pub struct HubPlayTalkAfter(/* private fields */);Expand description
IL2CPP class: App.HubPlayTalkAfter
Inherits: SingletonProcInst_1<crate::app::hubplaytalkafter::HubPlayTalkAfter>
Implementations§
Source§impl HubPlayTalkAfter
impl HubPlayTalkAfter
pub fn base(self) -> SingletonProcInst_1<HubPlayTalkAfter>
Source§impl HubPlayTalkAfter
impl HubPlayTalkAfter
pub fn c_fishing_texture_atlas_path() -> Il2CppString
pub fn set_c_fishing_texture_atlas_path(value: Il2CppString)
pub fn muscle_main_pid() -> Il2CppString
pub fn set_muscle_main_pid(value: Il2CppString)
pub fn flea_market_main_pid() -> Il2CppString
pub fn set_flea_market_main_pid(value: Il2CppString)
pub fn fishing_main_pid() -> Il2CppString
pub fn set_fishing_main_pid(value: Il2CppString)
pub fn dragon_ride_main_pid() -> Il2CppString
pub fn set_dragon_ride_main_pid(value: Il2CppString)
Source§impl HubPlayTalkAfter
impl HubPlayTalkAfter
Sourcepub fn get_is_exist_gift() -> bool
pub fn get_is_exist_gift() -> bool
get_IsExistGift() overload
Sourcepub fn create_bind(
super_: impl Into<ProcInst>,
access: impl Into<HubAccess>,
) -> ProcInst
pub fn create_bind( super_: impl Into<ProcInst>, access: impl Into<HubAccess>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, crate::app::hubaccess::HubAccess) overload
Source§impl HubPlayTalkAfter
impl HubPlayTalkAfter
pub fn get_is_exist_gift_method_info() -> &'static MethodInfo
pub fn get_current_person_locator_method_info() -> &'static MethodInfo
pub fn set_current_person_locator_method_info() -> &'static MethodInfo
pub fn get_change_unit_method_info() -> &'static MethodInfo
pub fn set_change_unit_method_info() -> &'static MethodInfo
pub fn end_exercise_method_info() -> &'static MethodInfo
pub fn get_access_method_info() -> &'static MethodInfo
pub fn set_access_method_info() -> &'static MethodInfo
pub fn get_can_add_method_info() -> &'static MethodInfo
pub fn set_can_add_method_info() -> &'static MethodInfo
pub fn get_value_method_info() -> &'static MethodInfo
pub fn set_value_method_info() -> &'static MethodInfo
pub fn get_target_unit_method_info() -> &'static MethodInfo
pub fn set_target_unit_method_info() -> &'static MethodInfo
pub fn get_level_method_info() -> &'static MethodInfo
pub fn set_level_method_info() -> &'static MethodInfo
pub fn get_other_method_info() -> &'static MethodInfo
pub fn set_other_method_info() -> &'static MethodInfo
pub fn get_change_person_pid_method_info() -> &'static MethodInfo
pub fn set_change_person_pid_method_info() -> &'static MethodInfo
pub fn get_is_change_person_method_info() -> &'static MethodInfo
pub fn set_is_change_person_method_info() -> &'static MethodInfo
pub fn get_prev_god_level_method_info() -> &'static MethodInfo
pub fn set_prev_god_level_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn try_get_god_unit_method_info() -> &'static MethodInfo
pub fn create_bind_select_gift_method_info() -> &'static MethodInfo
pub fn get_gift_message_method_info() -> &'static MethodInfo
pub fn start_reaction_gift_method_info() -> &'static MethodInfo
pub fn end_reaction_gift_method_info() -> &'static MethodInfo
pub fn init_method_info() -> &'static MethodInfo
pub fn exit_phase1_method_info() -> &'static MethodInfo
pub fn exit_phase2_method_info() -> &'static MethodInfo
pub fn start_reliance_method_info() -> &'static MethodInfo
pub fn main_reliance_method_info() -> &'static MethodInfo
pub fn exit_reliance_method_info() -> &'static MethodInfo
pub fn update_achive_method_info() -> &'static MethodInfo
pub fn level_up_reliance_method_info() -> &'static MethodInfo
pub fn end_reliance_method_info() -> &'static MethodInfo
pub fn end_reliance_after_method_info() -> &'static MethodInfo
pub fn start_reliance_god_method_info() -> &'static MethodInfo
pub fn start_reliance_unit_method_info() -> &'static MethodInfo
pub fn start_dragon_ride_method_info() -> &'static MethodInfo
pub fn create_flea_market_method_info() -> &'static MethodInfo
pub fn create_fortune_telling_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for HubPlayTalkAfter
impl ClassIdentity for HubPlayTalkAfter
Source§impl Clone for HubPlayTalkAfter
impl Clone for HubPlayTalkAfter
Source§fn clone(&self) -> HubPlayTalkAfter
fn clone(&self) -> HubPlayTalkAfter
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for HubPlayTalkAfter
impl FromIlInstance for HubPlayTalkAfter
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IHubPlayTalkAfter for HubPlayTalkAfter
impl IHubPlayTalkAfter for HubPlayTalkAfter
fn m_reliance_pop_up(self) -> ReliancePopUpController
fn set_m_reliance_pop_up(self, value: ReliancePopUpController)
Source§impl IProcInst for HubPlayTalkAfter
impl IProcInst for HubPlayTalkAfter
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISingletonProcInst_1<HubPlayTalkAfter> for HubPlayTalkAfter
impl ISingletonProcInst_1<HubPlayTalkAfter> for HubPlayTalkAfter
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for HubPlayTalkAfter
impl IObject for HubPlayTalkAfter
Auto Trait Implementations§
impl Freeze for HubPlayTalkAfter
impl RefUnwindSafe for HubPlayTalkAfter
impl !Send for HubPlayTalkAfter
impl !Sync for HubPlayTalkAfter
impl Unpin for HubPlayTalkAfter
impl UnwindSafe for HubPlayTalkAfter
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Source§impl<__T> IHubPlayTalkAfterMethods for __Twhere
__T: IHubPlayTalkAfter,
impl<__T> IHubPlayTalkAfterMethods for __Twhere
__T: IHubPlayTalkAfter,
Source§fn get_current_person_locator(self) -> GameObject
fn get_current_person_locator(self) -> GameObject
get_CurrentPersonLocator() overloadSource§fn set_current_person_locator(self, value: impl Into<GameObject>)
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set_CurrentPersonLocator(crate::unity_engine::gameobject::GameObject) overloadSource§fn get_change_unit(self) -> HubUnitController
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get_ChangeUnit() overloadSource§fn set_change_unit(self, value: impl Into<HubUnitController>)
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get_ChangePersonPID() overloadSource§fn set_change_person_pid(self, value: impl Into<Il2CppString>)
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T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IProcInstMethods for __Twhere
__T: IProcInst,
impl<__T> IProcInstMethods for __Twhere
__T: IProcInst,
Source§fn get_no_desc(self) -> Array<ProcDesc>
fn get_no_desc(self) -> Array<ProcDesc>
GetNoDesc() overloadSource§fn get_coroutine(self) -> Array<ProcDesc>
fn get_coroutine(self) -> Array<ProcDesc>
GetCoroutine() overloadSource§fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_bind(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload