pub struct HubBalloon(/* private fields */);Expand description
IL2CPP class: App.HubBalloon
Inherits: MonoBehaviour
Implementations§
Source§impl HubBalloon
impl HubBalloon
pub fn base(self) -> MonoBehaviour
Source§impl HubBalloon
impl HubBalloon
pub fn get_balloon_type_method_info() -> &'static MethodInfo
pub fn set_balloon_type_method_info() -> &'static MethodInfo
pub fn get_use_up_icon_method_info() -> &'static MethodInfo
pub fn set_use_up_icon_method_info() -> &'static MethodInfo
pub fn get_target_access_method_info() -> &'static MethodInfo
pub fn set_target_access_method_info() -> &'static MethodInfo
pub fn get_chara_fader_method_info() -> &'static MethodInfo
pub fn set_chara_fader_method_info() -> &'static MethodInfo
pub fn get_fade_distance_method_info() -> &'static MethodInfo
pub fn set_fade_distance_method_info() -> &'static MethodInfo
pub fn get_player_controller_method_info() -> &'static MethodInfo
pub fn set_player_controller_method_info() -> &'static MethodInfo
pub fn set_active_talk_default_method_info() -> &'static MethodInfo
pub fn set_active_talk_chapter_method_info() -> &'static MethodInfo
pub fn set_active_talk_reliance_method_info() -> &'static MethodInfo
pub fn start_method_info() -> &'static MethodInfo
pub fn update_method_info() -> &'static MethodInfo
pub fn is_active_method_info() -> &'static MethodInfo
pub fn is_out_range_method_info() -> &'static MethodInfo
pub fn is_fade_alpha_method_info() -> &'static MethodInfo
pub fn is_active_access_method_info() -> &'static MethodInfo
pub fn late_update_method_info() -> &'static MethodInfo
pub fn update_alpha_method_info() -> &'static MethodInfo
pub fn set_material_dark_method_info() -> &'static MethodInfo
pub fn set_material_light_method_info() -> &'static MethodInfo
pub fn on_destroy_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl HubBalloon
impl HubBalloon
Trait Implementations§
Source§impl ClassIdentity for HubBalloon
impl ClassIdentity for HubBalloon
Source§impl Clone for HubBalloon
impl Clone for HubBalloon
Source§fn clone(&self) -> HubBalloon
fn clone(&self) -> HubBalloon
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for HubBalloon
impl FromIlInstance for HubBalloon
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IHubBalloon for HubBalloon
impl IHubBalloon for HubBalloon
fn m_propety_to_id(self) -> i32
fn set_m_propety_to_id(self, value: i32)
fn m_talk_default(self) -> GameObject
fn set_m_talk_default(self, value: GameObject)
fn m_talk_chapter(self) -> GameObject
fn set_m_talk_chapter(self, value: GameObject)
fn m_talk_reliance(self) -> GameObject
fn set_m_talk_reliance(self, value: GameObject)
fn m_renderer_list(self) -> Array<Renderer>
fn set_m_renderer_list(self, value: Array<Renderer>)
fn m_materials(self) -> Array<Material>
fn set_m_materials(self, value: Array<Material>)
fn m_alpha(self) -> f32
fn set_m_alpha(self, value: f32)
fn m_talk_default_active(self) -> bool
fn set_m_talk_default_active(self, value: bool)
fn m_talk_chapter_active(self) -> bool
fn set_m_talk_chapter_active(self, value: bool)
fn m_talk_reliance_active(self) -> bool
fn set_m_talk_reliance_active(self, value: bool)
Source§impl IObject_2 for HubBalloon
impl IObject_2 for HubBalloon
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for HubBalloon
impl IBehaviour for HubBalloon
impl IComponent for HubBalloon
impl IMonoBehaviour for HubBalloon
impl IObject for HubBalloon
Auto Trait Implementations§
impl Freeze for HubBalloon
impl RefUnwindSafe for HubBalloon
impl !Send for HubBalloon
impl !Sync for HubBalloon
impl Unpin for HubBalloon
impl UnwindSafe for HubBalloon
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Source§impl<__T> IHubBalloonMethods for __Twhere
__T: IHubBalloon,
impl<__T> IHubBalloonMethods for __Twhere
__T: IHubBalloon,
Source§fn get_balloon_type(self) -> HubBalloon_Type
fn get_balloon_type(self) -> HubBalloon_Type
get_BalloonType() overloadSource§fn set_balloon_type(self, value: impl Into<HubBalloon_Type>)
fn set_balloon_type(self, value: impl Into<HubBalloon_Type>)
set_BalloonType(crate::app::hubballoon::HubBalloon_Type) overloadSource§fn get_use_up_icon(self) -> bool
fn get_use_up_icon(self) -> bool
get_UseUpIcon() overloadSource§fn set_use_up_icon(self, value: impl Into<bool>)
fn set_use_up_icon(self, value: impl Into<bool>)
set_UseUpIcon(bool) overloadSource§fn get_target_access(self) -> HubAccess
fn get_target_access(self) -> HubAccess
get_TargetAccess() overloadSource§fn set_target_access(self, value: impl Into<HubAccess>)
fn set_target_access(self, value: impl Into<HubAccess>)
set_TargetAccess(crate::app::hubaccess::HubAccess) overloadSource§fn get_chara_fader(self) -> Iron19CharacterFader
fn get_chara_fader(self) -> Iron19CharacterFader
get_CharaFader() overloadSource§fn set_chara_fader(self, value: impl Into<Iron19CharacterFader>)
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set_CharaFader(crate::root::iron19characterfader::Iron19CharacterFader) overloadSource§fn get_fade_distance(self) -> f32
fn get_fade_distance(self) -> f32
get_FadeDistance() overloadSource§fn set_fade_distance(self, value: impl Into<f32>)
fn set_fade_distance(self, value: impl Into<f32>)
set_FadeDistance(f32) overloadSource§fn get_player_controller(self) -> HubPlayerController
fn get_player_controller(self) -> HubPlayerController
get_PlayerController() overloadSource§fn set_player_controller(self, value: impl Into<HubPlayerController>)
fn set_player_controller(self, value: impl Into<HubPlayerController>)
set_PlayerController(crate::app::hubplayercontroller::HubPlayerController) overloadSource§fn set_active_talk_default(self, value: impl Into<bool>)
fn set_active_talk_default(self, value: impl Into<bool>)
SetActiveTalkDefault(bool) overloadSource§fn set_active_talk_chapter(self, value: impl Into<bool>)
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IsFadeAlpha() overloadSource§fn is_active_access(self) -> bool
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fn late_update(self)
LateUpdate() overloadSource§fn update_alpha(self, gain: impl Into<f32>)
fn update_alpha(self, gain: impl Into<f32>)
UpdateAlpha(f32) overloadSource§fn set_material_dark(self)
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IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload