pub struct AssetTable_Result(/* private fields */);Expand description
IL2CPP class: App.AssetTable.Result
Inherits: Object
Implementations§
Source§impl AssetTable_Result
impl AssetTable_Result
Sourcepub fn get_for_talk(pid: impl Into<Il2CppString>) -> AssetTable_Result
pub fn get_for_talk(pid: impl Into<Il2CppString>) -> AssetTable_Result
GetForTalk(::unity::Il2CppString) overload
Sourcepub fn get_for_talk_2(unit: impl Into<Unit>) -> AssetTable_Result
pub fn get_for_talk_2(unit: impl Into<Unit>) -> AssetTable_Result
GetForTalk(crate::app::unit::Unit) overload
Sourcepub fn get_for_demo(
pid: impl Into<Il2CppString>,
is_default: impl Into<bool>,
is_plain: impl Into<bool>,
) -> AssetTable_Result
pub fn get_for_demo( pid: impl Into<Il2CppString>, is_default: impl Into<bool>, is_plain: impl Into<bool>, ) -> AssetTable_Result
GetForDemo(::unity::Il2CppString, bool, bool) overload
Sourcepub fn get_kizuna_condition(
conditions: impl Into<Array<Il2CppString>>,
) -> Array<Il2CppString>
pub fn get_kizuna_condition( conditions: impl Into<Array<Il2CppString>>, ) -> Array<Il2CppString>
GetKizunaCondition(::unity::Array<::unity::Il2CppString>) overload
Sourcepub fn get_for_kizuna(
pid: impl Into<Il2CppString>,
conditions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
pub fn get_for_kizuna( pid: impl Into<Il2CppString>, conditions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
GetForKizuna(::unity::Il2CppString, ::unity::Array<::unity::Il2CppString>) overload
Sourcepub fn get_hub_condition(
conditions: impl Into<Array<Il2CppString>>,
) -> Array<Il2CppString>
pub fn get_hub_condition( conditions: impl Into<Array<Il2CppString>>, ) -> Array<Il2CppString>
GetHubCondition(::unity::Array<::unity::Il2CppString>) overload
Sourcepub fn get_for_hub(
pid: impl Into<Il2CppString>,
conditions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
pub fn get_for_hub( pid: impl Into<Il2CppString>, conditions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
GetForHub(::unity::Il2CppString, ::unity::Array<::unity::Il2CppString>) overload
Sourcepub fn get_for_hub_direct(
pid: impl Into<Il2CppString>,
condisions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
pub fn get_for_hub_direct( pid: impl Into<Il2CppString>, condisions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
GetForHubDirect(::unity::Il2CppString, ::unity::Array<::unity::Il2CppString>) overload
Sourcepub fn get_for_accessory(unit: impl Into<Unit>) -> AssetTable_Result
pub fn get_for_accessory(unit: impl Into<Unit>) -> AssetTable_Result
GetForAccessory(crate::app::unit::Unit) overload
Sourcepub fn get_from_unit(
mode: impl Into<AssetTable_Modes>,
unit: impl Into<Unit>,
conditions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
pub fn get_from_unit( mode: impl Into<AssetTable_Modes>, unit: impl Into<Unit>, conditions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
GetFromUnit(crate::app::assettable::AssetTable_Modes, crate::app::unit::Unit, ::unity::Array<::unity::Il2CppString>) overload
Sourcepub fn get_from_unit_2(
mode: impl Into<AssetTable_Modes>,
unit: impl Into<Unit>,
equipped: impl Into<ItemData>,
conditions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
pub fn get_from_unit_2( mode: impl Into<AssetTable_Modes>, unit: impl Into<Unit>, equipped: impl Into<ItemData>, conditions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
GetFromUnit(crate::app::assettable::AssetTable_Modes, crate::app::unit::Unit, crate::app::itemdata::ItemData, ::unity::Array<::unity::Il2CppString>) overload
Sourcepub fn get_for_unit_info(unit: impl Into<Unit>) -> AssetTable_Result
pub fn get_for_unit_info(unit: impl Into<Unit>) -> AssetTable_Result
GetForUnitInfo(crate::app::unit::Unit) overload
Sourcepub fn get_for_unit_info_2(
unit: impl Into<Unit>,
equipped: impl Into<ItemData>,
) -> AssetTable_Result
pub fn get_for_unit_info_2( unit: impl Into<Unit>, equipped: impl Into<ItemData>, ) -> AssetTable_Result
GetForUnitInfo(crate::app::unit::Unit, crate::app::itemdata::ItemData) overload
Sourcepub fn get_for_unit_info_3(
god_data: impl Into<GodData>,
is_darkness: impl Into<bool>,
) -> AssetTable_Result
pub fn get_for_unit_info_3( god_data: impl Into<GodData>, is_darkness: impl Into<bool>, ) -> AssetTable_Result
GetForUnitInfo(crate::app::goddata::GodData, bool) overload
Sourcepub fn get_for_unit_info_4(god_unit: impl Into<GodUnit>) -> AssetTable_Result
pub fn get_for_unit_info_4(god_unit: impl Into<GodUnit>) -> AssetTable_Result
GetForUnitInfo(crate::app::godunit::GodUnit) overload
Sourcepub fn get_for_unit_hub(unit: impl Into<Unit>) -> AssetTable_Result
pub fn get_for_unit_hub(unit: impl Into<Unit>) -> AssetTable_Result
GetForUnitHub(crate::app::unit::Unit) overload
Sourcepub fn get_for_talk_3(god_data: impl Into<GodData>) -> AssetTable_Result
pub fn get_for_talk_3(god_data: impl Into<GodData>) -> AssetTable_Result
GetForTalk(crate::app::goddata::GodData) overload
Sourcepub fn get_for_talk_4(god_unit: impl Into<GodUnit>) -> AssetTable_Result
pub fn get_for_talk_4(god_unit: impl Into<GodUnit>) -> AssetTable_Result
GetForTalk(crate::app::godunit::GodUnit) overload
Sourcepub fn get_for_demo_2(god_data: impl Into<GodData>) -> AssetTable_Result
pub fn get_for_demo_2(god_data: impl Into<GodData>) -> AssetTable_Result
GetForDemo(crate::app::goddata::GodData) overload
Sourcepub fn get_for_hub_2(god_data: impl Into<GodData>) -> AssetTable_Result
pub fn get_for_hub_2(god_data: impl Into<GodData>) -> AssetTable_Result
GetForHub(crate::app::goddata::GodData) overload
Sourcepub fn get_from_god(
mode: impl Into<AssetTable_Modes>,
god_unit: impl Into<GodUnit>,
conditions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
pub fn get_from_god( mode: impl Into<AssetTable_Modes>, god_unit: impl Into<GodUnit>, conditions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
GetFromGod(crate::app::assettable::AssetTable_Modes, crate::app::godunit::GodUnit, ::unity::Array<::unity::Il2CppString>) overload
Sourcepub fn get_from_god_2(
mode: impl Into<AssetTable_Modes>,
god_data: impl Into<GodData>,
is_darkness: impl Into<bool>,
conditions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
pub fn get_from_god_2( mode: impl Into<AssetTable_Modes>, god_data: impl Into<GodData>, is_darkness: impl Into<bool>, conditions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
GetFromGod(crate::app::assettable::AssetTable_Modes, crate::app::goddata::GodData, bool, ::unity::Array<::unity::Il2CppString>) overload
Sourcepub fn get_from_item(
mode: impl Into<AssetTable_Modes>,
item: impl Into<ItemData>,
) -> AssetTable_Result
pub fn get_from_item( mode: impl Into<AssetTable_Modes>, item: impl Into<ItemData>, ) -> AssetTable_Result
GetFromItem(crate::app::assettable::AssetTable_Modes, crate::app::itemdata::ItemData) overload
Sourcepub fn get_from_shop(
mode: impl Into<AssetTable_Modes>,
item: impl Into<ItemData>,
) -> AssetTable_Result
pub fn get_from_shop( mode: impl Into<AssetTable_Modes>, item: impl Into<ItemData>, ) -> AssetTable_Result
GetFromShop(crate::app::assettable::AssetTable_Modes, crate::app::itemdata::ItemData) overload
Sourcepub fn get_from_preset(name: impl Into<Il2CppString>) -> AssetTable_Result
pub fn get_from_preset(name: impl Into<Il2CppString>) -> AssetTable_Result
GetFromPreset(::unity::Il2CppString) overload
Sourcepub fn get_edit_conditions(edit: impl Into<UnitEdit>) -> Array<Il2CppString>
pub fn get_edit_conditions(edit: impl Into<UnitEdit>) -> Array<Il2CppString>
GetEditConditions(crate::app::unitedit::UnitEdit) overload
Sourcepub fn get_for_relay(
person: impl Into<PersonData>,
job: impl Into<JobData>,
edit: impl Into<UnitEdit>,
) -> AssetTable_Result
pub fn get_for_relay( person: impl Into<PersonData>, job: impl Into<JobData>, edit: impl Into<UnitEdit>, ) -> AssetTable_Result
GetForRelay(crate::app::persondata::PersonData, crate::app::jobdata::JobData, crate::app::unitedit::UnitEdit) overload
Sourcepub fn get_for_editor(
mode: impl Into<AssetTable_Modes>,
pid: impl Into<Il2CppString>,
jid: impl Into<Il2CppString>,
iid: impl Into<Il2CppString>,
gid: impl Into<Il2CppString>,
force: impl Into<Force_Type>,
state: impl Into<AssetTable_States>,
) -> AssetTable_Result
pub fn get_for_editor( mode: impl Into<AssetTable_Modes>, pid: impl Into<Il2CppString>, jid: impl Into<Il2CppString>, iid: impl Into<Il2CppString>, gid: impl Into<Il2CppString>, force: impl Into<Force_Type>, state: impl Into<AssetTable_States>, ) -> AssetTable_Result
GetForEditor(crate::app::assettable::AssetTable_Modes, ::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString, crate::app::force::Force_Type, crate::app::assettable::AssetTable_States) overload
Sourcepub fn get_from_pid(
mode: impl Into<AssetTable_Modes>,
pid: impl Into<Il2CppString>,
conditions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
pub fn get_from_pid( mode: impl Into<AssetTable_Modes>, pid: impl Into<Il2CppString>, conditions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
GetFromPID(crate::app::assettable::AssetTable_Modes, ::unity::Il2CppString, ::unity::Array<::unity::Il2CppString>) overload
Source§impl AssetTable_Result
impl AssetTable_Result
pub fn get_pid_method_info() -> &'static MethodInfo
pub fn set_pid_method_info() -> &'static MethodInfo
pub fn get_jid_method_info() -> &'static MethodInfo
pub fn set_jid_method_info() -> &'static MethodInfo
pub fn get_body_model_method_info() -> &'static MethodInfo
pub fn set_body_model_method_info() -> &'static MethodInfo
pub fn get_dress_model_method_info() -> &'static MethodInfo
pub fn set_dress_model_method_info() -> &'static MethodInfo
pub fn get_head_model_method_info() -> &'static MethodInfo
pub fn set_head_model_method_info() -> &'static MethodInfo
pub fn get_hair_model_method_info() -> &'static MethodInfo
pub fn set_hair_model_method_info() -> &'static MethodInfo
pub fn get_ride_model_method_info() -> &'static MethodInfo
pub fn set_ride_model_method_info() -> &'static MethodInfo
pub fn get_ride_dress_model_method_info() -> &'static MethodInfo
pub fn set_ride_dress_model_method_info() -> &'static MethodInfo
pub fn get_left_hand_method_info() -> &'static MethodInfo
pub fn set_left_hand_method_info() -> &'static MethodInfo
pub fn get_right_hand_method_info() -> &'static MethodInfo
pub fn set_right_hand_method_info() -> &'static MethodInfo
pub fn get_trail_method_info() -> &'static MethodInfo
pub fn set_trail_method_info() -> &'static MethodInfo
pub fn get_magic_method_info() -> &'static MethodInfo
pub fn set_magic_method_info() -> &'static MethodInfo
pub fn get_body_anim_method_info() -> &'static MethodInfo
pub fn set_body_anim_method_info() -> &'static MethodInfo
pub fn get_ride_anim_method_info() -> &'static MethodInfo
pub fn set_ride_anim_method_info() -> &'static MethodInfo
pub fn get_hair_color_method_info() -> &'static MethodInfo
pub fn set_hair_color_method_info() -> &'static MethodInfo
pub fn get_grad_color_method_info() -> &'static MethodInfo
pub fn set_grad_color_method_info() -> &'static MethodInfo
pub fn get_skin_color_method_info() -> &'static MethodInfo
pub fn set_skin_color_method_info() -> &'static MethodInfo
pub fn get_toon_shadow_color_method_info() -> &'static MethodInfo
pub fn set_toon_shadow_color_method_info() -> &'static MethodInfo
pub fn get_mask_color100_method_info() -> &'static MethodInfo
pub fn set_mask_color100_method_info() -> &'static MethodInfo
pub fn get_mask_color075_method_info() -> &'static MethodInfo
pub fn set_mask_color075_method_info() -> &'static MethodInfo
pub fn get_mask_color050_method_info() -> &'static MethodInfo
pub fn set_mask_color050_method_info() -> &'static MethodInfo
pub fn get_mask_color025_method_info() -> &'static MethodInfo
pub fn set_mask_color025_method_info() -> &'static MethodInfo
pub fn get_scale_all_method_info() -> &'static MethodInfo
pub fn set_scale_all_method_info() -> &'static MethodInfo
pub fn get_scale_head_method_info() -> &'static MethodInfo
pub fn set_scale_head_method_info() -> &'static MethodInfo
pub fn get_scale_neck_method_info() -> &'static MethodInfo
pub fn set_scale_neck_method_info() -> &'static MethodInfo
pub fn get_scale_torso_method_info() -> &'static MethodInfo
pub fn set_scale_torso_method_info() -> &'static MethodInfo
pub fn get_scale_shoulders_method_info() -> &'static MethodInfo
pub fn set_scale_shoulders_method_info() -> &'static MethodInfo
pub fn get_scale_arms_method_info() -> &'static MethodInfo
pub fn set_scale_arms_method_info() -> &'static MethodInfo
pub fn get_scale_hands_method_info() -> &'static MethodInfo
pub fn set_scale_hands_method_info() -> &'static MethodInfo
pub fn get_scale_legs_method_info() -> &'static MethodInfo
pub fn set_scale_legs_method_info() -> &'static MethodInfo
pub fn get_scale_feet_method_info() -> &'static MethodInfo
pub fn set_scale_feet_method_info() -> &'static MethodInfo
pub fn get_volume_arms_method_info() -> &'static MethodInfo
pub fn get_volume_legs_method_info() -> &'static MethodInfo
pub fn get_volume_bust_method_info() -> &'static MethodInfo
pub fn set_volume_bust_method_info() -> &'static MethodInfo
pub fn get_volume_abdomen_method_info() -> &'static MethodInfo
pub fn set_volume_abdomen_method_info() -> &'static MethodInfo
pub fn get_volume_torso_method_info() -> &'static MethodInfo
pub fn set_volume_torso_method_info() -> &'static MethodInfo
pub fn get_volume_base_arms_method_info() -> &'static MethodInfo
pub fn set_volume_base_arms_method_info() -> &'static MethodInfo
pub fn get_volume_base_legs_method_info() -> &'static MethodInfo
pub fn set_volume_base_legs_method_info() -> &'static MethodInfo
pub fn get_volume_scale_arms_method_info() -> &'static MethodInfo
pub fn set_volume_scale_arms_method_info() -> &'static MethodInfo
pub fn get_volume_scale_legs_method_info() -> &'static MethodInfo
pub fn set_volume_scale_legs_method_info() -> &'static MethodInfo
pub fn get_map_scale_all_method_info() -> &'static MethodInfo
pub fn set_map_scale_all_method_info() -> &'static MethodInfo
pub fn get_map_scale_head_method_info() -> &'static MethodInfo
pub fn set_map_scale_head_method_info() -> &'static MethodInfo
pub fn get_map_scale_wing_method_info() -> &'static MethodInfo
pub fn set_map_scale_wing_method_info() -> &'static MethodInfo
pub fn get_body_anims_method_info() -> &'static MethodInfo
pub fn get_accessories_method_info() -> &'static MethodInfo
pub fn get_sound_method_info() -> &'static MethodInfo
pub fn set_sound_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn setup_method_info() -> &'static MethodInfo
pub fn setup_2_method_info() -> &'static MethodInfo
pub fn setup_3_method_info() -> &'static MethodInfo
pub fn setup_4_method_info() -> &'static MethodInfo
pub fn setup_5_method_info() -> &'static MethodInfo
pub fn setup_6_method_info() -> &'static MethodInfo
pub fn commit_method_info() -> &'static MethodInfo
pub fn commit_2_method_info() -> &'static MethodInfo
pub fn commit_3_method_info() -> &'static MethodInfo
pub fn commit_4_method_info() -> &'static MethodInfo
pub fn commit_5_method_info() -> &'static MethodInfo
pub fn commit_6_method_info() -> &'static MethodInfo
pub fn commit_7_method_info() -> &'static MethodInfo
pub fn commit_8_method_info() -> &'static MethodInfo
pub fn replace_method_info() -> &'static MethodInfo
pub fn replace_2_method_info() -> &'static MethodInfo
pub fn replace_scale_method_info() -> &'static MethodInfo
pub fn clear_method_info() -> &'static MethodInfo
pub fn dispose_method_info() -> &'static MethodInfo
pub fn dump_method_info() -> &'static MethodInfo
pub fn hide_stirrup_method_info() -> &'static MethodInfo
pub fn replace_for_talk_method_info() -> &'static MethodInfo
pub fn replace_for_info_method_info() -> &'static MethodInfo
pub fn replace_for_demo_method_info() -> &'static MethodInfo
pub fn replace_for_hub_method_info() -> &'static MethodInfo
pub fn get_hash_code_method_info() -> &'static MethodInfo
pub fn try_dump_method_info() -> &'static MethodInfo
pub fn get_for_talk_method_info() -> &'static MethodInfo
pub fn get_for_talk_2_method_info() -> &'static MethodInfo
pub fn get_for_demo_method_info() -> &'static MethodInfo
pub fn get_kizuna_condition_method_info() -> &'static MethodInfo
pub fn get_for_kizuna_method_info() -> &'static MethodInfo
pub fn get_hub_condition_method_info() -> &'static MethodInfo
pub fn get_for_hub_method_info() -> &'static MethodInfo
pub fn get_for_hub_direct_method_info() -> &'static MethodInfo
pub fn get_for_accessory_method_info() -> &'static MethodInfo
pub fn get_from_unit_method_info() -> &'static MethodInfo
pub fn get_from_unit_2_method_info() -> &'static MethodInfo
pub fn get_for_unit_info_method_info() -> &'static MethodInfo
pub fn get_for_unit_info_2_method_info() -> &'static MethodInfo
pub fn get_for_unit_info_3_method_info() -> &'static MethodInfo
pub fn get_for_unit_info_4_method_info() -> &'static MethodInfo
pub fn get_for_unit_hub_method_info() -> &'static MethodInfo
pub fn get_for_talk_3_method_info() -> &'static MethodInfo
pub fn get_for_talk_4_method_info() -> &'static MethodInfo
pub fn get_for_demo_2_method_info() -> &'static MethodInfo
pub fn get_for_hub_2_method_info() -> &'static MethodInfo
pub fn get_from_god_method_info() -> &'static MethodInfo
pub fn get_from_god_2_method_info() -> &'static MethodInfo
pub fn get_from_item_method_info() -> &'static MethodInfo
pub fn get_from_shop_method_info() -> &'static MethodInfo
pub fn get_from_preset_method_info() -> &'static MethodInfo
pub fn get_edit_conditions_method_info() -> &'static MethodInfo
pub fn get_for_relay_method_info() -> &'static MethodInfo
pub fn get_for_editor_method_info() -> &'static MethodInfo
pub fn get_from_pid_method_info() -> &'static MethodInfo
Source§impl AssetTable_Result
impl AssetTable_Result
Sourcepub unsafe fn dispose(this: impl Into<IlInstance>)
pub unsafe fn dispose(this: impl Into<IlInstance>)
Direct (non-virtual) call to AssetTable_Result’s own Dispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_hash_code(this: impl Into<IlInstance>) -> i32
pub unsafe fn get_hash_code(this: impl Into<IlInstance>) -> i32
Direct (non-virtual) call to AssetTable_Result’s own GetHashCode. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for AssetTable_Result
impl ClassIdentity for AssetTable_Result
Source§impl Clone for AssetTable_Result
impl Clone for AssetTable_Result
Source§fn clone(&self) -> AssetTable_Result
fn clone(&self) -> AssetTable_Result
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for AssetTable_Result
impl FromIlInstance for AssetTable_Result
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IAssetTable_Result for AssetTable_Result
impl IAssetTable_Result for AssetTable_Result
fn m_info_anim(self) -> Il2CppString
fn set_m_info_anim(self, value: Il2CppString)
fn m_talk_anim(self) -> Il2CppString
fn set_m_talk_anim(self, value: Il2CppString)
fn m_demo_anim(self) -> Il2CppString
fn set_m_demo_anim(self, value: Il2CppString)
fn m_hub_anim(self) -> Il2CppString
fn set_m_hub_anim(self, value: Il2CppString)
fn m_force_id(self) -> Il2CppString
fn set_m_force_id(self, value: Il2CppString)
fn m_weapon_id(self) -> Il2CppString
fn set_m_weapon_id(self, value: Il2CppString)
fn m_body_anims(self) -> List_1<Il2CppString>
fn set_m_body_anims(self, value: List_1<Il2CppString>)
fn m_accessories(self) -> AssetTable_AccessoryList
fn set_m_accessories(self, value: AssetTable_AccessoryList)
fn m_accessory_dictionary( self, ) -> Dictionary_2<Il2CppString, AssetTable_Accessory>
fn set_m_accessory_dictionary( self, value: Dictionary_2<Il2CppString, AssetTable_Accessory>, )
impl Copy for AssetTable_Result
impl IObject for AssetTable_Result
Auto Trait Implementations§
impl Freeze for AssetTable_Result
impl RefUnwindSafe for AssetTable_Result
impl !Send for AssetTable_Result
impl !Sync for AssetTable_Result
impl Unpin for AssetTable_Result
impl UnwindSafe for AssetTable_Result
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<__T> IAssetTable_ResultMethods for __Twhere
__T: IAssetTable_Result,
impl<__T> IAssetTable_ResultMethods for __Twhere
__T: IAssetTable_Result,
Source§fn get_pid(self) -> Il2CppString
fn get_pid(self) -> Il2CppString
get_Pid() overloadSource§fn set_pid(self, value: impl Into<Il2CppString>)
fn set_pid(self, value: impl Into<Il2CppString>)
set_Pid(::unity::Il2CppString) overloadSource§fn get_jid(self) -> Il2CppString
fn get_jid(self) -> Il2CppString
get_Jid() overloadSource§fn set_jid(self, value: impl Into<Il2CppString>)
fn set_jid(self, value: impl Into<Il2CppString>)
set_Jid(::unity::Il2CppString) overloadSource§fn get_body_model(self) -> Il2CppString
fn get_body_model(self) -> Il2CppString
get_BodyModel() overloadSource§fn set_body_model(self, value: impl Into<Il2CppString>)
fn set_body_model(self, value: impl Into<Il2CppString>)
set_BodyModel(::unity::Il2CppString) overloadSource§fn get_dress_model(self) -> Il2CppString
fn get_dress_model(self) -> Il2CppString
get_DressModel() overloadSource§fn set_dress_model(self, value: impl Into<Il2CppString>)
fn set_dress_model(self, value: impl Into<Il2CppString>)
set_DressModel(::unity::Il2CppString) overloadSource§fn get_head_model(self) -> Il2CppString
fn get_head_model(self) -> Il2CppString
get_HeadModel() overloadSource§fn set_head_model(self, value: impl Into<Il2CppString>)
fn set_head_model(self, value: impl Into<Il2CppString>)
set_HeadModel(::unity::Il2CppString) overloadSource§fn get_hair_model(self) -> Il2CppString
fn get_hair_model(self) -> Il2CppString
get_HairModel() overloadSource§fn set_hair_model(self, value: impl Into<Il2CppString>)
fn set_hair_model(self, value: impl Into<Il2CppString>)
set_HairModel(::unity::Il2CppString) overloadSource§fn get_ride_model(self) -> Il2CppString
fn get_ride_model(self) -> Il2CppString
get_RideModel() overloadSource§fn set_ride_model(self, value: impl Into<Il2CppString>)
fn set_ride_model(self, value: impl Into<Il2CppString>)
set_RideModel(::unity::Il2CppString) overloadSource§fn get_ride_dress_model(self) -> Il2CppString
fn get_ride_dress_model(self) -> Il2CppString
get_RideDressModel() overloadSource§fn set_ride_dress_model(self, value: impl Into<Il2CppString>)
fn set_ride_dress_model(self, value: impl Into<Il2CppString>)
set_RideDressModel(::unity::Il2CppString) overloadSource§fn get_left_hand(self) -> Il2CppString
fn get_left_hand(self) -> Il2CppString
get_LeftHand() overloadSource§fn set_left_hand(self, value: impl Into<Il2CppString>)
fn set_left_hand(self, value: impl Into<Il2CppString>)
set_LeftHand(::unity::Il2CppString) overloadSource§fn get_right_hand(self) -> Il2CppString
fn get_right_hand(self) -> Il2CppString
get_RightHand() overloadSource§fn set_right_hand(self, value: impl Into<Il2CppString>)
fn set_right_hand(self, value: impl Into<Il2CppString>)
set_RightHand(::unity::Il2CppString) overloadSource§fn get_trail(self) -> Il2CppString
fn get_trail(self) -> Il2CppString
get_Trail() overloadSource§fn set_trail(self, value: impl Into<Il2CppString>)
fn set_trail(self, value: impl Into<Il2CppString>)
set_Trail(::unity::Il2CppString) overloadSource§fn get_magic(self) -> Il2CppString
fn get_magic(self) -> Il2CppString
get_Magic() overloadSource§fn set_magic(self, value: impl Into<Il2CppString>)
fn set_magic(self, value: impl Into<Il2CppString>)
set_Magic(::unity::Il2CppString) overloadSource§fn get_body_anim(self) -> Il2CppString
fn get_body_anim(self) -> Il2CppString
get_BodyAnim() overloadSource§fn set_body_anim(self, value: impl Into<Il2CppString>)
fn set_body_anim(self, value: impl Into<Il2CppString>)
set_BodyAnim(::unity::Il2CppString) overloadSource§fn get_ride_anim(self) -> Il2CppString
fn get_ride_anim(self) -> Il2CppString
get_RideAnim() overloadSource§fn set_ride_anim(self, value: impl Into<Il2CppString>)
fn set_ride_anim(self, value: impl Into<Il2CppString>)
set_RideAnim(::unity::Il2CppString) overloadSource§fn get_hair_color(self) -> Color
fn get_hair_color(self) -> Color
get_HairColor() overloadSource§fn set_hair_color(self, value: impl Into<Color>)
fn set_hair_color(self, value: impl Into<Color>)
set_HairColor(crate::unity_engine::color::Color) overloadSource§fn get_grad_color(self) -> Color
fn get_grad_color(self) -> Color
get_GradColor() overloadSource§fn set_grad_color(self, value: impl Into<Color>)
fn set_grad_color(self, value: impl Into<Color>)
set_GradColor(crate::unity_engine::color::Color) overloadSource§fn get_skin_color(self) -> Color
fn get_skin_color(self) -> Color
get_SkinColor() overloadSource§fn set_skin_color(self, value: impl Into<Color>)
fn set_skin_color(self, value: impl Into<Color>)
set_SkinColor(crate::unity_engine::color::Color) overloadSource§fn get_toon_shadow_color(self) -> Color
fn get_toon_shadow_color(self) -> Color
get_ToonShadowColor() overloadSource§fn set_toon_shadow_color(self, value: impl Into<Color>)
fn set_toon_shadow_color(self, value: impl Into<Color>)
set_ToonShadowColor(crate::unity_engine::color::Color) overloadSource§fn get_mask_color100(self) -> Color
fn get_mask_color100(self) -> Color
get_MaskColor100() overloadSource§fn set_mask_color100(self, value: impl Into<Color>)
fn set_mask_color100(self, value: impl Into<Color>)
set_MaskColor100(crate::unity_engine::color::Color) overloadSource§fn get_mask_color075(self) -> Color
fn get_mask_color075(self) -> Color
get_MaskColor075() overloadSource§fn set_mask_color075(self, value: impl Into<Color>)
fn set_mask_color075(self, value: impl Into<Color>)
set_MaskColor075(crate::unity_engine::color::Color) overloadSource§fn get_mask_color050(self) -> Color
fn get_mask_color050(self) -> Color
get_MaskColor050() overloadSource§fn set_mask_color050(self, value: impl Into<Color>)
fn set_mask_color050(self, value: impl Into<Color>)
set_MaskColor050(crate::unity_engine::color::Color) overloadSource§fn get_mask_color025(self) -> Color
fn get_mask_color025(self) -> Color
get_MaskColor025() overloadSource§fn set_mask_color025(self, value: impl Into<Color>)
fn set_mask_color025(self, value: impl Into<Color>)
set_MaskColor025(crate::unity_engine::color::Color) overloadSource§fn get_scale_all(self) -> f32
fn get_scale_all(self) -> f32
get_ScaleAll() overloadSource§fn set_scale_all(self, value: impl Into<f32>)
fn set_scale_all(self, value: impl Into<f32>)
set_ScaleAll(f32) overloadSource§fn get_scale_head(self) -> f32
fn get_scale_head(self) -> f32
get_ScaleHead() overloadSource§fn set_scale_head(self, value: impl Into<f32>)
fn set_scale_head(self, value: impl Into<f32>)
set_ScaleHead(f32) overloadSource§fn get_scale_neck(self) -> f32
fn get_scale_neck(self) -> f32
get_ScaleNeck() overloadSource§fn set_scale_neck(self, value: impl Into<f32>)
fn set_scale_neck(self, value: impl Into<f32>)
set_ScaleNeck(f32) overloadSource§fn get_scale_torso(self) -> f32
fn get_scale_torso(self) -> f32
get_ScaleTorso() overloadSource§fn set_scale_torso(self, value: impl Into<f32>)
fn set_scale_torso(self, value: impl Into<f32>)
set_ScaleTorso(f32) overloadSource§fn get_scale_shoulders(self) -> f32
fn get_scale_shoulders(self) -> f32
get_ScaleShoulders() overloadSource§fn set_scale_shoulders(self, value: impl Into<f32>)
fn set_scale_shoulders(self, value: impl Into<f32>)
set_ScaleShoulders(f32) overloadSource§fn get_scale_arms(self) -> f32
fn get_scale_arms(self) -> f32
get_ScaleArms() overloadSource§fn set_scale_arms(self, value: impl Into<f32>)
fn set_scale_arms(self, value: impl Into<f32>)
set_ScaleArms(f32) overloadSource§fn get_scale_hands(self) -> f32
fn get_scale_hands(self) -> f32
get_ScaleHands() overloadSource§fn set_scale_hands(self, value: impl Into<f32>)
fn set_scale_hands(self, value: impl Into<f32>)
set_ScaleHands(f32) overloadSource§fn get_scale_legs(self) -> f32
fn get_scale_legs(self) -> f32
get_ScaleLegs() overloadSource§fn set_scale_legs(self, value: impl Into<f32>)
fn set_scale_legs(self, value: impl Into<f32>)
set_ScaleLegs(f32) overloadSource§fn get_scale_feet(self) -> f32
fn get_scale_feet(self) -> f32
get_ScaleFeet() overloadSource§fn set_scale_feet(self, value: impl Into<f32>)
fn set_scale_feet(self, value: impl Into<f32>)
set_ScaleFeet(f32) overloadSource§fn get_volume_arms(self) -> f32
fn get_volume_arms(self) -> f32
get_VolumeArms() overloadSource§fn get_volume_legs(self) -> f32
fn get_volume_legs(self) -> f32
get_VolumeLegs() overloadSource§fn get_volume_bust(self) -> f32
fn get_volume_bust(self) -> f32
get_VolumeBust() overloadSource§fn set_volume_bust(self, value: impl Into<f32>)
fn set_volume_bust(self, value: impl Into<f32>)
set_VolumeBust(f32) overloadSource§fn get_volume_abdomen(self) -> f32
fn get_volume_abdomen(self) -> f32
get_VolumeAbdomen() overloadSource§fn set_volume_abdomen(self, value: impl Into<f32>)
fn set_volume_abdomen(self, value: impl Into<f32>)
set_VolumeAbdomen(f32) overloadSource§fn get_volume_torso(self) -> f32
fn get_volume_torso(self) -> f32
get_VolumeTorso() overloadSource§fn set_volume_torso(self, value: impl Into<f32>)
fn set_volume_torso(self, value: impl Into<f32>)
set_VolumeTorso(f32) overloadSource§fn get_volume_base_arms(self) -> f32
fn get_volume_base_arms(self) -> f32
get_VolumeBaseArms() overloadSource§fn set_volume_base_arms(self, value: impl Into<f32>)
fn set_volume_base_arms(self, value: impl Into<f32>)
set_VolumeBaseArms(f32) overloadSource§fn get_volume_base_legs(self) -> f32
fn get_volume_base_legs(self) -> f32
get_VolumeBaseLegs() overloadSource§fn set_volume_base_legs(self, value: impl Into<f32>)
fn set_volume_base_legs(self, value: impl Into<f32>)
set_VolumeBaseLegs(f32) overloadSource§fn get_volume_scale_arms(self) -> f32
fn get_volume_scale_arms(self) -> f32
get_VolumeScaleArms() overloadSource§fn set_volume_scale_arms(self, value: impl Into<f32>)
fn set_volume_scale_arms(self, value: impl Into<f32>)
set_VolumeScaleArms(f32) overloadSource§fn get_volume_scale_legs(self) -> f32
fn get_volume_scale_legs(self) -> f32
get_VolumeScaleLegs() overloadSource§fn set_volume_scale_legs(self, value: impl Into<f32>)
fn set_volume_scale_legs(self, value: impl Into<f32>)
set_VolumeScaleLegs(f32) overloadSource§fn get_map_scale_all(self) -> f32
fn get_map_scale_all(self) -> f32
get_MapScaleAll() overloadSource§fn set_map_scale_all(self, value: impl Into<f32>)
fn set_map_scale_all(self, value: impl Into<f32>)
set_MapScaleAll(f32) overloadSource§fn get_map_scale_head(self) -> f32
fn get_map_scale_head(self) -> f32
get_MapScaleHead() overloadSource§fn set_map_scale_head(self, value: impl Into<f32>)
fn set_map_scale_head(self, value: impl Into<f32>)
set_MapScaleHead(f32) overloadSource§fn get_map_scale_wing(self) -> f32
fn get_map_scale_wing(self) -> f32
get_MapScaleWing() overloadSource§fn set_map_scale_wing(self, value: impl Into<f32>)
fn set_map_scale_wing(self, value: impl Into<f32>)
set_MapScaleWing(f32) overloadSource§fn get_body_anims(self) -> List_1<Il2CppString>
fn get_body_anims(self) -> List_1<Il2CppString>
get_BodyAnims() overloadSource§fn get_accessories(self) -> AssetTable_AccessoryList
fn get_accessories(self) -> AssetTable_AccessoryList
get_Accessories() overloadSource§fn get_sound(self) -> AssetTable_Sound
fn get_sound(self) -> AssetTable_Sound
get_Sound() overloadSource§fn set_sound(self, value: impl Into<AssetTable_Sound>)
fn set_sound(self, value: impl Into<AssetTable_Sound>)
set_Sound(crate::app::assettable::AssetTable_Sound) overloadSource§fn setup(
self,
mode: impl Into<AssetTable_Modes>,
unit: impl Into<Unit>,
equipped: impl Into<ItemData>,
conditions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
fn setup( self, mode: impl Into<AssetTable_Modes>, unit: impl Into<Unit>, equipped: impl Into<ItemData>, conditions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
Setup(crate::app::assettable::AssetTable_Modes, crate::app::unit::Unit, crate::app::itemdata::ItemData, ::unity::Array<::unity::Il2CppString>) overloadSource§fn setup_2(
self,
mode: impl Into<AssetTable_Modes>,
god_data: impl Into<GodData>,
is_darkness: impl Into<bool>,
conditions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
fn setup_2( self, mode: impl Into<AssetTable_Modes>, god_data: impl Into<GodData>, is_darkness: impl Into<bool>, conditions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
Setup(crate::app::assettable::AssetTable_Modes, crate::app::goddata::GodData, bool, ::unity::Array<::unity::Il2CppString>) overloadSource§fn setup_3(self, data: impl Into<AssetTable>) -> AssetTable_Result
fn setup_3(self, data: impl Into<AssetTable>) -> AssetTable_Result
Setup(crate::app::assettable::AssetTable) overloadSource§fn setup_4(
self,
mode: impl Into<AssetTable_Modes>,
person: impl Into<PersonData>,
conditions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
fn setup_4( self, mode: impl Into<AssetTable_Modes>, person: impl Into<PersonData>, conditions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
Setup(crate::app::assettable::AssetTable_Modes, crate::app::persondata::PersonData, ::unity::Array<::unity::Il2CppString>) overloadSource§fn setup_5(
self,
mode: impl Into<AssetTable_Modes>,
person: impl Into<PersonData>,
job: impl Into<JobData>,
equipped: impl Into<ItemData>,
conditions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
fn setup_5( self, mode: impl Into<AssetTable_Modes>, person: impl Into<PersonData>, job: impl Into<JobData>, equipped: impl Into<ItemData>, conditions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
Setup(crate::app::assettable::AssetTable_Modes, crate::app::persondata::PersonData, crate::app::jobdata::JobData, crate::app::itemdata::ItemData, ::unity::Array<::unity::Il2CppString>) overloadSource§fn setup_6(
self,
mode: impl Into<AssetTable_Modes>,
person: impl Into<PersonData>,
job: impl Into<JobData>,
god: impl Into<GodData>,
equipped: impl Into<ItemData>,
force: impl Into<Force_Type>,
state: impl Into<AssetTable_States>,
is_darkness: impl Into<bool>,
conditions: impl Into<Array<Il2CppString>>,
) -> AssetTable_Result
fn setup_6( self, mode: impl Into<AssetTable_Modes>, person: impl Into<PersonData>, job: impl Into<JobData>, god: impl Into<GodData>, equipped: impl Into<ItemData>, force: impl Into<Force_Type>, state: impl Into<AssetTable_States>, is_darkness: impl Into<bool>, conditions: impl Into<Array<Il2CppString>>, ) -> AssetTable_Result
Setup(crate::app::assettable::AssetTable_Modes, crate::app::persondata::PersonData, crate::app::jobdata::JobData, crate::app::goddata::GodData, crate::app::itemdata::ItemData, crate::app::force::Force_Type, crate::app::assettable::AssetTable_States, bool, ::unity::Array<::unity::Il2CppString>) overloadSource§fn commit(self, mode: impl Into<AssetTable_Modes>)
fn commit(self, mode: impl Into<AssetTable_Modes>)
Commit(crate::app::assettable::AssetTable_Modes) overloadSource§fn commit_2(
self,
mode: impl Into<AssetTable_Modes>,
person: impl Into<PersonData>,
job: impl Into<JobData>,
equipped: impl Into<ItemData>,
)
fn commit_2( self, mode: impl Into<AssetTable_Modes>, person: impl Into<PersonData>, job: impl Into<JobData>, equipped: impl Into<ItemData>, )
Commit(crate::app::assettable::AssetTable_Modes, crate::app::persondata::PersonData, crate::app::jobdata::JobData, crate::app::itemdata::ItemData) overloadSource§fn commit_3(
self,
mode: impl Into<AssetTable_Modes>,
god_data: impl Into<GodData>,
)
fn commit_3( self, mode: impl Into<AssetTable_Modes>, god_data: impl Into<GodData>, )
Commit(crate::app::assettable::AssetTable_Modes, crate::app::goddata::GodData) overloadSource§fn commit_4(self, data: impl Into<AssetTable>)
fn commit_4(self, data: impl Into<AssetTable>)
Commit(crate::app::assettable::AssetTable) overloadSource§fn commit_5(
self,
value: impl Into<Il2CppString>,
replace: impl Into<Il2CppString>,
) -> Il2CppString
fn commit_5( self, value: impl Into<Il2CppString>, replace: impl Into<Il2CppString>, ) -> Il2CppString
Commit(::unity::Il2CppString, ::unity::Il2CppString) overloadSource§fn commit_6(self, value: impl Into<f32>, replace: impl Into<f32>) -> f32
fn commit_6(self, value: impl Into<f32>, replace: impl Into<f32>) -> f32
Commit(f32, f32) overloadSource§fn commit_7(self, color: impl Into<Color>, replace: impl Into<Color>) -> Color
fn commit_7(self, color: impl Into<Color>, replace: impl Into<Color>) -> Color
Commit(crate::unity_engine::color::Color, crate::unity_engine::color::Color) overloadSource§fn commit_8(self, accessory: impl Into<AssetTable_Accessory>)
fn commit_8(self, accessory: impl Into<AssetTable_Accessory>)
Commit(crate::app::assettable::AssetTable_Accessory) overloadSource§fn replace(self, mode: impl Into<AssetTable_Modes>)
fn replace(self, mode: impl Into<AssetTable_Modes>)
Replace(crate::app::assettable::AssetTable_Modes) overloadSource§fn replace_2(
self,
name: impl Into<Il2CppString>,
mode: impl Into<AssetTable_Modes>,
rename: impl Into<Il2CppString>,
) -> Il2CppString
fn replace_2( self, name: impl Into<Il2CppString>, mode: impl Into<AssetTable_Modes>, rename: impl Into<Il2CppString>, ) -> Il2CppString
Replace(::unity::Il2CppString, crate::app::assettable::AssetTable_Modes, ::unity::Il2CppString) overloadSource§fn replace_scale(self, value: impl Into<f32>, replace: impl Into<f32>) -> f32
fn replace_scale(self, value: impl Into<f32>, replace: impl Into<f32>) -> f32
ReplaceScale(f32, f32) overloadSource§fn hide_stirrup(self)
fn hide_stirrup(self)
HideStirrup() overloadSource§fn replace_for_talk(self) -> AssetTable_Result
fn replace_for_talk(self) -> AssetTable_Result
ReplaceForTalk() overloadSource§fn replace_for_info(self) -> AssetTable_Result
fn replace_for_info(self) -> AssetTable_Result
ReplaceForInfo() overloadSource§fn replace_for_demo(self) -> AssetTable_Result
fn replace_for_demo(self) -> AssetTable_Result
ReplaceForDemo() overloadSource§fn replace_for_hub(self) -> AssetTable_Result
fn replace_for_hub(self) -> AssetTable_Result
ReplaceForHub() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn try_dump(self) -> AssetTable_Result
fn try_dump(self) -> AssetTable_Result
TryDump() overloadSource§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload