pub struct CameraControllerBird(/* private fields */);Expand description
IL2CPP class: Combat.CameraControllerBird
Inherits: BaseCameraController
Implementations§
Source§impl CameraControllerBird
impl CameraControllerBird
pub fn base(self) -> BaseCameraController
Source§impl CameraControllerBird
impl CameraControllerBird
pub fn get_vec_method_info() -> &'static MethodInfo
pub fn check_usable_method_info() -> &'static MethodInfo
pub fn activate_method_info() -> &'static MethodInfo
pub fn set_inverse_method_info() -> &'static MethodInfo
pub fn get_camera_targets_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl CameraControllerBird
impl CameraControllerBird
Sourcepub unsafe fn check_usable(this: impl Into<IlInstance>, is_routine: bool)
pub unsafe fn check_usable(this: impl Into<IlInstance>, is_routine: bool)
Direct (non-virtual) call to CameraControllerBird’s own CheckUsable. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn activate(this: impl Into<IlInstance>)
pub unsafe fn activate(this: impl Into<IlInstance>)
Direct (non-virtual) call to CameraControllerBird’s own Activate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_inverse(
this: impl Into<IlInstance>,
inv_side: bool,
inv_camera: bool,
)
pub unsafe fn set_inverse( this: impl Into<IlInstance>, inv_side: bool, inv_camera: bool, )
Direct (non-virtual) call to CameraControllerBird’s own SetInverse. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_camera_targets(this: impl Into<IlInstance>) -> Array<i32>
pub unsafe fn get_camera_targets(this: impl Into<IlInstance>) -> Array<i32>
Direct (non-virtual) call to CameraControllerBird’s own GetCameraTargets. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for CameraControllerBird
impl ClassIdentity for CameraControllerBird
Source§impl Clone for CameraControllerBird
impl Clone for CameraControllerBird
Source§fn clone(&self) -> CameraControllerBird
fn clone(&self) -> CameraControllerBird
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for CameraControllerBird
impl FromIlInstance for CameraControllerBird
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IBaseCameraController for CameraControllerBird
impl IBaseCameraController for CameraControllerBird
fn lookup_degree(self) -> f32
fn set_lookup_degree(self, value: f32)
fn tripod_height(self) -> f32
fn set_tripod_height(self, value: f32)
fn move_speed_curve(self) -> AnimationCurve
fn set_move_speed_curve(self, value: AnimationCurve)
fn chase_speed_curve(self) -> AnimationCurve
fn set_chase_speed_curve(self, value: AnimationCurve)
fn is_shakable(self) -> bool
fn set_is_shakable(self, value: bool)
fn controlable(self) -> bool
fn set_controlable(self, value: bool)
fn camera_back_by_emblem(self) -> f32
fn set_camera_back_by_emblem(self, value: f32)
fn immobile_camera(self) -> bool
fn set_immobile_camera(self, value: bool)
Source§impl ICameraControllerBird for CameraControllerBird
impl ICameraControllerBird for CameraControllerBird
fn camera_pos_walk(self) -> Vector3
fn set_camera_pos_walk(self, value: Vector3)
fn camera_pos_horse(self) -> Vector3
fn set_camera_pos_horse(self, value: Vector3)
fn camera_pos_fly(self) -> Vector3
fn set_camera_pos_fly(self, value: Vector3)
fn m_time(self) -> f32
fn set_m_time(self, value: f32)
fn m_target_side(self) -> i32
fn set_m_target_side(self, value: i32)
Source§impl IObject_2 for CameraControllerBird
impl IObject_2 for CameraControllerBird
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for CameraControllerBird
impl IBehaviour for CameraControllerBird
impl IComponent for CameraControllerBird
impl IMonoBehaviour for CameraControllerBird
impl IObject for CameraControllerBird
Auto Trait Implementations§
impl Freeze for CameraControllerBird
impl RefUnwindSafe for CameraControllerBird
impl !Send for CameraControllerBird
impl !Sync for CameraControllerBird
impl Unpin for CameraControllerBird
impl UnwindSafe for CameraControllerBird
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Source§impl<__T> IBaseCameraControllerMethods for __Twhere
__T: IBaseCameraController,
impl<__T> IBaseCameraControllerMethods for __Twhere
__T: IBaseCameraController,
Source§fn get_follow(self) -> Transform
fn get_follow(self) -> Transform
get_Follow() overloadSource§fn set_follow(self, value: impl Into<Transform>)
fn set_follow(self, value: impl Into<Transform>)
set_Follow(crate::unity_engine::transform::Transform) overloadSource§fn get_look_at(self) -> Transform
fn get_look_at(self) -> Transform
get_LookAt() overloadSource§fn set_look_at(self, value: impl Into<Transform>)
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fn set_is_usable(self, value: impl Into<bool>)
set_IsUsable(bool) overloadSource§fn get_positions(self) -> List_1<CameraPosition>
fn get_positions(self) -> List_1<CameraPosition>
get_Positions() overloadSource§fn set_positions(self, value: impl Into<List_1<CameraPosition>>)
fn set_positions(self, value: impl Into<List_1<CameraPosition>>)
set_Positions(crate::system::collections::generic::list_1::List_1<crate::combat::cameraposition::CameraPosition>) overloadSource§fn get_move_quick(self) -> bool
fn get_move_quick(self) -> bool
get_MoveQuick() overloadSource§fn set_move_quick(self, value: impl Into<bool>)
fn set_move_quick(self, value: impl Into<bool>)
set_MoveQuick(bool) overloadSource§fn get_pos_data(self) -> CameraPositionData
fn get_pos_data(self) -> CameraPositionData
get_PosData() overloadSource§fn set_pos_data(self, value: impl Into<CameraPositionData>)
fn set_pos_data(self, value: impl Into<CameraPositionData>)
set_PosData(crate::combat::camerapositiondata::CameraPositionData) overloadSource§fn get_is_updated(self) -> bool
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set_RotateByTransition(f32) overloadSource§fn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>)
fn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>)
SetInverse(bool, bool) overloadSource§fn get_switch(self) -> CameraSwitch
fn get_switch(self) -> CameraSwitch
get_Switch() overloadSource§fn set_switch(self, value: impl Into<CameraSwitch>)
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follow_pos: impl Into<Vector3>,
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)
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next_pos: impl Into<Vector3>,
delta: impl Into<f32>,
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CheckCollision() overloadSource§fn check_obstacle(
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DistanceToCamera(crate::unity_engine::vector3::Vector3) overloadSource§fn get_camera_speed(
self,
curve: impl Into<AnimationCurve>,
current_pos: impl Into<Vector3>,
best_pos: impl Into<Vector3>,
) -> f32
fn get_camera_speed( self, curve: impl Into<AnimationCurve>, current_pos: impl Into<Vector3>, best_pos: impl Into<Vector3>, ) -> f32
GetCameraSpeed(crate::unity_engine::animationcurve::AnimationCurve, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3) overloadSource§fn get_camera_targets(self) -> Array<i32>
fn get_camera_targets(self) -> Array<i32>
GetCameraTargets() overloadSource§impl<__T> IBehaviourMethods for __Twhere
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__T: ICameraControllerBird,
impl<__T> ICameraControllerBirdMethods for __Twhere
__T: ICameraControllerBird,
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SetInverse(bool, bool) overloadSource§fn get_camera_targets(self) -> Array<i32>
fn get_camera_targets(self) -> Array<i32>
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fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload