pub struct TMP_Dropdown(/* private fields */);Expand description
IL2CPP class: TMPro.TMP_Dropdown
Inherits: Selectable
Implementations§
Source§impl TMP_Dropdown
impl TMP_Dropdown
pub fn base(self) -> Selectable
Source§impl TMP_Dropdown
impl TMP_Dropdown
pub fn s_no_option_data() -> TMP_Dropdown_OptionData
pub fn set_s_no_option_data(value: TMP_Dropdown_OptionData)
Source§impl TMP_Dropdown
impl TMP_Dropdown
pub fn get_or_add_component<M0: IlType + Copy + ClassIdentity>( go: impl Into<GameObject>, ) -> M0
Source§impl TMP_Dropdown
impl TMP_Dropdown
pub fn get_template_method_info() -> &'static MethodInfo
pub fn set_template_method_info() -> &'static MethodInfo
pub fn get_caption_text_method_info() -> &'static MethodInfo
pub fn set_caption_text_method_info() -> &'static MethodInfo
pub fn get_caption_image_method_info() -> &'static MethodInfo
pub fn set_caption_image_method_info() -> &'static MethodInfo
pub fn get_placeholder_method_info() -> &'static MethodInfo
pub fn set_placeholder_method_info() -> &'static MethodInfo
pub fn get_item_text_method_info() -> &'static MethodInfo
pub fn set_item_text_method_info() -> &'static MethodInfo
pub fn get_item_image_method_info() -> &'static MethodInfo
pub fn set_item_image_method_info() -> &'static MethodInfo
pub fn get_options_method_info() -> &'static MethodInfo
pub fn set_options_method_info() -> &'static MethodInfo
pub fn get_on_value_changed_method_info() -> &'static MethodInfo
pub fn set_on_value_changed_method_info() -> &'static MethodInfo
pub fn get_alpha_fade_speed_method_info() -> &'static MethodInfo
pub fn set_alpha_fade_speed_method_info() -> &'static MethodInfo
pub fn get_value_method_info() -> &'static MethodInfo
pub fn set_value_method_info() -> &'static MethodInfo
pub fn set_value_without_notify_method_info() -> &'static MethodInfo
pub fn set_value_2_method_info() -> &'static MethodInfo
pub fn get_is_expanded_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn awake_method_info() -> &'static MethodInfo
pub fn start_method_info() -> &'static MethodInfo
pub fn on_disable_method_info() -> &'static MethodInfo
pub fn refresh_shown_value_method_info() -> &'static MethodInfo
pub fn add_options_method_info() -> &'static MethodInfo
pub fn add_options_2_method_info() -> &'static MethodInfo
pub fn add_options_3_method_info() -> &'static MethodInfo
pub fn clear_options_method_info() -> &'static MethodInfo
pub fn setup_template_method_info() -> &'static MethodInfo
pub fn on_pointer_click_method_info() -> &'static MethodInfo
pub fn on_submit_method_info() -> &'static MethodInfo
pub fn on_cancel_method_info() -> &'static MethodInfo
pub fn show_method_info() -> &'static MethodInfo
pub fn create_blocker_method_info() -> &'static MethodInfo
pub fn destroy_blocker_method_info() -> &'static MethodInfo
pub fn create_dropdown_list_method_info() -> &'static MethodInfo
pub fn destroy_dropdown_list_method_info() -> &'static MethodInfo
pub fn create_item_method_info() -> &'static MethodInfo
pub fn destroy_item_method_info() -> &'static MethodInfo
pub fn add_item_method_info() -> &'static MethodInfo
pub fn alpha_fade_list_method_info() -> &'static MethodInfo
pub fn alpha_fade_list_2_method_info() -> &'static MethodInfo
pub fn set_alpha_method_info() -> &'static MethodInfo
pub fn hide_method_info() -> &'static MethodInfo
pub fn delayed_destroy_dropdown_list_method_info() -> &'static MethodInfo
pub fn immediate_destroy_dropdown_list_method_info() -> &'static MethodInfo
pub fn on_select_item_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl TMP_Dropdown
impl TMP_Dropdown
Sourcepub unsafe fn awake(this: impl Into<IlInstance>)
pub unsafe fn awake(this: impl Into<IlInstance>)
Direct (non-virtual) call to TMP_Dropdown’s own Awake. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn start(this: impl Into<IlInstance>)
pub unsafe fn start(this: impl Into<IlInstance>)
Direct (non-virtual) call to TMP_Dropdown’s own Start. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_disable(this: impl Into<IlInstance>)
pub unsafe fn on_disable(this: impl Into<IlInstance>)
Direct (non-virtual) call to TMP_Dropdown’s own OnDisable. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_pointer_click(
this: impl Into<IlInstance>,
event_data: PointerEventData,
)
pub unsafe fn on_pointer_click( this: impl Into<IlInstance>, event_data: PointerEventData, )
Direct (non-virtual) call to TMP_Dropdown’s own OnPointerClick. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_submit(this: impl Into<IlInstance>, event_data: BaseEventData)
pub unsafe fn on_submit(this: impl Into<IlInstance>, event_data: BaseEventData)
Direct (non-virtual) call to TMP_Dropdown’s own OnSubmit. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_cancel(this: impl Into<IlInstance>, event_data: BaseEventData)
pub unsafe fn on_cancel(this: impl Into<IlInstance>, event_data: BaseEventData)
Direct (non-virtual) call to TMP_Dropdown’s own OnCancel. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn create_blocker(
this: impl Into<IlInstance>,
root_canvas: Canvas,
) -> GameObject
pub unsafe fn create_blocker( this: impl Into<IlInstance>, root_canvas: Canvas, ) -> GameObject
Direct (non-virtual) call to TMP_Dropdown’s own CreateBlocker. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn destroy_blocker(this: impl Into<IlInstance>, blocker: GameObject)
pub unsafe fn destroy_blocker(this: impl Into<IlInstance>, blocker: GameObject)
Direct (non-virtual) call to TMP_Dropdown’s own DestroyBlocker. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn create_dropdown_list(
this: impl Into<IlInstance>,
template: GameObject,
) -> GameObject
pub unsafe fn create_dropdown_list( this: impl Into<IlInstance>, template: GameObject, ) -> GameObject
Direct (non-virtual) call to TMP_Dropdown’s own CreateDropdownList. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn destroy_dropdown_list(
this: impl Into<IlInstance>,
dropdown_list: GameObject,
)
pub unsafe fn destroy_dropdown_list( this: impl Into<IlInstance>, dropdown_list: GameObject, )
Direct (non-virtual) call to TMP_Dropdown’s own DestroyDropdownList. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn create_item(
this: impl Into<IlInstance>,
item_template: TMP_Dropdown_DropdownItem,
) -> TMP_Dropdown_DropdownItem
pub unsafe fn create_item( this: impl Into<IlInstance>, item_template: TMP_Dropdown_DropdownItem, ) -> TMP_Dropdown_DropdownItem
Direct (non-virtual) call to TMP_Dropdown’s own CreateItem. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn destroy_item(
this: impl Into<IlInstance>,
item: TMP_Dropdown_DropdownItem,
)
pub unsafe fn destroy_item( this: impl Into<IlInstance>, item: TMP_Dropdown_DropdownItem, )
Direct (non-virtual) call to TMP_Dropdown’s own DestroyItem. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl TMP_Dropdown
impl TMP_Dropdown
Trait Implementations§
Source§impl ClassIdentity for TMP_Dropdown
impl ClassIdentity for TMP_Dropdown
Source§impl Clone for TMP_Dropdown
impl Clone for TMP_Dropdown
Source§fn clone(&self) -> TMP_Dropdown
fn clone(&self) -> TMP_Dropdown
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for TMP_Dropdown
impl FromIlInstance for TMP_Dropdown
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IObject_2 for TMP_Dropdown
impl IObject_2 for TMP_Dropdown
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl ISelectable for TMP_Dropdown
impl ISelectable for TMP_Dropdown
fn m_enable_called(self) -> bool
fn set_m_enable_called(self, value: bool)
fn m_transition(self) -> Selectable_Transition
fn set_m_transition(self, value: Selectable_Transition)
fn m_colors(self) -> ColorBlock
fn set_m_colors(self, value: ColorBlock)
fn m_sprite_state(self) -> SpriteState
fn set_m_sprite_state(self, value: SpriteState)
fn m_animation_triggers(self) -> AnimationTriggers
fn set_m_animation_triggers(self, value: AnimationTriggers)
fn m_interactable(self) -> bool
fn set_m_interactable(self, value: bool)
fn m_target_graphic(self) -> Graphic
fn set_m_target_graphic(self, value: Graphic)
fn m_groups_allow_interaction(self) -> bool
fn set_m_groups_allow_interaction(self, value: bool)
fn m_current_index(self) -> i32
fn set_m_current_index(self, value: i32)
fn m_canvas_group_cache(self) -> List_1<CanvasGroup>
fn set_m_canvas_group_cache(self, value: List_1<CanvasGroup>)
Source§impl ITMP_Dropdown for TMP_Dropdown
impl ITMP_Dropdown for TMP_Dropdown
fn m_template(self) -> RectTransform
fn set_m_template(self, value: RectTransform)
fn m_caption_text(self) -> TMP_Text
fn set_m_caption_text(self, value: TMP_Text)
fn m_caption_image(self) -> Image
fn set_m_caption_image(self, value: Image)
fn m_placeholder(self) -> Graphic
fn set_m_placeholder(self, value: Graphic)
fn m_item_text(self) -> TMP_Text
fn set_m_item_text(self, value: TMP_Text)
fn m_item_image(self) -> Image
fn set_m_item_image(self, value: Image)
fn m_value(self) -> i32
fn set_m_value(self, value: i32)
fn m_options(self) -> TMP_Dropdown_OptionDataList
fn set_m_options(self, value: TMP_Dropdown_OptionDataList)
fn m_on_value_changed(self) -> TMP_Dropdown_DropdownEvent
fn set_m_on_value_changed(self, value: TMP_Dropdown_DropdownEvent)
fn m_alpha_fade_speed(self) -> f32
fn set_m_alpha_fade_speed(self, value: f32)
fn m_dropdown(self) -> GameObject
fn set_m_dropdown(self, value: GameObject)
fn m_blocker(self) -> GameObject
fn set_m_blocker(self, value: GameObject)
fn m_items(self) -> List_1<TMP_Dropdown_DropdownItem>
fn set_m_items(self, value: List_1<TMP_Dropdown_DropdownItem>)
fn m_alpha_tween_runner(self) -> TweenRunner_1_2<FloatTween_2>
fn set_m_alpha_tween_runner(self, value: TweenRunner_1_2<FloatTween_2>)
fn valid_template(self) -> bool
fn set_valid_template(self, value: bool)
fn m_coroutine(self) -> Coroutine
fn set_m_coroutine(self, value: Coroutine)
impl Copy for TMP_Dropdown
impl IBehaviour for TMP_Dropdown
impl IComponent for TMP_Dropdown
impl IMonoBehaviour for TMP_Dropdown
impl IObject for TMP_Dropdown
impl IUIBehaviour for TMP_Dropdown
Auto Trait Implementations§
impl Freeze for TMP_Dropdown
impl RefUnwindSafe for TMP_Dropdown
impl !Send for TMP_Dropdown
impl !Sync for TMP_Dropdown
impl Unpin for TMP_Dropdown
impl UnwindSafe for TMP_Dropdown
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fn get_current(self) -> T0where
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fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<__T> ISelectableMethods for __Twhere
__T: ISelectable,
impl<__T> ISelectableMethods for __Twhere
__T: ISelectable,
get_navigation() overloadset_navigation(crate::unity_engine::ui::navigation::Navigation) overloadSource§fn get_transition(self) -> Selectable_Transition
fn get_transition(self) -> Selectable_Transition
get_transition() overloadSource§fn set_transition(self, value: impl Into<Selectable_Transition>)
fn set_transition(self, value: impl Into<Selectable_Transition>)
set_transition(crate::unity_engine::ui::selectable::Selectable_Transition) overloadSource§fn get_colors(self) -> ColorBlock
fn get_colors(self) -> ColorBlock
get_colors() overloadSource§fn set_colors(self, value: impl Into<ColorBlock>)
fn set_colors(self, value: impl Into<ColorBlock>)
set_colors(crate::unity_engine::ui::colorblock::ColorBlock) overloadSource§fn get_sprite_state(self) -> SpriteState
fn get_sprite_state(self) -> SpriteState
get_spriteState() overloadSource§fn set_sprite_state(self, value: impl Into<SpriteState>)
fn set_sprite_state(self, value: impl Into<SpriteState>)
set_spriteState(crate::unity_engine::ui::spritestate::SpriteState) overloadSource§fn get_animation_triggers(self) -> AnimationTriggers
fn get_animation_triggers(self) -> AnimationTriggers
get_animationTriggers() overloadSource§fn set_animation_triggers(self, value: impl Into<AnimationTriggers>)
fn set_animation_triggers(self, value: impl Into<AnimationTriggers>)
set_animationTriggers(crate::unity_engine::ui::animationtriggers::AnimationTriggers) overloadSource§fn get_target_graphic(self) -> Graphic
fn get_target_graphic(self) -> Graphic
get_targetGraphic() overloadSource§fn set_target_graphic(self, value: impl Into<Graphic>)
fn set_target_graphic(self, value: impl Into<Graphic>)
set_targetGraphic(crate::unity_engine::ui::graphic::Graphic) overloadSource§fn get_interactable(self) -> bool
fn get_interactable(self) -> bool
get_interactable() overloadSource§fn set_interactable(self, value: impl Into<bool>)
fn set_interactable(self, value: impl Into<bool>)
set_interactable(bool) overloadSource§fn get_is_pointer_inside(self) -> bool
fn get_is_pointer_inside(self) -> bool
get_isPointerInside() overloadSource§fn set_is_pointer_inside(self, value: impl Into<bool>)
fn set_is_pointer_inside(self, value: impl Into<bool>)
set_isPointerInside(bool) overloadSource§fn get_is_pointer_down(self) -> bool
fn get_is_pointer_down(self) -> bool
get_isPointerDown() overloadSource§fn set_is_pointer_down(self, value: impl Into<bool>)
fn set_is_pointer_down(self, value: impl Into<bool>)
set_isPointerDown(bool) overloadSource§fn get_has_selection(self) -> bool
fn get_has_selection(self) -> bool
get_hasSelection() overloadSource§fn set_has_selection(self, value: impl Into<bool>)
fn set_has_selection(self, value: impl Into<bool>)
set_hasSelection(bool) overloadSource§fn set_image(self, value: impl Into<Image>)
fn set_image(self, value: impl Into<Image>)
set_image(crate::unity_engine::ui::image::Image) overloadSource§fn get_animator(self) -> Animator
fn get_animator(self) -> Animator
get_animator() overloadSource§fn on_canvas_group_changed(self)
fn on_canvas_group_changed(self)
OnCanvasGroupChanged() overloadSource§fn is_interactable(self) -> bool
fn is_interactable(self) -> bool
IsInteractable() overloadSource§fn on_did_apply_animation_properties(self)
fn on_did_apply_animation_properties(self)
OnDidApplyAnimationProperties() overloadSource§fn on_transform_parent_changed(self)
fn on_transform_parent_changed(self)
OnTransformParentChanged() overloadSource§fn on_set_property(self)
fn on_set_property(self)
OnSetProperty() overloadSource§fn on_disable(self)
fn on_disable(self)
OnDisable() overloadSource§fn get_current_selection_state(self) -> Selectable_SelectionState
fn get_current_selection_state(self) -> Selectable_SelectionState
get_currentSelectionState() overloadSource§fn instant_clear_state(self)
fn instant_clear_state(self)
InstantClearState() overloadSource§fn do_state_transition(
self,
state: impl Into<Selectable_SelectionState>,
instant: impl Into<bool>,
)
fn do_state_transition( self, state: impl Into<Selectable_SelectionState>, instant: impl Into<bool>, )
DoStateTransition(crate::unity_engine::ui::selectable::Selectable_SelectionState, bool) overloadSource§fn find_selectable(self, dir: impl Into<Vector3>) -> Selectable
fn find_selectable(self, dir: impl Into<Vector3>) -> Selectable
FindSelectable(crate::unity_engine::vector3::Vector3) overloadNavigate(crate::unity_engine::event_systems::axiseventdata::AxisEventData, crate::unity_engine::ui::selectable::Selectable) overloadSource§fn find_selectable_on_left(self) -> Selectable
fn find_selectable_on_left(self) -> Selectable
FindSelectableOnLeft() overloadSource§fn find_selectable_on_right(self) -> Selectable
fn find_selectable_on_right(self) -> Selectable
FindSelectableOnRight() overloadSource§fn find_selectable_on_up(self) -> Selectable
fn find_selectable_on_up(self) -> Selectable
FindSelectableOnUp() overloadSource§fn find_selectable_on_down(self) -> Selectable
fn find_selectable_on_down(self) -> Selectable
FindSelectableOnDown() overloadSource§fn on_move(self, event_data: impl Into<AxisEventData>)
fn on_move(self, event_data: impl Into<AxisEventData>)
OnMove(crate::unity_engine::event_systems::axiseventdata::AxisEventData) overloadSource§fn start_color_tween(
self,
target_color: impl Into<Color>,
instant: impl Into<bool>,
)
fn start_color_tween( self, target_color: impl Into<Color>, instant: impl Into<bool>, )
StartColorTween(crate::unity_engine::color::Color, bool) overloadSource§fn do_sprite_swap(self, new_sprite: impl Into<Sprite>)
fn do_sprite_swap(self, new_sprite: impl Into<Sprite>)
DoSpriteSwap(crate::unity_engine::sprite::Sprite) overloadSource§fn trigger_animation(self, triggername: impl Into<Il2CppString>)
fn trigger_animation(self, triggername: impl Into<Il2CppString>)
TriggerAnimation(::unity::Il2CppString) overloadSource§fn is_highlighted(self) -> bool
fn is_highlighted(self) -> bool
IsHighlighted() overloadSource§fn is_pressed(self) -> bool
fn is_pressed(self) -> bool
IsPressed() overloadSource§fn evaluate_and_transition_to_selection_state(self)
fn evaluate_and_transition_to_selection_state(self)
EvaluateAndTransitionToSelectionState() overloadSource§fn on_pointer_down(self, event_data: impl Into<PointerEventData>)
fn on_pointer_down(self, event_data: impl Into<PointerEventData>)
OnPointerDown(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_pointer_up(self, event_data: impl Into<PointerEventData>)
fn on_pointer_up(self, event_data: impl Into<PointerEventData>)
OnPointerUp(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_pointer_enter(self, event_data: impl Into<PointerEventData>)
fn on_pointer_enter(self, event_data: impl Into<PointerEventData>)
OnPointerEnter(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_pointer_exit(self, event_data: impl Into<PointerEventData>)
fn on_pointer_exit(self, event_data: impl Into<PointerEventData>)
OnPointerExit(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_select(self, event_data: impl Into<BaseEventData>)
fn on_select(self, event_data: impl Into<BaseEventData>)
OnSelect(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overloadSource§fn on_deselect(self, event_data: impl Into<BaseEventData>)
fn on_deselect(self, event_data: impl Into<BaseEventData>)
OnDeselect(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overloadSource§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> ITMP_DropdownMethods for __Twhere
__T: ITMP_Dropdown,
impl<__T> ITMP_DropdownMethods for __Twhere
__T: ITMP_Dropdown,
Source§fn get_template(self) -> RectTransform
fn get_template(self) -> RectTransform
get_template() overloadSource§fn set_template(self, value: impl Into<RectTransform>)
fn set_template(self, value: impl Into<RectTransform>)
set_template(crate::unity_engine::recttransform::RectTransform) overloadSource§fn get_caption_text(self) -> TMP_Text
fn get_caption_text(self) -> TMP_Text
get_captionText() overloadSource§fn set_caption_text(self, value: impl Into<TMP_Text>)
fn set_caption_text(self, value: impl Into<TMP_Text>)
set_captionText(crate::tm_pro::tmp_text::TMP_Text) overloadSource§fn get_caption_image(self) -> Image
fn get_caption_image(self) -> Image
get_captionImage() overloadSource§fn set_caption_image(self, value: impl Into<Image>)
fn set_caption_image(self, value: impl Into<Image>)
set_captionImage(crate::unity_engine::ui::image::Image) overloadSource§fn get_placeholder(self) -> Graphic
fn get_placeholder(self) -> Graphic
get_placeholder() overloadSource§fn set_placeholder(self, value: impl Into<Graphic>)
fn set_placeholder(self, value: impl Into<Graphic>)
set_placeholder(crate::unity_engine::ui::graphic::Graphic) overloadSource§fn get_item_text(self) -> TMP_Text
fn get_item_text(self) -> TMP_Text
get_itemText() overloadSource§fn set_item_text(self, value: impl Into<TMP_Text>)
fn set_item_text(self, value: impl Into<TMP_Text>)
set_itemText(crate::tm_pro::tmp_text::TMP_Text) overloadSource§fn get_item_image(self) -> Image
fn get_item_image(self) -> Image
get_itemImage() overloadSource§fn set_item_image(self, value: impl Into<Image>)
fn set_item_image(self, value: impl Into<Image>)
set_itemImage(crate::unity_engine::ui::image::Image) overloadSource§fn get_options(self) -> List_1<TMP_Dropdown_OptionData>
fn get_options(self) -> List_1<TMP_Dropdown_OptionData>
get_options() overloadSource§fn set_options(self, value: impl Into<List_1<TMP_Dropdown_OptionData>>)
fn set_options(self, value: impl Into<List_1<TMP_Dropdown_OptionData>>)
set_options(crate::system::collections::generic::list_1::List_1<crate::tm_pro::tmp_dropdown::TMP_Dropdown_OptionData>) overloadSource§fn get_on_value_changed(self) -> TMP_Dropdown_DropdownEvent
fn get_on_value_changed(self) -> TMP_Dropdown_DropdownEvent
get_onValueChanged() overloadSource§fn set_on_value_changed(self, value: impl Into<TMP_Dropdown_DropdownEvent>)
fn set_on_value_changed(self, value: impl Into<TMP_Dropdown_DropdownEvent>)
set_onValueChanged(crate::tm_pro::tmp_dropdown::TMP_Dropdown_DropdownEvent) overloadSource§fn get_alpha_fade_speed(self) -> f32
fn get_alpha_fade_speed(self) -> f32
get_alphaFadeSpeed() overloadSource§fn set_alpha_fade_speed(self, value: impl Into<f32>)
fn set_alpha_fade_speed(self, value: impl Into<f32>)
set_alphaFadeSpeed(f32) overloadSource§fn set_value_without_notify(self, input: impl Into<i32>)
fn set_value_without_notify(self, input: impl Into<i32>)
SetValueWithoutNotify(i32) overloadSource§fn set_value_2(self, value: impl Into<i32>, send_callback: impl Into<bool>)
fn set_value_2(self, value: impl Into<i32>, send_callback: impl Into<bool>)
SetValue(i32, bool) overloadSource§fn get_is_expanded(self) -> bool
fn get_is_expanded(self) -> bool
get_IsExpanded() overloadSource§fn on_disable(self)
fn on_disable(self)
OnDisable() overloadSource§fn refresh_shown_value(self)
fn refresh_shown_value(self)
RefreshShownValue() overloadSource§fn add_options(self, options: impl Into<List_1<TMP_Dropdown_OptionData>>)
fn add_options(self, options: impl Into<List_1<TMP_Dropdown_OptionData>>)
AddOptions(crate::system::collections::generic::list_1::List_1<crate::tm_pro::tmp_dropdown::TMP_Dropdown_OptionData>) overloadSource§fn add_options_2(self, options: impl Into<List_1<Il2CppString>>)
fn add_options_2(self, options: impl Into<List_1<Il2CppString>>)
AddOptions(crate::system::collections::generic::list_1::List_1<::unity::Il2CppString>) overloadSource§fn add_options_3(self, options: impl Into<List_1<Sprite>>)
fn add_options_3(self, options: impl Into<List_1<Sprite>>)
AddOptions(crate::system::collections::generic::list_1::List_1<crate::unity_engine::sprite::Sprite>) overloadSource§fn clear_options(self)
fn clear_options(self)
ClearOptions() overloadSource§fn setup_template(self)
fn setup_template(self)
SetupTemplate() overloadSource§fn on_pointer_click(self, event_data: impl Into<PointerEventData>)
fn on_pointer_click(self, event_data: impl Into<PointerEventData>)
OnPointerClick(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overloadSource§fn on_submit(self, event_data: impl Into<BaseEventData>)
fn on_submit(self, event_data: impl Into<BaseEventData>)
OnSubmit(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overloadSource§fn on_cancel(self, event_data: impl Into<BaseEventData>)
fn on_cancel(self, event_data: impl Into<BaseEventData>)
OnCancel(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overloadSource§fn create_blocker(self, root_canvas: impl Into<Canvas>) -> GameObject
fn create_blocker(self, root_canvas: impl Into<Canvas>) -> GameObject
CreateBlocker(crate::unity_engine::canvas::Canvas) overloadSource§fn destroy_blocker(self, blocker: impl Into<GameObject>)
fn destroy_blocker(self, blocker: impl Into<GameObject>)
DestroyBlocker(crate::unity_engine::gameobject::GameObject) overloadSource§fn create_dropdown_list(self, template: impl Into<GameObject>) -> GameObject
fn create_dropdown_list(self, template: impl Into<GameObject>) -> GameObject
CreateDropdownList(crate::unity_engine::gameobject::GameObject) overloadSource§fn destroy_dropdown_list(self, dropdown_list: impl Into<GameObject>)
fn destroy_dropdown_list(self, dropdown_list: impl Into<GameObject>)
DestroyDropdownList(crate::unity_engine::gameobject::GameObject) overloadSource§fn create_item(
self,
item_template: impl Into<TMP_Dropdown_DropdownItem>,
) -> TMP_Dropdown_DropdownItem
fn create_item( self, item_template: impl Into<TMP_Dropdown_DropdownItem>, ) -> TMP_Dropdown_DropdownItem
CreateItem(crate::tm_pro::tmp_dropdown::TMP_Dropdown_DropdownItem) overloadSource§fn destroy_item(self, item: impl Into<TMP_Dropdown_DropdownItem>)
fn destroy_item(self, item: impl Into<TMP_Dropdown_DropdownItem>)
DestroyItem(crate::tm_pro::tmp_dropdown::TMP_Dropdown_DropdownItem) overloadSource§fn add_item(
self,
data: impl Into<TMP_Dropdown_OptionData>,
selected: impl Into<bool>,
item_template: impl Into<TMP_Dropdown_DropdownItem>,
items: impl Into<List_1<TMP_Dropdown_DropdownItem>>,
) -> TMP_Dropdown_DropdownItem
fn add_item( self, data: impl Into<TMP_Dropdown_OptionData>, selected: impl Into<bool>, item_template: impl Into<TMP_Dropdown_DropdownItem>, items: impl Into<List_1<TMP_Dropdown_DropdownItem>>, ) -> TMP_Dropdown_DropdownItem
AddItem(crate::tm_pro::tmp_dropdown::TMP_Dropdown_OptionData, bool, crate::tm_pro::tmp_dropdown::TMP_Dropdown_DropdownItem, crate::system::collections::generic::list_1::List_1<crate::tm_pro::tmp_dropdown::TMP_Dropdown_DropdownItem>) overloadSource§fn alpha_fade_list(self, duration: impl Into<f32>, alpha: impl Into<f32>)
fn alpha_fade_list(self, duration: impl Into<f32>, alpha: impl Into<f32>)
AlphaFadeList(f32, f32) overloadSource§fn alpha_fade_list_2(
self,
duration: impl Into<f32>,
start: impl Into<f32>,
end: impl Into<f32>,
)
fn alpha_fade_list_2( self, duration: impl Into<f32>, start: impl Into<f32>, end: impl Into<f32>, )
AlphaFadeList(f32, f32, f32) overloadSource§fn delayed_destroy_dropdown_list(self, delay: impl Into<f32>) -> IEnumerator
fn delayed_destroy_dropdown_list(self, delay: impl Into<f32>) -> IEnumerator
DelayedDestroyDropdownList(f32) overloadSource§fn immediate_destroy_dropdown_list(self)
fn immediate_destroy_dropdown_list(self)
ImmediateDestroyDropdownList() overloadSource§fn on_select_item(self, toggle: impl Into<Toggle>)
fn on_select_item(self, toggle: impl Into<Toggle>)
OnSelectItem(crate::unity_engine::ui::toggle::Toggle) overloadSource§impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Array<T0>)where
Self: Sized,
fn ctor_2(self, capacity: i32)where
Self: Sized,
fn ctor_3(self, capacity: i32, rollover_size: i32)where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn get_rollover_size(self) -> i32where
Self: Sized,
fn set_rollover_size(self, value: i32)where
Self: Sized,
fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)
fn clear(self)where
Self: Sized,
fn set_default_2(self, item: T0)where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn remove(self) -> T0where
Self: Sized,
fn push(self, item: T0)where
Self: Sized,
fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> IUIBehaviourMethods for __Twhere
__T: IUIBehaviour,
impl<__T> IUIBehaviourMethods for __Twhere
__T: IUIBehaviour,
Source§fn on_disable(self)
fn on_disable(self)
OnDisable() overloadSource§fn on_destroy(self)
fn on_destroy(self)
OnDestroy() overloadSource§fn on_rect_transform_dimensions_change(self)
fn on_rect_transform_dimensions_change(self)
OnRectTransformDimensionsChange() overloadSource§fn on_before_transform_parent_changed(self)
fn on_before_transform_parent_changed(self)
OnBeforeTransformParentChanged() overloadSource§fn on_transform_parent_changed(self)
fn on_transform_parent_changed(self)
OnTransformParentChanged() overloadSource§fn on_did_apply_animation_properties(self)
fn on_did_apply_animation_properties(self)
OnDidApplyAnimationProperties() overloadSource§fn on_canvas_group_changed(self)
fn on_canvas_group_changed(self)
OnCanvasGroupChanged() overloadSource§fn on_canvas_hierarchy_changed(self)
fn on_canvas_hierarchy_changed(self)
OnCanvasHierarchyChanged() overloadSource§fn is_destroyed(self) -> bool
fn is_destroyed(self) -> bool
IsDestroyed() overload