfo
pub fn get_syncro_skills_method_info() -> &'static MethodInfo
pub fn get_syncro_skills_2_method_info() -> &'static MethodInfo
pub fn get_aptitude_method_info() -> &'static MethodInfo
pub fn get_aptitude_2_method_info() -> &'static MethodInfo
pub fn can_update_for_god_state_method_info() -> &'static MethodInfo
pub fn update_all_bonds_for_god_state_method_info() -> &'static MethodInfo
pub fn update_for_god_state_method_info() -> &'static MethodInfo
pub fn delete_bonds_exluding_method_info() -> &'static MethodInfo
pub fn get_god_bonds_method_info() -> &'static MethodInfo
pub fn get_bond_method_info() -> &'static MethodInfo
pub fn create_bond_method_info() -> &'static MethodInfo
pub fn can_link_method_info() -> &'static MethodInfo
pub fn can_change_method_info() -> &'static MethodInfo
pub fn get_ring_prefab_path_method_info() -> &'static MethodInfo
pub fn get_dirty_level_method_info() -> &'static MethodInfo
pub fn get_ring_dirty_sep1_method_info() -> &'static MethodInfo
pub fn get_ring_dirty_sep2_method_info() -> &'static MethodInfo
pub fn add_dirty_method_info() -> &'static MethodInfo
pub fn change_opponent_method_info() -> &'static MethodInfo
pub fn init_god_weapon_refine_method_info() -> &'static MethodInfo
pub fn get_god_weapon_list_method_info() -> &'static MethodInfo
pub fn get_god_weapon_refine_level_method_info() -> &'static MethodInfo
pub fn add_god_weapon_refine_enhance_method_info() -> &'static MethodInfo
pub fn get_god_weapon_refine_skill_method_info() -> &'static MethodInfo
pub fn set_god_weapon_refine_level_method_info() -> &'static MethodInfo
pub fn reset_god_weapon_refine_level_method_info() -> &'static MethodInfo
pub fn inc_god_weapon_refine_level_method_info() -> &'static MethodInfo
pub fn set_god_weapon_refine_skill_method_info() -> &'static MethodInfo
pub fn reset_god_weapon_refine_level_2_method_info() -> &'static MethodInfo
pub fn get_using_capacity_method_info() -> &'static MethodInfo
pub fn set_using_capacity_method_info() -> &'static MethodInfo
pub fn add_using_capacity_method_info() -> &'static MethodInfo
pub fn try_get_god_weapon_refine_result_method_info() -> &'static MethodInfo
pub fn try_get_god_weapon_refine_result_enhance_method_info() -> &'static MethodInfo
pub fn try_get_god_weapon_refine_result_equip_skills_method_info() -> &'static MethodInfo
pub fn copy_god_weapon_refine_from_method_info() -> &'static MethodInfo
pub fn correct_bond_method_info() -> &'static MethodInfo
pub fn on_serialize_method_info() -> &'static MethodInfo
pub fn on_deserialize_method_info() -> &'static MethodInfo
pub fn serialize_method_info() -> &'static MethodInfo
pub fn deserialize_method_info() -> &'static MethodInfo
pub fn clear_method_info() -> &'static MethodInfo
pub fn get_sort_key_method_info() -> &'static MethodInfo
pub fn is_valid_method_info() -> &'static MethodInfo
pub fn op_implicit_method_info() -> &'static MethodInfo
pub fn change_cancel_method_info() -> &'static MethodInfo
pub fn change_resume_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl GodUnit
impl GodUnit
Sourcepub unsafe fn on_serialize(this: impl Into<IlInstance>, stream: Stream_2)
pub unsafe fn on_serialize(this: impl Into<IlInstance>, stream: Stream_2)
Direct (non-virtual) call to GodUnit’s own OnSerialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_deserialize(
this: impl Into<IlInstance>,
stream: Stream_2,
version: i32,
)
pub unsafe fn on_deserialize( this: impl Into<IlInstance>, stream: Stream_2, version: i32, )
Direct (non-virtual) call to GodUnit’s own OnDeserialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_sort_key(this: impl Into<IlInstance>) -> i32
pub unsafe fn get_sort_key(this: impl Into<IlInstance>) -> i32
Direct (non-virtual) call to GodUnit’s own get_SortKey. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn is_valid(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_valid(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to GodUnit’s own IsValid. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for GodUnit
impl ClassIdentity for GodUnit
Source§impl FromIlInstance for GodUnit
impl FromIlInstance for GodUnit
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IGodUnit for GodUnit
impl IGodUnit for GodUnit
fn m_data(self) -> GodData
fn set_m_data(self, value: GodData)
fn m_parent(self) -> Unit
fn set_m_parent(self, value: Unit)
fn m_child(self) -> Unit
fn set_m_child(self, value: Unit)
fn m_bonds(self) -> GodBondHolder
fn set_m_bonds(self, value: GodBondHolder)
fn m_saved_parent(self) -> Unit
fn set_m_saved_parent(self, value: Unit)
fn m_is_temporary_parent(self) -> bool
fn set_m_is_temporary_parent(self, value: bool)
fn m_is_temporary_changed(self) -> bool
fn set_m_is_temporary_changed(self, value: bool)
fn m_is_reserved_deleting(self) -> bool
fn set_m_is_reserved_deleting(self, value: bool)
fn m_is_escaping(self) -> bool
fn set_m_is_escaping(self, value: bool)
fn m_dirty(self) -> u8
fn set_m_dirty(self, value: u8)
fn m_synchro_counts(self) -> Dictionary_2<Il2CppString, i32>
fn set_m_synchro_counts(self, value: Dictionary_2<Il2CppString, i32>)
fn m_weapon_refine_levels( self, ) -> Dictionary_2<Il2CppString, GodWeaponRefineLevels>
fn set_m_weapon_refine_levels( self, value: Dictionary_2<Il2CppString, GodWeaponRefineLevels>, )
fn m_weapon_refine_results( self, ) -> Dictionary_2<Il2CppString, GodWeaponRefineResult>
fn set_m_weapon_refine_results( self, value: Dictionary_2<Il2CppString, GodWeaponRefineResult>, )
fn m_syncro_skills(self) -> SkillArray
fn set_m_syncro_skills(self, value: SkillArray)
Source§impl ILinkNode_1<GodUnit> for GodUnit
impl ILinkNode_1<GodUnit> for GodUnit
fn m_instance_id(self) -> i32
fn set_m_instance_id(self, value: i32)
fn m_node(self) -> LinkedListNode_1<T0>
fn set_m_node(self, value: LinkedListNode_1<T0>)
Source§impl ISingletonPool_2<GodPool, GodUnit> for GodPool
impl ISingletonPool_2<GodPool, GodUnit> for GodPool
fn m_list(self) -> List_1<T1>
fn set_m_list(self, value: List_1<T1>)
fn m_sort(self) -> List_1<T1>
fn set_m_sort(self, value: List_1<T1>)
fn m_pool(self) -> LinkedList_1<T1>
fn set_m_pool(self, value: LinkedList_1<T1>)
fn m_used(self) -> LinkedList_1<T1>
fn set_m_used(self, value: LinkedList_1<T1>)
fn m_compare(self) -> IComparer_1_Interface<T1>
fn set_m_compare(self, value: IComparer_1_Interface<T1>)
fn m_dictionary(self) -> Dictionary_2<i32, T1>
fn set_m_dictionary(self, value: Dictionary_2<i32, T1>)
fn m_instance_i_ds(self) -> Queue_1<i32>
fn set_m_instance_i_ds(self, value: Queue_1<i32>)
fn m_is_online(self) -> bool
fn set_m_is_online(self, value: bool)
impl Copy for GodUnit
impl IObject for GodUnit
Auto Trait Implementations§
impl Freeze for GodUnit
impl RefUnwindSafe for GodUnit
impl !Send for GodUnit
impl !Sync for GodUnit
impl Unpin for GodUnit
impl UnwindSafe for GodUnit
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<__T> IGodUnitMethods for __Twhere
__T: IGodUnit,
impl<__T> IGodUnitMethods for __Twhere
__T: IGodUnit,
Source§fn build(self, data: impl Into<GodData>) -> GodUnit
fn build(self, data: impl Into<GodData>) -> GodUnit
Build(crate::app::goddata::GodData) overloadSource§fn reserve_deleting(self)
fn reserve_deleting(self)
ReserveDeleting() overloadSource§fn cancel_to_reserve_deleting(self)
fn cancel_to_reserve_deleting(self)
CancelToReserveDeleting() overloadSource§fn get_is_reserved_deleting(self) -> bool
fn get_is_reserved_deleting(self) -> bool
get_IsReservedDeleting() overloadSource§fn get_is_escaping(self) -> bool
fn get_is_escaping(self) -> bool
get_IsEscaping() overloadSource§fn set_is_escaping(self, value: impl Into<bool>)
fn set_is_escaping(self, value: impl Into<bool>)
set_IsEscaping(bool) overloadSource§fn get_info_data(self) -> GodData
fn get_info_data(self) -> GodData
get_InfoData() overloadSource§fn get_actual_data(self) -> GodData
fn get_actual_data(self) -> GodData
get_ActualData() overloadSource§fn get_result_data(self) -> GodData
fn get_result_data(self) -> GodData
get_ResultData() overloadSource§fn get_gid(self) -> Il2CppString
fn get_gid(self) -> Il2CppString
get_Gid() overloadSource§fn get_actual_gid(self) -> Il2CppString
fn get_actual_gid(self) -> Il2CppString
get_ActualGid() overloadSource§fn is_flag(self, flag: impl Into<GodData_Flags>) -> bool
fn is_flag(self, flag: impl Into<GodData_Flags>) -> bool
IsFlag(crate::app::goddata::GodData_Flags) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
GetName() overloadSource§fn get_info_name(self) -> Il2CppString
fn get_info_name(self) -> Il2CppString
GetInfoName() overloadSource§fn get_main_name(self) -> Il2CppString
fn get_main_name(self) -> Il2CppString
GetMainName() overloadSource§fn get_ascii_name(self) -> Il2CppString
fn get_ascii_name(self) -> Il2CppString
GetAsciiName() overloadSource§fn get_main_ascii_name(self) -> Il2CppString
fn get_main_ascii_name(self) -> Il2CppString
GetMainAsciiName() overloadSource§fn get_face_icon_name(self) -> Il2CppString
fn get_face_icon_name(self) -> Il2CppString
GetFaceIconName() overloadSource§fn get_info_face_icon_name(self) -> Il2CppString
fn get_info_face_icon_name(self) -> Il2CppString
GetInfoFaceIconName() overloadSource§fn get_face_icon_name_darkness(self) -> Il2CppString
fn get_face_icon_name_darkness(self) -> Il2CppString
GetFaceIconNameDarkness() overloadSource§fn get_face_icon_name_for_hero(self) -> Il2CppString
fn get_face_icon_name_for_hero(self) -> Il2CppString
GetFaceIconNameForHero() overloadSource§fn get_face_icon_name_for_heroine(self) -> Il2CppString
fn get_face_icon_name_for_heroine(self) -> Il2CppString
GetFaceIconNameForHeroine() overloadSource§fn get_ring_name(self) -> Il2CppString
fn get_ring_name(self) -> Il2CppString
GetRingName() overloadSource§fn get_is_darkness(self) -> bool
fn get_is_darkness(self) -> bool
get_IsDarkness() overloadSource§fn set_is_darkness(self, value: impl Into<bool>)
fn set_is_darkness(self, value: impl Into<bool>)
set_IsDarkness(bool) overloadSource§fn get_is_darkness_icon(self) -> bool
fn get_is_darkness_icon(self) -> bool
get_IsDarknessIcon() overloadSource§fn get_is_darkness_gauge(self) -> bool
fn get_is_darkness_gauge(self) -> bool
get_IsDarknessGauge() overloadSource§fn get_is_only_engage_weapon(self) -> bool
fn get_is_only_engage_weapon(self) -> bool
get_IsOnlyEngageWeapon() overloadSource§fn get_gender(self) -> Gender
fn get_gender(self) -> Gender
GetGender() overloadSource§fn change_main(self) -> bool
fn change_main(self) -> bool
ChangeMain() overloadSource§fn change_2(self, data: impl Into<GodData>) -> bool
fn change_2(self, data: impl Into<GodData>) -> bool
Change(crate::app::goddata::GodData) overloadSource§fn set_god_data_for_rewind(self, data: impl Into<GodData>)
fn set_god_data_for_rewind(self, data: impl Into<GodData>)
SetGodDataForRewind(crate::app::goddata::GodData) overloadSource§fn get_is_engaging(self) -> bool
fn get_is_engaging(self) -> bool
get_IsEngaging() overloadSource§fn get_is_changed(self) -> bool
fn get_is_changed(self) -> bool
get_IsChanged() overloadSource§fn get_force_type(self) -> Force_Type
fn get_force_type(self) -> Force_Type
get_ForceType() overloadSource§fn get_engage_limit(self) -> i32
fn get_engage_limit(self) -> i32
get_EngageLimit() overloadSource§fn get_parent(self) -> Unit
fn get_parent(self) -> Unit
get_Parent() overloadSource§fn set_parent(self, unit: impl Into<Unit>, god_state: impl Into<GodState>)
fn set_parent(self, unit: impl Into<Unit>, god_state: impl Into<GodState>)
SetParent(crate::app::unit::Unit, crate::app::godstate::GodState) overloadSource§fn clear_parent(self)
fn clear_parent(self)
ClearParent() overloadSource§fn clear_child(self)
fn clear_child(self)
ClearChild() overloadSource§fn set_temporary_parent(self, unit: impl Into<Unit>)
fn set_temporary_parent(self, unit: impl Into<Unit>)
SetTemporaryParent(crate::app::unit::Unit) overloadSource§fn clear_temporary_parent(self, unit: impl Into<Unit>)
fn clear_temporary_parent(self, unit: impl Into<Unit>)
ClearTemporaryParent(crate::app::unit::Unit) overloadSource§fn get_synchro_counts(self) -> Dictionary_2<Il2CppString, i32>
fn get_synchro_counts(self) -> Dictionary_2<Il2CppString, i32>
get_SynchroCounts() overloadSource§fn add_synchro_count(self, pid: impl Into<Il2CppString>)
fn add_synchro_count(self, pid: impl Into<Il2CppString>)
AddSynchroCount(::unity::Il2CppString) overloadSource§fn set_synchro_count(self, pid: impl Into<Il2CppString>, count: impl Into<i32>)
fn set_synchro_count(self, pid: impl Into<Il2CppString>, count: impl Into<i32>)
SetSynchroCount(::unity::Il2CppString, i32) overloadSource§fn get_synchro_count(self, pid: impl Into<Il2CppString>) -> i32
fn get_synchro_count(self, pid: impl Into<Il2CppString>) -> i32
GetSynchroCount(::unity::Il2CppString) overloadSource§fn dbg_set_exp(self, unit: impl Into<Unit>, exp: impl Into<i32>)
fn dbg_set_exp(self, unit: impl Into<Unit>, exp: impl Into<i32>)
DbgSetExp(crate::app::unit::Unit, i32) overloadSource§fn set_exp_for_rewind(self, unit: impl Into<Unit>, exp: impl Into<i32>)
fn set_exp_for_rewind(self, unit: impl Into<Unit>, exp: impl Into<i32>)
SetExpForRewind(crate::app::unit::Unit, i32) overloadSource§fn can_add_exp(self, unit: impl Into<Unit>) -> bool
fn can_add_exp(self, unit: impl Into<Unit>) -> bool
CanAddExp(crate::app::unit::Unit) overloadSource§fn can_add_exp_2(self) -> bool
fn can_add_exp_2(self) -> bool
CanAddExp() overloadSource§fn try_add_exp(self, unit: impl Into<Unit>, exp: impl Into<i32>) -> bool
fn try_add_exp(self, unit: impl Into<Unit>, exp: impl Into<i32>) -> bool
TryAddExp(crate::app::unit::Unit, i32) overloadSource§fn try_add_exp_current_level(
self,
unit: impl Into<Unit>,
exp: impl Into<i32>,
) -> bool
fn try_add_exp_current_level( self, unit: impl Into<Unit>, exp: impl Into<i32>, ) -> bool
TryAddExpCurrentLevel(crate::app::unit::Unit, i32) overloadSource§fn get_next_level_exp(self, unit: impl Into<Unit>) -> i32
fn get_next_level_exp(self, unit: impl Into<Unit>) -> i32
GetNextLevelExp(crate::app::unit::Unit) overloadSource§fn get_next_level_exp_2(self) -> i32
fn get_next_level_exp_2(self) -> i32
GetNextLevelExp() overloadSource§fn get_next_level_cap(self) -> i32
fn get_next_level_cap(self) -> i32
GetNextLevelCap() overloadSource§fn get_next_level_cap_2(self, unit: impl Into<Unit>) -> i32
fn get_next_level_cap_2(self, unit: impl Into<Unit>) -> i32
GetNextLevelCap(crate::app::unit::Unit) overloadSource§fn get_level_exp(self, level: impl Into<i32>) -> i32
fn get_level_exp(self, level: impl Into<i32>) -> i32
GetLevelExp(i32) overloadSource§fn get_level_exp_2(self, unit: impl Into<Unit>, level: impl Into<i32>) -> i32
fn get_level_exp_2(self, unit: impl Into<Unit>, level: impl Into<i32>) -> i32
GetLevelExp(crate::app::unit::Unit, i32) overloadSource§fn get_max_exp(self, unit: impl Into<Unit>) -> i32
fn get_max_exp(self, unit: impl Into<Unit>) -> i32
GetMaxExp(crate::app::unit::Unit) overloadSource§fn get_max_exp_2(self) -> i32
fn get_max_exp_2(self) -> i32
GetMaxExp() overloadSource§fn get_diff_exp(self, unit: impl Into<Unit>) -> i32
fn get_diff_exp(self, unit: impl Into<Unit>) -> i32
GetDiffExp(crate::app::unit::Unit) overloadSource§fn get_diff_exp_2(self) -> i32
fn get_diff_exp_2(self) -> i32
GetDiffExp() overloadSource§fn get_max_diff_exp(self, unit: impl Into<Unit>) -> i32
fn get_max_diff_exp(self, unit: impl Into<Unit>) -> i32
GetMaxDiffExp(crate::app::unit::Unit) overloadSource§fn get_max_diff_exp_2(self) -> i32
fn get_max_diff_exp_2(self) -> i32
GetMaxDiffExp() overloadSource§fn set_level(self, unit: impl Into<Unit>, level: impl Into<i32>)
fn set_level(self, unit: impl Into<Unit>, level: impl Into<i32>)
SetLevel(crate::app::unit::Unit, i32) overloadSource§fn set_level_2(self, level: impl Into<i32>)
fn set_level_2(self, level: impl Into<i32>)
SetLevel(i32) overloadSource§fn set_level_from_unit_reliance(
self,
unit: impl Into<Unit>,
unit_reliance_level: impl Into<RelianceData_Level>,
)
fn set_level_from_unit_reliance( self, unit: impl Into<Unit>, unit_reliance_level: impl Into<RelianceData_Level>, )
SetLevelFromUnitReliance(crate::app::unit::Unit, crate::app::reliancedata::RelianceData_Level) overloadSource§fn dbg_set_level(self, unit: impl Into<Unit>, level: impl Into<i32>)
fn dbg_set_level(self, unit: impl Into<Unit>, level: impl Into<i32>)
DbgSetLevel(crate::app::unit::Unit, i32) overloadSource§fn get_level_2(self) -> i32
fn get_level_2(self) -> i32
GetLevel() overloadSource§fn get_level_from_exp(self, unit: impl Into<Unit>) -> i32
fn get_level_from_exp(self, unit: impl Into<Unit>) -> i32
GetLevelFromExp(crate::app::unit::Unit) overloadSource§fn get_max_level(self, unit: impl Into<Unit>) -> i32
fn get_max_level(self, unit: impl Into<Unit>) -> i32
GetMaxLevel(crate::app::unit::Unit) overloadSource§fn is_unlocked_level_cap(self) -> bool
fn is_unlocked_level_cap(self) -> bool
IsUnlockedLevelCap() overloadSource§fn unlock_level_cap(self)
fn unlock_level_cap(self)
UnlockLevelCap() overloadSource§fn lock_level_cap(self)
fn lock_level_cap(self)
LockLevelCap() overloadSource§fn is_level_cap_normal(self, unit: impl Into<Unit>) -> bool
fn is_level_cap_normal(self, unit: impl Into<Unit>) -> bool
IsLevelCapNormal(crate::app::unit::Unit) overloadSource§fn is_level_cap_talk(self, unit: impl Into<Unit>) -> bool
fn is_level_cap_talk(self, unit: impl Into<Unit>) -> bool
IsLevelCapTalk(crate::app::unit::Unit) overloadSource§fn is_notified_level_cap_talk(self, unit: impl Into<Unit>) -> bool
fn is_notified_level_cap_talk(self, unit: impl Into<Unit>) -> bool
IsNotifiedLevelCapTalk(crate::app::unit::Unit) overloadSource§fn set_notified_level_cap_talk(
self,
unit: impl Into<Unit>,
flag: impl Into<bool>,
)
fn set_notified_level_cap_talk( self, unit: impl Into<Unit>, flag: impl Into<bool>, )
SetNotifiedLevelCapTalk(crate::app::unit::Unit, bool) overloadSource§fn get_reliance_level(self, unit: impl Into<Unit>) -> GodData_RelianceLevel
fn get_reliance_level(self, unit: impl Into<Unit>) -> GodData_RelianceLevel
GetRelianceLevel(crate::app::unit::Unit) overloadSource§fn get_max_reliance_level(self, unit: impl Into<Unit>) -> GodData_RelianceLevel
fn get_max_reliance_level(self, unit: impl Into<Unit>) -> GodData_RelianceLevel
GetMaxRelianceLevel(crate::app::unit::Unit) overloadSource§fn can_be_reliance_level_s(self, unit: impl Into<Unit>) -> bool
fn can_be_reliance_level_s(self, unit: impl Into<Unit>) -> bool
CanBeRelianceLevelS(crate::app::unit::Unit) overloadSource§fn set_reliance_level_s(self, unit: impl Into<Unit>)
fn set_reliance_level_s(self, unit: impl Into<Unit>)
SetRelianceLevelS(crate::app::unit::Unit) overloadSource§fn dbg_set_reliance_level_s(self, unit: impl Into<Unit>)
fn dbg_set_reliance_level_s(self, unit: impl Into<Unit>)
DbgSetRelianceLevelS(crate::app::unit::Unit) overloadSource§fn get_count_of_reliance_level_a(self) -> i32
fn get_count_of_reliance_level_a(self) -> i32
GetCountOfRelianceLevelA() overloadSource§fn update_state(self)
fn update_state(self)
UpdateState() overloadSource§fn get_inherited_skills(self, unit: impl Into<Unit>) -> GodInheritedSkills
fn get_inherited_skills(self, unit: impl Into<Unit>) -> GodInheritedSkills
GetInheritedSkills(crate::app::unit::Unit) overloadSource§fn can_inherit_skills(self, unit: impl Into<Unit>) -> bool
fn can_inherit_skills(self, unit: impl Into<Unit>) -> bool
CanInheritSkills(crate::app::unit::Unit) overloadSource§fn can_add_engage_turn_limit(self, unit: impl Into<Unit>) -> bool
fn can_add_engage_turn_limit(self, unit: impl Into<Unit>) -> bool
CanAddEngageTurnLimit(crate::app::unit::Unit) overloadSource§fn can_add_engage_turn_limit_2(self) -> bool
fn can_add_engage_turn_limit_2(self) -> bool
CanAddEngageTurnLimit() overloadSource§fn can_sub_engage_count_limit(self, unit: impl Into<Unit>) -> bool
fn can_sub_engage_count_limit(self, unit: impl Into<Unit>) -> bool
CanSubEngageCountLimit(crate::app::unit::Unit) overloadSource§fn can_sub_engage_count_limit_2(self) -> bool
fn can_sub_engage_count_limit_2(self) -> bool
CanSubEngageCountLimit() overloadSource§fn get_engage_attack(self) -> SkillData
fn get_engage_attack(self) -> SkillData
GetEngageAttack() overloadSource§fn get_link_god_unit(self) -> GodUnit
fn get_link_god_unit(self) -> GodUnit
GetLinkGodUnit() overloadSource§fn get_engage_attack_2(self, unit: impl Into<Unit>) -> SkillData
fn get_engage_attack_2(self, unit: impl Into<Unit>) -> SkillData
GetEngageAttack(crate::app::unit::Unit) overloadSource§fn get_engage_skills(self, unit: impl Into<Unit>) -> SkillArray
fn get_engage_skills(self, unit: impl Into<Unit>) -> SkillArray
GetEngageSkills(crate::app::unit::Unit) overloadSource§fn get_engage_skills_2(self) -> SkillArray
fn get_engage_skills_2(self) -> SkillArray
GetEngageSkills() overloadSource§fn get_engage_skill(
self,
unit: impl Into<Unit>,
index: impl Into<i32>,
) -> SkillData
fn get_engage_skill( self, unit: impl Into<Unit>, index: impl Into<i32>, ) -> SkillData
GetEngageSkill(crate::app::unit::Unit, i32) overloadSource§fn get_engage_skill_2(self, index: impl Into<i32>) -> SkillData
fn get_engage_skill_2(self, index: impl Into<i32>) -> SkillData
GetEngageSkill(i32) overloadSource§fn get_engage_items(self, unit: impl Into<Unit>) -> List_1<ItemData>
fn get_engage_items(self, unit: impl Into<Unit>) -> List_1<ItemData>
GetEngageItems(crate::app::unit::Unit) overloadSource§fn get_engage_items_2(self) -> List_1<ItemData>
fn get_engage_items_2(self) -> List_1<ItemData>
GetEngageItems() overloadSource§fn get_syncro_skills(self, unit: impl Into<Unit>) -> SkillArray
fn get_syncro_skills(self, unit: impl Into<Unit>) -> SkillArray
GetSyncroSkills(crate::app::unit::Unit) overloadSource§fn get_syncro_skills_2(self) -> SkillArray
fn get_syncro_skills_2(self) -> SkillArray
GetSyncroSkills() overloadSource§fn get_aptitude(self, unit: impl Into<Unit>) -> WeaponMask
fn get_aptitude(self, unit: impl Into<Unit>) -> WeaponMask
GetAptitude(crate::app::unit::Unit) overloadSource§fn get_aptitude_2(self) -> WeaponMask
fn get_aptitude_2(self) -> WeaponMask
GetAptitude() overloadSource§fn can_update_for_god_state(self) -> bool
fn can_update_for_god_state(self) -> bool
CanUpdateForGodState() overloadSource§fn update_all_bonds_for_god_state(self, god_state: impl Into<GodState>)
fn update_all_bonds_for_god_state(self, god_state: impl Into<GodState>)
UpdateAllBondsForGodState(crate::app::godstate::GodState) overloadSource§fn update_for_god_state(
self,
unit: impl Into<Unit>,
god_state: impl Into<GodState>,
)
fn update_for_god_state( self, unit: impl Into<Unit>, god_state: impl Into<GodState>, )
UpdateForGodState(crate::app::unit::Unit, crate::app::godstate::GodState) overloadSource§fn delete_bonds_exluding(self, pids: impl Into<List_1<Il2CppString>>)
fn delete_bonds_exluding(self, pids: impl Into<List_1<Il2CppString>>)
DeleteBondsExluding(crate::system::collections::generic::list_1::List_1<::unity::Il2CppString>) overloadSource§fn get_god_bonds(self) -> GodBondHolder
fn get_god_bonds(self) -> GodBondHolder
get_GodBonds() overloadSource§fn create_bond(self, unit: impl Into<Unit>)
fn create_bond(self, unit: impl Into<Unit>)
CreateBond(crate::app::unit::Unit) overloadSource§fn can_change(self) -> bool
fn can_change(self) -> bool
CanChange() overloadSource§fn get_ring_prefab_path(self) -> Il2CppString
fn get_ring_prefab_path(self) -> Il2CppString
GetRingPrefabPath() overloadSource§fn get_dirty_level(self) -> i32
fn get_dirty_level(self) -> i32
GetDirtyLevel() overloadSource§fn change_opponent(self)
fn change_opponent(self)
ChangeOpponent() overloadSource§fn init_god_weapon_refine(self)
fn init_god_weapon_refine(self)
InitGodWeaponRefine() overloadSource§fn get_god_weapon_list(self) -> List_1<Il2CppString>
fn get_god_weapon_list(self) -> List_1<Il2CppString>
GetGodWeaponList() overloadSource§fn get_god_weapon_refine_level(
self,
iid: impl Into<Il2CppString>,
kind: impl Into<GodWeaponRefineData_Kind>,
) -> i32
fn get_god_weapon_refine_level( self, iid: impl Into<Il2CppString>, kind: impl Into<GodWeaponRefineData_Kind>, ) -> i32
GetGodWeaponRefineLevel(::unity::Il2CppString, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overloadSource§fn add_god_weapon_refine_enhance(
self,
iid: impl Into<Il2CppString>,
capability: impl Into<CapabilitySbyte>,
)
fn add_god_weapon_refine_enhance( self, iid: impl Into<Il2CppString>, capability: impl Into<CapabilitySbyte>, )
AddGodWeaponRefineEnhance(::unity::Il2CppString, crate::app::capabilitysbyte::CapabilitySbyte) overloadSource§fn get_god_weapon_refine_skill(
self,
iid: impl Into<Il2CppString>,
) -> Il2CppString
fn get_god_weapon_refine_skill( self, iid: impl Into<Il2CppString>, ) -> Il2CppString
GetGodWeaponRefineSkill(::unity::Il2CppString) overloadSource§fn set_god_weapon_refine_level(
self,
iid: impl Into<Il2CppString>,
kind: impl Into<GodWeaponRefineData_Kind>,
level: impl Into<i32>,
)
fn set_god_weapon_refine_level( self, iid: impl Into<Il2CppString>, kind: impl Into<GodWeaponRefineData_Kind>, level: impl Into<i32>, )
SetGodWeaponRefineLevel(::unity::Il2CppString, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind, i32) overloadSource§fn reset_god_weapon_refine_level(
self,
iid: impl Into<Il2CppString>,
kind: impl Into<GodWeaponRefineData_Kind>,
)
fn reset_god_weapon_refine_level( self, iid: impl Into<Il2CppString>, kind: impl Into<GodWeaponRefineData_Kind>, )
ResetGodWeaponRefineLevel(::unity::Il2CppString, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overloadSource§fn inc_god_weapon_refine_level(
self,
iid: impl Into<Il2CppString>,
kind: impl Into<GodWeaponRefineData_Kind>,
)
fn inc_god_weapon_refine_level( self, iid: impl Into<Il2CppString>, kind: impl Into<GodWeaponRefineData_Kind>, )
IncGodWeaponRefineLevel(::unity::Il2CppString, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overloadSource§fn set_god_weapon_refine_skill(
self,
iid: impl Into<Il2CppString>,
sid: impl Into<Il2CppString>,
)
fn set_god_weapon_refine_skill( self, iid: impl Into<Il2CppString>, sid: impl Into<Il2CppString>, )
SetGodWeaponRefineSkill(::unity::Il2CppString, ::unity::Il2CppString) overloadSource§fn reset_god_weapon_refine_level_2(self, iid: impl Into<Il2CppString>)
fn reset_god_weapon_refine_level_2(self, iid: impl Into<Il2CppString>)
ResetGodWeaponRefineLevel(::unity::Il2CppString) overloadSource§fn get_using_capacity(self, iid: impl Into<Il2CppString>) -> i32
fn get_using_capacity(self, iid: impl Into<Il2CppString>) -> i32
GetUsingCapacity(::unity::Il2CppString) overloadSource§fn set_using_capacity(
self,
iid: impl Into<Il2CppString>,
capacity: impl Into<i32>,
)
fn set_using_capacity( self, iid: impl Into<Il2CppString>, capacity: impl Into<i32>, )
SetUsingCapacity(::unity::Il2CppString, i32) overloadSource§fn add_using_capacity(
self,
iid: impl Into<Il2CppString>,
capacity: impl Into<i32>,
)
fn add_using_capacity( self, iid: impl Into<Il2CppString>, capacity: impl Into<i32>, )
AddUsingCapacity(::unity::Il2CppString, i32) overloadSource§fn try_get_god_weapon_refine_result(
self,
iid: impl Into<Il2CppString>,
) -> GodWeaponRefineResult
fn try_get_god_weapon_refine_result( self, iid: impl Into<Il2CppString>, ) -> GodWeaponRefineResult
TryGetGodWeaponRefineResult(::unity::Il2CppString) overloadSource§fn try_get_god_weapon_refine_result_enhance(
self,
iid: impl Into<Il2CppString>,
) -> CapabilitySbyte
fn try_get_god_weapon_refine_result_enhance( self, iid: impl Into<Il2CppString>, ) -> CapabilitySbyte
TryGetGodWeaponRefineResultEnhance(::unity::Il2CppString) overloadSource§fn try_get_god_weapon_refine_result_equip_skills(
self,
iid: impl Into<Il2CppString>,
is_enchant: impl Into<bool>,
) -> SkillArray
fn try_get_god_weapon_refine_result_equip_skills( self, iid: impl Into<Il2CppString>, is_enchant: impl Into<bool>, ) -> SkillArray
TryGetGodWeaponRefineResultEquipSkills(::unity::Il2CppString, bool) overloadSource§fn copy_god_weapon_refine_from(self, from: impl Into<GodUnit>)
fn copy_god_weapon_refine_from(self, from: impl Into<GodUnit>)
CopyGodWeaponRefineFrom(crate::app::godunit::GodUnit) overloadSource§fn correct_bond(self, instance_id: impl Into<i32>)
fn correct_bond(self, instance_id: impl Into<i32>)
CorrectBond(i32) overloadSource§fn on_serialize(self, stream: impl Into<Stream_2>)
fn on_serialize(self, stream: impl Into<Stream_2>)
OnSerialize(crate::app::stream_2::Stream_2) overloadSource§fn on_deserialize(self, stream: impl Into<Stream_2>, version: impl Into<i32>)
fn on_deserialize(self, stream: impl Into<Stream_2>, version: impl Into<i32>)
OnDeserialize(crate::app::stream_2::Stream_2, i32) overloadSource§fn serialize(self, stream: impl Into<Stream_2>)
fn serialize(self, stream: impl Into<Stream_2>)
Serialize(crate::app::stream_2::Stream_2) overloadSource§fn deserialize(self, stream: impl Into<Stream_2>)
fn deserialize(self, stream: impl Into<Stream_2>)
Deserialize(crate::app::stream_2::Stream_2) overloadSource§fn get_sort_key(self) -> i32
fn get_sort_key(self) -> i32
get_SortKey() overloadSource§fn change_cancel(self)
fn change_cancel(self)
ChangeCancel() overloadSource§fn change_resume(self)
fn change_resume(self)
ChangeResume() overloadSource§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkNode_1Methods<T0> for __U
impl<T0, __U> ILinkNode_1Methods<T0> for __U
fn ctor(self)where
Self: Sized,
fn finalize(self)where
Self: Sized,
fn get_instance_id(self) -> i32where
Self: Sized,
fn set_instance_id(self, instance_id: i32)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_sort_key(self) -> i32where
Self: Sized,
fn on_serialize(self, stream: Stream_2)where
Self: Sized + Into<IlInstance>,
fn on_deserialize(self, stream: Stream_2, version: i32)where
Self: Sized + Into<IlInstance>,
fn op_implicit(node: LinkNode_1<T0>) -> LinkedListNode_1<T0>
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload